Add getExpectedPresentationTimeMillis
Add getExpectedPresentationTimeMillis to AnimationUtils that offers a differnt time unit (milliseconds) other than getExpectedPresentationTimeNanos. bug: 283122385 Test: atest AnimationUtilsTest Change-Id: I888ec9fc69a57377e8594e2c4fc3476c9f31feb3
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@@ -54926,6 +54926,7 @@ package android.view.animation {
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public class AnimationUtils {
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ctor public AnimationUtils();
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method public static long currentAnimationTimeMillis();
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method public static long getExpectedPresentationTimeMillis();
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method public static long getExpectedPresentationTimeNanos();
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method public static android.view.animation.Animation loadAnimation(android.content.Context, @AnimRes int) throws android.content.res.Resources.NotFoundException;
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method public static android.view.animation.Interpolator loadInterpolator(android.content.Context, @AnimRes @InterpolatorRes int) throws android.content.res.Resources.NotFoundException;
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@@ -30,6 +30,7 @@ import android.content.res.Resources.Theme;
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import android.content.res.XmlResourceParser;
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import android.os.SystemClock;
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import android.util.AttributeSet;
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import android.util.TimeUtils;
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import android.util.Xml;
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import android.view.InflateException;
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@@ -155,6 +156,18 @@ public class AnimationUtils {
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return state.mExpectedPresentationTimeNanos;
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}
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/**
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* The expected presentation time of a frame in the {@link SystemClock#uptimeMillis()}.
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* Developers should prefer using this method over {@link #currentAnimationTimeMillis()}
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* because it offers a more accurate time for the calculating animation progress.
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*
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* @return the expected presentation time of a frame in the
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* {@link SystemClock#uptimeMillis()} time base.
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*/
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public static long getExpectedPresentationTimeMillis() {
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return getExpectedPresentationTimeNanos() / TimeUtils.NANOS_PER_MS;
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}
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/**
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* Loads an {@link Animation} object from a resource
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*
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