Merge "Delete try-finally beacuse calling finishInputEvent twice will cause 'Native Crash'"
This commit is contained in:
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Android (Google) Code Review
commit
7411fadef2
@@ -458,10 +458,6 @@ status_t NativeInputEventReceiver::consumeEvents(JNIEnv* env,
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skipCallbacks = true;
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}
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}
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if (skipCallbacks) {
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mInputConsumer.sendFinishedSignal(seq, false);
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}
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}
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}
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@@ -18,6 +18,7 @@ android_test {
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static_libs: [
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"androidx.test.ext.junit",
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"androidx.test.rules",
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"services.core.unboosted",
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"truth-prebuilt",
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"ub-uiautomator",
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],
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@@ -17,16 +17,11 @@
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package com.android.test.input
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import android.os.HandlerThread
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import android.os.InputConstants.DEFAULT_DISPATCHING_TIMEOUT_MILLIS
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import android.os.Looper
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import android.view.InputChannel
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import android.view.InputEvent
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import android.view.InputEventReceiver
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import android.view.InputEventSender
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import android.view.KeyEvent
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import android.view.MotionEvent
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import java.util.concurrent.LinkedBlockingQueue
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import java.util.concurrent.TimeUnit
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import org.junit.Assert.assertEquals
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import org.junit.After
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import org.junit.Before
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@@ -46,54 +41,19 @@ private fun assertKeyEvent(expected: KeyEvent, received: KeyEvent) {
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assertEquals(expected.displayId, received.displayId)
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}
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private fun <T> getEvent(queue: LinkedBlockingQueue<T>): T {
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try {
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return queue.poll(DEFAULT_DISPATCHING_TIMEOUT_MILLIS.toLong(), TimeUnit.MILLISECONDS)
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} catch (e: InterruptedException) {
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throw RuntimeException("Unexpectedly interrupted while waiting for event")
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}
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private fun getTestKeyEvent(): KeyEvent {
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return KeyEvent(1 /*downTime*/, 1 /*eventTime*/, KeyEvent.ACTION_DOWN,
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KeyEvent.KEYCODE_A, 0 /*repeat*/)
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}
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class TestInputEventReceiver(channel: InputChannel, looper: Looper) :
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private class CrashingInputEventReceiver(channel: InputChannel, looper: Looper) :
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InputEventReceiver(channel, looper) {
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private val mInputEvents = LinkedBlockingQueue<InputEvent>()
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override fun onInputEvent(event: InputEvent) {
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when (event) {
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is KeyEvent -> mInputEvents.put(KeyEvent.obtain(event))
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is MotionEvent -> mInputEvents.put(MotionEvent.obtain(event))
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else -> throw Exception("Received $event is neither a key nor a motion")
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try {
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throw IllegalArgumentException("This receiver crashes when it receives input event")
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} finally {
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finishInputEvent(event, true /*handled*/)
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}
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finishInputEvent(event, true /*handled*/)
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}
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fun getInputEvent(): InputEvent {
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return getEvent(mInputEvents)
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}
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}
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class TestInputEventSender(channel: InputChannel, looper: Looper) :
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InputEventSender(channel, looper) {
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data class FinishedSignal(val seq: Int, val handled: Boolean)
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data class Timeline(val inputEventId: Int, val gpuCompletedTime: Long, val presentTime: Long)
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private val mFinishedSignals = LinkedBlockingQueue<FinishedSignal>()
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private val mTimelines = LinkedBlockingQueue<Timeline>()
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override fun onInputEventFinished(seq: Int, handled: Boolean) {
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mFinishedSignals.put(FinishedSignal(seq, handled))
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}
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override fun onTimelineReported(inputEventId: Int, gpuCompletedTime: Long, presentTime: Long) {
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mTimelines.put(Timeline(inputEventId, gpuCompletedTime, presentTime))
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}
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fun getFinishedSignal(): FinishedSignal {
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return getEvent(mFinishedSignals)
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}
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fun getTimeline(): Timeline {
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return getEvent(mTimelines)
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}
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}
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@@ -102,8 +62,8 @@ class InputEventSenderAndReceiverTest {
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private const val TAG = "InputEventSenderAndReceiverTest"
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}
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private val mHandlerThread = HandlerThread("Process input events")
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private lateinit var mReceiver: TestInputEventReceiver
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private lateinit var mSender: TestInputEventSender
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private lateinit var mReceiver: SpyInputEventReceiver
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private lateinit var mSender: SpyInputEventSender
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@Before
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fun setUp() {
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@@ -111,8 +71,8 @@ class InputEventSenderAndReceiverTest {
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mHandlerThread.start()
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val looper = mHandlerThread.getLooper()
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mSender = TestInputEventSender(channels[0], looper)
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mReceiver = TestInputEventReceiver(channels[1], looper)
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mSender = SpyInputEventSender(channels[0], looper)
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mReceiver = SpyInputEventReceiver(channels[1], looper)
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}
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@After
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@@ -122,8 +82,7 @@ class InputEventSenderAndReceiverTest {
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@Test
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fun testSendAndReceiveKey() {
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val key = KeyEvent(1 /*downTime*/, 1 /*eventTime*/, KeyEvent.ACTION_DOWN,
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KeyEvent.KEYCODE_A, 0 /*repeat*/)
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val key = getTestKeyEvent()
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val seq = 10
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mSender.sendInputEvent(seq, key)
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val receivedKey = mReceiver.getInputEvent() as KeyEvent
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@@ -133,13 +92,13 @@ class InputEventSenderAndReceiverTest {
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assertKeyEvent(key, receivedKey)
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// Check sender
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assertEquals(TestInputEventSender.FinishedSignal(seq, handled = true), finishedSignal)
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assertEquals(SpyInputEventSender.FinishedSignal(seq, handled = true), finishedSignal)
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}
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// The timeline case is slightly unusual because it goes from InputConsumer to InputPublisher.
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@Test
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fun testSendAndReceiveTimeline() {
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val sent = TestInputEventSender.Timeline(
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val sent = SpyInputEventSender.Timeline(
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inputEventId = 1, gpuCompletedTime = 2, presentTime = 3)
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mReceiver.reportTimeline(sent.inputEventId, sent.gpuCompletedTime, sent.presentTime)
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val received = mSender.getTimeline()
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@@ -151,7 +110,7 @@ class InputEventSenderAndReceiverTest {
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// event processing.
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@Test
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fun testSendAndReceiveInvalidTimeline() {
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val sent = TestInputEventSender.Timeline(
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val sent = SpyInputEventSender.Timeline(
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inputEventId = 1, gpuCompletedTime = 3, presentTime = 2)
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mReceiver.reportTimeline(sent.inputEventId, sent.gpuCompletedTime, sent.presentTime)
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val received = mSender.getTimeline()
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@@ -162,4 +121,41 @@ class InputEventSenderAndReceiverTest {
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val receivedSecondTimeline = mSender.getTimeline()
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assertEquals(null, receivedSecondTimeline)
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}
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/**
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* If a receiver throws an exception during 'onInputEvent' execution, the 'finally' block still
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* completes, and therefore, finishInputEvent is called. Make sure that there's no crash in the
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* native layer in these circumstances.
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* In this test, we are reusing the 'mHandlerThread', but we are creating new sender and
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* receiver.
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*/
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@Test
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fun testCrashingReceiverDoesNotCrash() {
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val channels = InputChannel.openInputChannelPair("TestChannel2")
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val sender = SpyInputEventSender(channels[0], mHandlerThread.getLooper())
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// Need a separate thread for the receiver so that the sender can still get the response
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// after the receiver crashes
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val receiverThread = HandlerThread("Receive input events")
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receiverThread.start()
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val crashingReceiver = CrashingInputEventReceiver(channels[1], receiverThread.getLooper())
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receiverThread.setUncaughtExceptionHandler { thread, exception ->
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if (thread == receiverThread && exception is IllegalArgumentException) {
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// do nothing - this is the exception that we need to ignore
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} else {
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throw exception
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}
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}
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val key = getTestKeyEvent()
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val seq = 11
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sender.sendInputEvent(seq, key)
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val finishedSignal = sender.getFinishedSignal()
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assertEquals(SpyInputEventSender.FinishedSignal(seq, handled = true), finishedSignal)
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// Clean up
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crashingReceiver.dispose()
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sender.dispose()
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receiverThread.quitSafely()
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}
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}
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@@ -0,0 +1,93 @@
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.test.input
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import android.os.HandlerThread
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import android.view.InputChannel
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import android.view.InputDevice
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import android.view.MotionEvent
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import android.view.WindowManagerPolicyConstants.PointerEventListener
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import com.android.server.UiThread
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import com.android.server.wm.PointerEventDispatcher
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import org.junit.Assert.assertEquals
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import org.junit.Assert.assertNull
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import org.junit.After
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import org.junit.Before
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import org.junit.Test
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private class CrashingPointerEventListener : PointerEventListener {
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override fun onPointerEvent(motionEvent: MotionEvent) {
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throw IllegalArgumentException("This listener crashes when input event occurs")
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}
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}
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class PointerEventDispatcherTest {
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companion object {
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private const val TAG = "PointerEventDispatcherTest"
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}
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private val mHandlerThread = HandlerThread("Process input events")
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private lateinit var mSender: SpyInputEventSender
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private lateinit var mPointerEventDispatcher: PointerEventDispatcher
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private val mListener = CrashingPointerEventListener()
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@Before
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fun setUp() {
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val channels = InputChannel.openInputChannelPair("TestChannel")
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mHandlerThread.start()
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val looper = mHandlerThread.getLooper()
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mSender = SpyInputEventSender(channels[0], looper)
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mPointerEventDispatcher = PointerEventDispatcher(channels[1])
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mPointerEventDispatcher.registerInputEventListener(mListener)
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}
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@After
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fun tearDown() {
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mHandlerThread.quitSafely()
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}
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@Test
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fun testSendMotionToCrashingListenerDoesNotCrash() {
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// The exception will occur on the UiThread, so we can't catch it here on the test thread
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UiThread.get().setUncaughtExceptionHandler { thread, exception ->
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if (thread == UiThread.get() && exception is IllegalArgumentException) {
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// do nothing - this is the exception that we need to ignore
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} else {
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throw exception
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}
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}
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// The MotionEvent properties aren't important for this test, as long as the event
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// is a pointer event, so that it gets processed by CrashingPointerEventListener
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val downTime = 0L
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val motionEvent = MotionEvent.obtain(downTime, downTime,
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MotionEvent.ACTION_DOWN, 0f /* x */, 0f /* y */, 0 /* metaState */)
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motionEvent.source = InputDevice.SOURCE_TOUCHSCREEN
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val seq = 10
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mSender.sendInputEvent(seq, motionEvent)
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val finishedSignal = mSender.getFinishedSignal()
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// Since the listener raises an exception during the event handling, the event should be
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// marked as 'not handled'.
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assertEquals(SpyInputEventSender.FinishedSignal(seq, handled = false), finishedSignal)
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// Ensure that there aren't double finish calls. This would crash if there's a call
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// to finish twice.
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assertNull(mSender.getFinishedSignal())
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}
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}
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@@ -0,0 +1,75 @@
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.test.input
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import android.os.InputConstants.DEFAULT_DISPATCHING_TIMEOUT_MILLIS
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import android.os.Looper
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import android.view.InputChannel
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import android.view.InputEvent
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import android.view.InputEventReceiver
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import android.view.InputEventSender
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import android.view.KeyEvent
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import android.view.MotionEvent
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import java.util.concurrent.LinkedBlockingQueue
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import java.util.concurrent.TimeUnit
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private fun <T> getEvent(queue: LinkedBlockingQueue<T>): T? {
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return queue.poll(DEFAULT_DISPATCHING_TIMEOUT_MILLIS.toLong(), TimeUnit.MILLISECONDS)
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}
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class SpyInputEventReceiver(channel: InputChannel, looper: Looper) :
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InputEventReceiver(channel, looper) {
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private val mInputEvents = LinkedBlockingQueue<InputEvent>()
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override fun onInputEvent(event: InputEvent) {
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when (event) {
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is KeyEvent -> mInputEvents.put(KeyEvent.obtain(event))
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is MotionEvent -> mInputEvents.put(MotionEvent.obtain(event))
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else -> throw Exception("Received $event is neither a key nor a motion")
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}
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finishInputEvent(event, true /*handled*/)
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}
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fun getInputEvent(): InputEvent? {
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return getEvent(mInputEvents)
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}
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}
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class SpyInputEventSender(channel: InputChannel, looper: Looper) :
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InputEventSender(channel, looper) {
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data class FinishedSignal(val seq: Int, val handled: Boolean)
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data class Timeline(val inputEventId: Int, val gpuCompletedTime: Long, val presentTime: Long)
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private val mFinishedSignals = LinkedBlockingQueue<FinishedSignal>()
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private val mTimelines = LinkedBlockingQueue<Timeline>()
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override fun onInputEventFinished(seq: Int, handled: Boolean) {
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mFinishedSignals.put(FinishedSignal(seq, handled))
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}
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override fun onTimelineReported(inputEventId: Int, gpuCompletedTime: Long, presentTime: Long) {
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mTimelines.put(Timeline(inputEventId, gpuCompletedTime, presentTime))
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}
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fun getFinishedSignal(): FinishedSignal? {
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return getEvent(mFinishedSignals)
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}
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fun getTimeline(): Timeline? {
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return getEvent(mTimelines)
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}
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}
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Block a user