Fix drag shadow does not render on screen when perform drag (1/2)
The drag shadow had been drawn in app process, we have to call `DragState.updateDragSufraceLocked` so it could update the current location and apply drag state's transaction directly. Bug: 217279780 Test: atest DragDropTest Change-Id: I97e74252e98cac0e6941bed58c8a64ae68cb6132
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@@ -179,11 +179,9 @@ class DragDropController {
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final SurfaceControl.Transaction transaction = mDragState.mTransaction;
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transaction.setAlpha(surfaceControl, mDragState.mOriginalAlpha);
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transaction.setPosition(
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surfaceControl, touchX - thumbCenterX, touchY - thumbCenterY);
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transaction.show(surfaceControl);
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displayContent.reparentToOverlay(transaction, surfaceControl);
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callingWin.scheduleAnimation();
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mDragState.updateDragSurfaceLocked(true, touchX, touchY);
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if (SHOW_LIGHT_TRANSACTIONS) {
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Slog.i(TAG_WM, "<<< CLOSE TRANSACTION performDrag");
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}
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