Merge "AAPT2: Delete dead code"

This commit is contained in:
TreeHugger Robot
2019-04-02 00:13:19 +00:00
committed by Android (Google) Code Review
2 changed files with 0 additions and 60 deletions

View File

@@ -357,37 +357,6 @@ bool ResourceTable::AddResourceWithId(const ResourceNameRef& name, const Resourc
(validate_resources_ ? ResolveValueCollision : IgnoreCollision), diag);
}
bool ResourceTable::AddFileReference(const ResourceNameRef& name,
const ConfigDescription& config,
const Source& source,
const StringPiece& path,
IDiagnostics* diag) {
return AddFileReferenceImpl(name, config, source, path, nullptr,
(validate_resources_ ? ResourceNameValidator : SkipNameValidator),
diag);
}
bool ResourceTable::AddFileReferenceMangled(const ResourceNameRef& name,
const ConfigDescription& config, const Source& source,
const StringPiece& path, io::IFile* file,
IDiagnostics* diag) {
return AddFileReferenceImpl(name, config, source, path, file,
(validate_resources_ ? ResourceNameValidator : SkipNameValidator),
diag);
}
bool ResourceTable::AddFileReferenceImpl(const ResourceNameRef& name,
const ConfigDescription& config, const Source& source,
const StringPiece& path, io::IFile* file,
NameValidator name_validator, IDiagnostics* diag) {
std::unique_ptr<FileReference> fileRef =
util::make_unique<FileReference>(string_pool.MakeRef(path));
fileRef->SetSource(source);
fileRef->file = file;
return AddResourceImpl(name, ResourceId{}, config, StringPiece{}, std::move(fileRef),
name_validator, ResolveValueCollision, diag);
}
bool ResourceTable::AddResourceMangled(const ResourceNameRef& name, const ConfigDescription& config,
const StringPiece& product, std::unique_ptr<Value> value,
IDiagnostics* diag) {
@@ -512,11 +481,6 @@ bool ResourceTable::SetVisibility(const ResourceNameRef& name, const Visibility&
return SetVisibilityImpl(name, visibility, {}, ResourceNameValidator, diag);
}
bool ResourceTable::SetVisibilityMangled(const ResourceNameRef& name, const Visibility& visibility,
IDiagnostics* diag) {
return SetVisibilityImpl(name, visibility, {}, SkipNameValidator, diag);
}
bool ResourceTable::SetVisibilityWithId(const ResourceNameRef& name, const Visibility& visibility,
const ResourceId& res_id, IDiagnostics* diag) {
return SetVisibilityImpl(name, visibility, res_id, ResourceNameValidator, diag);
@@ -634,11 +598,6 @@ bool ResourceTable::SetOverlayable(const ResourceNameRef& name, const Overlayabl
return SetOverlayableImpl(name, overlayable, ResourceNameValidator, diag);
}
bool ResourceTable::SetOverlayableMangled(const ResourceNameRef& name,
const OverlayableItem& overlayable, IDiagnostics* diag) {
return SetOverlayableImpl(name, overlayable, SkipNameValidator, diag);
}
bool ResourceTable::SetOverlayableImpl(const ResourceNameRef& name,
const OverlayableItem& overlayable,
NameValidator name_validator, IDiagnostics *diag) {

View File

@@ -239,13 +239,6 @@ class ResourceTable {
const android::StringPiece& product, std::unique_ptr<Value> value,
IDiagnostics* diag);
bool AddFileReference(const ResourceNameRef& name, const android::ConfigDescription& config,
const Source& source, const android::StringPiece& path, IDiagnostics* diag);
bool AddFileReferenceMangled(const ResourceNameRef& name, const android::ConfigDescription& config,
const Source& source, const android::StringPiece& path,
io::IFile* file, IDiagnostics* diag);
// Same as AddResource, but doesn't verify the validity of the name. This is used
// when loading resources from an existing binary resource table that may have mangled names.
bool AddResourceMangled(const ResourceNameRef& name, const android::ConfigDescription& config,
@@ -260,8 +253,6 @@ class ResourceTable {
bool GetValidateResources();
bool SetVisibility(const ResourceNameRef& name, const Visibility& visibility, IDiagnostics* diag);
bool SetVisibilityMangled(const ResourceNameRef& name, const Visibility& visibility,
IDiagnostics* diag);
bool SetVisibilityWithId(const ResourceNameRef& name, const Visibility& visibility,
const ResourceId& res_id, IDiagnostics* diag);
bool SetVisibilityWithIdMangled(const ResourceNameRef& name, const Visibility& visibility,
@@ -269,8 +260,6 @@ class ResourceTable {
bool SetOverlayable(const ResourceNameRef& name, const OverlayableItem& overlayable,
IDiagnostics *diag);
bool SetOverlayableMangled(const ResourceNameRef& name, const OverlayableItem& overlayable,
IDiagnostics* diag);
bool SetAllowNew(const ResourceNameRef& name, const AllowNew& allow_new, IDiagnostics* diag);
bool SetAllowNewMangled(const ResourceNameRef& name, const AllowNew& allow_new,
@@ -333,10 +322,6 @@ class ResourceTable {
NameValidator name_validator, const CollisionResolverFunc& conflict_resolver,
IDiagnostics* diag);
bool AddFileReferenceImpl(const ResourceNameRef& name, const android::ConfigDescription& config,
const Source& source, const android::StringPiece& path, io::IFile* file,
NameValidator name_validator, IDiagnostics* diag);
bool SetVisibilityImpl(const ResourceNameRef& name, const Visibility& visibility,
const ResourceId& res_id, NameValidator name_validator,
IDiagnostics* diag);
@@ -347,10 +332,6 @@ class ResourceTable {
bool SetOverlayableImpl(const ResourceNameRef &name, const OverlayableItem& overlayable,
NameValidator name_validator, IDiagnostics *diag);
bool SetSymbolStateImpl(const ResourceNameRef& name, const ResourceId& res_id,
const Visibility& symbol, NameValidator name_validator,
IDiagnostics* diag);
// Controls whether the table validates resource names and prevents duplicate resource names
bool validate_resources_ = true;