Replace object tag with img tag in javadoc
The old object-img fallback pattern is not longer required because modern browsers support svgs in img tags, and the old object src pattern violates CSP. Bug: 183636712 Change-Id: I50e44290a458fab5b503bfae868f202717fe404c
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@@ -60,10 +60,10 @@ import java.util.concurrent.locks.ReentrantLock;
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with {@link MediaExtractor}, {@link MediaSync}, {@link MediaMuxer}, {@link MediaCrypto},
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{@link MediaDrm}, {@link Image}, {@link Surface}, and {@link AudioTrack}.)
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<p>
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<center><object style="width: 540px; height: 205px;" type="image/svg+xml"
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data="../../../images/media/mediacodec_buffers.svg"><img
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src="../../../images/media/mediacodec_buffers.png" style="width: 540px; height: 205px"
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alt="MediaCodec buffer flow diagram"></object></center>
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<center>
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<img src="../../../images/media/mediacodec_buffers.svg" style="width: 540px; height: 205px"
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alt="MediaCodec buffer flow diagram">
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</center>
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<p>
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In broad terms, a codec processes input data to generate output data. It processes data
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asynchronously and uses a set of input and output buffers. At a simplistic level, you request
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@@ -237,10 +237,10 @@ import java.util.concurrent.locks.ReentrantLock;
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Uninitialized, Configured and Error, whereas the Executing state conceptually progresses through
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three sub-states: Flushed, Running and End-of-Stream.
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<p>
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<center><object style="width: 516px; height: 353px;" type="image/svg+xml"
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data="../../../images/media/mediacodec_states.svg"><img
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src="../../../images/media/mediacodec_states.png" style="width: 519px; height: 356px"
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alt="MediaCodec state diagram"></object></center>
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<center>
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<img src="../../../images/media/mediacodec_states.svg" style="width: 519px; height: 356px"
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alt="MediaCodec state diagram">
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</center>
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<p>
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When you create a codec using one of the factory methods, the codec is in the Uninitialized
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state. First, you need to configure it via {@link #configure configure(…)}, which brings
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@@ -482,10 +482,10 @@ import java.util.concurrent.locks.ReentrantLock;
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Similarly, upon an initial call to {@code start} the codec will move directly to the Running
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sub-state and start passing available input buffers via the callback.
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<p>
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<center><object style="width: 516px; height: 353px;" type="image/svg+xml"
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data="../../../images/media/mediacodec_async_states.svg"><img
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src="../../../images/media/mediacodec_async_states.png" style="width: 516px; height: 353px"
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alt="MediaCodec state diagram for asynchronous operation"></object></center>
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<center>
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<img src="../../../images/media/mediacodec_async_states.svg" style="width: 516px; height: 353px"
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alt="MediaCodec state diagram for asynchronous operation">
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</center>
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<p>
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MediaCodec is typically used like this in asynchronous mode:
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<pre class=prettyprint>
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