Merge changes from topic "Fix WindowFocusTests Flaky-rvc-dev" into rvc-dev am: dcea9181e5

Change-Id: Ib22d59a6ff3cd1a1d25519bdbcfc458be82c5744
This commit is contained in:
TreeHugger Robot
2020-04-01 03:16:26 +00:00
committed by Automerger Merge Worker
6 changed files with 47 additions and 76 deletions

View File

@@ -76,7 +76,6 @@ import android.view.InputChannel;
import android.view.InputDevice;
import android.view.InputEvent;
import android.view.InputMonitor;
import android.view.InputWindowHandle;
import android.view.KeyEvent;
import android.view.PointerIcon;
import android.view.Surface;
@@ -221,8 +220,7 @@ public class InputManagerService extends IInputManager.Stub
int policyFlags);
private static native VerifiedInputEvent nativeVerifyInputEvent(long ptr, InputEvent event);
private static native void nativeToggleCapsLock(long ptr, int deviceId);
private static native void nativeSetInputWindows(long ptr, InputWindowHandle[] windowHandles,
int displayId);
private static native void nativeDisplayRemoved(long ptr, int displayId);
private static native void nativeSetInputDispatchMode(long ptr, boolean enabled, boolean frozen);
private static native void nativeSetSystemUiVisibility(long ptr, int visibility);
private static native void nativeSetFocusedApplication(long ptr,
@@ -1536,7 +1534,7 @@ public class InputManagerService extends IInputManager.Stub
/** Clean up input window handles of the given display. */
public void onDisplayRemoved(int displayId) {
nativeSetInputWindows(mPtr, null /* windowHandles */, displayId);
nativeDisplayRemoved(mPtr, displayId);
}
@Override

View File

@@ -62,7 +62,7 @@ final class InputMonitor {
// When true, need to call updateInputWindowsLw().
private boolean mUpdateInputWindowsNeeded = true;
private boolean mUpdateInputWindowsPending;
private boolean mApplyImmediately;
private boolean mUpdateInputWindowsImmediately;
// Currently focused input window handle.
private InputWindowHandle mFocusedInputWindowHandle;
@@ -347,14 +347,20 @@ final class InputMonitor {
}
}
void updateInputWindowsImmediately() {
/**
* Immediately update the input transaction and merge into the passing Transaction that could be
* collected and applied later.
*/
void updateInputWindowsImmediately(SurfaceControl.Transaction t) {
mHandler.removeCallbacks(mUpdateInputWindows);
mApplyImmediately = true;
mUpdateInputWindowsImmediately = true;
mUpdateInputWindows.run();
mApplyImmediately = false;
mUpdateInputWindowsImmediately = false;
t.merge(mInputTransaction);
}
/* Called when the current input focus changes.
/**
* Called when the current input focus changes.
* Layer assignment is assumed to be complete by the time this is called.
*/
public void setInputFocusLw(WindowState newWindow, boolean updateInputWindows) {
@@ -465,10 +471,7 @@ final class InputMonitor {
if (mAddWallpaperInputConsumerHandle) {
mWallpaperInputConsumer.show(mInputTransaction, 0);
}
if (mApplyImmediately) {
mInputTransaction.apply();
} else {
if (!mUpdateInputWindowsImmediately) {
mDisplayContent.getPendingTransaction().merge(mInputTransaction);
mDisplayContent.scheduleAnimation();
}

View File

@@ -268,8 +268,9 @@ class TaskPositioner implements IBinder.DeathRecipient {
mDisplayContent.getDisplayRotation().pause();
// Notify InputMonitor to take mDragWindowHandle.
mDisplayContent.getInputMonitor().updateInputWindowsImmediately();
new SurfaceControl.Transaction().syncInputWindows().apply(true);
final SurfaceControl.Transaction t = mService.mTransactionFactory.get();
mDisplayContent.getInputMonitor().updateInputWindowsImmediately(t);
t.syncInputWindows().apply();
final DisplayMetrics displayMetrics = displayContent.getDisplayMetrics();
mMinVisibleWidth = dipToPixel(MINIMUM_VISIBLE_WIDTH_IN_DP, displayMetrics);

View File

@@ -75,6 +75,7 @@ public class WindowAnimator {
* vsync-app and then schedule the animation tick at the right time (vsync-sf).
*/
private boolean mAnimationFrameCallbackScheduled;
boolean mNotifyWhenNoAnimation = false;
/**
* A list of runnable that need to be run after {@link WindowContainer#prepareSurfaces} is
@@ -97,6 +98,9 @@ public class WindowAnimator {
synchronized (mService.mGlobalLock) {
mAnimationFrameCallbackScheduled = false;
animate(frameTimeNs);
if (mNotifyWhenNoAnimation && !mLastRootAnimating) {
mService.mGlobalLock.notifyAll();
}
}
};
}

View File

@@ -193,7 +193,6 @@ import android.text.format.DateUtils;
import android.util.ArrayMap;
import android.util.ArraySet;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.MergedConfiguration;
import android.util.Slog;
import android.util.SparseArray;
@@ -7734,19 +7733,30 @@ public class WindowManagerService extends IWindowManager.Stub
public void syncInputTransactions() {
waitForAnimationsToComplete();
// Collect all input transactions from all displays to make sure we could sync all input
// windows at same time.
final SurfaceControl.Transaction t = mTransactionFactory.get();
synchronized (mGlobalLock) {
mWindowPlacerLocked.performSurfacePlacementIfScheduled();
mRoot.forAllDisplays(displayContent ->
displayContent.getInputMonitor().updateInputWindowsImmediately());
displayContent.getInputMonitor().updateInputWindowsImmediately(t));
}
mTransactionFactory.get().syncInputWindows().apply(true);
t.syncInputWindows().apply();
}
/**
* Wait until all container animations and surface operations behalf of WindowManagerService
* complete.
*/
private void waitForAnimationsToComplete() {
synchronized (mGlobalLock) {
long timeoutRemaining = ANIMATION_COMPLETED_TIMEOUT_MS;
while (mRoot.isAnimating(TRANSITION | CHILDREN) && timeoutRemaining > 0) {
// This could prevent if there is no container animation, we still have to apply the
// pending transaction and exit waiting.
mAnimator.mNotifyWhenNoAnimation = true;
while ((mAnimator.isAnimationScheduled()
|| mRoot.isAnimating(TRANSITION | CHILDREN)) && timeoutRemaining > 0) {
long startTime = System.currentTimeMillis();
try {
mGlobalLock.wait(timeoutRemaining);
@@ -7754,9 +7764,11 @@ public class WindowManagerService extends IWindowManager.Stub
}
timeoutRemaining -= (System.currentTimeMillis() - startTime);
}
mAnimator.mNotifyWhenNoAnimation = false;
if (mRoot.isAnimating(TRANSITION | CHILDREN)) {
Log.w(TAG, "Timed out waiting for animations to complete.");
if (mAnimator.isAnimationScheduled()
|| mRoot.isAnimating(TRANSITION | CHILDREN)) {
Slog.w(TAG, "Timed out waiting for animations to complete.");
}
}
}

View File

@@ -206,7 +206,7 @@ public:
status_t unregisterInputChannel(JNIEnv* env, const sp<InputChannel>& inputChannel);
status_t pilferPointers(const sp<IBinder>& token);
void setInputWindows(JNIEnv* env, jobjectArray windowHandleObjArray, int32_t displayId);
void displayRemoved(JNIEnv* env, int32_t displayId);
void setFocusedApplication(JNIEnv* env, int32_t displayId, jobject applicationHandleObj);
void setFocusedDisplay(JNIEnv* env, int32_t displayId);
void setInputDispatchMode(bool enabled, bool frozen);
@@ -771,55 +771,10 @@ void NativeInputManager::getDispatcherConfiguration(InputDispatcherConfiguration
}
}
void NativeInputManager::setInputWindows(JNIEnv* env, jobjectArray windowHandleObjArray,
int32_t displayId) {
std::vector<sp<InputWindowHandle> > windowHandles;
if (windowHandleObjArray) {
jsize length = env->GetArrayLength(windowHandleObjArray);
for (jsize i = 0; i < length; i++) {
jobject windowHandleObj = env->GetObjectArrayElement(windowHandleObjArray, i);
if (! windowHandleObj) {
break; // found null element indicating end of used portion of the array
}
sp<InputWindowHandle> windowHandle =
android_view_InputWindowHandle_getHandle(env, windowHandleObj);
if (windowHandle != nullptr) {
windowHandles.push_back(windowHandle);
}
env->DeleteLocalRef(windowHandleObj);
}
}
mInputManager->getDispatcher()->setInputWindows(windowHandles, displayId);
// Do this after the dispatcher has updated the window handle state.
bool newPointerGesturesEnabled = true;
size_t numWindows = windowHandles.size();
for (size_t i = 0; i < numWindows; i++) {
const sp<InputWindowHandle>& windowHandle = windowHandles[i];
const InputWindowInfo* windowInfo = windowHandle->getInfo();
if (windowInfo && windowInfo->hasFocus && (windowInfo->inputFeatures
& InputWindowInfo::INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES)) {
newPointerGesturesEnabled = false;
}
}
bool pointerGesturesEnabledChanged = false;
{ // acquire lock
AutoMutex _l(mLock);
if (mLocked.pointerGesturesEnabled != newPointerGesturesEnabled) {
mLocked.pointerGesturesEnabled = newPointerGesturesEnabled;
pointerGesturesEnabledChanged = true;
}
} // release lock
if (pointerGesturesEnabledChanged) {
mInputManager->getReader()->requestRefreshConfiguration(
InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT);
}
void NativeInputManager::displayRemoved(JNIEnv* env, int32_t displayId) {
// Set an empty list to remove all handles from the specific display.
std::vector<sp<InputWindowHandle>> windowHandles;
mInputManager->getDispatcher()->setInputWindows({{displayId, windowHandles}});
}
void NativeInputManager::setFocusedApplication(JNIEnv* env, int32_t displayId,
@@ -1567,11 +1522,10 @@ static void nativeToggleCapsLock(JNIEnv* env, jclass /* clazz */,
im->getInputManager()->getReader()->toggleCapsLockState(deviceId);
}
static void nativeSetInputWindows(JNIEnv* env, jclass /* clazz */,
jlong ptr, jobjectArray windowHandleObjArray, jint displayId) {
static void nativeDisplayRemoved(JNIEnv* env, jclass /* clazz */, jlong ptr, jint displayId) {
NativeInputManager* im = reinterpret_cast<NativeInputManager*>(ptr);
im->setInputWindows(env, windowHandleObjArray, displayId);
im->displayRemoved(env, displayId);
}
static void nativeSetFocusedApplication(JNIEnv* env, jclass /* clazz */,
@@ -1815,8 +1769,7 @@ static const JNINativeMethod gInputManagerMethods[] = {
{"nativeVerifyInputEvent", "(JLandroid/view/InputEvent;)Landroid/view/VerifiedInputEvent;",
(void*)nativeVerifyInputEvent},
{"nativeToggleCapsLock", "(JI)V", (void*)nativeToggleCapsLock},
{"nativeSetInputWindows", "(J[Landroid/view/InputWindowHandle;I)V",
(void*)nativeSetInputWindows},
{"nativeDisplayRemoved", "(JI)V", (void*)nativeDisplayRemoved},
{"nativeSetFocusedApplication", "(JILandroid/view/InputApplicationHandle;)V",
(void*)nativeSetFocusedApplication},
{"nativeSetFocusedDisplay", "(JI)V", (void*)nativeSetFocusedDisplay},