Merge change 7147
* changes: this header file is not needed anymore
This commit is contained in:
@@ -1,271 +0,0 @@
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_EGLNATIVES_H
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#define ANDROID_EGLNATIVES_H
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#include <sys/types.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*****************************************************************************/
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/* flags returned from swapBuffer */
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#define EGL_NATIVES_FLAG_SIZE_CHANGED 0x00000001
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/* surface flags */
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#define EGL_NATIVES_FLAG_DESTROY_BACKBUFFER 0x00000001
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enum native_pixel_format_t
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{
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NATIVE_PIXEL_FORMAT_RGBA_8888 = 1,
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NATIVE_PIXEL_FORMAT_RGB_565 = 4,
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NATIVE_PIXEL_FORMAT_BGRA_8888 = 5,
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NATIVE_PIXEL_FORMAT_RGBA_5551 = 6,
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NATIVE_PIXEL_FORMAT_RGBA_4444 = 7,
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NATIVE_PIXEL_FORMAT_YCbCr_422_SP= 0x10,
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NATIVE_PIXEL_FORMAT_YCbCr_420_SP= 0x11,
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};
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enum native_memory_type_t
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{
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NATIVE_MEMORY_TYPE_PMEM = 0,
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NATIVE_MEMORY_TYPE_GPU = 1,
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NATIVE_MEMORY_TYPE_FB = 2,
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NATIVE_MEMORY_TYPE_HEAP = 128
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};
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struct egl_native_window_t
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{
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/*
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* magic must be set to 0x600913
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*/
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uint32_t magic;
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/*
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* must be sizeof(egl_native_window_t)
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*/
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uint32_t version;
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/*
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* ident is reserved for the Android platform
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*/
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uint32_t ident;
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/*
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* width, height and stride of the window in pixels
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* Any of these value can be nul in which case GL commands are
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* accepted and processed as usual, but not rendering occurs.
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*/
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int width; // w=h=0 is legal
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int height;
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int stride;
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/*
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* format of the native window (see ui/PixelFormat.h)
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*/
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int format;
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/*
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* Offset of the bits in the VRAM
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*/
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intptr_t offset;
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/*
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* flags describing some attributes of this surface
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* EGL_NATIVES_FLAG_DESTROY_BACKBUFFER: backbuffer not preserved after
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* eglSwapBuffers
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*/
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uint32_t flags;
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/*
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* horizontal and vertical resolution in DPI
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*/
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float xdpi;
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float ydpi;
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/*
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* refresh rate in frames per second (Hz)
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*/
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float fps;
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/*
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* Base memory virtual address of the surface in the CPU side
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*/
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intptr_t base;
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/*
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* Heap the offset above is based from
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*/
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int fd;
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/*
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* Memory type the surface resides into
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*/
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uint8_t memory_type;
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/*
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* Reserved for future use. MUST BE ZERO.
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*/
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uint8_t reserved_pad[3];
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int reserved[8];
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/*
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* Vertical stride (only relevant with planar formats)
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*/
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int vstride;
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/*
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* Hook called by EGL to hold a reference on this structure
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*/
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void (*incRef)(struct egl_native_window_t* window);
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/*
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* Hook called by EGL to release a reference on this structure
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*/
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void (*decRef)(struct egl_native_window_t* window);
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/*
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* Hook called by EGL to perform a page flip. This function
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* may update the size attributes above, in which case it returns
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* the EGL_NATIVES_FLAG_SIZE_CHANGED bit set.
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*/
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uint32_t (*swapBuffers)(struct egl_native_window_t* window);
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/*
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* Reserved for future use. MUST BE ZERO.
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*/
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void (*reserved_proc_0)(void);
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/*
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* Reserved for future use. MUST BE ZERO.
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*/
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void (*reserved_proc_1)(void);
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/*
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* Reserved for future use. MUST BE ZERO.
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*/
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void (*reserved_proc_2)(void);
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/*
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* Hook called by EGL when the native surface is associated to EGL
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* (eglCreateWindowSurface). Can be NULL.
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*/
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void (*connect)(struct egl_native_window_t* window);
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/*
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* Hook called by EGL when eglDestroySurface is called. Can be NULL.
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*/
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void (*disconnect)(struct egl_native_window_t* window);
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/*
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* Reserved for future use. MUST BE ZERO.
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*/
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void (*reserved_proc[11])(void);
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/*
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* Some storage reserved for the oem driver.
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*/
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intptr_t oem[4];
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};
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struct egl_native_pixmap_t
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{
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int32_t version; /* must be 32 */
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int32_t width;
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int32_t height;
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int32_t stride;
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uint8_t* data;
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uint8_t format;
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uint8_t rfu[3];
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union {
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uint32_t compressedFormat;
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int32_t vstride;
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};
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int32_t reserved;
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};
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/*****************************************************************************/
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/*
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* This a convenience function to create a NativeWindowType surface
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* that maps to the whole screen
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* This function is actually implemented in libui.so
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*/
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struct egl_native_window_t* android_createDisplaySurface();
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/*****************************************************************************/
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/*
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* OEM's egl's library (libhgl.so) must imlement these hooks to allocate
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* the GPU memory they need
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*/
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typedef struct
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{
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// for internal use
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void* user;
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// virtual address of this area
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void* base;
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// size of this area in bytes
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size_t size;
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// physical address of this area
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void* phys;
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// offset in this area available to the GPU
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size_t offset;
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// fd of this area
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int fd;
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} gpu_area_t;
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typedef struct
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{
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// area where GPU registers are mapped
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gpu_area_t regs;
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// number of extra areas (currently limited to 2)
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int32_t count;
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// extra GPU areas (currently limited to 2)
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gpu_area_t gpu[2];
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} request_gpu_t;
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typedef request_gpu_t* (*OEM_EGL_acquire_gpu_t)(void* user);
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typedef int (*OEM_EGL_release_gpu_t)(void* user, request_gpu_t* handle);
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typedef void (*register_gpu_t)
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(void* user, OEM_EGL_acquire_gpu_t, OEM_EGL_release_gpu_t);
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void oem_register_gpu(
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void* user,
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OEM_EGL_acquire_gpu_t acquire,
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OEM_EGL_release_gpu_t release);
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/*****************************************************************************/
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#ifdef __cplusplus
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}
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#endif
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#endif /* ANDROID_EGLNATIVES_H */
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