1/n: Move UDFPS enroll haptics back to system_server

The last enrollment step no longer requires special treatment.
This also allows us to consolidate haptic logic (eventually)
into one place (system_server)

Bug: 193089985
Test: enroll
Change-Id: Ib71e05c37c607a04673b139708df80f7a037c123
This commit is contained in:
Kevin Chyn
2021-07-15 17:48:53 -07:00
parent 51c13dcc6c
commit 62e3e3aecf
2 changed files with 1 additions and 21 deletions

View File

@@ -21,11 +21,8 @@ import android.annotation.Nullable;
import android.content.Context;
import android.graphics.PointF;
import android.hardware.fingerprint.IUdfpsOverlayController;
import android.media.AudioAttributes;
import android.os.Build;
import android.os.UserHandle;
import android.os.VibrationEffect;
import android.os.Vibrator;
import android.provider.Settings;
import android.util.Log;
import android.util.TypedValue;
@@ -50,12 +47,6 @@ public class UdfpsEnrollHelper {
// Enroll with two center touches before going to guided enrollment
private static final int NUM_CENTER_TOUCHES = 2;
private static final AudioAttributes VIBRATION_SONFICATION_ATTRIBUTES =
new AudioAttributes.Builder()
.setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION)
.setUsage(AudioAttributes.USAGE_ASSISTANCE_SONIFICATION)
.build();
interface Listener {
void onEnrollmentProgress(int remaining, int totalSteps);
void onLastStepAcquired();
@@ -66,9 +57,6 @@ public class UdfpsEnrollHelper {
private final int mEnrollReason;
private final boolean mAccessibilityEnabled;
@NonNull private final List<PointF> mGuidedEnrollmentPoints;
@NonNull private final Vibrator mVibrator;
@NonNull private final VibrationEffect mEffectClick =
VibrationEffect.get(VibrationEffect.EFFECT_CLICK);
private int mTotalSteps = -1;
private int mRemainingSteps = -1;
@@ -82,7 +70,6 @@ public class UdfpsEnrollHelper {
public UdfpsEnrollHelper(@NonNull Context context, int reason) {
mContext = context;
mEnrollReason = reason;
mVibrator = context.getSystemService(Vibrator.class);
final AccessibilityManager am = context.getSystemService(AccessibilityManager.class);
mAccessibilityEnabled = am.isEnabled();
@@ -141,7 +128,6 @@ public class UdfpsEnrollHelper {
if (remaining != mRemainingSteps) {
mLocationsEnrolled++;
vibrateSuccess();
}
mRemainingSteps = remaining;
@@ -202,11 +188,6 @@ public class UdfpsEnrollHelper {
if (mRemainingSteps <= 2 && mRemainingSteps >= 0) {
mListener.onLastStepAcquired();
vibrateSuccess();
}
}
private void vibrateSuccess() {
mVibrator.vibrate(mEffectClick, VIBRATION_SONFICATION_ATTRIBUTES);
}
}

View File

@@ -65,10 +65,9 @@ class FingerprintEnrollClient extends EnrollClient<ISession> implements Udfps {
@Nullable IUdfpsOverlayController udfpsOvelayController,
@Nullable ISidefpsController sidefpsController,
int maxTemplatesPerUser, @FingerprintManager.EnrollReason int enrollReason) {
// UDFPS enroll vibrations are handled in SystemUI
super(context, lazyDaemon, token, listener, userId, hardwareAuthToken, owner, utils,
0 /* timeoutSec */, BiometricsProtoEnums.MODALITY_FINGERPRINT, sensorId,
!sensorProps.isAnyUdfpsType() /* shouldVibrate */);
true /* shouldVibrate */);
mSensorProps = sensorProps;
mUdfpsOverlayController = udfpsOvelayController;
mSidefpsController = sidefpsController;