Removing LogBuffer wrapping functions, instead calling buffer directly
As per comment https://googleplex-android-review.git.corp.google.com/c/platform/frameworks/base/+/20789219/comment/a398b83a_2e50c9c1/ Bug: 245441667 Test: code compiles Change-Id: I251be6f2c054f8d5aae08ada1f8a5e7d99792bf6
This commit is contained in:
@@ -49,109 +49,135 @@ class QSLogger @Inject constructor(@QSLog private val buffer: LogBuffer) :
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}
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fun logTileAdded(tileSpec: String) {
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log(DEBUG, {
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str1 = tileSpec
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}, {
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"[$str1] Tile added"
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})
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buffer.log(TAG, DEBUG, { str1 = tileSpec }, { "[$str1] Tile added" })
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}
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fun logTileDestroyed(tileSpec: String, reason: String) {
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log(DEBUG, {
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str1 = tileSpec
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str2 = reason
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}, {
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"[$str1] Tile destroyed. Reason: $str2"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileSpec
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str2 = reason
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},
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{ "[$str1] Tile destroyed. Reason: $str2" }
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)
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}
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fun logTileChangeListening(tileSpec: String, listening: Boolean) {
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log(VERBOSE, {
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bool1 = listening
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str1 = tileSpec
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}, {
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"[$str1] Tile listening=$bool1"
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})
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buffer.log(
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TAG,
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VERBOSE,
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{
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bool1 = listening
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str1 = tileSpec
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},
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{ "[$str1] Tile listening=$bool1" }
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)
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}
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fun logAllTilesChangeListening(listening: Boolean, containerName: String, allSpecs: String) {
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log(DEBUG, {
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bool1 = listening
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str1 = containerName
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str2 = allSpecs
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}, {
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"Tiles listening=$bool1 in $str1. $str2"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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bool1 = listening
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str1 = containerName
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str2 = allSpecs
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},
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{ "Tiles listening=$bool1 in $str1. $str2" }
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)
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}
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fun logTileClick(tileSpec: String, statusBarState: Int, state: Int, eventId: Int) {
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log(DEBUG, {
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str1 = tileSpec
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int1 = eventId
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str2 = StatusBarState.toString(statusBarState)
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str3 = toStateString(state)
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}, {
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"[$str1][$int1] Tile clicked. StatusBarState=$str2. TileState=$str3"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileSpec
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int1 = eventId
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str2 = StatusBarState.toString(statusBarState)
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str3 = toStateString(state)
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},
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{ "[$str1][$int1] Tile clicked. StatusBarState=$str2. TileState=$str3" }
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)
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}
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fun logHandleClick(tileSpec: String, eventId: Int) {
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log(DEBUG, {
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str1 = tileSpec
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int1 = eventId
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}, {
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"[$str1][$int1] Tile handling click."
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileSpec
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int1 = eventId
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},
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{ "[$str1][$int1] Tile handling click." }
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)
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}
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fun logTileSecondaryClick(tileSpec: String, statusBarState: Int, state: Int, eventId: Int) {
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log(DEBUG, {
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str1 = tileSpec
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int1 = eventId
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str2 = StatusBarState.toString(statusBarState)
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str3 = toStateString(state)
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}, {
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"[$str1][$int1] Tile secondary clicked. StatusBarState=$str2. TileState=$str3"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileSpec
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int1 = eventId
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str2 = StatusBarState.toString(statusBarState)
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str3 = toStateString(state)
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},
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{ "[$str1][$int1] Tile secondary clicked. StatusBarState=$str2. TileState=$str3" }
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)
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}
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fun logHandleSecondaryClick(tileSpec: String, eventId: Int) {
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log(DEBUG, {
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str1 = tileSpec
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int1 = eventId
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}, {
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"[$str1][$int1] Tile handling secondary click."
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileSpec
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int1 = eventId
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},
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{ "[$str1][$int1] Tile handling secondary click." }
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)
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}
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fun logTileLongClick(tileSpec: String, statusBarState: Int, state: Int, eventId: Int) {
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log(DEBUG, {
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str1 = tileSpec
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int1 = eventId
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str2 = StatusBarState.toString(statusBarState)
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str3 = toStateString(state)
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}, {
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"[$str1][$int1] Tile long clicked. StatusBarState=$str2. TileState=$str3"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileSpec
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int1 = eventId
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str2 = StatusBarState.toString(statusBarState)
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str3 = toStateString(state)
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},
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{ "[$str1][$int1] Tile long clicked. StatusBarState=$str2. TileState=$str3" }
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)
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}
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fun logHandleLongClick(tileSpec: String, eventId: Int) {
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log(DEBUG, {
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str1 = tileSpec
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int1 = eventId
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}, {
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"[$str1][$int1] Tile handling long click."
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileSpec
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int1 = eventId
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},
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{ "[$str1][$int1] Tile handling long click." }
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)
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}
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fun logInternetTileUpdate(tileSpec: String, lastType: Int, callback: String) {
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log(VERBOSE, {
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str1 = tileSpec
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int1 = lastType
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str2 = callback
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}, {
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"[$str1] mLastTileState=$int1, Callback=$str2."
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})
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buffer.log(
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TAG,
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VERBOSE,
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{
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str1 = tileSpec
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int1 = lastType
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str2 = callback
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},
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{ "[$str1] mLastTileState=$int1, Callback=$str2." }
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)
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}
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// TODO(b/250618218): Remove this method once we know the root cause of b/250618218.
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@@ -167,58 +193,75 @@ class QSLogger @Inject constructor(@QSLog private val buffer: LogBuffer) :
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if (tileSpec != "internet") {
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return
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}
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log(VERBOSE, {
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str1 = tileSpec
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int1 = state
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bool1 = disabledByPolicy
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int2 = color
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}, {
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"[$str1] state=$int1, disabledByPolicy=$bool1, color=$int2."
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})
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buffer.log(
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TAG,
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VERBOSE,
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{
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str1 = tileSpec
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int1 = state
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bool1 = disabledByPolicy
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int2 = color
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},
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{ "[$str1] state=$int1, disabledByPolicy=$bool1, color=$int2." }
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)
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}
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fun logTileUpdated(tileSpec: String, state: QSTile.State) {
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log(VERBOSE, {
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str1 = tileSpec
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str2 = state.label?.toString()
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str3 = state.icon?.toString()
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int1 = state.state
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if (state is QSTile.SignalState) {
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bool1 = true
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bool2 = state.activityIn
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bool3 = state.activityOut
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buffer.log(
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TAG,
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VERBOSE,
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{
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str1 = tileSpec
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str2 = state.label?.toString()
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str3 = state.icon?.toString()
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int1 = state.state
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if (state is QSTile.SignalState) {
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bool1 = true
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bool2 = state.activityIn
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bool3 = state.activityOut
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}
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},
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{
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"[$str1] Tile updated. Label=$str2. State=$int1. Icon=$str3." +
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if (bool1) " Activity in/out=$bool2/$bool3" else ""
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}
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}, {
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"[$str1] Tile updated. Label=$str2. State=$int1. Icon=$str3." +
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if (bool1) " Activity in/out=$bool2/$bool3" else ""
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})
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)
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}
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fun logPanelExpanded(expanded: Boolean, containerName: String) {
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log(DEBUG, {
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str1 = containerName
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bool1 = expanded
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}, {
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"$str1 expanded=$bool1"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = containerName
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bool1 = expanded
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},
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{ "$str1 expanded=$bool1" }
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)
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}
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fun logOnViewAttached(orientation: Int, containerName: String) {
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log(DEBUG, {
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str1 = containerName
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int1 = orientation
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}, {
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"onViewAttached: $str1 orientation $int1"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = containerName
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int1 = orientation
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},
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{ "onViewAttached: $str1 orientation $int1" }
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)
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}
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fun logOnViewDetached(orientation: Int, containerName: String) {
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log(DEBUG, {
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str1 = containerName
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int1 = orientation
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}, {
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"onViewDetached: $str1 orientation $int1"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = containerName
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int1 = orientation
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},
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{ "onViewDetached: $str1 orientation $int1" }
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)
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}
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fun logOnConfigurationChanged(
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@@ -226,13 +269,16 @@ class QSLogger @Inject constructor(@QSLog private val buffer: LogBuffer) :
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newOrientation: Int,
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containerName: String
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) {
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log(DEBUG, {
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str1 = containerName
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int1 = lastOrientation
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int2 = newOrientation
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}, {
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"configuration change: $str1 orientation was $int1, now $int2"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = containerName
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int1 = lastOrientation
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int2 = newOrientation
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},
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{ "configuration change: $str1 orientation was $int1, now $int2" }
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)
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}
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fun logSwitchTileLayout(
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@@ -241,32 +287,41 @@ class QSLogger @Inject constructor(@QSLog private val buffer: LogBuffer) :
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force: Boolean,
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containerName: String
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) {
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log(DEBUG, {
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str1 = containerName
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bool1 = after
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bool2 = before
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bool3 = force
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}, {
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"change tile layout: $str1 horizontal=$bool1 (was $bool2), force? $bool3"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = containerName
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bool1 = after
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bool2 = before
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bool3 = force
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},
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{ "change tile layout: $str1 horizontal=$bool1 (was $bool2), force? $bool3" }
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)
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}
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fun logTileDistributionInProgress(tilesPerPageCount: Int, totalTilesCount: Int) {
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log(DEBUG, {
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int1 = tilesPerPageCount
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int2 = totalTilesCount
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}, {
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"Distributing tiles: [tilesPerPageCount=$int1] [totalTilesCount=$int2]"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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int1 = tilesPerPageCount
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int2 = totalTilesCount
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},
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{ "Distributing tiles: [tilesPerPageCount=$int1] [totalTilesCount=$int2]" }
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)
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}
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fun logTileDistributed(tileName: String, pageIndex: Int) {
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log(DEBUG, {
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str1 = tileName
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int1 = pageIndex
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}, {
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"Adding $str1 to page number $int1"
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})
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buffer.log(
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TAG,
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DEBUG,
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{
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str1 = tileName
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int1 = pageIndex
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},
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{ "Adding $str1 to page number $int1" }
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)
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}
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private fun toStateString(state: Int): String {
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@@ -277,12 +332,4 @@ class QSLogger @Inject constructor(@QSLog private val buffer: LogBuffer) :
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else -> "wrong state"
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}
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}
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private inline fun log(
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logLevel: LogLevel,
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initializer: LogMessage.() -> Unit,
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noinline printer: LogMessage.() -> String
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) {
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buffer.log(TAG, logLevel, initializer, printer)
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}
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}
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@@ -36,16 +36,9 @@ class ShadeLogger @Inject constructor(@ShadeLog private val buffer: LogBuffer) {
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buffer.log(TAG, LogLevel.DEBUG, msg)
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}
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private inline fun log(
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logLevel: LogLevel,
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initializer: LogMessage.() -> Unit,
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noinline printer: LogMessage.() -> String
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) {
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buffer.log(TAG, logLevel, initializer, printer)
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}
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fun onQsInterceptMoveQsTrackingEnabled(h: Float) {
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log(
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buffer.log(
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TAG,
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LogLevel.VERBOSE,
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{ double1 = h.toDouble() },
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{ "onQsIntercept: move action, QS tracking enabled. h = $double1" }
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@@ -62,7 +55,8 @@ class ShadeLogger @Inject constructor(@ShadeLog private val buffer: LogBuffer) {
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keyguardShowing: Boolean,
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qsExpansionEnabled: Boolean
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) {
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log(
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buffer.log(
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TAG,
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LogLevel.VERBOSE,
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{
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int1 = initialTouchY.toInt()
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@@ -82,7 +76,8 @@ class ShadeLogger @Inject constructor(@ShadeLog private val buffer: LogBuffer) {
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}
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fun logMotionEvent(event: MotionEvent, message: String) {
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log(
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buffer.log(
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TAG,
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LogLevel.VERBOSE,
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{
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str1 = message
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@@ -99,7 +94,8 @@ class ShadeLogger @Inject constructor(@ShadeLog private val buffer: LogBuffer) {
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}
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fun logMotionEventStatusBarState(event: MotionEvent, statusBarState: Int, message: String) {
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log(
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buffer.log(
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TAG,
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LogLevel.VERBOSE,
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{
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str1 = message
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@@ -128,25 +124,33 @@ class ShadeLogger @Inject constructor(@ShadeLog private val buffer: LogBuffer) {
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tracking: Boolean,
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dragDownPxAmount: Float,
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) {
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log(LogLevel.VERBOSE, {
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str1 = message
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double1 = fraction.toDouble()
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bool1 = expanded
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bool2 = tracking
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long1 = dragDownPxAmount.toLong()
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}, {
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"$str1 fraction=$double1,expanded=$bool1," +
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buffer.log(
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TAG,
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LogLevel.VERBOSE,
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{
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str1 = message
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double1 = fraction.toDouble()
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bool1 = expanded
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bool2 = tracking
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long1 = dragDownPxAmount.toLong()
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},
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{
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"$str1 fraction=$double1,expanded=$bool1," +
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"tracking=$bool2," + "dragDownPxAmount=$dragDownPxAmount"
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})
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}
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)
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}
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fun logHasVibrated(hasVibratedOnOpen: Boolean, fraction: Float) {
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log(LogLevel.VERBOSE, {
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bool1 = hasVibratedOnOpen
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double1 = fraction.toDouble()
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}, {
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"hasVibratedOnOpen=$bool1, expansionFraction=$double1"
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})
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buffer.log(
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||||
TAG,
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LogLevel.VERBOSE,
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||||
{
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bool1 = hasVibratedOnOpen
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double1 = fraction.toDouble()
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},
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{ "hasVibratedOnOpen=$bool1, expansionFraction=$double1" }
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||||
)
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}
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fun logQsExpansionChanged(
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@@ -159,42 +163,56 @@ class ShadeLogger @Inject constructor(@ShadeLog private val buffer: LogBuffer) {
|
||||
qsAnimatorExpand: Boolean,
|
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animatingQs: Boolean
|
||||
) {
|
||||
log(LogLevel.VERBOSE, {
|
||||
str1 = message
|
||||
bool1 = qsExpanded
|
||||
int1 = qsMinExpansionHeight
|
||||
int2 = qsMaxExpansionHeight
|
||||
bool2 = stackScrollerOverscrolling
|
||||
bool3 = dozing
|
||||
bool4 = qsAnimatorExpand
|
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// 0 = false, 1 = true
|
||||
long1 = animatingQs.compareTo(false).toLong()
|
||||
}, {
|
||||
"$str1 qsExpanded=$bool1,qsMinExpansionHeight=$int1,qsMaxExpansionHeight=$int2," +
|
||||
buffer.log(
|
||||
TAG,
|
||||
LogLevel.VERBOSE,
|
||||
{
|
||||
str1 = message
|
||||
bool1 = qsExpanded
|
||||
int1 = qsMinExpansionHeight
|
||||
int2 = qsMaxExpansionHeight
|
||||
bool2 = stackScrollerOverscrolling
|
||||
bool3 = dozing
|
||||
bool4 = qsAnimatorExpand
|
||||
// 0 = false, 1 = true
|
||||
long1 = animatingQs.compareTo(false).toLong()
|
||||
},
|
||||
{
|
||||
"$str1 qsExpanded=$bool1,qsMinExpansionHeight=$int1,qsMaxExpansionHeight=$int2," +
|
||||
"stackScrollerOverscrolling=$bool2,dozing=$bool3,qsAnimatorExpand=$bool4," +
|
||||
"animatingQs=$long1"
|
||||
})
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
fun logSingleTapUp(isDozing: Boolean, singleTapEnabled: Boolean, isNotDocked: Boolean) {
|
||||
log(LogLevel.DEBUG, {
|
||||
bool1 = isDozing
|
||||
bool2 = singleTapEnabled
|
||||
bool3 = isNotDocked
|
||||
}, {
|
||||
"PulsingGestureListener#onSingleTapUp all of this must true for single " +
|
||||
"tap to be detected: isDozing: $bool1, singleTapEnabled: $bool2, isNotDocked: $bool3"
|
||||
buffer.log(
|
||||
TAG,
|
||||
LogLevel.DEBUG,
|
||||
{
|
||||
bool1 = isDozing
|
||||
bool2 = singleTapEnabled
|
||||
bool3 = isNotDocked
|
||||
},
|
||||
{
|
||||
"PulsingGestureListener#onSingleTapUp all of this must true for single " +
|
||||
"tap to be detected: isDozing: $bool1, singleTapEnabled: $bool2, isNotDocked: $bool3"
|
||||
})
|
||||
}
|
||||
|
||||
fun logSingleTapUpFalsingState(proximityIsNotNear: Boolean, isNotFalseTap: Boolean) {
|
||||
log(LogLevel.DEBUG, {
|
||||
bool1 = proximityIsNotNear
|
||||
bool2 = isNotFalseTap
|
||||
}, {
|
||||
"PulsingGestureListener#onSingleTapUp all of this must true for single " +
|
||||
buffer.log(
|
||||
TAG,
|
||||
LogLevel.DEBUG,
|
||||
{
|
||||
bool1 = proximityIsNotNear
|
||||
bool2 = isNotFalseTap
|
||||
},
|
||||
{
|
||||
"PulsingGestureListener#onSingleTapUp all of this must true for single " +
|
||||
"tap to be detected: proximityIsNotNear: $bool1, isNotFalseTap: $bool2"
|
||||
})
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
fun logNotInterceptingTouchInstantExpanding(
|
||||
@@ -202,13 +220,18 @@ class ShadeLogger @Inject constructor(@ShadeLog private val buffer: LogBuffer) {
|
||||
notificationsDragEnabled: Boolean,
|
||||
touchDisabled: Boolean
|
||||
) {
|
||||
log(LogLevel.VERBOSE, {
|
||||
bool1 = instantExpanding
|
||||
bool2 = notificationsDragEnabled
|
||||
bool3 = touchDisabled
|
||||
}, {
|
||||
"NPVC not intercepting touch, instantExpanding: $bool1, " +
|
||||
buffer.log(
|
||||
TAG,
|
||||
LogLevel.VERBOSE,
|
||||
{
|
||||
bool1 = instantExpanding
|
||||
bool2 = notificationsDragEnabled
|
||||
bool3 = touchDisabled
|
||||
},
|
||||
{
|
||||
"NPVC not intercepting touch, instantExpanding: $bool1, " +
|
||||
"!notificationsDragEnabled: $bool2, touchDisabled: $bool3"
|
||||
})
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,21 @@ class ShadeWindowLogger @Inject constructor(@ShadeWindowLog private val buffer:
|
||||
ConstantStringsLogger by ConstantStringsLoggerImpl(buffer, TAG) {
|
||||
|
||||
fun logApplyingWindowLayoutParams(lp: WindowManager.LayoutParams) {
|
||||
log(DEBUG, { str1 = lp.toString() }, { "Applying new window layout params: $str1" })
|
||||
buffer.log(
|
||||
TAG,
|
||||
DEBUG,
|
||||
{ str1 = lp.toString() },
|
||||
{ "Applying new window layout params: $str1" }
|
||||
)
|
||||
}
|
||||
|
||||
fun logNewState(state: Any) {
|
||||
log(DEBUG, { str1 = state.toString() }, { "Applying new state: $str1" })
|
||||
buffer.log(
|
||||
TAG,
|
||||
DEBUG,
|
||||
{ str1 = state.toString() },
|
||||
{ "Applying new state: $str1" }
|
||||
)
|
||||
}
|
||||
|
||||
private inline fun log(
|
||||
@@ -48,11 +58,16 @@ class ShadeWindowLogger @Inject constructor(@ShadeWindowLog private val buffer:
|
||||
}
|
||||
|
||||
fun logApplyVisibility(visible: Boolean) {
|
||||
log(DEBUG, { bool1 = visible }, { "Updating visibility, should be visible : $bool1" })
|
||||
buffer.log(
|
||||
TAG,
|
||||
DEBUG,
|
||||
{ bool1 = visible },
|
||||
{ "Updating visibility, should be visible : $bool1" })
|
||||
}
|
||||
|
||||
fun logShadeVisibleAndFocusable(visible: Boolean) {
|
||||
log(
|
||||
buffer.log(
|
||||
TAG,
|
||||
DEBUG,
|
||||
{ bool1 = visible },
|
||||
{ "Updating shade, should be visible and focusable: $bool1" }
|
||||
@@ -60,6 +75,11 @@ class ShadeWindowLogger @Inject constructor(@ShadeWindowLog private val buffer:
|
||||
}
|
||||
|
||||
fun logShadeFocusable(focusable: Boolean) {
|
||||
log(DEBUG, { bool1 = focusable }, { "Updating shade, should be focusable : $bool1" })
|
||||
buffer.log(
|
||||
TAG,
|
||||
DEBUG,
|
||||
{ bool1 = focusable },
|
||||
{ "Updating shade, should be focusable : $bool1" }
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user