a brand new MessageQueue for SurfaceFlinger.
This commit is contained in:
@@ -21,7 +21,6 @@
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/Errors.h>
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#include <utils/threads.h>
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#include <ui/ISurfaceComposer.h>
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namespace android {
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@@ -31,7 +30,6 @@ class SurfaceFlinger;
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class SurfaceFlingerSynchro
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{
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public:
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// client constructor
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SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger);
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~SurfaceFlingerSynchro();
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@@ -40,34 +38,8 @@ public:
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status_t signal();
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private:
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class Barrier {
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public:
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Barrier();
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~Barrier();
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void open();
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void close();
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void waitAndClose();
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status_t waitAndClose(nsecs_t timeout);
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private:
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enum { OPENED, CLOSED };
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mutable Mutex lock;
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mutable Condition cv;
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volatile int state;
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};
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friend class SurfaceFlinger;
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// server constructor
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SurfaceFlingerSynchro();
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void open();
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// wait until there is some work to do
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status_t wait();
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status_t wait(nsecs_t timeout);
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sp<ISurfaceComposer> mSurfaceComposer;
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Barrier mBarrier;
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};
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}; // namespace android
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@@ -117,13 +117,22 @@ public:
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mFirst = mLast = newNode;
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newNode->prev = newNode->next = 0;
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} else {
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insertBefore(mFirst, newNode);
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newNode->prev = 0;
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newNode->next = mFirst;
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mFirst->prev = newNode;
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mFirst = newNode;
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}
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}
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void insertTail(NODE* newNode) {
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if (mLast == 0) insertBeginning(newNode);
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else insertAfter(mLast, newNode);
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if (mLast == 0) {
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insertHead(newNode);
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} else {
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newNode->prev = mLast;
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newNode->next = 0;
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mLast->next = newNode;
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mLast = newNode;
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}
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}
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NODE* remove(NODE* node) {
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@@ -16,6 +16,7 @@ LOCAL_SRC_FILES:= \
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LayerDim.cpp \
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LayerOrientationAnim.cpp \
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LayerOrientationAnimRotate.cpp \
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MessageQueue.cpp \
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OrientationAnimation.cpp \
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SurfaceFlinger.cpp \
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Tokenizer.cpp \
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161
libs/surfaceflinger/MessageQueue.cpp
Normal file
161
libs/surfaceflinger/MessageQueue.cpp
Normal file
@@ -0,0 +1,161 @@
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdint.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <utils/threads.h>
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#include <utils/Timers.h>
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#include <utils/Log.h>
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#include <utils/IPCThreadState.h>
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#include "MessageQueue.h"
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namespace android {
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// ---------------------------------------------------------------------------
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MessageQueue::MessageQueue()
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{
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mInvalidateMessage = new MessageBase(INVALIDATE);
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}
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MessageQueue::~MessageQueue()
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{
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}
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MessageList::NODE_PTR MessageQueue::waitMessage(nsecs_t timeout)
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{
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MessageList::NODE_PTR result;
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bool again;
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do {
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const nsecs_t timeoutTime = systemTime() + timeout;
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while (true) {
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Mutex::Autolock _l(mLock);
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nsecs_t now = systemTime();
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nsecs_t nextEventTime = -1;
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// invalidate messages are always handled first
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if (mInvalidate) {
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mInvalidate = false;
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mInvalidateMessage->when = now;
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result = mInvalidateMessage;
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break;
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}
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result = mMessages.head();
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if (result != 0) {
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if (result->when <= now) {
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// there is a message to deliver
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mMessages.remove(result);
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result->detach();
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break;
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}
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if (timeout>=0 && timeoutTime < now) {
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// we timed-out, return a NULL message
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result = 0;
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break;
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}
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nextEventTime = result->when;
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result = 0;
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}
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if (timeout >= 0 && nextEventTime > 0) {
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if (nextEventTime > timeoutTime) {
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nextEventTime = timeoutTime;
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}
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}
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if (nextEventTime >= 0) {
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//LOGD("nextEventTime = %lld ms", nextEventTime);
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if (nextEventTime > 0) {
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// we're about to wait, flush the binder command buffer
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IPCThreadState::self()->flushCommands();
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mCondition.wait(mLock, nextEventTime);
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}
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} else {
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//LOGD("going to wait");
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// we're about to wait, flush the binder command buffer
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IPCThreadState::self()->flushCommands();
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mCondition.wait(mLock);
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}
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}
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// here we're not holding the lock anymore
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if (result == 0)
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break;
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again = result->handler();
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if (again) {
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// the message has been processed. release our reference to it
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// without holding the lock.
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result = 0;
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}
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} while (again);
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return result;
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}
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status_t MessageQueue::postMessage(
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const MessageList::NODE_PTR& message, nsecs_t relTime, uint32_t flags)
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{
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return queueMessage(message, relTime, flags);
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}
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status_t MessageQueue::invalidate() {
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Mutex::Autolock _l(mLock);
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mInvalidate = true;
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mCondition.signal();
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return NO_ERROR;
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}
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status_t MessageQueue::queueMessage(
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const MessageList::NODE_PTR& message, nsecs_t relTime, uint32_t flags)
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{
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Mutex::Autolock _l(mLock);
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message->when = systemTime() + relTime;
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mMessages.insert(message);
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//LOGD("MessageQueue::queueMessage time = %lld ms", message->when);
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//dumpLocked(message);
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mCondition.signal();
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return NO_ERROR;
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}
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void MessageQueue::dump(const MessageList::NODE_PTR& message)
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{
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Mutex::Autolock _l(mLock);
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dumpLocked(message);
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}
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void MessageQueue::dumpLocked(const MessageList::NODE_PTR& message)
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{
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MessageList::NODE_PTR l(mMessages.head());
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int c = 0;
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while (l != 0) {
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const char tick = (l == message) ? '>' : ' ';
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LOGD("%c %d: msg{.what=%08x, when=%lld}", tick, c, l->what, l->when);
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l = l->getNext();
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c++;
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}
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}
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// ---------------------------------------------------------------------------
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}; // namespace android
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224
libs/surfaceflinger/MessageQueue.h
Normal file
224
libs/surfaceflinger/MessageQueue.h
Normal file
@@ -0,0 +1,224 @@
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_MESSAGE_QUEUE_H
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#define ANDROID_MESSAGE_QUEUE_H
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#include <stdint.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <utils/threads.h>
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#include <utils/Timers.h>
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namespace android {
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// ---------------------------------------------------------------------------
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template<typename NODE_PTR_TYPE>
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class DoublyLinkedList
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{
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protected:
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typedef NODE_PTR_TYPE NODE_PTR;
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NODE_PTR mFirst;
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NODE_PTR mLast;
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public:
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class Node {
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friend class DoublyLinkedList;
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mutable NODE_PTR next;
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mutable NODE_PTR prev;
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public:
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typedef NODE_PTR PTR;
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inline NODE_PTR getNext() const { return next; }
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inline NODE_PTR getPrev() const { return prev; }
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void detach() {
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prev = 0;
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next = 0;
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}
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};
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DoublyLinkedList() : mFirst(0), mLast(0) { }
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~DoublyLinkedList() { }
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bool isEmpty() const { return mFirst == 0; }
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const NODE_PTR& head() const { return mFirst; }
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const NODE_PTR& tail() const { return mLast; }
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const NODE_PTR& head() { return mFirst; }
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const NODE_PTR& tail() { return mLast; }
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void insertAfter(const NODE_PTR& node, const NODE_PTR& newNode) {
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newNode->prev = node;
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newNode->next = node->next;
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if (node->next == 0) mLast = newNode;
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else node->next->prev = newNode;
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node->next = newNode;
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}
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void insertBefore(const NODE_PTR& node, const NODE_PTR& newNode) {
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newNode->prev = node->prev;
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newNode->next = node;
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if (node->prev == 0) mFirst = newNode;
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else node->prev->next = newNode;
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node->prev = newNode;
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}
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void insertHead(const NODE_PTR& newNode) {
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if (mFirst == 0) {
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mFirst = mLast = newNode;
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newNode->prev = newNode->next = 0;
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} else {
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newNode->prev = 0;
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newNode->next = mFirst;
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mFirst->prev = newNode;
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mFirst = newNode;
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}
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}
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void insertTail(const NODE_PTR& newNode) {
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if (mLast == 0) {
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insertHead(newNode);
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} else {
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newNode->prev = mLast;
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newNode->next = 0;
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mLast->next = newNode;
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mLast = newNode;
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}
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}
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NODE_PTR remove(const NODE_PTR& node) {
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if (node->prev == 0) mFirst = node->next;
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else node->prev->next = node->next;
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if (node->next == 0) mLast = node->prev;
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else node->next->prev = node->prev;
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return node;
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}
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};
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// ---------------------------------------------------------------------------
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template<typename NODE_PTR_TYPE>
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class SortedList : protected DoublyLinkedList< NODE_PTR_TYPE >
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{
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typedef DoublyLinkedList< NODE_PTR_TYPE > forward;
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public:
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typedef NODE_PTR_TYPE NODE_PTR;
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inline bool isEmpty() const { return forward::isEmpty(); }
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inline const NODE_PTR& head() const { return forward::head(); }
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inline const NODE_PTR& tail() const { return forward::tail(); }
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inline const NODE_PTR& head() { return forward::head(); }
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inline const NODE_PTR& tail() { return forward::tail(); }
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inline NODE_PTR remove(const NODE_PTR& node) { return forward::remove(node); }
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void insert(const NODE_PTR& node) {
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NODE_PTR l(head());
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while (l != 0) {
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if (*node < *l) {
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insertBefore(l, node);
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return;
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}
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l = l->getNext();
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}
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insertTail(node);
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}
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};
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// ============================================================================
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class MessageBase :
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public LightRefBase<MessageBase>,
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public DoublyLinkedList< sp<MessageBase> >::Node
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{
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public:
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nsecs_t when;
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uint32_t what;
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int32_t arg0;
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MessageBase(uint32_t what=0, int32_t arg0=0)
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: when(0), what(what), arg0(arg0) { }
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// return true if message has a handler
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virtual bool handler() { return false; }
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protected:
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virtual ~MessageBase() { }
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private:
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friend class LightRefBase<MessageBase>;
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};
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inline bool operator < (const MessageBase& lhs, const MessageBase& rhs) {
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return lhs.when < rhs.when;
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}
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// ---------------------------------------------------------------------------
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/*
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* MessageList is a sorted list of sp<MessageBase>
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*/
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typedef SortedList< MessageBase::Node::PTR > MessageList;
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// ---------------------------------------------------------------------------
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class MessageQueue
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{
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public:
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// this is a work-around the multichar constant warning. A macro would
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// work too, but would pollute the namespace.
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template <int a, int b, int c, int d>
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struct WHAT {
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static const uint32_t Value =
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(uint32_t(a&0xff)<<24)|(uint32_t(b&0xff)<<16)|
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(uint32_t(c&0xff)<<8)|uint32_t(d&0xff);
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};
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MessageQueue();
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~MessageQueue();
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// pre-defined messages
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enum {
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INVALIDATE = WHAT<'_','p','d','t'>::Value
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};
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MessageList::NODE_PTR waitMessage(nsecs_t timeout = -1);
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status_t postMessage(const MessageList::NODE_PTR& message,
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nsecs_t reltime=0, uint32_t flags = 0);
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status_t invalidate();
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void dump(const MessageList::NODE_PTR& message);
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private:
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status_t queueMessage(const MessageList::NODE_PTR& message,
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nsecs_t reltime, uint32_t flags);
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void dumpLocked(const MessageList::NODE_PTR& message);
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Mutex mLock;
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Condition mCondition;
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MessageList mMessages;
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bool mInvalidate;
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MessageList::NODE_PTR mInvalidateMessage;
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};
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// ---------------------------------------------------------------------------
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||||
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}; // namespace android
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#endif /* ANDROID_MESSAGE_QUEUE_H */
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@@ -56,7 +56,6 @@
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#include "DisplayHardware/DisplayHardware.h"
|
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|
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|
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#define DISPLAY_COUNT 1
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namespace android {
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@@ -181,8 +180,6 @@ SurfaceFlinger::SurfaceFlinger()
|
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mDebugFps(0),
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mDebugBackground(0),
|
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mDebugNoBootAnimation(0),
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mSyncObject(),
|
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mDeplayedTransactionPending(0),
|
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mConsoleSignals(0),
|
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mSecureFrameBuffer(0)
|
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{
|
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@@ -423,45 +420,53 @@ status_t SurfaceFlinger::readyToRun()
|
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|
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void SurfaceFlinger::waitForEvent()
|
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{
|
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// wait for something to do
|
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if (UNLIKELY(isFrozen())) {
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// wait 5 seconds
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const nsecs_t freezeDisplayTimeout = ms2ns(5000);
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const nsecs_t now = systemTime();
|
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if (mFreezeDisplayTime == 0) {
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mFreezeDisplayTime = now;
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while (true) {
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nsecs_t timeout = -1;
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if (UNLIKELY(isFrozen())) {
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// wait 5 seconds
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const nsecs_t freezeDisplayTimeout = ms2ns(5000);
|
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const nsecs_t now = systemTime();
|
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if (mFreezeDisplayTime == 0) {
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mFreezeDisplayTime = now;
|
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}
|
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nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
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timeout = waitTime>0 ? waitTime : 0;
|
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}
|
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nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
|
||||
int err = (waitTime > 0) ? mSyncObject.wait(waitTime) : TIMED_OUT;
|
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if (err != NO_ERROR) {
|
||||
|
||||
MessageList::NODE_PTR msg = mEventQueue.waitMessage(timeout);
|
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if (msg != 0) {
|
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mFreezeDisplayTime = 0;
|
||||
switch (msg->what) {
|
||||
case MessageQueue::INVALIDATE:
|
||||
// invalidate message, just return to the main loop
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// we timed out
|
||||
if (isFrozen()) {
|
||||
// we timed out and are still frozen
|
||||
LOGW("timeout expired mFreezeDisplay=%d, mFreezeCount=%d",
|
||||
mFreezeDisplay, mFreezeCount);
|
||||
mFreezeCount = 0;
|
||||
mFreezeDisplay = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
mFreezeDisplayTime = 0;
|
||||
mSyncObject.wait();
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceFlinger::signalEvent() {
|
||||
mSyncObject.open();
|
||||
mEventQueue.invalidate();
|
||||
}
|
||||
|
||||
void SurfaceFlinger::signal() const {
|
||||
mSyncObject.open();
|
||||
// this is the IPC call
|
||||
const_cast<SurfaceFlinger*>(this)->signalEvent();
|
||||
}
|
||||
|
||||
void SurfaceFlinger::signalDelayedEvent(nsecs_t delay)
|
||||
{
|
||||
if (android_atomic_or(1, &mDeplayedTransactionPending) == 0) {
|
||||
sp<DelayedTransaction> delayedEvent(new DelayedTransaction(this, delay));
|
||||
delayedEvent->run("DelayedeEvent", PRIORITY_URGENT_DISPLAY);
|
||||
}
|
||||
mEventQueue.postMessage( new MessageBase(MessageQueue::INVALIDATE), delay);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -1302,16 +1307,32 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
|
||||
*/
|
||||
|
||||
/* FIXME:
|
||||
* - this can calls ~Layer(), which is wrong because we're not in the
|
||||
* GL thread, and ~Layer() currently calls OpenGL.
|
||||
* - ideally we want to release as much GL state as possible after
|
||||
* purgatorizeLayer_l() has been called and the surface is not in any
|
||||
* active list.
|
||||
* - ideally we'd call ~Layer() without mStateLock held
|
||||
*/
|
||||
|
||||
Mutex::Autolock _l(mStateLock);
|
||||
mLayerPurgatory.remove(layer);
|
||||
class MessageDestroySurface : public MessageBase {
|
||||
sp<SurfaceFlinger> flinger;
|
||||
sp<LayerBaseClient> layer;
|
||||
public:
|
||||
MessageDestroySurface(const sp<SurfaceFlinger>& flinger,
|
||||
const sp<LayerBaseClient>& layer)
|
||||
: MessageBase(0), flinger(flinger), layer(layer) {
|
||||
}
|
||||
~MessageDestroySurface() {
|
||||
//LOGD("~MessageDestroySurface, layer=%p", layer.get());
|
||||
}
|
||||
virtual bool handler() {
|
||||
//LOGD("MessageDestroySurface handler, layer=%p", layer.get());
|
||||
Mutex::Autolock _l(flinger->mStateLock);
|
||||
flinger->mLayerPurgatory.remove(layer);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
mEventQueue.postMessage( new MessageDestroySurface(this, layer) );
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
@@ -34,13 +34,14 @@
|
||||
|
||||
#include <private/ui/SharedState.h>
|
||||
#include <private/ui/LayerState.h>
|
||||
#include <private/ui/SurfaceFlingerSynchro.h>
|
||||
|
||||
#include "Barrier.h"
|
||||
#include "BootAnimation.h"
|
||||
#include "Layer.h"
|
||||
#include "Tokenizer.h"
|
||||
|
||||
#include "MessageQueue.h"
|
||||
|
||||
struct copybit_device_t;
|
||||
struct overlay_device_t;
|
||||
|
||||
@@ -235,25 +236,6 @@ private:
|
||||
uint8_t freezeDisplay;
|
||||
};
|
||||
|
||||
class DelayedTransaction : public Thread
|
||||
{
|
||||
friend class SurfaceFlinger;
|
||||
sp<SurfaceFlinger> mFlinger;
|
||||
nsecs_t mDelay;
|
||||
public:
|
||||
DelayedTransaction(const sp<SurfaceFlinger>& flinger, nsecs_t delay)
|
||||
: Thread(false), mFlinger(flinger), mDelay(delay) {
|
||||
}
|
||||
virtual bool threadLoop() {
|
||||
usleep(mDelay / 1000);
|
||||
if (android_atomic_and(~1,
|
||||
&mFlinger->mDeplayedTransactionPending) == 1) {
|
||||
mFlinger->signalEvent();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
virtual bool threadLoop();
|
||||
virtual status_t readyToRun();
|
||||
virtual void onFirstRef();
|
||||
@@ -310,6 +292,11 @@ private:
|
||||
void debugShowFPS() const;
|
||||
void drawWormhole() const;
|
||||
|
||||
|
||||
mutable MessageQueue mEventQueue;
|
||||
|
||||
|
||||
|
||||
// access must be protected by mStateLock
|
||||
mutable Mutex mStateLock;
|
||||
State mCurrentState;
|
||||
@@ -359,8 +346,6 @@ private:
|
||||
|
||||
// these are thread safe
|
||||
mutable Barrier mReadyToRunBarrier;
|
||||
mutable SurfaceFlingerSynchro mSyncObject;
|
||||
volatile int32_t mDeplayedTransactionPending;
|
||||
|
||||
// atomic variables
|
||||
enum {
|
||||
|
||||
@@ -14,19 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "SurfaceFlingerSynchro"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#include <limits.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <utils/IPCThreadState.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <private/ui/SurfaceFlingerSynchro.h>
|
||||
|
||||
@@ -34,61 +22,10 @@ namespace android {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
SurfaceFlingerSynchro::Barrier::Barrier()
|
||||
: state(CLOSED) {
|
||||
}
|
||||
|
||||
SurfaceFlingerSynchro::Barrier::~Barrier() {
|
||||
}
|
||||
|
||||
void SurfaceFlingerSynchro::Barrier::open() {
|
||||
asm volatile ("":::"memory");
|
||||
Mutex::Autolock _l(lock);
|
||||
state = OPENED;
|
||||
cv.broadcast();
|
||||
}
|
||||
|
||||
void SurfaceFlingerSynchro::Barrier::close() {
|
||||
Mutex::Autolock _l(lock);
|
||||
state = CLOSED;
|
||||
}
|
||||
|
||||
void SurfaceFlingerSynchro::Barrier::waitAndClose()
|
||||
{
|
||||
Mutex::Autolock _l(lock);
|
||||
while (state == CLOSED) {
|
||||
// we're about to wait, flush the binder command buffer
|
||||
IPCThreadState::self()->flushCommands();
|
||||
cv.wait(lock);
|
||||
}
|
||||
state = CLOSED;
|
||||
}
|
||||
|
||||
status_t SurfaceFlingerSynchro::Barrier::waitAndClose(nsecs_t timeout)
|
||||
{
|
||||
Mutex::Autolock _l(lock);
|
||||
while (state == CLOSED) {
|
||||
// we're about to wait, flush the binder command buffer
|
||||
IPCThreadState::self()->flushCommands();
|
||||
int err = cv.waitRelative(lock, timeout);
|
||||
if (err != 0)
|
||||
return err;
|
||||
}
|
||||
state = CLOSED;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
SurfaceFlingerSynchro::SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger)
|
||||
: mSurfaceComposer(flinger)
|
||||
{
|
||||
}
|
||||
|
||||
SurfaceFlingerSynchro::SurfaceFlingerSynchro()
|
||||
{
|
||||
}
|
||||
|
||||
SurfaceFlingerSynchro::~SurfaceFlingerSynchro()
|
||||
{
|
||||
}
|
||||
@@ -99,24 +36,6 @@ status_t SurfaceFlingerSynchro::signal()
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t SurfaceFlingerSynchro::wait()
|
||||
{
|
||||
mBarrier.waitAndClose();
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t SurfaceFlingerSynchro::wait(nsecs_t timeout)
|
||||
{
|
||||
if (timeout == 0)
|
||||
return SurfaceFlingerSynchro::wait();
|
||||
return mBarrier.waitAndClose(timeout);
|
||||
}
|
||||
|
||||
void SurfaceFlingerSynchro::open()
|
||||
{
|
||||
mBarrier.open();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
}; // namespace android
|
||||
|
||||
Reference in New Issue
Block a user