Merge "Add window_frames_valid to proto" into tm-dev
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@@ -53,6 +53,7 @@ message WindowManagerServiceDumpProto {
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optional int32 last_orientation = 8 [(.android.typedef) = "android.content.pm.ActivityInfo.ScreenOrientation", deprecated=true];
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optional int32 focused_display_id = 9;
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optional bool hard_keyboard_available = 10;
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optional bool window_frames_valid = 11;
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}
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/* represents RootWindowContainer object */
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@@ -141,6 +141,7 @@ import static com.android.server.wm.WindowManagerServiceDumpProto.HARD_KEYBOARD_
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import static com.android.server.wm.WindowManagerServiceDumpProto.INPUT_METHOD_WINDOW;
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import static com.android.server.wm.WindowManagerServiceDumpProto.POLICY;
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import static com.android.server.wm.WindowManagerServiceDumpProto.ROOT_WINDOW_CONTAINER;
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import static com.android.server.wm.WindowManagerServiceDumpProto.WINDOW_FRAMES_VALID;
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import android.Manifest;
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import android.Manifest.permission;
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@@ -6437,9 +6438,13 @@ public class WindowManagerService extends IWindowManager.Stub
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imeWindow.writeIdentifierToProto(proto, INPUT_METHOD_WINDOW);
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}
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proto.write(DISPLAY_FROZEN, mDisplayFrozen);
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final DisplayContent defaultDisplayContent = getDefaultDisplayContentLocked();
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proto.write(FOCUSED_DISPLAY_ID, topFocusedDisplayContent.getDisplayId());
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proto.write(HARD_KEYBOARD_AVAILABLE, mHardKeyboardAvailable);
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// This is always true for now since we still update the window frames at the server side.
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// Once we move the window layout to the client side, this can be false when we are waiting
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// for the frames.
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proto.write(WINDOW_FRAMES_VALID, true);
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}
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private void dumpWindowsLocked(PrintWriter pw, boolean dumpAll,
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