To reduce the bytes need to be buffered before start playing the streaming video.
We might revert this change if too many spinnings were introduced. For bug 4448008. Change-Id: I3248bba9237d71c2bd99feebc9c73f7bd45260de
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@@ -63,7 +63,7 @@
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namespace android {
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static int64_t kLowWaterMarkUs = 2000000ll; // 2secs
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static int64_t kHighWaterMarkUs = 10000000ll; // 10secs
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static int64_t kHighWaterMarkUs = 5000000ll; // 5secs
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static int64_t kHighWaterMarkRTSPUs = 4000000ll; // 4secs
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static const size_t kLowWaterMarkBytes = 40000;
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static const size_t kHighWaterMarkBytes = 200000;
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