Merge changes from topic "revert-20986099-revert-20590670-animator_seeking-RVESPLGWYK-UCBFNOEOVV"
* changes: Revert^2 "Animator start and stop notifications during seek" Revert^2 "Improve AnimatorSet seekability."
This commit is contained in:
@@ -23,6 +23,7 @@ import android.compat.annotation.UnsupportedAppUsage;
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import android.content.pm.ActivityInfo.Config;
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import android.content.res.ConstantState;
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import android.os.Build;
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import android.util.LongArray;
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import java.util.ArrayList;
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@@ -546,7 +547,6 @@ public abstract class Animator implements Cloneable {
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*/
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void skipToEndValue(boolean inReverse) {}
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/**
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* Internal use only.
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*
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@@ -559,9 +559,36 @@ public abstract class Animator implements Cloneable {
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}
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/**
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* Internal use only.
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* Internal use only. Changes the value of the animator as if currentPlayTime has passed since
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* the start of the animation. Therefore, currentPlayTime includes the start delay, and any
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* repetition. lastPlayTime is similar and is used to calculate how many repeats have been
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* done between the two times.
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*/
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void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) {}
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void animateValuesInRange(long currentPlayTime, long lastPlayTime, boolean notify) {}
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/**
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* Internal use only. This animates any animation that has ended since lastPlayTime.
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* If an animation hasn't been finished, no change will be made.
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*/
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void animateSkipToEnds(long currentPlayTime, long lastPlayTime, boolean notify) {}
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/**
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* Internal use only. Adds all start times (after delay) to and end times to times.
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* The value must include offset.
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*/
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void getStartAndEndTimes(LongArray times, long offset) {
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long startTime = offset + getStartDelay();
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if (times.indexOf(startTime) < 0) {
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times.add(startTime);
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}
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long duration = getTotalDuration();
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if (duration != DURATION_INFINITE) {
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long endTime = duration + offset;
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if (times.indexOf(endTime) < 0) {
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times.add(endTime);
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}
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}
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}
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/**
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* <p>An animation listener receives notifications from an animation.
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@@ -23,9 +23,11 @@ import android.os.Looper;
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import android.util.AndroidRuntimeException;
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import android.util.ArrayMap;
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import android.util.Log;
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import android.util.LongArray;
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import android.view.animation.Animation;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.Comparator;
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import java.util.HashMap;
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@@ -181,6 +183,16 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
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*/
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private long mPauseTime = -1;
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/**
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* The start and stop times of all descendant animators.
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*/
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private long[] mChildStartAndStopTimes;
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/**
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* Tracks whether we've notified listeners of the onAnimationStart() event.
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*/
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private boolean mStartListenersCalled;
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// This is to work around a bug in b/34736819. This needs to be removed once app team
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// fixes their side.
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private AnimatorListenerAdapter mAnimationEndListener = new AnimatorListenerAdapter() {
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@@ -729,14 +741,7 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
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startAnimation();
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}
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if (mListeners != null) {
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ArrayList<AnimatorListener> tmpListeners =
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(ArrayList<AnimatorListener>) mListeners.clone();
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int numListeners = tmpListeners.size();
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for (int i = 0; i < numListeners; ++i) {
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tmpListeners.get(i).onAnimationStart(this, inReverse);
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}
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}
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notifyStartListeners(inReverse);
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if (isEmptySet) {
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// In the case of empty AnimatorSet, or 0 duration scale, we will trigger the
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// onAnimationEnd() right away.
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@@ -744,6 +749,32 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
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}
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}
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private void notifyStartListeners(boolean inReverse) {
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if (mListeners != null && !mStartListenersCalled) {
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ArrayList<AnimatorListener> tmpListeners =
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(ArrayList<AnimatorListener>) mListeners.clone();
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int numListeners = tmpListeners.size();
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for (int i = 0; i < numListeners; ++i) {
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AnimatorListener listener = tmpListeners.get(i);
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listener.onAnimationStart(this, inReverse);
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}
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}
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mStartListenersCalled = true;
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}
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private void notifyEndListeners(boolean inReverse) {
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if (mListeners != null && mStartListenersCalled) {
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ArrayList<AnimatorListener> tmpListeners =
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(ArrayList<AnimatorListener>) mListeners.clone();
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int numListeners = tmpListeners.size();
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for (int i = 0; i < numListeners; ++i) {
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AnimatorListener listener = tmpListeners.get(i);
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listener.onAnimationEnd(this, inReverse);
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}
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}
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mStartListenersCalled = false;
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}
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// Returns true if set is empty or contains nothing but animator sets with no start delay.
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private static boolean isEmptySet(AnimatorSet set) {
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if (set.getStartDelay() > 0) {
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@@ -779,26 +810,25 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
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@Override
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void skipToEndValue(boolean inReverse) {
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if (!isInitialized()) {
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throw new UnsupportedOperationException("Children must be initialized.");
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}
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// This makes sure the animation events are sorted an up to date.
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initAnimation();
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initChildren();
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// Calling skip to the end in the sequence that they would be called in a forward/reverse
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// run, such that the sequential animations modifying the same property would have
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// the right value in the end.
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if (inReverse) {
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for (int i = mEvents.size() - 1; i >= 0; i--) {
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if (mEvents.get(i).mEvent == AnimationEvent.ANIMATION_DELAY_ENDED) {
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mEvents.get(i).mNode.mAnimation.skipToEndValue(true);
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AnimationEvent event = mEvents.get(i);
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if (event.mEvent == AnimationEvent.ANIMATION_DELAY_ENDED) {
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event.mNode.mAnimation.skipToEndValue(true);
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}
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}
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} else {
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for (int i = 0; i < mEvents.size(); i++) {
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if (mEvents.get(i).mEvent == AnimationEvent.ANIMATION_END) {
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mEvents.get(i).mNode.mAnimation.skipToEndValue(false);
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AnimationEvent event = mEvents.get(i);
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if (event.mEvent == AnimationEvent.ANIMATION_END) {
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event.mNode.mAnimation.skipToEndValue(false);
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}
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}
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}
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@@ -814,72 +844,216 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
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* {@link android.view.animation.Animation.AnimationListener#onAnimationRepeat(Animation)},
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* as needed, based on the last play time and current play time.
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*/
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@Override
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void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) {
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if (currentPlayTime < 0 || lastPlayTime < 0) {
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private void animateBasedOnPlayTime(
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long currentPlayTime,
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long lastPlayTime,
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boolean inReverse,
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boolean notify
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) {
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if (currentPlayTime < 0 || lastPlayTime < -1) {
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throw new UnsupportedOperationException("Error: Play time should never be negative.");
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}
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// TODO: take into account repeat counts and repeat callback when repeat is implemented.
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// Clamp currentPlayTime and lastPlayTime
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// TODO: Make this more efficient
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// Convert the play times to the forward direction.
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if (inReverse) {
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if (getTotalDuration() == DURATION_INFINITE) {
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throw new UnsupportedOperationException("Cannot reverse AnimatorSet with infinite"
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+ " duration");
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long duration = getTotalDuration();
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if (duration == DURATION_INFINITE) {
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throw new UnsupportedOperationException(
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"Cannot reverse AnimatorSet with infinite duration"
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);
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}
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long duration = getTotalDuration() - mStartDelay;
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// Convert the play times to the forward direction.
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currentPlayTime = Math.min(currentPlayTime, duration);
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currentPlayTime = duration - currentPlayTime;
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lastPlayTime = duration - lastPlayTime;
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inReverse = false;
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}
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ArrayList<Node> unfinishedNodes = new ArrayList<>();
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// Assumes forward playing from here on.
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for (int i = 0; i < mEvents.size(); i++) {
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AnimationEvent event = mEvents.get(i);
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if (event.getTime() > currentPlayTime || event.getTime() == DURATION_INFINITE) {
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break;
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}
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long[] startEndTimes = ensureChildStartAndEndTimes();
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int index = findNextIndex(lastPlayTime, startEndTimes);
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int endIndex = findNextIndex(currentPlayTime, startEndTimes);
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// This animation started prior to the current play time, and won't finish before the
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// play time, add to the unfinished list.
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if (event.mEvent == AnimationEvent.ANIMATION_DELAY_ENDED) {
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if (event.mNode.mEndTime == DURATION_INFINITE
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|| event.mNode.mEndTime > currentPlayTime) {
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unfinishedNodes.add(event.mNode);
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// Change values at the start/end times so that values are set in the right order.
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// We don't want an animator that would finish before another to override the value
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// set by another animator that finishes earlier.
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if (currentPlayTime >= lastPlayTime) {
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while (index < endIndex) {
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long playTime = startEndTimes[index];
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if (lastPlayTime != playTime) {
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animateSkipToEnds(playTime, lastPlayTime, notify);
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animateValuesInRange(playTime, lastPlayTime, notify);
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lastPlayTime = playTime;
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}
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index++;
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}
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} else {
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while (index > endIndex) {
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index--;
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long playTime = startEndTimes[index];
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if (lastPlayTime != playTime) {
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animateSkipToEnds(playTime, lastPlayTime, notify);
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animateValuesInRange(playTime, lastPlayTime, notify);
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lastPlayTime = playTime;
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}
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}
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// For animations that do finish before the play time, end them in the sequence that
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// they would in a normal run.
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if (event.mEvent == AnimationEvent.ANIMATION_END) {
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// Skip to the end of the animation.
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event.mNode.mAnimation.skipToEndValue(false);
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}
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if (currentPlayTime != lastPlayTime) {
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animateSkipToEnds(currentPlayTime, lastPlayTime, notify);
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animateValuesInRange(currentPlayTime, lastPlayTime, notify);
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}
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}
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/**
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* Looks through startEndTimes for playTime. If it is in startEndTimes, the index after
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* is returned. Otherwise, it returns the index at which it would be placed if it were
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* to be inserted.
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*/
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private int findNextIndex(long playTime, long[] startEndTimes) {
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int index = Arrays.binarySearch(startEndTimes, playTime);
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if (index < 0) {
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index = -index - 1;
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} else {
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index++;
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}
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return index;
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}
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@Override
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void animateSkipToEnds(long currentPlayTime, long lastPlayTime, boolean notify) {
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initAnimation();
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if (lastPlayTime > currentPlayTime) {
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if (notify) {
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notifyStartListeners(true);
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}
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for (int i = mEvents.size() - 1; i >= 0; i--) {
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AnimationEvent event = mEvents.get(i);
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Node node = event.mNode;
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if (event.mEvent == AnimationEvent.ANIMATION_END
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&& node.mStartTime != DURATION_INFINITE
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) {
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Animator animator = node.mAnimation;
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long start = node.mStartTime;
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long end = node.mTotalDuration == DURATION_INFINITE
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? Long.MAX_VALUE : node.mEndTime;
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if (currentPlayTime <= start && start < lastPlayTime) {
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animator.animateSkipToEnds(
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0,
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lastPlayTime - node.mStartTime,
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notify
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);
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} else if (start <= currentPlayTime && currentPlayTime <= end) {
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animator.animateSkipToEnds(
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currentPlayTime - node.mStartTime,
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lastPlayTime - node.mStartTime,
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notify
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);
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}
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}
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}
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if (currentPlayTime <= 0 && notify) {
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notifyEndListeners(true);
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}
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} else {
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if (notify) {
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notifyStartListeners(false);
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}
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int eventsSize = mEvents.size();
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for (int i = 0; i < eventsSize; i++) {
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AnimationEvent event = mEvents.get(i);
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Node node = event.mNode;
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if (event.mEvent == AnimationEvent.ANIMATION_DELAY_ENDED
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&& node.mStartTime != DURATION_INFINITE
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) {
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Animator animator = node.mAnimation;
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long start = node.mStartTime;
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long end = node.mTotalDuration == DURATION_INFINITE
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? Long.MAX_VALUE : node.mEndTime;
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if (lastPlayTime < end && end <= currentPlayTime) {
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animator.animateSkipToEnds(
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end - node.mStartTime,
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lastPlayTime - node.mStartTime,
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notify
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);
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} else if (start <= currentPlayTime && currentPlayTime <= end) {
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animator.animateSkipToEnds(
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currentPlayTime - node.mStartTime,
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lastPlayTime - node.mStartTime,
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notify
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);
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}
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}
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}
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if (currentPlayTime >= getTotalDuration() && notify) {
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notifyEndListeners(false);
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}
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}
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}
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@Override
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void animateValuesInRange(long currentPlayTime, long lastPlayTime, boolean notify) {
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initAnimation();
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if (notify) {
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if (lastPlayTime < 0 || (lastPlayTime == 0 && currentPlayTime > 0)) {
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notifyStartListeners(false);
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} else {
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long duration = getTotalDuration();
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if (duration >= 0
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&& (lastPlayTime > duration || (lastPlayTime == duration
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&& currentPlayTime < duration))
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) {
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notifyStartListeners(true);
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}
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}
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}
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// Seek unfinished animation to the right time.
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for (int i = 0; i < unfinishedNodes.size(); i++) {
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Node node = unfinishedNodes.get(i);
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long playTime = getPlayTimeForNode(currentPlayTime, node, inReverse);
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if (!inReverse) {
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playTime -= node.mAnimation.getStartDelay();
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}
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node.mAnimation.animateBasedOnPlayTime(playTime, lastPlayTime, inReverse);
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}
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// Seek not yet started animations.
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for (int i = 0; i < mEvents.size(); i++) {
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int eventsSize = mEvents.size();
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for (int i = 0; i < eventsSize; i++) {
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AnimationEvent event = mEvents.get(i);
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if (event.getTime() > currentPlayTime
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&& event.mEvent == AnimationEvent.ANIMATION_DELAY_ENDED) {
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event.mNode.mAnimation.skipToEndValue(true);
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Node node = event.mNode;
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if (event.mEvent == AnimationEvent.ANIMATION_DELAY_ENDED
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&& node.mStartTime != DURATION_INFINITE
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) {
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Animator animator = node.mAnimation;
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long start = node.mStartTime;
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long end = node.mTotalDuration == DURATION_INFINITE
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? Long.MAX_VALUE : node.mEndTime;
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if ((start < currentPlayTime && currentPlayTime < end)
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|| (start == currentPlayTime && lastPlayTime < start)
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|| (end == currentPlayTime && lastPlayTime > end)
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) {
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animator.animateValuesInRange(
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currentPlayTime - node.mStartTime,
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Math.max(-1, lastPlayTime - node.mStartTime),
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notify
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);
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}
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}
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}
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}
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private long[] ensureChildStartAndEndTimes() {
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if (mChildStartAndStopTimes == null) {
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LongArray startAndEndTimes = new LongArray();
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getStartAndEndTimes(startAndEndTimes, 0);
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long[] times = startAndEndTimes.toArray();
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Arrays.sort(times);
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mChildStartAndStopTimes = times;
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}
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return mChildStartAndStopTimes;
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}
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@Override
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void getStartAndEndTimes(LongArray times, long offset) {
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int eventsSize = mEvents.size();
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for (int i = 0; i < eventsSize; i++) {
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AnimationEvent event = mEvents.get(i);
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if (event.mEvent == AnimationEvent.ANIMATION_DELAY_ENDED
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&& event.mNode.mStartTime != DURATION_INFINITE
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) {
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event.mNode.mAnimation.getStartAndEndTimes(times, offset + event.mNode.mStartTime);
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}
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}
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}
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@Override
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@@ -899,10 +1073,6 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
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return mChildrenInitialized;
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}
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private void skipToStartValue(boolean inReverse) {
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skipToEndValue(!inReverse);
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}
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/**
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* Sets the position of the animation to the specified point in time. This time should
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* be between 0 and the total duration of the animation, including any repetition. If
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@@ -910,6 +1080,11 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
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* set to this time; it will simply set the time to this value and perform any appropriate
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* actions based on that time. If the animation is already running, then setCurrentPlayTime()
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* will set the current playing time to this value and continue playing from that point.
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* On {@link Build.VERSION_CODES#UPSIDE_DOWN_CAKE} and above, an AnimatorSet
|
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* that hasn't been {@link #start()}ed, will issue
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||||
* {@link android.animation.Animator.AnimatorListener#onAnimationStart(Animator, boolean)}
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* and {@link android.animation.Animator.AnimatorListener#onAnimationEnd(Animator, boolean)}
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* events.
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||||
*
|
||||
* @param playTime The time, in milliseconds, to which the animation is advanced or rewound.
|
||||
* Unless the animation is reversing, the playtime is considered the time since
|
||||
@@ -926,29 +1101,27 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
if ((getTotalDuration() != DURATION_INFINITE && playTime > getTotalDuration() - mStartDelay)
|
||||
|| playTime < 0) {
|
||||
throw new UnsupportedOperationException("Error: Play time should always be in between"
|
||||
+ "0 and duration.");
|
||||
+ " 0 and duration.");
|
||||
}
|
||||
|
||||
initAnimation();
|
||||
|
||||
long lastPlayTime = mSeekState.getPlayTime();
|
||||
if (!isStarted() || isPaused()) {
|
||||
if (mReversing) {
|
||||
if (mReversing && !isStarted()) {
|
||||
throw new UnsupportedOperationException("Error: Something went wrong. mReversing"
|
||||
+ " should not be set when AnimatorSet is not started.");
|
||||
}
|
||||
if (!mSeekState.isActive()) {
|
||||
findLatestEventIdForTime(0);
|
||||
// Set all the values to start values.
|
||||
initChildren();
|
||||
// Set all the values to start values.
|
||||
skipToEndValue(!mReversing);
|
||||
mSeekState.setPlayTime(0, mReversing);
|
||||
}
|
||||
animateBasedOnPlayTime(playTime, 0, mReversing);
|
||||
mSeekState.setPlayTime(playTime, mReversing);
|
||||
} else {
|
||||
// If the animation is running, just set the seek time and wait until the next frame
|
||||
// (i.e. doAnimationFrame(...)) to advance the animation.
|
||||
mSeekState.setPlayTime(playTime, mReversing);
|
||||
}
|
||||
animateBasedOnPlayTime(playTime, lastPlayTime, mReversing, true);
|
||||
mSeekState.setPlayTime(playTime, mReversing);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -981,10 +1154,16 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
private void initChildren() {
|
||||
if (!isInitialized()) {
|
||||
mChildrenInitialized = true;
|
||||
// Forcefully initialize all children based on their end time, so that if the start
|
||||
// value of a child is dependent on a previous animation, the animation will be
|
||||
// initialized after the the previous animations have been advanced to the end.
|
||||
skipToEndValue(false);
|
||||
|
||||
// We have to initialize all the start values so that they are based on the previous
|
||||
// values.
|
||||
long[] times = ensureChildStartAndEndTimes();
|
||||
|
||||
long previousTime = -1;
|
||||
for (long time : times) {
|
||||
animateBasedOnPlayTime(time, previousTime, false, false);
|
||||
previousTime = time;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1058,7 +1237,7 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
for (int i = 0; i < mPlayingSet.size(); i++) {
|
||||
Node node = mPlayingSet.get(i);
|
||||
if (!node.mEnded) {
|
||||
pulseFrame(node, getPlayTimeForNode(unscaledPlayTime, node));
|
||||
pulseFrame(node, getPlayTimeForNodeIncludingDelay(unscaledPlayTime, node));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1129,7 +1308,7 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
pulseFrame(node, 0);
|
||||
} else if (event.mEvent == AnimationEvent.ANIMATION_DELAY_ENDED && !node.mEnded) {
|
||||
// end event:
|
||||
pulseFrame(node, getPlayTimeForNode(playTime, node));
|
||||
pulseFrame(node, getPlayTimeForNodeIncludingDelay(playTime, node));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -1150,7 +1329,7 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
pulseFrame(node, 0);
|
||||
} else if (event.mEvent == AnimationEvent.ANIMATION_END && !node.mEnded) {
|
||||
// start event:
|
||||
pulseFrame(node, getPlayTimeForNode(playTime, node));
|
||||
pulseFrame(node, getPlayTimeForNodeIncludingDelay(playTime, node));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1172,11 +1351,15 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
}
|
||||
}
|
||||
|
||||
private long getPlayTimeForNode(long overallPlayTime, Node node) {
|
||||
return getPlayTimeForNode(overallPlayTime, node, mReversing);
|
||||
private long getPlayTimeForNodeIncludingDelay(long overallPlayTime, Node node) {
|
||||
return getPlayTimeForNodeIncludingDelay(overallPlayTime, node, mReversing);
|
||||
}
|
||||
|
||||
private long getPlayTimeForNode(long overallPlayTime, Node node, boolean inReverse) {
|
||||
private long getPlayTimeForNodeIncludingDelay(
|
||||
long overallPlayTime,
|
||||
Node node,
|
||||
boolean inReverse
|
||||
) {
|
||||
if (inReverse) {
|
||||
overallPlayTime = getTotalDuration() - overallPlayTime;
|
||||
return node.mEndTime - overallPlayTime;
|
||||
@@ -1198,26 +1381,8 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
}
|
||||
// Set the child animators to the right end:
|
||||
if (mShouldResetValuesAtStart) {
|
||||
if (isInitialized()) {
|
||||
skipToEndValue(!mReversing);
|
||||
} else if (mReversing) {
|
||||
// Reversing but haven't initialized all the children yet.
|
||||
initChildren();
|
||||
skipToEndValue(!mReversing);
|
||||
} else {
|
||||
// If not all children are initialized and play direction is forward
|
||||
for (int i = mEvents.size() - 1; i >= 0; i--) {
|
||||
if (mEvents.get(i).mEvent == AnimationEvent.ANIMATION_DELAY_ENDED) {
|
||||
Animator anim = mEvents.get(i).mNode.mAnimation;
|
||||
// Only reset the animations that have been initialized to start value,
|
||||
// so that if they are defined without a start value, they will get the
|
||||
// values set at the right time (i.e. the next animation run)
|
||||
if (anim.isInitialized()) {
|
||||
anim.skipToEndValue(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
initChildren();
|
||||
skipToEndValue(!mReversing);
|
||||
}
|
||||
|
||||
if (mReversing || mStartDelay == 0 || mSeekState.isActive()) {
|
||||
@@ -1292,15 +1457,7 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
|
||||
// No longer receive callbacks
|
||||
removeAnimationCallback();
|
||||
// Call end listener
|
||||
if (mListeners != null) {
|
||||
ArrayList<AnimatorListener> tmpListeners =
|
||||
(ArrayList<AnimatorListener>) mListeners.clone();
|
||||
int numListeners = tmpListeners.size();
|
||||
for (int i = 0; i < numListeners; ++i) {
|
||||
tmpListeners.get(i).onAnimationEnd(this, mReversing);
|
||||
}
|
||||
}
|
||||
notifyEndListeners(mReversing);
|
||||
removeAnimationEndListener();
|
||||
mSelfPulse = true;
|
||||
mReversing = false;
|
||||
@@ -1922,11 +2079,11 @@ public final class AnimatorSet extends Animator implements AnimationHandler.Anim
|
||||
}
|
||||
|
||||
void setPlayTime(long playTime, boolean inReverse) {
|
||||
// TODO: This can be simplified.
|
||||
|
||||
// Clamp the play time
|
||||
if (getTotalDuration() != DURATION_INFINITE) {
|
||||
mPlayTime = Math.min(playTime, getTotalDuration() - mStartDelay);
|
||||
} else {
|
||||
mPlayTime = playTime;
|
||||
}
|
||||
mPlayTime = Math.max(0, mPlayTime);
|
||||
mSeekingInReverse = inReverse;
|
||||
|
||||
@@ -324,8 +324,9 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
listenerCopy = new ArrayList<>(sDurationScaleChangeListeners);
|
||||
}
|
||||
|
||||
for (WeakReference<DurationScaleChangeListener> listenerRef : listenerCopy) {
|
||||
final DurationScaleChangeListener listener = listenerRef.get();
|
||||
int listenersSize = listenerCopy.size();
|
||||
for (int i = 0; i < listenersSize; i++) {
|
||||
final DurationScaleChangeListener listener = listenerCopy.get(i).get();
|
||||
if (listener != null) {
|
||||
listener.onChanged(durationScale);
|
||||
}
|
||||
@@ -624,7 +625,7 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
public void setValues(PropertyValuesHolder... values) {
|
||||
int numValues = values.length;
|
||||
mValues = values;
|
||||
mValuesMap = new HashMap<String, PropertyValuesHolder>(numValues);
|
||||
mValuesMap = new HashMap<>(numValues);
|
||||
for (int i = 0; i < numValues; ++i) {
|
||||
PropertyValuesHolder valuesHolder = values[i];
|
||||
mValuesMap.put(valuesHolder.getPropertyName(), valuesHolder);
|
||||
@@ -658,9 +659,11 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
@CallSuper
|
||||
void initAnimation() {
|
||||
if (!mInitialized) {
|
||||
int numValues = mValues.length;
|
||||
for (int i = 0; i < numValues; ++i) {
|
||||
mValues[i].init();
|
||||
if (mValues != null) {
|
||||
int numValues = mValues.length;
|
||||
for (int i = 0; i < numValues; ++i) {
|
||||
mValues[i].init();
|
||||
}
|
||||
}
|
||||
mInitialized = true;
|
||||
}
|
||||
@@ -1105,18 +1108,30 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
}
|
||||
}
|
||||
|
||||
private void notifyStartListeners() {
|
||||
private void notifyStartListeners(boolean isReversing) {
|
||||
if (mListeners != null && !mStartListenersCalled) {
|
||||
ArrayList<AnimatorListener> tmpListeners =
|
||||
(ArrayList<AnimatorListener>) mListeners.clone();
|
||||
int numListeners = tmpListeners.size();
|
||||
for (int i = 0; i < numListeners; ++i) {
|
||||
tmpListeners.get(i).onAnimationStart(this, mReversing);
|
||||
tmpListeners.get(i).onAnimationStart(this, isReversing);
|
||||
}
|
||||
}
|
||||
mStartListenersCalled = true;
|
||||
}
|
||||
|
||||
private void notifyEndListeners(boolean isReversing) {
|
||||
if (mListeners != null && mStartListenersCalled) {
|
||||
ArrayList<AnimatorListener> tmpListeners =
|
||||
(ArrayList<AnimatorListener>) mListeners.clone();
|
||||
int numListeners = tmpListeners.size();
|
||||
for (int i = 0; i < numListeners; ++i) {
|
||||
tmpListeners.get(i).onAnimationEnd(this, isReversing);
|
||||
}
|
||||
}
|
||||
mStartListenersCalled = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Start the animation playing. This version of start() takes a boolean flag that indicates
|
||||
* whether the animation should play in reverse. The flag is usually false, but may be set
|
||||
@@ -1207,12 +1222,16 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
if ((mStarted || mRunning) && mListeners != null) {
|
||||
if (!mRunning) {
|
||||
// If it's not yet running, then start listeners weren't called. Call them now.
|
||||
notifyStartListeners();
|
||||
notifyStartListeners(mReversing);
|
||||
}
|
||||
ArrayList<AnimatorListener> tmpListeners =
|
||||
(ArrayList<AnimatorListener>) mListeners.clone();
|
||||
for (AnimatorListener listener : tmpListeners) {
|
||||
listener.onAnimationCancel(this);
|
||||
int listenersSize = mListeners.size();
|
||||
if (listenersSize > 0) {
|
||||
ArrayList<AnimatorListener> tmpListeners =
|
||||
(ArrayList<AnimatorListener>) mListeners.clone();
|
||||
for (int i = 0; i < listenersSize; i++) {
|
||||
AnimatorListener listener = tmpListeners.get(i);
|
||||
listener.onAnimationCancel(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
endAnimation();
|
||||
@@ -1317,22 +1336,14 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
boolean notify = (mStarted || mRunning) && mListeners != null;
|
||||
if (notify && !mRunning) {
|
||||
// If it's not yet running, then start listeners weren't called. Call them now.
|
||||
notifyStartListeners();
|
||||
notifyStartListeners(mReversing);
|
||||
}
|
||||
mRunning = false;
|
||||
mStarted = false;
|
||||
mStartListenersCalled = false;
|
||||
mLastFrameTime = -1;
|
||||
mFirstFrameTime = -1;
|
||||
mStartTime = -1;
|
||||
if (notify && mListeners != null) {
|
||||
ArrayList<AnimatorListener> tmpListeners =
|
||||
(ArrayList<AnimatorListener>) mListeners.clone();
|
||||
int numListeners = tmpListeners.size();
|
||||
for (int i = 0; i < numListeners; ++i) {
|
||||
tmpListeners.get(i).onAnimationEnd(this, mReversing);
|
||||
}
|
||||
}
|
||||
notifyEndListeners(mReversing);
|
||||
// mReversing needs to be reset *after* notifying the listeners for the end callbacks.
|
||||
mReversing = false;
|
||||
if (Trace.isTagEnabled(Trace.TRACE_TAG_VIEW)) {
|
||||
@@ -1359,9 +1370,8 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
} else {
|
||||
mOverallFraction = 0f;
|
||||
}
|
||||
if (mListeners != null) {
|
||||
notifyStartListeners();
|
||||
}
|
||||
|
||||
notifyStartListeners(mReversing);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1452,16 +1462,32 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
* will be called.
|
||||
*/
|
||||
@Override
|
||||
void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) {
|
||||
if (currentPlayTime < 0 || lastPlayTime < 0) {
|
||||
void animateValuesInRange(long currentPlayTime, long lastPlayTime, boolean notify) {
|
||||
if (currentPlayTime < 0 || lastPlayTime < -1) {
|
||||
throw new UnsupportedOperationException("Error: Play time should never be negative.");
|
||||
}
|
||||
|
||||
initAnimation();
|
||||
long duration = getTotalDuration();
|
||||
if (notify) {
|
||||
if (lastPlayTime < 0 || (lastPlayTime == 0 && currentPlayTime > 0)) {
|
||||
notifyStartListeners(false);
|
||||
} else if (lastPlayTime > duration
|
||||
|| (lastPlayTime == duration && currentPlayTime < duration)
|
||||
) {
|
||||
notifyStartListeners(true);
|
||||
}
|
||||
}
|
||||
if (duration >= 0) {
|
||||
lastPlayTime = Math.min(duration, lastPlayTime);
|
||||
}
|
||||
lastPlayTime -= mStartDelay;
|
||||
currentPlayTime -= mStartDelay;
|
||||
|
||||
// Check whether repeat callback is needed only when repeat count is non-zero
|
||||
if (mRepeatCount > 0) {
|
||||
int iteration = (int) (currentPlayTime / mDuration);
|
||||
int lastIteration = (int) (lastPlayTime / mDuration);
|
||||
int iteration = Math.max(0, (int) (currentPlayTime / mDuration));
|
||||
int lastIteration = Math.max(0, (int) (lastPlayTime / mDuration));
|
||||
|
||||
// Clamp iteration to [0, mRepeatCount]
|
||||
iteration = Math.min(iteration, mRepeatCount);
|
||||
@@ -1477,16 +1503,37 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
}
|
||||
}
|
||||
|
||||
if (mRepeatCount != INFINITE && currentPlayTime >= (mRepeatCount + 1) * mDuration) {
|
||||
skipToEndValue(inReverse);
|
||||
if (mRepeatCount != INFINITE && currentPlayTime > (mRepeatCount + 1) * mDuration) {
|
||||
throw new IllegalStateException("Can't animate a value outside of the duration");
|
||||
} else {
|
||||
// Find the current fraction:
|
||||
float fraction = currentPlayTime / (float) mDuration;
|
||||
fraction = getCurrentIterationFraction(fraction, inReverse);
|
||||
float fraction = Math.max(0, currentPlayTime) / (float) mDuration;
|
||||
fraction = getCurrentIterationFraction(fraction, false);
|
||||
animateValue(fraction);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
void animateSkipToEnds(long currentPlayTime, long lastPlayTime, boolean notify) {
|
||||
boolean inReverse = currentPlayTime < lastPlayTime;
|
||||
boolean doSkip;
|
||||
if (currentPlayTime <= 0 && lastPlayTime > 0) {
|
||||
doSkip = true;
|
||||
} else {
|
||||
long duration = getTotalDuration();
|
||||
doSkip = duration >= 0 && currentPlayTime >= duration && lastPlayTime < duration;
|
||||
}
|
||||
if (doSkip) {
|
||||
if (notify) {
|
||||
notifyStartListeners(inReverse);
|
||||
}
|
||||
skipToEndValue(inReverse);
|
||||
if (notify) {
|
||||
notifyEndListeners(inReverse);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal use only.
|
||||
* Skips the animation value to end/start, depending on whether the play direction is forward
|
||||
@@ -1641,6 +1688,9 @@ public class ValueAnimator extends Animator implements AnimationHandler.Animatio
|
||||
Trace.traceCounter(Trace.TRACE_TAG_VIEW, getNameForTrace() + hashCode(),
|
||||
(int) (fraction * 1000));
|
||||
}
|
||||
if (mValues == null) {
|
||||
return;
|
||||
}
|
||||
fraction = mInterpolator.getInterpolation(fraction);
|
||||
mCurrentFraction = fraction;
|
||||
int numValues = mValues.length;
|
||||
|
||||
Reference in New Issue
Block a user