DO NOT MERGE - fix truncated boot sound
Wait for audioserver service initialization to complete before playing the sound Bug: 31651778 Change-Id: I988de549d20468a090c939a1c624ee47d4036cd3
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@@ -23,7 +23,8 @@ LOCAL_SHARED_LIBRARIES := \
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libEGL \
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libGLESv1_CM \
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libgui \
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libtinyalsa
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libtinyalsa \
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libmedia
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LOCAL_MODULE:= bootanimation
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@@ -23,6 +23,7 @@
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#include <tinyalsa/asoundlib.h>
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#include <utils/Log.h>
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#include <utils/String8.h>
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#include <media/AudioSystem.h>
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#define ID_RIFF 0x46464952
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#define ID_WAVE 0x45564157
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@@ -143,6 +144,9 @@ bool AudioPlayer::init(const char* config)
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struct mixer* mixer = NULL;
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char name[MAX_LINE_LENGTH];
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// Fake call to wait for audio HAL initialization completion
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AudioSystem::getParameters(String8(""));
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for (;;) {
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const char* endl = strstr(config, "\n");
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if (!endl) break;
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