Merge "Add flicker test for quick switching back to app from launcher"
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Android (Google) Code Review
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6c705ff394
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server.wm.flicker.quickswitch
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import android.app.Instrumentation
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import android.platform.test.annotations.Postsubmit
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import android.platform.test.annotations.RequiresDevice
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import android.view.Surface
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import android.view.WindowManagerPolicyConstants
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import androidx.test.platform.app.InstrumentationRegistry
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import com.android.server.wm.flicker.FlickerBuilderProvider
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import com.android.server.wm.flicker.FlickerParametersRunnerFactory
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import com.android.server.wm.flicker.FlickerTestParameter
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import com.android.server.wm.flicker.FlickerTestParameterFactory
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import com.android.server.wm.flicker.LAUNCHER_COMPONENT
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import com.android.server.wm.flicker.annotation.Group1
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import com.android.server.wm.flicker.dsl.FlickerBuilder
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import com.android.server.wm.flicker.entireScreenCovered
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import com.android.server.wm.flicker.helpers.SimpleAppHelper
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import com.android.server.wm.flicker.helpers.WindowUtils
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import com.android.server.wm.flicker.navBarLayerIsVisible
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import com.android.server.wm.flicker.navBarLayerRotatesAndScales
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import com.android.server.wm.flicker.navBarWindowIsVisible
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import com.android.server.wm.flicker.startRotation
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import com.android.server.wm.flicker.statusBarLayerIsVisible
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import com.android.server.wm.flicker.statusBarWindowIsVisible
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import com.android.server.wm.traces.parser.windowmanager.WindowManagerStateHelper.Companion.SNAPSHOT_COMPONENT
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import org.junit.FixMethodOrder
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import org.junit.Test
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import org.junit.runner.RunWith
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import org.junit.runners.MethodSorters
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import org.junit.runners.Parameterized
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/**
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* Test quick switching to last opened app from launcher
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*
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* To run this test: `atest FlickerTests:QuickSwitchFromLauncherTest`
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*
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* Actions:
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* Launch an app
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* Navigate home to show launcher
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* Swipe right from the bottom of the screen to quick switch back to the app
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*
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*/
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@RequiresDevice
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@RunWith(Parameterized::class)
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@Parameterized.UseParametersRunnerFactory(FlickerParametersRunnerFactory::class)
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@FixMethodOrder(MethodSorters.NAME_ASCENDING)
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@Group1
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class QuickSwitchFromLauncherTest(private val testSpec: FlickerTestParameter) {
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private val instrumentation: Instrumentation = InstrumentationRegistry.getInstrumentation()
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private val testApp = SimpleAppHelper(instrumentation)
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private val startDisplayBounds = WindowUtils.getDisplayBounds(testSpec.config.startRotation)
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@FlickerBuilderProvider
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fun buildFlicker(): FlickerBuilder {
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return FlickerBuilder(instrumentation).apply {
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setup {
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eachRun {
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testApp.launchViaIntent(wmHelper)
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device.pressHome()
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wmHelper.waitForHomeActivityVisible()
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wmHelper.waitForWindowSurfaceDisappeared(testApp.component)
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}
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}
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transitions {
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// Swipe right from bottom to quick switch back
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// NOTE: We don't perform an edge-to-edge swipe but instead only swipe in the middle
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// as to not accidentally trigger a swipe back or forward action which would result
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// in the same behavior but not testing quick swap.
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device.swipe(
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startDisplayBounds.bounds.right / 3,
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startDisplayBounds.bounds.bottom,
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2 * startDisplayBounds.bounds.right / 3,
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startDisplayBounds.bounds.bottom,
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50
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)
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wmHelper.waitForFullScreenApp(testApp.component)
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wmHelper.waitForAppTransitionIdle()
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}
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teardown {
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eachRun {
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testApp.exit()
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}
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}
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}
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}
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/**
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* Checks that [testApp] windows fill the entire screen (i.e. is "fullscreen") at the end of the
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* transition once we have fully quick switched from the launcher back to the [testApp].
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*/
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@Postsubmit
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@Test
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fun endsWithAppWindowsCoveringFullScreen() {
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testSpec.assertWmEnd {
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this.frameRegion(testApp.component).coversExactly(startDisplayBounds)
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}
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}
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/**
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* Checks that [testApp] layers fill the entire screen (i.e. is "fullscreen") at the end of the
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* transition once we have fully quick switched from the launcher back to the [testApp].
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*/
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@Postsubmit
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@Test
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fun endsWithAppLayersCoveringFullScreen() {
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testSpec.assertLayersEnd {
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this.visibleRegion(testApp.component).coversExactly(startDisplayBounds)
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}
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}
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/**
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* Checks that [testApp] is the top window at the end of the transition once we have fully quick
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* switched from the launcher back to the [testApp].
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*/
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@Postsubmit
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@Test
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fun endsWithAppBeingOnTop() {
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testSpec.assertWmEnd {
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this.isAppWindowOnTop(testApp.component)
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}
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}
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/**
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* Checks that the transition starts with the home activity being tagged as visible.
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*/
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@Postsubmit
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@Test
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fun startsWithHomeActivityFlaggedVisible() {
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testSpec.assertWmStart {
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this.isHomeActivityVisible(true)
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}
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}
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/**
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* Checks that the transition starts with the launcher windows filling/covering exactly the
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* entirety of the display.
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*/
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@Postsubmit
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@Test
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fun startsWithLauncherWindowsCoverFullScreen() {
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testSpec.assertWmStart {
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this.frameRegion(LAUNCHER_COMPONENT).coversExactly(startDisplayBounds)
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}
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}
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/**
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* Checks that the transition starts with the launcher layers filling/covering exactly the
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* entirety of the display.
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*/
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@Postsubmit
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@Test
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fun startsWithLauncherLayersCoverFullScreen() {
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testSpec.assertLayersStart {
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this.visibleRegion(LAUNCHER_COMPONENT).coversExactly(startDisplayBounds)
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}
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}
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/**
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* Checks that the transition starts with the launcher being the top window.
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*/
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@Postsubmit
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@Test
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fun startsWithLauncherBeingOnTop() {
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testSpec.assertWmStart {
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this.isAppWindowOnTop(LAUNCHER_COMPONENT)
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}
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}
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/**
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* Checks that the transition ends with the home activity being flagged as not visible. By this
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* point we should have quick switched away from the launcher back to the [testApp].
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*/
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@Postsubmit
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@Test
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fun endsWithHomeActivityFlaggedInvisible() {
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testSpec.assertWmEnd {
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this.isHomeActivityVisible(false)
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}
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}
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/**
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* Checks that the [testApp] window starts off invisible and once it becomes visible, stays
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* visible until the end of the transition.
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*
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* NOTE: It does not ensure that the app becomes visible at some point ([testApp] can stay
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* invisible throughout and pass this check), that is what [endsWithAppBeingVisible] is for.
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*/
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@Postsubmit
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@Test
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fun appWindowBecomesAndStaysVisible() {
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testSpec.assertWm {
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this.isAppWindowInvisible(testApp.component, ignoreActivity = true)
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.then()
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.isAppWindowVisible(testApp.component, ignoreActivity = true)
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}
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}
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/**
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* Checks that the [testApp] layer starts off invisible and once it becomes visible, stays
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* visible until the end of the transition.
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*
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* NOTE: It does not ensure that the app becomes visible at some point ([testApp] can stay
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* invisible throughout and pass this check).
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*/
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@Postsubmit
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@Test
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fun appLayerBecomesAndStaysVisible() {
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testSpec.assertLayers {
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this.isInvisible(testApp.component)
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.then()
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.isVisible(testApp.component)
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}
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}
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/**
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* Checks that the launcher window starts off visible and once it becomes invisible, stays
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* invisible until the end of the transition.
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*
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* NOTE: It does not ensure that the launcher becomes invisible at some point, (the launcher can
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* stay invisible throughout and pass this check).
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*/
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@Postsubmit
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@Test
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fun launcherWindowBecomesAndStaysInvisible() {
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testSpec.assertWm {
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this.isAppWindowVisible(LAUNCHER_COMPONENT)
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.then()
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.isAppWindowInvisible(LAUNCHER_COMPONENT)
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}
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}
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/**
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* Checks that the launcher layer starts off visible and once it becomes invisible, stays
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* invisible until the end of the transition.
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*
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* NOTE: It does not ensure that the launcher becomes invisible at some point, (the launcher can
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* stay invisible throughout and pass this check).
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*/
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@Postsubmit
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@Test
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fun launcherLayerBecomesAndStaysInvisible() {
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testSpec.assertLayers {
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this.isVisible(LAUNCHER_COMPONENT)
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.then()
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.isInvisible(LAUNCHER_COMPONENT)
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}
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}
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/**
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* Checks that the launcher window is visible at least until the app window is visible. Ensures
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* that at any point, either the launcher or [testApp] windows are at least partially visible.
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*/
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@Postsubmit
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@Test
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fun appWindowIsVisibleOnceLauncherWindowIsInvisible() {
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testSpec.assertWm {
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this.isAppWindowVisible(LAUNCHER_COMPONENT)
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.then()
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.isAppWindowVisible(SNAPSHOT_COMPONENT)
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.then()
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.isAppWindowVisible(testApp.component)
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}
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}
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/**
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* Checks that the launcher layer is visible at least until the app layer is visible. Ensures
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* that at any point, either the launcher or [testApp] layers are at least partially visible.
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*/
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@Postsubmit
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@Test
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fun appLayerIsVisibleOnceLauncherLayerIsInvisible() {
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testSpec.assertLayers {
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this.isVisible(LAUNCHER_COMPONENT)
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.then()
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.isVisible(SNAPSHOT_COMPONENT)
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.then()
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.isVisible(testApp.component)
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}
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}
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/**
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* Checks that the navbar window is visible throughout the entire transition.
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*/
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@Postsubmit
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@Test
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fun navBarWindowIsAlwaysVisible() = testSpec.navBarWindowIsVisible()
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/**
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* Checks that the navbar layer is visible throughout the entire transition.
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*/
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@Postsubmit
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@Test
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fun navBarLayerAlwaysIsVisible() = testSpec.navBarLayerIsVisible()
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/**
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* Checks that the navbar is always in the right position and covers the expected region.
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*
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* NOTE: This doesn't check that the navbar is visible or not.
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*/
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@Postsubmit
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@Test
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fun navbarIsAlwaysInRightPosition() =
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testSpec.navBarLayerRotatesAndScales(testSpec.config.startRotation)
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/**
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* Checks that the status bar window is visible throughout the entire transition.
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*/
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@Postsubmit
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@Test
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fun statusBarWindowIsAlwaysVisible() = testSpec.statusBarWindowIsVisible()
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/**
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* Checks that the status bar layer is visible throughout the entire transition.
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*/
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@Postsubmit
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@Test
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fun statusBarLayerIsAlwaysVisible() = testSpec.statusBarLayerIsVisible()
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/**
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* Checks that the screen is always fully covered by visible layers throughout the transition.
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*/
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@Postsubmit
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@Test
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fun screenIsAlwaysFilled() = testSpec.entireScreenCovered(testSpec.config.startRotation)
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companion object {
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@Parameterized.Parameters(name = "{0}")
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@JvmStatic
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fun getParams(): Collection<FlickerTestParameter> {
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return FlickerTestParameterFactory.getInstance()
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.getConfigNonRotationTests(
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repetitions = 5,
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supportedNavigationModes = listOf(
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WindowManagerPolicyConstants.NAV_BAR_MODE_GESTURAL_OVERLAY
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),
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// TODO: Test with 90 rotation
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supportedRotations = listOf(Surface.ROTATION_0)
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)
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}
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}
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}
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