Merge "Update isWiredHeadsetOn() to support USB headsets." into oc-dr1-dev

This commit is contained in:
Paul Mclean
2017-08-09 21:59:55 +00:00
committed by Android (Google) Code Review
2 changed files with 11 additions and 5 deletions

View File

@@ -1501,7 +1501,9 @@ public class AudioManager {
if (AudioSystem.getDeviceConnectionState(DEVICE_OUT_WIRED_HEADSET,"")
== AudioSystem.DEVICE_STATE_UNAVAILABLE &&
AudioSystem.getDeviceConnectionState(DEVICE_OUT_WIRED_HEADPHONE,"")
== AudioSystem.DEVICE_STATE_UNAVAILABLE) {
== AudioSystem.DEVICE_STATE_UNAVAILABLE &&
AudioSystem.getDeviceConnectionState(DEVICE_OUT_USB_HEADSET, "")
== AudioSystem.DEVICE_STATE_UNAVAILABLE) {
return false;
} else {
return true;
@@ -3323,6 +3325,9 @@ public class AudioManager {
/** @hide
* The audio output device code for a wired headphone without attached microphone */
public static final int DEVICE_OUT_WIRED_HEADPHONE = AudioSystem.DEVICE_OUT_WIRED_HEADPHONE;
/** @hide
* The audio output device code for a USB headphone with attached microphone */
public static final int DEVICE_OUT_USB_HEADSET = AudioSystem.DEVICE_OUT_USB_HEADSET;
/** @hide
* The audio output device code for generic Bluetooth SCO, for voice */
public static final int DEVICE_OUT_BLUETOOTH_SCO = AudioSystem.DEVICE_OUT_BLUETOOTH_SCO;

View File

@@ -5413,6 +5413,9 @@ public class AudioService extends IAudioService.Stub
} else if (device == AudioSystem.DEVICE_OUT_WIRED_HEADPHONE ||
device == AudioSystem.DEVICE_OUT_LINE) {
intent.setAction(Intent.ACTION_HEADSET_PLUG);
intent.putExtra("microphone", (device & AudioSystem.DEVICE_BIT_IN) != 0 ? 1 : 0);
} else if (device == AudioSystem.DEVICE_OUT_USB_HEADSET) {
intent.setAction(Intent.ACTION_HEADSET_PLUG);
intent.putExtra("microphone", 0);
} else if (device == AudioSystem.DEVICE_OUT_HDMI ||
device == AudioSystem.DEVICE_OUT_HDMI_ARC) {
@@ -5452,9 +5455,7 @@ public class AudioService extends IAudioService.Stub
if ((state == 0) && ((device & DEVICE_OVERRIDE_A2DP_ROUTE_ON_PLUG) != 0)) {
setBluetoothA2dpOnInt(true);
}
boolean isUsb = ((device & ~AudioSystem.DEVICE_OUT_ALL_USB) == 0) ||
(((device & AudioSystem.DEVICE_BIT_IN) != 0) &&
((device & ~AudioSystem.DEVICE_IN_ALL_USB) == 0));
if (!handleDeviceConnection(state == 1, device, address, deviceName)) {
// change of connection state failed, bailout
return;
@@ -5494,7 +5495,7 @@ public class AudioService extends IAudioService.Stub
}
}
}
if (!isUsb && device != AudioSystem.DEVICE_IN_WIRED_HEADSET) {
if (device != AudioSystem.DEVICE_IN_WIRED_HEADSET) {
sendDeviceConnectionIntent(device, state, address, deviceName);
}
updateAudioRoutes(device, state);