Merge "Clarify and cross-reference documentation for motion event handlers."
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@@ -3999,13 +3999,12 @@ public class Activity extends ContextThemeWrapper
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/**
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* Called when a touch screen event was not handled by any of the views
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* under it. This is most useful to process touch events that happen
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* inside of the activity. This is most useful to process touch events that happen
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* outside of your window bounds, where there is no view to receive it.
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*
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* @param event The touch screen event being processed.
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*
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* @return Return true if you have consumed the event, false if you haven't.
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* The default implementation always returns false.
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*/
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public boolean onTouchEvent(MotionEvent event) {
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if (mWindow.shouldCloseOnTouch(this, event)) {
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@@ -4038,12 +4037,12 @@ public class Activity extends ContextThemeWrapper
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* Called when a generic motion event was not handled by any of the
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* views inside of the activity.
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* <p>
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* Generic motion events describe joystick movements, mouse hovers, track pad
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* touches, scroll wheel movements and other input events. The
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* {@link MotionEvent#getSource() source} of the motion event specifies
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* Generic motion events describe joystick movements, hover events from mouse or stylus
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* devices, trackpad touches, scroll wheel movements and other motion events not handled
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* by {@link #onTouchEvent(MotionEvent)} or {@link #onTrackballEvent(MotionEvent)}.
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* The {@link MotionEvent#getSource() source} of the motion event specifies
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* the class of input that was received. Implementations of this method
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* must examine the bits in the source before processing the event.
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* The following code example shows how this is done.
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* </p><p>
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* Generic motion events with source class
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* {@link android.view.InputDevice#SOURCE_CLASS_POINTER}
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@@ -4254,6 +4253,8 @@ public class Activity extends ContextThemeWrapper
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* @param ev The touch screen event.
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*
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* @return boolean Return true if this event was consumed.
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*
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* @see #onTouchEvent(MotionEvent)
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*/
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public boolean dispatchTouchEvent(MotionEvent ev) {
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if (ev.getAction() == MotionEvent.ACTION_DOWN) {
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@@ -4274,6 +4275,8 @@ public class Activity extends ContextThemeWrapper
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* @param ev The trackball event.
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*
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* @return boolean Return true if this event was consumed.
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*
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* @see #onTrackballEvent(MotionEvent)
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*/
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public boolean dispatchTrackballEvent(MotionEvent ev) {
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onUserInteraction();
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@@ -4292,6 +4295,8 @@ public class Activity extends ContextThemeWrapper
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* @param ev The generic motion event.
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*
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* @return boolean Return true if this event was consumed.
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*
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* @see #onGenericMotionEvent(MotionEvent)
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*/
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public boolean dispatchGenericMotionEvent(MotionEvent ev) {
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onUserInteraction();
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@@ -310,7 +310,7 @@ import java.util.function.Predicate;
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* </tr>
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*
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* <tr>
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* <td rowspan="4">Event processing</td>
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* <td rowspan="6">Event processing</td>
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* <td><code>{@link #onKeyDown(int, KeyEvent)}</code></td>
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* <td>Called when a new hardware key event occurs.
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* </td>
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@@ -330,6 +330,16 @@ import java.util.function.Predicate;
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* <td>Called when a touch screen motion event occurs.
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* </td>
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* </tr>
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* <tr>
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* <td><code>{@link #onGenericMotionEvent(MotionEvent)}</code></td>
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* <td>Called when a generic motion event occurs.
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* </td>
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* </tr>
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* <tr>
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* <td><code>{@link #onHoverEvent(MotionEvent)}</code></td>
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* <td>Called when a hover motion event occurs.
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* </td>
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* </tr>
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*
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* <tr>
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* <td rowspan="2">Focus</td>
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@@ -15077,6 +15087,8 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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*
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* @param event The motion event to be dispatched.
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* @return True if the event was handled by the view, false otherwise.
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*
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* @see #onTouchEvent(MotionEvent)
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*/
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public boolean dispatchTouchEvent(MotionEvent event) {
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// If the event should be handled by accessibility focus first.
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@@ -15171,6 +15183,8 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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*
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* @param event The motion event to be dispatched.
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* @return True if the event was handled by the view, false otherwise.
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*
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* @see #onTrackballEvent(MotionEvent)
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*/
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public boolean dispatchTrackballEvent(MotionEvent event) {
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if (mInputEventConsistencyVerifier != null) {
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@@ -15205,11 +15219,14 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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* Generic motion events with source class {@link InputDevice#SOURCE_CLASS_POINTER}
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* are delivered to the view under the pointer. All other generic motion events are
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* delivered to the focused view. Hover events are handled specially and are delivered
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* to {@link #onHoverEvent(MotionEvent)}.
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* to {@link #onHoverEvent(MotionEvent)} first.
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* </p>
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*
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* @param event The motion event to be dispatched.
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* @return True if the event was handled by the view, false otherwise.
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*
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* @see #onHoverEvent(MotionEvent)
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* @see #onGenericMotionEvent(MotionEvent)
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*/
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public boolean dispatchGenericMotionEvent(MotionEvent event) {
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if (mInputEventConsistencyVerifier != null) {
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@@ -16040,13 +16057,15 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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}
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/**
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* Implement this method to handle trackball motion events. The
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* <em>relative</em> movement of the trackball since the last event
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* Implement this method to handle trackball motion events.
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* <p>
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* The <em>relative</em> movement of the trackball since the last event
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* can be retrieve with {@link MotionEvent#getX MotionEvent.getX()} and
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* {@link MotionEvent#getY MotionEvent.getY()}. These are normalized so
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* that a movement of 1 corresponds to the user pressing one DPAD key (so
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* they will often be fractional values, representing the more fine-grained
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* movement information available from a trackball).
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* </p>
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*
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* @param event The motion event.
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* @return True if the event was handled, false otherwise.
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@@ -16058,9 +16077,10 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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/**
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* Implement this method to handle generic motion events.
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* <p>
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* Generic motion events describe joystick movements, mouse hovers, track pad
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* touches, scroll wheel movements and other input events. The
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* {@link MotionEvent#getSource() source} of the motion event specifies
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* Generic motion events describe joystick movements, hover events from mouse or stylus
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* devices, trackpad touches, scroll wheel movements and other motion events not handled
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* by {@link #onTouchEvent(MotionEvent)} or {@link #onTrackballEvent(MotionEvent)}.
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* The {@link MotionEvent#getSource() source} of the motion event specifies
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* the class of input that was received. Implementations of this method
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* must examine the bits in the source before processing the event.
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* The following code example shows how this is done.
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@@ -16079,7 +16099,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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* if (event.isFromSource(InputDevice.SOURCE_CLASS_POINTER)) {
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* switch (event.getAction()) {
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* case MotionEvent.ACTION_HOVER_MOVE:
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* // process the mouse hover movement...
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* // process the hover movement...
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* return true;
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* case MotionEvent.ACTION_SCROLL:
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* // process the scroll wheel movement...
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