Merge "Avoid fake high input latency while vsync drifting"

am: 3996c9eb72

Change-Id: I2ec4e9d40b9161a5823e0b87ffe6b576a33ee912
This commit is contained in:
Gao Shuo
2019-05-28 14:52:58 -07:00
committed by android-build-merger

View File

@@ -138,7 +138,7 @@ void JankTracker::finishFrame(const FrameInfo& frame) {
(*mGlobalData)->reportJank();
}
bool isTripleBuffered = mSwapDeadline > frame[FrameInfoIndex::IntendedVsync];
bool isTripleBuffered = (mSwapDeadline - frame[FrameInfoIndex::IntendedVsync]) > (mFrameInterval * 0.1);
mSwapDeadline = std::max(mSwapDeadline + mFrameInterval,
frame[FrameInfoIndex::IntendedVsync] + mFrameInterval);