Merge "Enable asynchronous RenderThread for WebView"
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@@ -138,7 +138,7 @@ bool DrawFrameTask::syncFrameState(TreeInfo& info) {
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}
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}
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// If prepareTextures is false, we ran out of texture cache space
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return !info.out.hasFunctors && info.prepareTextures;
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return info.prepareTextures;
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}
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void DrawFrameTask::unblockUiThread() {
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