Merge "Clear DreamOverlayCallback reference on destroy." into udc-qpr-dev
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@@ -244,13 +244,7 @@ public class DreamService extends Service implements Window.Callback {
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private DreamOverlayConnectionHandler mOverlayConnection;
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private final IDreamOverlayCallback mOverlayCallback = new IDreamOverlayCallback.Stub() {
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@Override
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public void onExitRequested() {
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// Simply finish dream when exit is requested.
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mHandler.post(() -> finish());
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}
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};
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private IDreamOverlayCallback mOverlayCallback;
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public DreamService() {
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@@ -877,6 +871,13 @@ public class DreamService extends Service implements Window.Callback {
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mDreamComponent = new ComponentName(this, getClass());
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mShouldShowComplications = fetchShouldShowComplications(this /*context*/,
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fetchServiceInfo(this /*context*/, mDreamComponent));
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mOverlayCallback = new IDreamOverlayCallback.Stub() {
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@Override
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public void onExitRequested() {
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// Simply finish dream when exit is requested.
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mHandler.post(() -> finish());
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}
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};
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super.onCreate();
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}
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@@ -1083,7 +1084,7 @@ public class DreamService extends Service implements Window.Callback {
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// Just in case destroy came in before detach, let's take care of that now
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detach();
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mOverlayCallback = null;
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super.onDestroy();
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}
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