Merge "Re-enable optimization for detecting nop state changes in fragment and vertex programs."

This commit is contained in:
Jason Sams
2010-06-22 17:23:47 -07:00
committed by Android (Google) Code Review
2 changed files with 4 additions and 4 deletions

View File

@@ -97,7 +97,7 @@ void ProgramFragment::setupGL(const Context *rsc, ProgramFragmentState *state)
}
glTexEnvi(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, mPointSpriteEnable);
#endif //ANDROID_RS_BUILD_FOR_HOST
}
mTextures[ct]->uploadCheck(rsc);
glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
@@ -153,7 +153,7 @@ void ProgramFragment::setupGL2(const Context *rsc, ProgramFragmentState *state,
//LOGE("sgl2 frag1 %x", glGetError());
if ((state->mLast.get() == this) && !mDirty) {
//return;
return;
}
state->mLast.set(this);
@@ -300,7 +300,7 @@ void ProgramFragment::init(Context *rsc)
void ProgramFragment::serialize(OStream *stream) const
{
}
ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream)

View File

@@ -221,7 +221,7 @@ void ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, Shad
{
//LOGE("sgl2 vtx1 %x", glGetError());
if ((state->mLast.get() == this) && !mDirty) {
//return;
return;
}
rsc->checkError("ProgramVertex::setupGL2 start");