Merge "Fade scrims slower when entering AOD" into pi-dev
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Android (Google) Code Review
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6a95a2cc52
@@ -68,8 +68,14 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo
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private static final String TAG = "ScrimController";
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private static final boolean DEBUG = Log.isLoggable(TAG, Log.DEBUG);
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/**
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* General scrim animation duration.
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*/
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public static final long ANIMATION_DURATION = 220;
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/**
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* Longer duration, currently only used when going to AOD.
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*/
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public static final long ANIMATION_DURATION_LONG = 1000;
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/**
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* When both scrims have 0 alpha.
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*/
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@@ -111,6 +111,7 @@ public enum ScrimState {
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mCurrentInFrontAlpha = alwaysOnEnabled ? mAodFrontScrimAlpha : 1f;
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mCurrentInFrontTint = Color.BLACK;
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mCurrentBehindTint = Color.BLACK;
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mAnimationDuration = ScrimController.ANIMATION_DURATION_LONG;
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// DisplayPowerManager will blank the screen for us, we just need
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// to set our state.
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mAnimateChange = !mDisplayRequiresBlanking;
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