Put the affordance launch animation back on the renderthread am: 4ae263c87c
am: 4677240e4f
Change-Id: Ifeb8a03fd0b7fdf05218080cd00b5d00fbb33c73
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@@ -147,7 +147,7 @@ public class KeyguardAffordanceView extends ImageView {
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@Override
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protected void onDraw(Canvas canvas) {
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mSupportHardware = false;//canvas.isHardwareAccelerated();
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mSupportHardware = canvas.isHardwareAccelerated();
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drawBackgroundCircle(canvas);
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canvas.save();
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canvas.scale(mImageScale, mImageScale, getWidth() / 2, getHeight() / 2);
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