split surface management from surface's buffers management

Change-Id: If3c5655d1231f8f0c49ba68f972b1b20c93b3f87
This commit is contained in:
Mathias Agopian
2010-06-01 15:12:58 -07:00
parent 593c05ce7b
commit 7623da435e
18 changed files with 618 additions and 373 deletions

View File

@@ -122,7 +122,8 @@ public:
volatile int8_t index[NUM_BUFFER_MAX];
int32_t identity; // surface's identity (const)
int32_t reserved32[2];
int32_t token; // surface's token (for debugging)
int32_t reserved32[1];
Statistics stats;
int32_t reserved;
BufferData buffers[NUM_BUFFER_MAX]; // 960 bytes

View File

@@ -85,9 +85,12 @@ public:
/* create connection with surface flinger, requires
* ACCESS_SURFACE_FLINGER permission
*/
virtual sp<ISurfaceComposerClient> createConnection() = 0;
/* create a client connection with surface flinger
*/
virtual sp<ISurfaceComposerClient> createClientConnection() = 0;
/* retrieve the control block */
virtual sp<IMemoryHeap> getCblk() const = 0;
@@ -123,6 +126,7 @@ public:
// Java by ActivityManagerService.
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
CREATE_CONNECTION,
CREATE_CLIENT_CONNECTION,
GET_CBLK,
OPEN_GLOBAL_TRANSACTION,
CLOSE_GLOBAL_TRANSACTION,

View File

@@ -58,6 +58,7 @@ public:
};
virtual sp<IMemoryHeap> getControlBlock() const = 0;
virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const = 0;
/*
* Requires ACCESS_SURFACE_FLINGER permission

View File

@@ -229,7 +229,6 @@ private:
*/
void init();
status_t validate() const;
status_t initCheck() const;
sp<ISurface> getISurface() const;
inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
@@ -264,15 +263,15 @@ private:
};
// constants
sp<SurfaceClient> mClient;
GraphicBufferMapper& mBufferMapper;
SurfaceClient& mClient;
SharedBufferClient* mSharedBufferClient;
status_t mInitCheck;
sp<ISurface> mSurface;
SurfaceID mToken;
uint32_t mIdentity;
PixelFormat mFormat;
uint32_t mFlags;
GraphicBufferMapper& mBufferMapper;
SharedBufferClient* mSharedBufferClient;
status_t mInitCheck;
// protected by mSurfaceLock
Rect mSwapRectangle;

View File

@@ -22,8 +22,9 @@
#include <binder/IBinder.h>
#include <utils/SortedVector.h>
#include <utils/RefBase.h>
#include <utils/Singleton.h>
#include <utils/SortedVector.h>
#include <utils/threads.h>
#include <ui/PixelFormat.h>
@@ -39,6 +40,22 @@ class Region;
class SharedClient;
class ISurfaceComposer;
class DisplayInfo;
class surface_flinger_cblk_t;
// ---------------------------------------------------------------------------
class ComposerService : public Singleton<ComposerService>
{
// these are constants
sp<ISurfaceComposer> mComposerService;
sp<IMemoryHeap> mServerCblkMemory;
surface_flinger_cblk_t volatile* mServerCblk;
ComposerService();
friend class Singleton<ComposerService>;
public:
static sp<ISurfaceComposer> getComposerService();
static surface_flinger_cblk_t const volatile * getControlBlock();
};
// ---------------------------------------------------------------------------
@@ -152,25 +169,6 @@ private:
sp<ISurfaceComposerClient> mClient;
};
// ---------------------------------------------------------------------------
class SurfaceClient : public RefBase
{
// all these attributes are constants
status_t mStatus;
SharedClient* mControl;
sp<IMemoryHeap> mControlMemory;
sp<IBinder> mConnection;
sp<ISurfaceComposer> mComposerService;
void init(const sp<IBinder>& conn);
public:
explicit SurfaceClient(const sp<IBinder>& conn);
explicit SurfaceClient(const sp<SurfaceComposerClient>& client);
status_t initCheck() const;
SharedClient* getSharedClient() const;
void signalServer() const;
};
// ---------------------------------------------------------------------------
}; // namespace android

View File

@@ -93,10 +93,8 @@ public:
void setIndex(int index);
int getIndex() const;
void setVerticalStride(uint32_t vstride);
uint32_t getVerticalStride() const;
protected:
private:
virtual ~GraphicBuffer();
enum {
@@ -105,8 +103,12 @@ protected:
ownData = 2,
};
inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
inline const GraphicBufferMapper& getBufferMapper() const {
return mBufferMapper;
}
inline GraphicBufferMapper& getBufferMapper() {
return mBufferMapper;
}
uint8_t mOwner;
private:
@@ -134,7 +136,6 @@ private:
GraphicBufferMapper& mBufferMapper;
ssize_t mInitCheck;
uint32_t mVStride;
int mIndex;
};

View File

@@ -50,10 +50,9 @@ template <typename T> inline T min(T a, T b) {
Layer::Layer(SurfaceFlinger* flinger,
DisplayID display, const sp<Client>& client)
: LayerBaseClient(flinger, display, client),
lcblk(NULL),
mSecure(false),
mNeedsBlending(true),
mNeedsDithering(false),
mSecure(false),
mTextureManager(mFlags),
mBufferManager(mTextureManager),
mWidth(0), mHeight(0), mFixedSize(false)
@@ -66,32 +65,43 @@ Layer::~Layer()
EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
mBufferManager.destroy(dpy);
// the actual buffers will be destroyed here
delete lcblk;
// we can use getUserClientUnsafe here because we know we're
// single-threaded at that point.
sp<UserClient> ourClient(mUserClientRef.getUserClientUnsafe());
if (ourClient != 0) {
ourClient->detachLayer(this);
}
}
// TODO: get rid of this
void Layer::setToken(int32_t token)
status_t Layer::setToken(const sp<UserClient>& userClient,
SharedClient* sharedClient, int32_t token)
{
sp<Client> ourClient(client.promote());
mToken = token;
// no OpenGL operation is possible here, since we might not be
// in the OpenGL thread.
lcblk = new SharedBufferServer(
ourClient->ctrlblk, token, mBufferManager.getDefaultBufferCount(),
SharedBufferServer* lcblk = new SharedBufferServer(
sharedClient, token, mBufferManager.getDefaultBufferCount(),
getIdentity());
mBufferManager.setActiveBufferIndex( lcblk->getFrontBuffer() );
status_t err = mUserClientRef.setToken(userClient, lcblk, token);
if (err != NO_ERROR) {
LOGE("ClientRef::setToken(%p, %p, %u) failed",
userClient.get(), lcblk, token);
delete lcblk;
}
return err;
}
int32_t Layer::getToken() const
{
return mUserClientRef.getToken();
}
// called with SurfaceFlinger::mStateLock as soon as the layer is entered
// in the purgatory list
void Layer::onRemoved()
{
sp<Client> ourClient(client.promote());
if (ourClient != 0) {
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
if (lcblk) {
// wake up the condition
lcblk->setStatus(NO_INIT);
}
@@ -237,10 +247,9 @@ bool Layer::needsFiltering() const
status_t Layer::setBufferCount(int bufferCount)
{
// Ensures our client doesn't go away while we're accessing
// the shared area.
sp<Client> ourClient(client.promote());
if (ourClient == 0) {
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
if (!lcblk) {
// oops, the client is already gone
return DEAD_OBJECT;
}
@@ -259,7 +268,7 @@ sp<GraphicBuffer> Layer::requestBuffer(int index,
{
sp<GraphicBuffer> buffer;
if ((reqWidth | reqHeight | reqFormat) < 0)
if (int32_t(reqWidth | reqHeight | reqFormat) < 0)
return buffer;
if ((!reqWidth && reqHeight) || (reqWidth && !reqHeight))
@@ -267,8 +276,9 @@ sp<GraphicBuffer> Layer::requestBuffer(int index,
// this ensures our client doesn't go away while we're accessing
// the shared area.
sp<Client> ourClient(client.promote());
if (ourClient == 0) {
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
if (!lcblk) {
// oops, the client is already gone
return buffer;
}
@@ -403,8 +413,9 @@ uint32_t Layer::doTransaction(uint32_t flags)
// a buffer, it'll get the new size.
setBufferSize(temp.requested_w, temp.requested_h);
sp<Client> ourClient(client.promote());
if (ourClient != 0) {
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
if (lcblk) {
// all buffers need reallocation
lcblk->reallocateAll();
}
@@ -442,8 +453,9 @@ bool Layer::isFixedSize() const {
void Layer::lockPageFlip(bool& recomputeVisibleRegions)
{
sp<Client> ourClient(client.promote());
if (ourClient == 0) {
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
if (!lcblk) {
// client died
recomputeVisibleRegions = true;
return;
@@ -458,14 +470,14 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
}
if (buf < NO_ERROR) {
LOGE("retireAndLock() buffer index (%d) out of range", buf);
LOGE("retireAndLock() buffer index (%d) out of range", int(buf));
mPostedDirtyRegion.clear();
return;
}
// we retired a buffer, which becomes the new front buffer
if (mBufferManager.setActiveBufferIndex(buf) < NO_ERROR) {
LOGE("retireAndLock() buffer index (%d) out of range", buf);
LOGE("retireAndLock() buffer index (%d) out of range", int(buf));
mPostedDirtyRegion.clear();
return;
}
@@ -560,11 +572,16 @@ void Layer::unlockPageFlip(
void Layer::finishPageFlip()
{
sp<Client> ourClient(client.promote());
if (ourClient != 0) {
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
if (lcblk) {
int buf = mBufferManager.getActiveBufferIndex();
status_t err = lcblk->unlock( buf );
LOGE_IF(err!=NO_ERROR, "layer %p, buffer=%d wasn't locked!", this, buf);
if (buf >= 0) {
status_t err = lcblk->unlock( buf );
LOGE_IF(err!=NO_ERROR,
"layer %p, buffer=%d wasn't locked!",
this, buf);
}
}
}
@@ -573,8 +590,15 @@ void Layer::dump(String8& result, char* buffer, size_t SIZE) const
{
LayerBaseClient::dump(result, buffer, SIZE);
SharedBufferStack::Statistics stats = lcblk->getStats();
result.append( lcblk->dump(" ") );
ClientRef::Access sharedClient(mUserClientRef);
SharedBufferServer* lcblk(sharedClient.get());
uint32_t totalTime = 0;
if (lcblk) {
SharedBufferStack::Statistics stats = lcblk->getStats();
totalTime= stats.totalTime;
result.append( lcblk->dump(" ") );
}
sp<const GraphicBuffer> buf0(getBuffer(0));
sp<const GraphicBuffer> buf1(getBuffer(1));
uint32_t w0=0, h0=0, s0=0;
@@ -593,18 +617,59 @@ void Layer::dump(String8& result, char* buffer, size_t SIZE) const
" "
"format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u],"
" freezeLock=%p, dq-q-time=%u us\n",
pixelFormat(),
w0, h0, s0, w1, h1, s1,
getFreezeLock().get(), stats.totalTime);
mFormat, w0, h0, s0, w1, h1, s1,
getFreezeLock().get(), totalTime);
result.append(buffer);
}
// ---------------------------------------------------------------------------
Layer::ClientRef::ClientRef()
: mToken(-1) {
}
Layer::ClientRef::~ClientRef() {
delete lcblk;
}
int32_t Layer::ClientRef::getToken() const {
Mutex::Autolock _l(mLock);
return mToken;
}
status_t Layer::ClientRef::setToken(const sp<UserClient>& uc,
SharedBufferServer* sharedClient, int32_t token) {
Mutex::Autolock _l(mLock);
if (mToken >= 0)
return INVALID_OPERATION;
mUserClient = uc;
mToken = token;
lcblk = sharedClient;
return NO_ERROR;
}
sp<UserClient> Layer::ClientRef::getUserClientUnsafe() const {
return mUserClient.promote();
}
// this class gives us access to SharedBufferServer safely
// it makes sure the UserClient (and its associated shared memory)
// won't go away while we're accessing it.
Layer::ClientRef::Access::Access(const ClientRef& ref)
: lcblk(0)
{
Mutex::Autolock _l(ref.mLock);
mUserClientStrongRef = ref.mUserClient.promote();
if (mUserClientStrongRef != 0)
lcblk = ref.lcblk;
}
// ---------------------------------------------------------------------------
Layer::BufferManager::BufferManager(TextureManager& tm)
: mNumBuffers(NUM_BUFFERS), mTextureManager(tm),
mActiveBuffer(0), mFailover(false)
mActiveBuffer(-1), mFailover(false)
{
}
@@ -625,7 +690,6 @@ sp<GraphicBuffer> Layer::BufferManager::getBuffer(size_t index) const {
}
status_t Layer::BufferManager::setActiveBufferIndex(size_t index) {
// TODO: need to validate 'index'
mActiveBuffer = index;
return NO_ERROR;
}
@@ -636,7 +700,7 @@ size_t Layer::BufferManager::getActiveBufferIndex() const {
Texture Layer::BufferManager::getActiveTexture() const {
Texture res;
if (mFailover) {
if (mFailover || mActiveBuffer<0) {
res = mFailoverTexture;
} else {
static_cast<Image&>(res) = mBufferData[mActiveBuffer].texture;
@@ -645,10 +709,14 @@ Texture Layer::BufferManager::getActiveTexture() const {
}
sp<GraphicBuffer> Layer::BufferManager::getActiveBuffer() const {
const size_t activeBuffer = mActiveBuffer;
BufferData const * const buffers = mBufferData;
Mutex::Autolock _l(mLock);
return buffers[activeBuffer].buffer;
sp<GraphicBuffer> result;
const ssize_t activeBuffer = mActiveBuffer;
if (activeBuffer >= 0) {
BufferData const * const buffers = mBufferData;
Mutex::Autolock _l(mLock);
result = buffers[activeBuffer].buffer;
}
return result;
}
sp<GraphicBuffer> Layer::BufferManager::detachBuffer(size_t index)
@@ -692,19 +760,22 @@ status_t Layer::BufferManager::destroy(EGLDisplay dpy)
status_t Layer::BufferManager::initEglImage(EGLDisplay dpy,
const sp<GraphicBuffer>& buffer)
{
size_t index = mActiveBuffer;
Image& texture(mBufferData[index].texture);
status_t err = mTextureManager.initEglImage(&texture, dpy, buffer);
// if EGLImage fails, we switch to regular texture mode, and we
// free all resources associated with using EGLImages.
if (err == NO_ERROR) {
mFailover = false;
destroyTexture(&mFailoverTexture, dpy);
} else {
mFailover = true;
const size_t num = mNumBuffers;
for (size_t i=0 ; i<num ; i++) {
destroyTexture(&mBufferData[i].texture, dpy);
status_t err = NO_INIT;
ssize_t index = mActiveBuffer;
if (index >= 0) {
Image& texture(mBufferData[index].texture);
err = mTextureManager.initEglImage(&texture, dpy, buffer);
// if EGLImage fails, we switch to regular texture mode, and we
// free all resources associated with using EGLImages.
if (err == NO_ERROR) {
mFailover = false;
destroyTexture(&mFailoverTexture, dpy);
} else {
mFailover = true;
const size_t num = mNumBuffers;
for (size_t i=0 ; i<num ; i++) {
destroyTexture(&mBufferData[i].texture, dpy);
}
}
}
return err;

View File

@@ -38,6 +38,7 @@ namespace android {
// ---------------------------------------------------------------------------
class Client;
class UserClient;
class FreezeLock;
// ---------------------------------------------------------------------------
@@ -45,21 +46,26 @@ class FreezeLock;
class Layer : public LayerBaseClient
{
public:
// lcblk is (almost) only accessed from the main SF thread, in the places
// where it's not, a reference to Client must be held
SharedBufferServer* lcblk;
Layer(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client);
Layer(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client);
virtual ~Layer();
virtual ~Layer();
virtual const char* getTypeId() const { return "Layer"; }
// the this layer's size and format
status_t setBuffers(uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags=0);
// associate a UserClient to this Layer
status_t setToken(const sp<UserClient>& uc, SharedClient* sc, int32_t idx);
int32_t getToken() const;
// Set this Layer's buffers size
void setBufferSize(uint32_t w, uint32_t h);
bool isFixedSize() const;
// LayerBase interface
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t transactionFlags);
virtual void lockPageFlip(bool& recomputeVisibleRegions);
@@ -72,28 +78,26 @@ public:
virtual sp<Surface> createSurface() const;
virtual status_t ditch();
virtual void onRemoved();
// only for debugging
inline sp<GraphicBuffer> getBuffer(int i) const { return mBufferManager.getBuffer(i); }
// only for debugging
inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
// only for debugging
inline PixelFormat pixelFormat() const { return mFormat; }
virtual const char* getTypeId() const { return "Layer"; }
// only for debugging
inline sp<GraphicBuffer> getBuffer(int i) const {
return mBufferManager.getBuffer(i); }
// only for debugging
inline const sp<FreezeLock>& getFreezeLock() const {
return mFreezeLock; }
protected:
virtual void dump(String8& result, char* scratch, size_t size) const;
private:
void reloadTexture(const Region& dirty);
uint32_t getEffectiveUsage(uint32_t usage) const;
sp<GraphicBuffer> requestBuffer(int bufferIdx,
uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
status_t setBufferCount(int bufferCount);
// -----------------------------------------------------------------------
class SurfaceLayer : public LayerBaseClient::Surface {
public:
SurfaceLayer(const sp<SurfaceFlinger>& flinger, const sp<Layer>& owner);
@@ -107,93 +111,120 @@ private:
}
};
friend class SurfaceLayer;
sp<Surface> mSurface;
bool mSecure;
int32_t mFrontBufferIndex;
bool mNeedsBlending;
bool mNeedsDithering;
Region mPostedDirtyRegion;
sp<FreezeLock> mFreezeLock;
PixelFormat mFormat;
// -----------------------------------------------------------------------
class BufferManager {
static const size_t NUM_BUFFERS = 2;
struct BufferData {
sp<GraphicBuffer> buffer;
Image texture;
};
// this lock protect mBufferData[].buffer but since there
// is very little contention, we have only one like for
// the whole array, we also use it to protect mNumBuffers.
mutable Mutex mLock;
BufferData mBufferData[SharedBufferStack::NUM_BUFFER_MAX];
size_t mNumBuffers;
Texture mFailoverTexture;
TextureManager& mTextureManager;
ssize_t mActiveBuffer;
bool mFailover;
static status_t destroyTexture(Image* tex, EGLDisplay dpy);
class ClientRef {
ClientRef(const ClientRef& rhs);
ClientRef& operator = (const ClientRef& rhs);
mutable Mutex mLock;
// binder thread, page-flip thread
SharedBufferServer* lcblk;
wp<UserClient> mUserClient;
int32_t mToken;
public:
ClientRef();
~ClientRef();
int32_t getToken() const;
status_t setToken(const sp<UserClient>& uc,
SharedBufferServer* sharedClient, int32_t token);
sp<UserClient> getUserClientUnsafe() const;
class Access {
Access(const Access& rhs);
Access& operator = (const Access& rhs);
sp<UserClient> mUserClientStrongRef;
SharedBufferServer* lcblk;
public:
Access(const ClientRef& ref);
inline SharedBufferServer* get() const { return lcblk; }
};
friend class Access;
};
public:
static size_t getDefaultBufferCount() { return NUM_BUFFERS; }
BufferManager(TextureManager& tm);
~BufferManager();
// -----------------------------------------------------------------------
// detach/attach buffer from/to given index
sp<GraphicBuffer> detachBuffer(size_t index);
status_t attachBuffer(size_t index, const sp<GraphicBuffer>& buffer);
class BufferManager {
static const size_t NUM_BUFFERS = 2;
struct BufferData {
sp<GraphicBuffer> buffer;
Image texture;
};
// this lock protect mBufferData[].buffer but since there
// is very little contention, we have only one like for
// the whole array, we also use it to protect mNumBuffers.
mutable Mutex mLock;
BufferData mBufferData[SharedBufferStack::NUM_BUFFER_MAX];
size_t mNumBuffers;
Texture mFailoverTexture;
TextureManager& mTextureManager;
ssize_t mActiveBuffer;
bool mFailover;
static status_t destroyTexture(Image* tex, EGLDisplay dpy);
// resize the number of active buffers
status_t resize(size_t size);
public:
static size_t getDefaultBufferCount() { return NUM_BUFFERS; }
BufferManager(TextureManager& tm);
~BufferManager();
// ----------------------------------------------
// must be called from GL thread
// detach/attach buffer from/to given index
sp<GraphicBuffer> detachBuffer(size_t index);
status_t attachBuffer(size_t index, const sp<GraphicBuffer>& buffer);
// resize the number of active buffers
status_t resize(size_t size);
// set/get active buffer index
status_t setActiveBufferIndex(size_t index);
size_t getActiveBufferIndex() const;
// ----------------------------------------------
// must be called from GL thread
// return the active buffer
sp<GraphicBuffer> getActiveBuffer() const;
// set/get active buffer index
status_t setActiveBufferIndex(size_t index);
size_t getActiveBufferIndex() const;
// return the active buffer
sp<GraphicBuffer> getActiveBuffer() const;
// return the active texture (or fail-over)
Texture getActiveTexture() const;
// frees resources associated with all buffers
status_t destroy(EGLDisplay dpy);
// load bitmap data into the active buffer
status_t loadTexture(const Region& dirty, const GGLSurface& t);
// make active buffer an EGLImage if needed
status_t initEglImage(EGLDisplay dpy,
const sp<GraphicBuffer>& buffer);
// return the active texture (or fail-over)
Texture getActiveTexture() const;
// ----------------------------------------------
// only for debugging
sp<GraphicBuffer> getBuffer(size_t index) const;
};
// frees resources associated with all buffers
status_t destroy(EGLDisplay dpy);
// -----------------------------------------------------------------------
// load bitmap data into the active buffer
status_t loadTexture(const Region& dirty, const GGLSurface& t);
// thread-safe
ClientRef mUserClientRef;
// make active buffer an EGLImage if needed
status_t initEglImage(EGLDisplay dpy,
const sp<GraphicBuffer>& buffer);
// constants
sp<Surface> mSurface;
PixelFormat mFormat;
bool mNeedsBlending;
bool mNeedsDithering;
// ----------------------------------------------
// only for debugging
sp<GraphicBuffer> getBuffer(size_t index) const;
};
// page-flip thread (currently main thread)
bool mSecure;
Region mPostedDirtyRegion;
TextureManager mTextureManager;
BufferManager mBufferManager;
// page-flip thread and transaction thread (currently main thread)
sp<FreezeLock> mFreezeLock;
// this lock protects mWidth and mHeight which are accessed from
// the main thread and requestBuffer's binder transaction thread.
mutable Mutex mLock;
uint32_t mWidth;
uint32_t mHeight;
uint32_t mReqWidth;
uint32_t mReqHeight;
uint32_t mReqFormat;
bool mFixedSize;
// see threading usage in declaration
TextureManager mTextureManager;
BufferManager mBufferManager;
// TODO: get rid of this
private:
virtual void setToken(int32_t token);
virtual int32_t getToken() const { return mToken; }
int32_t mToken;
// binder thread, transaction thread
mutable Mutex mLock;
uint32_t mWidth;
uint32_t mHeight;
uint32_t mReqWidth;
uint32_t mReqHeight;
uint32_t mReqFormat;
bool mFixedSize;
};
// ---------------------------------------------------------------------------

View File

@@ -151,7 +151,6 @@ bool LayerBase::setAlpha(uint8_t alpha) {
return true;
}
bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) {
// TODO: check the matrix has changed
mCurrentState.sequence++;
mCurrentState.transform.set(
matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy);
@@ -159,7 +158,6 @@ bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) {
return true;
}
bool LayerBase::setTransparentRegionHint(const Region& transparent) {
// TODO: check the region has changed
mCurrentState.sequence++;
mCurrentState.transparentRegion = transparent;
requestTransaction();
@@ -489,16 +487,16 @@ int32_t LayerBaseClient::sIdentity = 1;
LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client)
: LayerBase(flinger, display), client(client),
: LayerBase(flinger, display), mClientRef(client),
mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
{
}
LayerBaseClient::~LayerBaseClient()
{
sp<Client> c(client.promote());
sp<Client> c(mClientRef.promote());
if (c != 0) {
c->free(this);
c->detachLayer(this);
}
}
@@ -524,7 +522,7 @@ void LayerBaseClient::dump(String8& result, char* buffer, size_t SIZE) const
{
LayerBase::dump(result, buffer, SIZE);
sp<Client> client(this->client.promote());
sp<Client> client(mClientRef.promote());
snprintf(buffer, SIZE,
" name=%s\n"
" client=%p, identity=%u\n",

View File

@@ -45,6 +45,7 @@ class DisplayHardware;
class Client;
class GraphicBuffer;
class GraphicPlane;
class LayerBaseClient;
class SurfaceFlinger;
class Texture;
@@ -100,6 +101,8 @@ public:
void invalidate();
virtual sp<LayerBaseClient> getLayerBaseClient() const { return 0; }
virtual const char* getTypeId() const { return "LayerBase"; }
/**
@@ -268,14 +271,14 @@ class LayerBaseClient : public LayerBase
public:
class Surface;
const wp<Client> client;
LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client);
virtual ~LayerBaseClient();
sp<Surface> getSurface();
virtual sp<Surface> createSurface() const;
virtual sp<LayerBaseClient> getLayerBaseClient() const {
return const_cast<LayerBaseClient*>(this); }
virtual const char* getTypeId() const { return "LayerBaseClient"; }
uint32_t getIdentity() const { return mIdentity; }
@@ -318,14 +321,10 @@ protected:
private:
mutable Mutex mLock;
mutable wp<Surface> mClientSurface;
const wp<Client> mClientRef;
// only read
const uint32_t mIdentity;
static int32_t sIdentity;
// TODO: get rid of this
public:
virtual void setToken(int32_t token) { }
virtual int32_t getToken() const { return -1; }
};
// ---------------------------------------------------------------------------

View File

@@ -236,6 +236,18 @@ sp<ISurfaceComposerClient> SurfaceFlinger::createConnection()
return bclient;
}
sp<ISurfaceComposerClient> SurfaceFlinger::createClientConnection()
{
sp<ISurfaceComposerClient> bclient;
sp<UserClient> client(new UserClient(this));
status_t err = client->initCheck();
if (err == NO_ERROR) {
bclient = client;
}
return bclient;
}
const GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) const
{
LOGE_IF(uint32_t(dpy) >= DISPLAY_COUNT, "Invalid DisplayID %d", dpy);
@@ -772,7 +784,8 @@ void SurfaceFlinger::commitTransaction()
void SurfaceFlinger::handlePageFlip()
{
bool visibleRegions = mVisibleRegionsDirty;
LayerVector& currentLayers = const_cast<LayerVector&>(mDrawingState.layersSortedByZ);
LayerVector& currentLayers = const_cast<LayerVector&>(
mDrawingState.layersSortedByZ);
visibleRegions |= lockPageFlip(currentLayers);
const DisplayHardware& hw = graphicPlane(0).displayHardware();
@@ -794,7 +807,7 @@ bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers)
size_t count = currentLayers.size();
sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
const sp<LayerBase>& layer = layers[i];
const sp<LayerBase>& layer(layers[i]);
layer->lockPageFlip(recomputeVisibleRegions);
}
return recomputeVisibleRegions;
@@ -807,7 +820,7 @@ void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers)
size_t count = currentLayers.size();
sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
const sp<LayerBase>& layer = layers[i];
const sp<LayerBase>& layer(layers[i]);
layer->unlockPageFlip(planeTransform, mDirtyRegion);
}
}
@@ -839,7 +852,7 @@ void SurfaceFlinger::handleRepaint()
// takes a rectangle, we must make sure to update that whole
// rectangle in that case
if (flags & DisplayHardware::SWAP_RECTANGLE) {
// FIXME: we really should be able to pass a region to
// TODO: we really should be able to pass a region to
// SWAP_RECTANGLE so that we don't have to redraw all this.
mDirtyRegion.set(mInvalidRegion.bounds());
} else {
@@ -1060,6 +1073,10 @@ status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
{
sp<LayerBaseClient> lbc(layerBase->getLayerBaseClient());
if (lbc != 0) {
mLayerMap.removeItem( lbc->getSurface()->asBinder() );
}
ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
if (index >= 0) {
mLayersRemoved = true;
@@ -1192,12 +1209,14 @@ sp<ISurface> SurfaceFlinger::createSurface(const sp<Client>& client, int pid,
}
//LOGD("createSurface for pid %d (%d x %d)", pid, w, h);
sp<Layer> normalLayer;
switch (flags & eFXSurfaceMask) {
case eFXSurfaceNormal:
if (UNLIKELY(flags & ePushBuffers)) {
layer = createPushBuffersSurface(client, d, w, h, flags);
} else {
layer = createNormalSurface(client, d, w, h, flags, format);
normalLayer = createNormalSurface(client, d, w, h, flags, format);
layer = normalLayer;
}
break;
case eFXSurfaceBlur:
@@ -1212,6 +1231,7 @@ sp<ISurface> SurfaceFlinger::createSurface(const sp<Client>& client, int pid,
layer->initStates(w, h, flags);
layer->setName(name);
ssize_t token = addClientLayer(client, layer);
surfaceHandle = layer->getSurface();
if (surfaceHandle != 0) {
params->token = token;
@@ -1219,14 +1239,19 @@ sp<ISurface> SurfaceFlinger::createSurface(const sp<Client>& client, int pid,
params->width = w;
params->height = h;
params->format = format;
if (normalLayer != 0) {
Mutex::Autolock _l(mStateLock);
mLayerMap.add(surfaceHandle->asBinder(), normalLayer);
}
}
setTransactionFlags(eTransactionNeeded);
}
return surfaceHandle;
}
sp<LayerBaseClient> SurfaceFlinger::createNormalSurface(
sp<Layer> SurfaceFlinger::createNormalSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags,
PixelFormat& format)
@@ -1251,7 +1276,7 @@ sp<LayerBaseClient> SurfaceFlinger::createNormalSurface(
return layer;
}
sp<LayerBaseClient> SurfaceFlinger::createBlurSurface(
sp<LayerBlur> SurfaceFlinger::createBlurSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags)
{
@@ -1260,7 +1285,7 @@ sp<LayerBaseClient> SurfaceFlinger::createBlurSurface(
return layer;
}
sp<LayerBaseClient> SurfaceFlinger::createDimSurface(
sp<LayerDim> SurfaceFlinger::createDimSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags)
{
@@ -1269,7 +1294,7 @@ sp<LayerBaseClient> SurfaceFlinger::createDimSurface(
return layer;
}
sp<LayerBaseClient> SurfaceFlinger::createPushBuffersSurface(
sp<LayerBuffer> SurfaceFlinger::createPushBuffersSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags)
{
@@ -1567,32 +1592,24 @@ status_t SurfaceFlinger::onTransact(
}
// ---------------------------------------------------------------------------
#if 0
#pragma mark -
#endif
sp<Layer> SurfaceFlinger::getLayer(const sp<ISurface>& sur) const
{
sp<Layer> result;
Mutex::Autolock _l(mStateLock);
result = mLayerMap.valueFor( sur->asBinder() ).promote();
return result;
}
// ---------------------------------------------------------------------------
Client::Client(const sp<SurfaceFlinger>& flinger)
: ctrlblk(0), mBitmap(0), mFlinger(flinger)
: mFlinger(flinger), mNameGenerator(1)
{
const int pgsize = getpagesize();
const int cblksize = ((sizeof(SharedClient)+(pgsize-1))&~(pgsize-1));
mCblkHeap = new MemoryHeapBase(cblksize, 0,
"SurfaceFlinger Client control-block");
ctrlblk = static_cast<SharedClient *>(mCblkHeap->getBase());
if (ctrlblk) { // construct the shared structure in-place.
new(ctrlblk) SharedClient;
}
}
Client::~Client()
{
if (ctrlblk) {
ctrlblk->~SharedClient(); // destroy our shared-structure.
}
const size_t count = mLayers.size();
for (size_t i=0 ; i<count ; i++) {
sp<LayerBaseClient> layer(mLayers.valueAt(i).promote());
@@ -1603,32 +1620,18 @@ Client::~Client()
}
status_t Client::initCheck() const {
return ctrlblk == 0 ? NO_INIT : NO_ERROR;
return NO_ERROR;
}
ssize_t Client::attachLayer(const sp<LayerBaseClient>& layer)
{
// TODO: get rid of this
int32_t name = 0;
while (mBitmap & (1LU<<name)) {
name++;
if (name >= 31)
return NO_MEMORY;
}
mBitmap |= 1LU<<name;
layer->setToken(name);
int32_t name = android_atomic_inc(&mNameGenerator);
mLayers.add(name, layer);
return name;
}
void Client::free(LayerBaseClient const* layer)
void Client::detachLayer(const LayerBaseClient* layer)
{
// TODO: get rid of this
int32_t name = layer->getToken();
if (name >= 0) {
mBitmap &= ~(1LU<<name);
}
// we do a linear search here, because this doesn't happen often
const size_t count = mLayers.size();
for (size_t i=0 ; i<count ; i++) {
@@ -1649,12 +1652,15 @@ sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
}
sp<IMemoryHeap> Client::getControlBlock() const {
return mCblkHeap;
return 0;
}
ssize_t Client::getTokenForSurface(const sp<ISurface>& sur) const {
return -1;
}
sp<ISurface> Client::createSurface(
ISurfaceComposerClient::surface_data_t* params,
int pid, const String8& name,
DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
ISurfaceComposerClient::surface_data_t* params, int pid,
const String8& name,
DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags)
{
return mFlinger->createSurface(this, pid, name, params,
@@ -1669,6 +1675,100 @@ status_t Client::setState(int32_t count, const layer_state_t* states) {
// ---------------------------------------------------------------------------
UserClient::UserClient(const sp<SurfaceFlinger>& flinger)
: ctrlblk(0), mBitmap(0), mFlinger(flinger)
{
const int pgsize = getpagesize();
const int cblksize = ((sizeof(SharedClient)+(pgsize-1))&~(pgsize-1));
mCblkHeap = new MemoryHeapBase(cblksize, 0,
"SurfaceFlinger Client control-block");
ctrlblk = static_cast<SharedClient *>(mCblkHeap->getBase());
if (ctrlblk) { // construct the shared structure in-place.
new(ctrlblk) SharedClient;
}
}
UserClient::~UserClient()
{
if (ctrlblk) {
ctrlblk->~SharedClient(); // destroy our shared-structure.
}
/*
* When a UserClient dies, it's unclear what to do exactly.
* We could go ahead and destroy all surfaces linked to that client
* however, it wouldn't be fair to the main Client
* (usually the the window-manager), which might want to re-target
* the layer to another UserClient.
* I think the best is to do nothing, or not much; in most cases the
* WM itself will go ahead and clean things up when it detects a client of
* his has died.
* The remaining question is what to display? currently we keep
* just keep the current buffer.
*/
}
status_t UserClient::initCheck() const {
return ctrlblk == 0 ? NO_INIT : NO_ERROR;
}
void UserClient::detachLayer(const Layer* layer)
{
int32_t name = layer->getToken();
if (name >= 0) {
android_atomic_and(~(1LU<<name), &mBitmap);
}
}
sp<IMemoryHeap> UserClient::getControlBlock() const {
return mCblkHeap;
}
ssize_t UserClient::getTokenForSurface(const sp<ISurface>& sur) const
{
int32_t name = NAME_NOT_FOUND;
sp<Layer> layer(mFlinger->getLayer(sur));
if (layer == 0) return name;
// this layer already has a token, just return it
// FIXME: we should check that this token is for the same client
name = layer->getToken();
if (name >= 0) return name;
name = 0;
do {
int32_t mask = 1LU<<name;
if ((android_atomic_or(mask, &mBitmap) & mask) == 0) {
// we found and locked that name
layer->setToken(const_cast<UserClient*>(this), ctrlblk, name);
break;
}
if (++name > 31)
name = NO_MEMORY;
} while(name >= 0);
//LOGD("getTokenForSurface(%p) => %d", sur->asBinder().get(), name);
return name;
}
sp<ISurface> UserClient::createSurface(
ISurfaceComposerClient::surface_data_t* params, int pid,
const String8& name,
DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags) {
return 0;
}
status_t UserClient::destroySurface(SurfaceID sid) {
return INVALID_OPERATION;
}
status_t UserClient::setState(int32_t count, const layer_state_t* states) {
return INVALID_OPERATION;
}
// ---------------------------------------------------------------------------
GraphicPlane::GraphicPlane()
: mHw(0)
{

View File

@@ -50,6 +50,8 @@ class Client;
class DisplayHardware;
class FreezeLock;
class Layer;
class LayerBlur;
class LayerDim;
class LayerBuffer;
#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
@@ -59,10 +61,6 @@ class LayerBuffer;
class Client : public BnSurfaceComposerClient
{
public:
// pointer to this client's control block
SharedClient* ctrlblk;
public:
Client(const sp<SurfaceFlinger>& flinger);
~Client();
@@ -71,13 +69,14 @@ public:
// protected by SurfaceFlinger::mStateLock
ssize_t attachLayer(const sp<LayerBaseClient>& layer);
void detachLayer(const LayerBaseClient* layer);
sp<LayerBaseClient> getLayerUser(int32_t i) const;
void free(LayerBaseClient const* layer);
private:
// ISurfaceComposerClient interface
virtual sp<IMemoryHeap> getControlBlock() const;
virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const;
virtual sp<ISurface> createSurface(
surface_data_t* params, int pid, const String8& name,
DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
@@ -85,8 +84,41 @@ private:
virtual status_t destroySurface(SurfaceID surfaceId);
virtual status_t setState(int32_t count, const layer_state_t* states);
uint32_t mBitmap;
DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
sp<SurfaceFlinger> mFlinger;
int32_t mNameGenerator;
};
class UserClient : public BnSurfaceComposerClient
{
public:
// pointer to this client's control block
SharedClient* ctrlblk;
public:
UserClient(const sp<SurfaceFlinger>& flinger);
~UserClient();
status_t initCheck() const;
// protected by SurfaceFlinger::mStateLock
void detachLayer(const Layer* layer);
private:
// ISurfaceComposerClient interface
virtual sp<IMemoryHeap> getControlBlock() const;
virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const;
virtual sp<ISurface> createSurface(
surface_data_t* params, int pid, const String8& name,
DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
uint32_t flags);
virtual status_t destroySurface(SurfaceID surfaceId);
virtual status_t setState(int32_t count, const layer_state_t* states);
// atomic-ops
mutable volatile int32_t mBitmap;
sp<IMemoryHeap> mCblkHeap;
sp<SurfaceFlinger> mFlinger;
};
@@ -152,6 +184,7 @@ public:
// ISurfaceComposer interface
virtual sp<ISurfaceComposerClient> createConnection();
virtual sp<ISurfaceComposerClient> createClientConnection();
virtual sp<IMemoryHeap> getCblk() const;
virtual void bootFinished();
virtual void openGlobalTransaction();
@@ -166,11 +199,12 @@ public:
overlay_control_device_t* getOverlayEngine() const;
status_t removeLayer(const sp<LayerBase>& layer);
status_t addLayer(const sp<LayerBase>& layer);
status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
sp<Layer> getLayer(const sp<ISurface>& sur) const;
private:
friend class Client;
friend class LayerBase;
@@ -187,20 +221,20 @@ private:
DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags);
sp<LayerBaseClient> createNormalSurface(
sp<Layer> createNormalSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags,
PixelFormat& format);
sp<LayerBaseClient> createBlurSurface(
sp<LayerBlur> createBlurSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags);
sp<LayerBaseClient> createDimSurface(
sp<LayerDim> createDimSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags);
sp<LayerBaseClient> createPushBuffersSurface(
sp<LayerBuffer> createPushBuffersSurface(
const sp<Client>& client, DisplayID display,
uint32_t w, uint32_t h, uint32_t flags);
@@ -307,8 +341,7 @@ private:
status_t postMessageSync(const sp<MessageBase>& msg,
nsecs_t reltime=0, uint32_t flags = 0);
// access must be protected by mStateLock
mutable Mutex mStateLock;
State mCurrentState;
@@ -321,6 +354,7 @@ private:
// protected by mStateLock (but we could use another lock)
GraphicPlane mGraphicPlanes[1];
bool mLayersRemoved;
DefaultKeyedVector< wp<IBinder>, wp<Layer> > mLayerMap;
// constant members (no synchronization needed for access)
sp<IMemoryHeap> mServerHeap;

View File

@@ -55,6 +55,15 @@ public:
return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
}
virtual sp<ISurfaceComposerClient> createClientConnection()
{
uint32_t n;
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::CREATE_CLIENT_CONNECTION, data, &reply);
return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
}
virtual sp<IMemoryHeap> getCblk() const
{
Parcel data, reply;
@@ -136,6 +145,11 @@ status_t BnSurfaceComposer::onTransact(
sp<IBinder> b = createConnection()->asBinder();
reply->writeStrongBinder(b);
} break;
case CREATE_CLIENT_CONNECTION: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> b = createClientConnection()->asBinder();
reply->writeStrongBinder(b);
} break;
case OPEN_GLOBAL_TRANSACTION: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
openGlobalTransaction();

View File

@@ -51,6 +51,7 @@ namespace android {
enum {
GET_CBLK = IBinder::FIRST_CALL_TRANSACTION,
GET_TOKEN,
CREATE_SURFACE,
DESTROY_SURFACE,
SET_STATE
@@ -72,6 +73,15 @@ public:
return interface_cast<IMemoryHeap>(reply.readStrongBinder());
}
virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
data.writeStrongBinder(sur->asBinder());
remote()->transact(GET_TOKEN, data, &reply);
return reply.readInt32();
}
virtual sp<ISurface> createSurface( surface_data_t* params,
int pid,
const String8& name,
@@ -132,6 +142,13 @@ status_t BnSurfaceComposerClient::onTransact(
reply->writeStrongBinder(ctl->asBinder());
return NO_ERROR;
} break;
case GET_TOKEN: {
CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
sp<ISurface> sur = interface_cast<ISurface>(data.readStrongBinder());
ssize_t token = getTokenForSurface(sur);
reply->writeInt32(token);
return NO_ERROR;
} break;
}
// these must be checked

View File

@@ -58,7 +58,7 @@ SharedBufferStack::SharedBufferStack()
void SharedBufferStack::init(int32_t i)
{
inUse = -1;
inUse = -2;
status = NO_ERROR;
identity = i;
}
@@ -282,8 +282,10 @@ SharedBufferServer::UnlockUpdate::UnlockUpdate(
}
ssize_t SharedBufferServer::UnlockUpdate::operator()() {
if (stack.inUse != lockedBuffer) {
LOGE("unlocking %d, but currently locked buffer is %d",
lockedBuffer, stack.inUse);
LOGE("unlocking %d, but currently locked buffer is %d "
"(identity=%d, token=%d)",
lockedBuffer, stack.inUse,
stack.identity, stack.token);
return BAD_VALUE;
}
android_atomic_write(-1, &stack.inUse);
@@ -480,6 +482,7 @@ SharedBufferServer::SharedBufferServer(SharedClient* sharedClient,
mNumBuffers(num)
{
mSharedStack->init(identity);
mSharedStack->token = surface;
mSharedStack->head = num-1;
mSharedStack->available = num;
mSharedStack->queued = 0;

View File

@@ -238,14 +238,12 @@ status_t SurfaceControl::writeSurfaceToParcel(
{
uint32_t flags = 0;
uint32_t format = 0;
SurfaceID token = -1;
uint32_t identity = 0;
uint32_t width = 0;
uint32_t height = 0;
sp<SurfaceComposerClient> client;
sp<ISurface> sur;
if (SurfaceControl::isValid(control)) {
token = control->mToken;
identity = control->mIdentity;
client = control->mClient;
sur = control->mSurface;
@@ -254,9 +252,7 @@ status_t SurfaceControl::writeSurfaceToParcel(
format = control->mFormat;
flags = control->mFlags;
}
parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
parcel->writeInt32(token);
parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
parcel->writeInt32(identity);
parcel->writeInt32(width);
parcel->writeInt32(height);
@@ -278,31 +274,78 @@ sp<Surface> SurfaceControl::getSurface() const
// Surface
// ============================================================================
class SurfaceClient : public Singleton<SurfaceClient>
{
// all these attributes are constants
sp<ISurfaceComposer> mComposerService;
sp<ISurfaceComposerClient> mClient;
status_t mStatus;
SharedClient* mControl;
sp<IMemoryHeap> mControlMemory;
SurfaceClient()
: Singleton<SurfaceClient>(), mStatus(NO_INIT)
{
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
mComposerService = sf;
mClient = sf->createClientConnection();
if (mClient != NULL) {
mControlMemory = mClient->getControlBlock();
if (mControlMemory != NULL) {
mControl = static_cast<SharedClient *>(
mControlMemory->getBase());
if (mControl) {
mStatus = NO_ERROR;
}
}
}
}
friend class Singleton<SurfaceClient>;
public:
status_t initCheck() const {
return mStatus;
}
SharedClient* getSharedClient() const {
return mControl;
}
ssize_t getTokenForSurface(const sp<ISurface>& sur) const {
// TODO: we could cache a few tokens here to avoid an IPC
return mClient->getTokenForSurface(sur);
}
void signalServer() const {
mComposerService->signal();
}
};
ANDROID_SINGLETON_STATIC_INSTANCE(SurfaceClient);
// ---------------------------------------------------------------------------
Surface::Surface(const sp<SurfaceControl>& surface)
: mSurface(surface->mSurface),
mToken(surface->mToken), mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
: mBufferMapper(GraphicBufferMapper::get()),
mClient(SurfaceClient::getInstance()),
mSharedBufferClient(NULL),
mInitCheck(NO_INIT),
mSurface(surface->mSurface),
mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
mWidth(surface->mWidth), mHeight(surface->mHeight)
{
mClient = new SurfaceClient(surface->mClient);
init();
}
Surface::Surface(const Parcel& parcel)
: mBufferMapper(GraphicBufferMapper::get()),
mSharedBufferClient(NULL), mInitCheck(NO_INIT)
: mBufferMapper(GraphicBufferMapper::get()),
mClient(SurfaceClient::getInstance()),
mSharedBufferClient(NULL),
mInitCheck(NO_INIT)
{
sp<IBinder> conn = parcel.readStrongBinder();
mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
mToken = parcel.readInt32();
mIdentity = parcel.readInt32();
mWidth = parcel.readInt32();
mHeight = parcel.readInt32();
mFormat = parcel.readInt32();
mFlags = parcel.readInt32();
mClient = new SurfaceClient(conn);
init();
}
@@ -330,12 +373,14 @@ void Surface::init()
mBuffers.setCapacity(2);
mBuffers.insertAt(0, 2);
if (mClient != 0 && mClient->initCheck() == NO_ERROR) {
mSharedBufferClient = new SharedBufferClient(
mClient->getSharedClient(), mToken, 2, mIdentity);
if (mSurface != 0 && mClient.initCheck() == NO_ERROR) {
mToken = mClient.getTokenForSurface(mSurface);
if (mToken >= 0) {
mSharedBufferClient = new SharedBufferClient(
mClient.getSharedClient(), mToken, 2, mIdentity);
mInitCheck = mClient.getSharedClient()->validate(mToken);
}
}
mInitCheck = initCheck();
}
Surface::~Surface()
@@ -352,25 +397,11 @@ Surface::~Surface()
// clear all references and trigger an IPC now, to make sure things
// happen without delay, since these resources are quite heavy.
mBuffers.clear();
mClient.clear();
mSurface.clear();
delete mSharedBufferClient;
IPCThreadState::self()->flushCommands();
}
status_t Surface::initCheck() const
{
if (mToken<0 || mClient==0 || mClient->initCheck() != NO_ERROR) {
return NO_INIT;
}
SharedClient const* cblk = mClient->getSharedClient();
if (cblk == 0) {
LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
return NO_INIT;
}
return cblk->validate(mToken);
}
bool Surface::isValid() {
return mInitCheck == NO_ERROR;
}
@@ -379,8 +410,7 @@ status_t Surface::validate() const
{
// check that we initialized ourself properly
if (mInitCheck != NO_ERROR) {
LOGE("invalid token (%d, identity=%u) or client (%p)",
mToken, mIdentity, mClient.get());
LOGE("invalid token (%d, identity=%u)", mToken, mIdentity);
return mInitCheck;
}
@@ -558,8 +588,8 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
if (err == NO_ERROR) {
// FIXME: can we avoid this IPC if we know there is one pending?
mClient->signalServer();
// TODO: can we avoid this IPC if we know there is one pending?
mClient.signalServer();
}
return err;
}

View File

@@ -42,36 +42,26 @@
namespace android {
// ---------------------------------------------------------------------------
class ComposerService : public Singleton<ComposerService>
{
// these are constants
sp<ISurfaceComposer> mComposerService;
sp<IMemoryHeap> mServerCblkMemory;
surface_flinger_cblk_t volatile* mServerCblk;
ComposerService() : Singleton<ComposerService>() {
const String16 name("SurfaceFlinger");
while (getService(name, &mComposerService) != NO_ERROR) {
usleep(250000);
}
mServerCblkMemory = mComposerService->getCblk();
mServerCblk = static_cast<surface_flinger_cblk_t volatile *>(
mServerCblkMemory->getBase());
}
friend class Singleton<ComposerService>;
public:
static sp<ISurfaceComposer> getComposerService() {
return ComposerService::getInstance().mComposerService;
}
static surface_flinger_cblk_t const volatile * getControlBlock() {
return ComposerService::getInstance().mServerCblk;
}
};
ANDROID_SINGLETON_STATIC_INSTANCE(ComposerService);
ComposerService::ComposerService()
: Singleton<ComposerService>() {
const String16 name("SurfaceFlinger");
while (getService(name, &mComposerService) != NO_ERROR) {
usleep(250000);
}
mServerCblkMemory = mComposerService->getCblk();
mServerCblk = static_cast<surface_flinger_cblk_t volatile *>(
mServerCblkMemory->getBase());
}
sp<ISurfaceComposer> ComposerService::getComposerService() {
return ComposerService::getInstance().mComposerService;
}
surface_flinger_cblk_t const volatile * ComposerService::getControlBlock() {
return ComposerService::getInstance().mServerCblk;
}
static inline sp<ISurfaceComposer> getComposerService() {
return ComposerService::getComposerService();
@@ -556,42 +546,6 @@ status_t SurfaceComposerClient::setFreezeTint(SurfaceID id, uint32_t tint)
return NO_ERROR;
}
// ----------------------------------------------------------------------------
SurfaceClient::SurfaceClient(const sp<SurfaceComposerClient>& client)
: mStatus(NO_INIT), mControl(0)
{
if (client != 0) {
sp<IBinder> conn = client->connection();
init(conn);
}
}
SurfaceClient::SurfaceClient(const sp<IBinder>& conn)
: mStatus(NO_INIT), mControl(0)
{
init(conn);
}
void SurfaceClient::init(const sp<IBinder>& conn)
{
mComposerService = getComposerService();
sp<ISurfaceComposerClient> sf(interface_cast<ISurfaceComposerClient>(conn));
if (sf != 0) {
mConnection = conn;
mControlMemory = sf->getControlBlock();
mControl = static_cast<SharedClient *>(mControlMemory->getBase());
mStatus = NO_ERROR;
}
}
status_t SurfaceClient::initCheck() const {
return mStatus;
}
SharedClient* SurfaceClient::getSharedClient() const {
return mControl;
}
void SurfaceClient::signalServer() const {
mComposerService->signal();
}
// ----------------------------------------------------------------------------
}; // namespace android

View File

@@ -38,7 +38,7 @@ namespace android {
GraphicBuffer::GraphicBuffer()
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
mInitCheck(NO_ERROR), mIndex(-1)
{
width =
height =
@@ -51,7 +51,7 @@ GraphicBuffer::GraphicBuffer()
GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
PixelFormat reqFormat, uint32_t reqUsage)
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
mInitCheck(NO_ERROR), mIndex(-1)
{
width =
height =
@@ -67,7 +67,7 @@ GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
uint32_t inStride, native_handle_t* inHandle, bool keepOwnership)
: BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
mInitCheck(NO_ERROR), mIndex(-1)
{
width = w;
height = h;
@@ -141,7 +141,6 @@ status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
this->height = h;
this->format = format;
this->usage = reqUsage;
mVStride = 0;
}
return err;
}
@@ -182,7 +181,6 @@ status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage)
sur->height = height;
sur->stride = stride;
sur->format = format;
sur->vstride = mVStride;
sur->data = static_cast<GGLubyte*>(vaddr);
}
return res;
@@ -276,14 +274,6 @@ int GraphicBuffer::getIndex() const {
return mIndex;
}
void GraphicBuffer::setVerticalStride(uint32_t vstride) {
mVStride = vstride;
}
uint32_t GraphicBuffer::getVerticalStride() const {
return mVStride;
}
// ---------------------------------------------------------------------------
}; // namespace android