Check physical upside down for seamless rotation
The "UpsideDown" field of DisplayRotation stands for reverse portrait. So the general up side down rotation should be ROTATION_180. Also move up the condition of movable navigation bar, which should have higher priority to allow seamless rotation. Because it also means that upside down is supported. Fixes: 229671538 Test: atest DisplayRotationTests#testShouldRotateSeamlessly Change-Id: I9165f44b42fd058cb52753ecdf3cb98789c675d2
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@@ -702,17 +702,17 @@ public class DisplayRotation {
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}
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boolean canRotateSeamlessly(int oldRotation, int newRotation) {
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// If the navigation bar can't change sides, then it will jump when we change orientations
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// and we don't rotate seamlessly - unless that is allowed, eg. with gesture navigation
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// where the navbar is low-profile enough that this isn't very noticeable.
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if (mAllowSeamlessRotationDespiteNavBarMoving || mDisplayPolicy.navigationBarCanMove()) {
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return true;
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}
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// For the upside down rotation we don't rotate seamlessly as the navigation bar moves
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// position. Note most apps (using orientation:sensor or user as opposed to fullSensor)
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// will not enter the reverse portrait orientation, so actually the orientation won't change
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// at all.
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if (oldRotation == mUpsideDownRotation || newRotation == mUpsideDownRotation) {
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return false;
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}
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// If the navigation bar can't change sides, then it will jump when we change orientations
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// and we don't rotate seamlessly - unless that is allowed, eg. with gesture navigation
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// where the navbar is low-profile enough that this isn't very noticeable.
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return mAllowSeamlessRotationDespiteNavBarMoving || mDisplayPolicy.navigationBarCanMove();
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return oldRotation != Surface.ROTATION_180 && newRotation != Surface.ROTATION_180;
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}
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void markForSeamlessRotation(WindowState w, boolean seamlesslyRotated) {
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@@ -721,14 +721,20 @@ public class DisplayRotationTests {
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doReturn(true).when(mMockDisplayPolicy).navigationBarCanMove();
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doReturn(win).when(mMockDisplayPolicy).getTopFullscreenOpaqueWindow();
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mMockDisplayContent.mCurrentFocus = win;
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mTarget.mUpsideDownRotation = Surface.ROTATION_180;
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// This should not affect the condition of shouldRotateSeamlessly.
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mTarget.mUpsideDownRotation = Surface.ROTATION_90;
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doReturn(true).when(win.mActivityRecord).matchParentBounds();
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// The focused fullscreen opaque window without override bounds should be able to be
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// rotated seamlessly.
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assertTrue(mTarget.shouldRotateSeamlessly(
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Surface.ROTATION_0, Surface.ROTATION_90, false /* forceUpdate */));
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// Reject any 180 degree because non-movable navbar will be placed in a different position.
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doReturn(false).when(mMockDisplayPolicy).navigationBarCanMove();
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assertFalse(mTarget.shouldRotateSeamlessly(
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Surface.ROTATION_90, Surface.ROTATION_180, false /* forceUpdate */));
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doReturn(true).when(mMockDisplayPolicy).navigationBarCanMove();
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doReturn(false).when(win.mActivityRecord).matchParentBounds();
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// No seamless rotation if the window may be positioned with offset after rotation.
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assertFalse(mTarget.shouldRotateSeamlessly(
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