Avoid flushing DisplayListCanvas state for noop calls
bug:22006795 Change-Id: I2eceee69772b08f5319ea882be429a5b36860b7d
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@@ -135,6 +135,8 @@ int DisplayListCanvas::saveLayer(float left, float top, float right, float botto
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}
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void DisplayListCanvas::translate(float dx, float dy) {
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if (dx == 0.0f && dy == 0.0f) return;
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mHasDeferredTranslate = true;
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mTranslateX += dx;
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mTranslateY += dy;
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@@ -143,11 +145,15 @@ void DisplayListCanvas::translate(float dx, float dy) {
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}
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void DisplayListCanvas::rotate(float degrees) {
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if (degrees == 0.0f) return;
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addStateOp(new (alloc()) RotateOp(degrees));
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mState.rotate(degrees);
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}
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void DisplayListCanvas::scale(float sx, float sy) {
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if (sx == 1.0f && sy == 1.0f) return;
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addStateOp(new (alloc()) ScaleOp(sx, sy));
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mState.scale(sx, sy);
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}
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