Merge "Avoid fake high input latency while vsync drifting" am: 3996c9eb72 am: 151f38fe89

am: 0832ce87d7

Change-Id: I7c3bbbfe4789c5ec91d73f7f358eddada689c842
This commit is contained in:
Gao Shuo
2019-05-28 15:09:02 -07:00
committed by android-build-merger

View File

@@ -139,7 +139,7 @@ void JankTracker::finishFrame(const FrameInfo& frame) {
(*mGlobalData)->reportJank();
}
bool isTripleBuffered = mSwapDeadline > frame[FrameInfoIndex::IntendedVsync];
bool isTripleBuffered = (mSwapDeadline - frame[FrameInfoIndex::IntendedVsync]) > (mFrameInterval * 0.1);
mSwapDeadline = std::max(mSwapDeadline + mFrameInterval,
frame[FrameInfoIndex::IntendedVsync] + mFrameInterval);