Fix surface didn't fade out when dismiss
We did fade-out on snapshot if exist rather than surface itself before due to the surface didn't have content. But this issue seems had been fixed so it cause we cannot see the animation due to the surface layer is higher than snapshot. Now we can fade out the surface directly so just remove using snapshot in this case. Fix: 286353033 Test: manual Test: pass existing tests Change-Id: Icd04940f69b4a4102068be14785718ea8ae77a3a
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@@ -199,19 +199,7 @@ class SplitScreenTransitions {
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boolean isOpening = TransitionUtil.isOpeningType(info.getType());
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if (!isOpening && (mode == TRANSIT_CLOSE || mode == TRANSIT_TO_BACK)) {
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// fade out
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if (change.getSnapshot() != null) {
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// This case is happened if task is going to reparent to TDA, the origin leash
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// doesn't rendor so we use snapshot to replace it animating.
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t.reparent(change.getSnapshot(), info.getRoot(rootIdx).getLeash());
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// Use origin leash layer.
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t.setLayer(change.getSnapshot(), info.getChanges().size() - i);
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t.setPosition(change.getSnapshot(), change.getStartAbsBounds().left,
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change.getStartAbsBounds().top);
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t.show(change.getSnapshot());
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startFadeAnimation(change.getSnapshot(), false /* show */);
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} else {
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startFadeAnimation(leash, false /* show */);
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}
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startFadeAnimation(leash, false /* show */);
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} else if (mode == TRANSIT_CHANGE && change.getSnapshot() != null) {
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t.reparent(change.getSnapshot(), info.getRoot(rootIdx).getLeash());
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// Ensure snapshot it on the top of all transition surfaces
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