a brand new MessageQueue for SurfaceFlinger.

This commit is contained in:
Mathias Agopian
2009-04-20 19:39:12 -07:00
parent 6cf0db228c
commit 6ead5d9f14
8 changed files with 453 additions and 161 deletions

View File

@@ -21,7 +21,6 @@
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/threads.h>
#include <ui/ISurfaceComposer.h>
namespace android {
@@ -31,7 +30,6 @@ class SurfaceFlinger;
class SurfaceFlingerSynchro
{
public:
// client constructor
SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger);
~SurfaceFlingerSynchro();
@@ -40,34 +38,8 @@ public:
status_t signal();
private:
class Barrier {
public:
Barrier();
~Barrier();
void open();
void close();
void waitAndClose();
status_t waitAndClose(nsecs_t timeout);
private:
enum { OPENED, CLOSED };
mutable Mutex lock;
mutable Condition cv;
volatile int state;
};
friend class SurfaceFlinger;
// server constructor
SurfaceFlingerSynchro();
void open();
// wait until there is some work to do
status_t wait();
status_t wait(nsecs_t timeout);
sp<ISurfaceComposer> mSurfaceComposer;
Barrier mBarrier;
};
}; // namespace android

View File

@@ -117,13 +117,22 @@ public:
mFirst = mLast = newNode;
newNode->prev = newNode->next = 0;
} else {
insertBefore(mFirst, newNode);
newNode->prev = 0;
newNode->next = mFirst;
mFirst->prev = newNode;
mFirst = newNode;
}
}
void insertTail(NODE* newNode) {
if (mLast == 0) insertBeginning(newNode);
else insertAfter(mLast, newNode);
if (mLast == 0) {
insertHead(newNode);
} else {
newNode->prev = mLast;
newNode->next = 0;
mLast->next = newNode;
mLast = newNode;
}
}
NODE* remove(NODE* node) {

View File

@@ -16,6 +16,7 @@ LOCAL_SRC_FILES:= \
LayerDim.cpp \
LayerOrientationAnim.cpp \
LayerOrientationAnimRotate.cpp \
MessageQueue.cpp \
OrientationAnimation.cpp \
SurfaceFlinger.cpp \
Tokenizer.cpp \

View File

@@ -0,0 +1,161 @@
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdint.h>
#include <errno.h>
#include <sys/types.h>
#include <utils/threads.h>
#include <utils/Timers.h>
#include <utils/Log.h>
#include <utils/IPCThreadState.h>
#include "MessageQueue.h"
namespace android {
// ---------------------------------------------------------------------------
MessageQueue::MessageQueue()
{
mInvalidateMessage = new MessageBase(INVALIDATE);
}
MessageQueue::~MessageQueue()
{
}
MessageList::NODE_PTR MessageQueue::waitMessage(nsecs_t timeout)
{
MessageList::NODE_PTR result;
bool again;
do {
const nsecs_t timeoutTime = systemTime() + timeout;
while (true) {
Mutex::Autolock _l(mLock);
nsecs_t now = systemTime();
nsecs_t nextEventTime = -1;
// invalidate messages are always handled first
if (mInvalidate) {
mInvalidate = false;
mInvalidateMessage->when = now;
result = mInvalidateMessage;
break;
}
result = mMessages.head();
if (result != 0) {
if (result->when <= now) {
// there is a message to deliver
mMessages.remove(result);
result->detach();
break;
}
if (timeout>=0 && timeoutTime < now) {
// we timed-out, return a NULL message
result = 0;
break;
}
nextEventTime = result->when;
result = 0;
}
if (timeout >= 0 && nextEventTime > 0) {
if (nextEventTime > timeoutTime) {
nextEventTime = timeoutTime;
}
}
if (nextEventTime >= 0) {
//LOGD("nextEventTime = %lld ms", nextEventTime);
if (nextEventTime > 0) {
// we're about to wait, flush the binder command buffer
IPCThreadState::self()->flushCommands();
mCondition.wait(mLock, nextEventTime);
}
} else {
//LOGD("going to wait");
// we're about to wait, flush the binder command buffer
IPCThreadState::self()->flushCommands();
mCondition.wait(mLock);
}
}
// here we're not holding the lock anymore
if (result == 0)
break;
again = result->handler();
if (again) {
// the message has been processed. release our reference to it
// without holding the lock.
result = 0;
}
} while (again);
return result;
}
status_t MessageQueue::postMessage(
const MessageList::NODE_PTR& message, nsecs_t relTime, uint32_t flags)
{
return queueMessage(message, relTime, flags);
}
status_t MessageQueue::invalidate() {
Mutex::Autolock _l(mLock);
mInvalidate = true;
mCondition.signal();
return NO_ERROR;
}
status_t MessageQueue::queueMessage(
const MessageList::NODE_PTR& message, nsecs_t relTime, uint32_t flags)
{
Mutex::Autolock _l(mLock);
message->when = systemTime() + relTime;
mMessages.insert(message);
//LOGD("MessageQueue::queueMessage time = %lld ms", message->when);
//dumpLocked(message);
mCondition.signal();
return NO_ERROR;
}
void MessageQueue::dump(const MessageList::NODE_PTR& message)
{
Mutex::Autolock _l(mLock);
dumpLocked(message);
}
void MessageQueue::dumpLocked(const MessageList::NODE_PTR& message)
{
MessageList::NODE_PTR l(mMessages.head());
int c = 0;
while (l != 0) {
const char tick = (l == message) ? '>' : ' ';
LOGD("%c %d: msg{.what=%08x, when=%lld}", tick, c, l->what, l->when);
l = l->getNext();
c++;
}
}
// ---------------------------------------------------------------------------
}; // namespace android

View File

@@ -0,0 +1,224 @@
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_MESSAGE_QUEUE_H
#define ANDROID_MESSAGE_QUEUE_H
#include <stdint.h>
#include <errno.h>
#include <sys/types.h>
#include <utils/threads.h>
#include <utils/Timers.h>
namespace android {
// ---------------------------------------------------------------------------
template<typename NODE_PTR_TYPE>
class DoublyLinkedList
{
protected:
typedef NODE_PTR_TYPE NODE_PTR;
NODE_PTR mFirst;
NODE_PTR mLast;
public:
class Node {
friend class DoublyLinkedList;
mutable NODE_PTR next;
mutable NODE_PTR prev;
public:
typedef NODE_PTR PTR;
inline NODE_PTR getNext() const { return next; }
inline NODE_PTR getPrev() const { return prev; }
void detach() {
prev = 0;
next = 0;
}
};
DoublyLinkedList() : mFirst(0), mLast(0) { }
~DoublyLinkedList() { }
bool isEmpty() const { return mFirst == 0; }
const NODE_PTR& head() const { return mFirst; }
const NODE_PTR& tail() const { return mLast; }
const NODE_PTR& head() { return mFirst; }
const NODE_PTR& tail() { return mLast; }
void insertAfter(const NODE_PTR& node, const NODE_PTR& newNode) {
newNode->prev = node;
newNode->next = node->next;
if (node->next == 0) mLast = newNode;
else node->next->prev = newNode;
node->next = newNode;
}
void insertBefore(const NODE_PTR& node, const NODE_PTR& newNode) {
newNode->prev = node->prev;
newNode->next = node;
if (node->prev == 0) mFirst = newNode;
else node->prev->next = newNode;
node->prev = newNode;
}
void insertHead(const NODE_PTR& newNode) {
if (mFirst == 0) {
mFirst = mLast = newNode;
newNode->prev = newNode->next = 0;
} else {
newNode->prev = 0;
newNode->next = mFirst;
mFirst->prev = newNode;
mFirst = newNode;
}
}
void insertTail(const NODE_PTR& newNode) {
if (mLast == 0) {
insertHead(newNode);
} else {
newNode->prev = mLast;
newNode->next = 0;
mLast->next = newNode;
mLast = newNode;
}
}
NODE_PTR remove(const NODE_PTR& node) {
if (node->prev == 0) mFirst = node->next;
else node->prev->next = node->next;
if (node->next == 0) mLast = node->prev;
else node->next->prev = node->prev;
return node;
}
};
// ---------------------------------------------------------------------------
template<typename NODE_PTR_TYPE>
class SortedList : protected DoublyLinkedList< NODE_PTR_TYPE >
{
typedef DoublyLinkedList< NODE_PTR_TYPE > forward;
public:
typedef NODE_PTR_TYPE NODE_PTR;
inline bool isEmpty() const { return forward::isEmpty(); }
inline const NODE_PTR& head() const { return forward::head(); }
inline const NODE_PTR& tail() const { return forward::tail(); }
inline const NODE_PTR& head() { return forward::head(); }
inline const NODE_PTR& tail() { return forward::tail(); }
inline NODE_PTR remove(const NODE_PTR& node) { return forward::remove(node); }
void insert(const NODE_PTR& node) {
NODE_PTR l(head());
while (l != 0) {
if (*node < *l) {
insertBefore(l, node);
return;
}
l = l->getNext();
}
insertTail(node);
}
};
// ============================================================================
class MessageBase :
public LightRefBase<MessageBase>,
public DoublyLinkedList< sp<MessageBase> >::Node
{
public:
nsecs_t when;
uint32_t what;
int32_t arg0;
MessageBase(uint32_t what=0, int32_t arg0=0)
: when(0), what(what), arg0(arg0) { }
// return true if message has a handler
virtual bool handler() { return false; }
protected:
virtual ~MessageBase() { }
private:
friend class LightRefBase<MessageBase>;
};
inline bool operator < (const MessageBase& lhs, const MessageBase& rhs) {
return lhs.when < rhs.when;
}
// ---------------------------------------------------------------------------
/*
* MessageList is a sorted list of sp<MessageBase>
*/
typedef SortedList< MessageBase::Node::PTR > MessageList;
// ---------------------------------------------------------------------------
class MessageQueue
{
public:
// this is a work-around the multichar constant warning. A macro would
// work too, but would pollute the namespace.
template <int a, int b, int c, int d>
struct WHAT {
static const uint32_t Value =
(uint32_t(a&0xff)<<24)|(uint32_t(b&0xff)<<16)|
(uint32_t(c&0xff)<<8)|uint32_t(d&0xff);
};
MessageQueue();
~MessageQueue();
// pre-defined messages
enum {
INVALIDATE = WHAT<'_','p','d','t'>::Value
};
MessageList::NODE_PTR waitMessage(nsecs_t timeout = -1);
status_t postMessage(const MessageList::NODE_PTR& message,
nsecs_t reltime=0, uint32_t flags = 0);
status_t invalidate();
void dump(const MessageList::NODE_PTR& message);
private:
status_t queueMessage(const MessageList::NODE_PTR& message,
nsecs_t reltime, uint32_t flags);
void dumpLocked(const MessageList::NODE_PTR& message);
Mutex mLock;
Condition mCondition;
MessageList mMessages;
bool mInvalidate;
MessageList::NODE_PTR mInvalidateMessage;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif /* ANDROID_MESSAGE_QUEUE_H */

View File

@@ -56,7 +56,6 @@
#include "DisplayHardware/DisplayHardware.h"
#define DISPLAY_COUNT 1
namespace android {
@@ -181,8 +180,6 @@ SurfaceFlinger::SurfaceFlinger()
mDebugFps(0),
mDebugBackground(0),
mDebugNoBootAnimation(0),
mSyncObject(),
mDeplayedTransactionPending(0),
mConsoleSignals(0),
mSecureFrameBuffer(0)
{
@@ -423,45 +420,53 @@ status_t SurfaceFlinger::readyToRun()
void SurfaceFlinger::waitForEvent()
{
// wait for something to do
if (UNLIKELY(isFrozen())) {
// wait 5 seconds
const nsecs_t freezeDisplayTimeout = ms2ns(5000);
const nsecs_t now = systemTime();
if (mFreezeDisplayTime == 0) {
mFreezeDisplayTime = now;
while (true) {
nsecs_t timeout = -1;
if (UNLIKELY(isFrozen())) {
// wait 5 seconds
const nsecs_t freezeDisplayTimeout = ms2ns(5000);
const nsecs_t now = systemTime();
if (mFreezeDisplayTime == 0) {
mFreezeDisplayTime = now;
}
nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
timeout = waitTime>0 ? waitTime : 0;
}
nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
int err = (waitTime > 0) ? mSyncObject.wait(waitTime) : TIMED_OUT;
if (err != NO_ERROR) {
MessageList::NODE_PTR msg = mEventQueue.waitMessage(timeout);
if (msg != 0) {
mFreezeDisplayTime = 0;
switch (msg->what) {
case MessageQueue::INVALIDATE:
// invalidate message, just return to the main loop
return;
}
} else {
// we timed out
if (isFrozen()) {
// we timed out and are still frozen
LOGW("timeout expired mFreezeDisplay=%d, mFreezeCount=%d",
mFreezeDisplay, mFreezeCount);
mFreezeCount = 0;
mFreezeDisplay = false;
return;
}
}
} else {
mFreezeDisplayTime = 0;
mSyncObject.wait();
}
}
void SurfaceFlinger::signalEvent() {
mSyncObject.open();
mEventQueue.invalidate();
}
void SurfaceFlinger::signal() const {
mSyncObject.open();
// this is the IPC call
const_cast<SurfaceFlinger*>(this)->signalEvent();
}
void SurfaceFlinger::signalDelayedEvent(nsecs_t delay)
{
if (android_atomic_or(1, &mDeplayedTransactionPending) == 0) {
sp<DelayedTransaction> delayedEvent(new DelayedTransaction(this, delay));
delayedEvent->run("DelayedeEvent", PRIORITY_URGENT_DISPLAY);
}
mEventQueue.postMessage( new MessageBase(MessageQueue::INVALIDATE), delay);
}
// ----------------------------------------------------------------------------
@@ -1302,16 +1307,32 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
*/
/* FIXME:
* - this can calls ~Layer(), which is wrong because we're not in the
* GL thread, and ~Layer() currently calls OpenGL.
* - ideally we want to release as much GL state as possible after
* purgatorizeLayer_l() has been called and the surface is not in any
* active list.
* - ideally we'd call ~Layer() without mStateLock held
*/
Mutex::Autolock _l(mStateLock);
mLayerPurgatory.remove(layer);
class MessageDestroySurface : public MessageBase {
sp<SurfaceFlinger> flinger;
sp<LayerBaseClient> layer;
public:
MessageDestroySurface(const sp<SurfaceFlinger>& flinger,
const sp<LayerBaseClient>& layer)
: MessageBase(0), flinger(flinger), layer(layer) {
}
~MessageDestroySurface() {
//LOGD("~MessageDestroySurface, layer=%p", layer.get());
}
virtual bool handler() {
//LOGD("MessageDestroySurface handler, layer=%p", layer.get());
Mutex::Autolock _l(flinger->mStateLock);
flinger->mLayerPurgatory.remove(layer);
return true;
}
};
mEventQueue.postMessage( new MessageDestroySurface(this, layer) );
return NO_ERROR;
}

View File

@@ -34,13 +34,14 @@
#include <private/ui/SharedState.h>
#include <private/ui/LayerState.h>
#include <private/ui/SurfaceFlingerSynchro.h>
#include "Barrier.h"
#include "BootAnimation.h"
#include "Layer.h"
#include "Tokenizer.h"
#include "MessageQueue.h"
struct copybit_device_t;
struct overlay_device_t;
@@ -235,25 +236,6 @@ private:
uint8_t freezeDisplay;
};
class DelayedTransaction : public Thread
{
friend class SurfaceFlinger;
sp<SurfaceFlinger> mFlinger;
nsecs_t mDelay;
public:
DelayedTransaction(const sp<SurfaceFlinger>& flinger, nsecs_t delay)
: Thread(false), mFlinger(flinger), mDelay(delay) {
}
virtual bool threadLoop() {
usleep(mDelay / 1000);
if (android_atomic_and(~1,
&mFlinger->mDeplayedTransactionPending) == 1) {
mFlinger->signalEvent();
}
return false;
}
};
virtual bool threadLoop();
virtual status_t readyToRun();
virtual void onFirstRef();
@@ -310,6 +292,11 @@ private:
void debugShowFPS() const;
void drawWormhole() const;
mutable MessageQueue mEventQueue;
// access must be protected by mStateLock
mutable Mutex mStateLock;
State mCurrentState;
@@ -359,8 +346,6 @@ private:
// these are thread safe
mutable Barrier mReadyToRunBarrier;
mutable SurfaceFlingerSynchro mSyncObject;
volatile int32_t mDeplayedTransactionPending;
// atomic variables
enum {

View File

@@ -14,19 +14,7 @@
* limitations under the License.
*/
#define LOG_TAG "SurfaceFlingerSynchro"
#include <stdint.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <limits.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <utils/IPCThreadState.h>
#include <utils/Log.h>
#include <private/ui/SurfaceFlingerSynchro.h>
@@ -34,61 +22,10 @@ namespace android {
// ---------------------------------------------------------------------------
SurfaceFlingerSynchro::Barrier::Barrier()
: state(CLOSED) {
}
SurfaceFlingerSynchro::Barrier::~Barrier() {
}
void SurfaceFlingerSynchro::Barrier::open() {
asm volatile ("":::"memory");
Mutex::Autolock _l(lock);
state = OPENED;
cv.broadcast();
}
void SurfaceFlingerSynchro::Barrier::close() {
Mutex::Autolock _l(lock);
state = CLOSED;
}
void SurfaceFlingerSynchro::Barrier::waitAndClose()
{
Mutex::Autolock _l(lock);
while (state == CLOSED) {
// we're about to wait, flush the binder command buffer
IPCThreadState::self()->flushCommands();
cv.wait(lock);
}
state = CLOSED;
}
status_t SurfaceFlingerSynchro::Barrier::waitAndClose(nsecs_t timeout)
{
Mutex::Autolock _l(lock);
while (state == CLOSED) {
// we're about to wait, flush the binder command buffer
IPCThreadState::self()->flushCommands();
int err = cv.waitRelative(lock, timeout);
if (err != 0)
return err;
}
state = CLOSED;
return NO_ERROR;
}
// ---------------------------------------------------------------------------
SurfaceFlingerSynchro::SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger)
: mSurfaceComposer(flinger)
{
}
SurfaceFlingerSynchro::SurfaceFlingerSynchro()
{
}
SurfaceFlingerSynchro::~SurfaceFlingerSynchro()
{
}
@@ -99,24 +36,6 @@ status_t SurfaceFlingerSynchro::signal()
return NO_ERROR;
}
status_t SurfaceFlingerSynchro::wait()
{
mBarrier.waitAndClose();
return NO_ERROR;
}
status_t SurfaceFlingerSynchro::wait(nsecs_t timeout)
{
if (timeout == 0)
return SurfaceFlingerSynchro::wait();
return mBarrier.waitAndClose(timeout);
}
void SurfaceFlingerSynchro::open()
{
mBarrier.open();
}
// ---------------------------------------------------------------------------
}; // namespace android