Improve integer aligned coordinate detection

65.9998 should be detected as integer aligned. Before this CL
only 65.0001 was detected as an integer.

Test: Pass TextureViewTest#testSamplingWithTransform
Bug: 137682518
Change-Id: I65e650f50040ab56d2237c14d5d8ee191349b93e
This commit is contained in:
Stan Iliev
2019-07-29 17:00:49 -04:00
parent af0279c991
commit 694f3e4a55

View File

@@ -33,6 +33,10 @@ void LayerDrawable::onDraw(SkCanvas* canvas) {
}
}
static inline SkScalar isIntegerAligned(SkScalar x) {
return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON;
}
// Disable filtering when there is no scaling in screen coordinates and the corners have the same
// fraction (for translate) or zero fraction (for any other rect-to-rect transform).
static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) {
@@ -62,10 +66,10 @@ static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, cons
if (requiresIntegerTranslate) {
// Device rect and source rect should be integer aligned to ensure there's no difference
// in how nearest-neighbor sampling is resolved.
return !(MathUtils::isZero(SkScalarFraction(srcRect.x())) &&
MathUtils::isZero(SkScalarFraction(srcRect.y())) &&
MathUtils::isZero(SkScalarFraction(dstDevRect.x())) &&
MathUtils::isZero(SkScalarFraction(dstDevRect.y())));
return !(isIntegerAligned(srcRect.x()) &&
isIntegerAligned(srcRect.y()) &&
isIntegerAligned(dstDevRect.x()) &&
isIntegerAligned(dstDevRect.y()));
} else {
// As long as src and device rects are translated by the same fractional amount,
// filtering won't be needed