Merge "Fade scrims slower when entering AOD" into pi-dev

This commit is contained in:
TreeHugger Robot
2018-04-05 04:26:50 +00:00
committed by Android (Google) Code Review
2 changed files with 8 additions and 1 deletions

View File

@@ -68,8 +68,14 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo
private static final String TAG = "ScrimController";
private static final boolean DEBUG = Log.isLoggable(TAG, Log.DEBUG);
/**
* General scrim animation duration.
*/
public static final long ANIMATION_DURATION = 220;
/**
* Longer duration, currently only used when going to AOD.
*/
public static final long ANIMATION_DURATION_LONG = 1000;
/**
* When both scrims have 0 alpha.
*/

View File

@@ -111,6 +111,7 @@ public enum ScrimState {
mCurrentInFrontAlpha = alwaysOnEnabled ? mAodFrontScrimAlpha : 1f;
mCurrentInFrontTint = Color.BLACK;
mCurrentBehindTint = Color.BLACK;
mAnimationDuration = ScrimController.ANIMATION_DURATION_LONG;
// DisplayPowerManager will blank the screen for us, we just need
// to set our state.
mAnimateChange = !mDisplayRequiresBlanking;