Put the affordance launch animation back on the renderthread

Change-Id: I10f6b7062d9c6ca89e139ef6b67af30cb39adcb2
Fixes: 30484027
This commit is contained in:
Selim Cinek
2016-08-08 17:27:24 -07:00
parent d393d5c1e5
commit 4ae263c87c

View File

@@ -147,7 +147,7 @@ public class KeyguardAffordanceView extends ImageView {
@Override
protected void onDraw(Canvas canvas) {
mSupportHardware = false;//canvas.isHardwareAccelerated();
mSupportHardware = canvas.isHardwareAccelerated();
drawBackgroundCircle(canvas);
canvas.save();
canvas.scale(mImageScale, mImageScale, getWidth() / 2, getHeight() / 2);