Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.
This commit is contained in:
@@ -24,6 +24,7 @@
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#include <SkCanvas.h>
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#include <SkBitmap.h>
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#include <SkRegion.h>
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#include "jni.h"
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#include <android_runtime/AndroidRuntime.h>
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@@ -268,7 +269,7 @@ static jobject Surface_lockCanvas(JNIEnv* env, jobject clazz, jobject dirtyRect)
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dirty.top = env->GetIntField(dirtyRect, ro.t);
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dirty.right = env->GetIntField(dirtyRect, ro.r);
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dirty.bottom= env->GetIntField(dirtyRect, ro.b);
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if (dirty.left < dirty.right && dirty.top < dirty.bottom) {
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if (!dirty.isEmpty()) {
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dirtyRegion.set(dirty);
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}
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} else {
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@@ -300,13 +301,27 @@ static jobject Surface_lockCanvas(JNIEnv* env, jobject clazz, jobject dirtyRect)
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bitmap.setPixels(NULL);
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}
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nativeCanvas->setBitmapDevice(bitmap);
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nativeCanvas->clipRegion(dirtyRegion.toSkRegion());
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SkRegion clipReg;
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if (dirtyRegion.isRect()) { // very common case
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const Rect& b(dirtyRegion.getBounds());
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clipReg.setRect(b.left, b.top, b.right, b.bottom);
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} else {
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size_t count;
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Rect const* r = dirtyRegion.getArray(&count);
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while (count) {
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clipReg.op(r->left, r->top, r->right, r->bottom, SkRegion::kUnion_Op);
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r++, count--;
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}
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}
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nativeCanvas->clipRegion(clipReg);
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int saveCount = nativeCanvas->save();
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env->SetIntField(clazz, so.saveCount, saveCount);
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if (dirtyRect) {
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Rect bounds(dirtyRegion.bounds());
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const Rect& bounds(dirtyRegion.getBounds());
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env->SetIntField(dirtyRect, ro.l, bounds.left);
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env->SetIntField(dirtyRect, ro.t, bounds.top);
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env->SetIntField(dirtyRect, ro.r, bounds.right);
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@@ -475,7 +490,19 @@ static void Surface_setTransparentRegion(
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const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
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if (surface == 0) return;
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SkRegion* nativeRegion = (SkRegion*)env->GetIntField(argRegion, no.native_region);
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status_t err = surface->setTransparentRegionHint(Region(*nativeRegion));
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const SkIRect& b(nativeRegion->getBounds());
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Region reg(Rect(b.fLeft, b.fTop, b.fRight, b.fBottom));
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if (nativeRegion->isComplex()) {
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SkRegion::Iterator it(*nativeRegion);
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while (!it.done()) {
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const SkIRect& r(it.rect());
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reg.addRectUnchecked(r.fLeft, r.fTop, r.fRight, r.fBottom);
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it.next();
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}
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}
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status_t err = surface->setTransparentRegionHint(reg);
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if (err<0 && err!=NO_INIT)
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doThrow(env, "java/lang/IllegalArgumentException", NULL);
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}
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279
include/private/ui/RegionHelper.h
Normal file
279
include/private/ui/RegionHelper.h
Normal file
@@ -0,0 +1,279 @@
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_UI_PRIVATE_REGION_HELPER_H
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#define ANDROID_UI_PRIVATE_REGION_HELPER_H
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#include <stdint.h>
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#include <sys/types.h>
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namespace android {
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// ----------------------------------------------------------------------------
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template<typename RECT>
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class region_operator
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{
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typedef typename RECT::value_type TYPE;
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static const TYPE max_value = 0x7FFFFFF;
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public:
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/*
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* Common boolean operations:
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* value is computed as 0b101 op 0b110
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* other boolean operation are possible, simply compute
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* their corresponding value with the above formulae and use
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* it when instantiating a region_operator.
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*/
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static const uint32_t LHS = 0x5; // 0b101
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static const uint32_t RHS = 0x6; // 0b110
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enum {
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op_nand = LHS & ~RHS,
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op_and = LHS & RHS,
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op_or = LHS | RHS,
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op_xor = LHS ^ RHS
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};
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struct region {
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RECT const* rects;
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size_t count;
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TYPE dx;
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TYPE dy;
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inline region(const region& rhs)
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: rects(rhs.rects), count(rhs.count), dx(rhs.dx), dy(rhs.dy) { }
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inline region(RECT const* r, size_t c)
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: rects(r), count(c), dx(), dy() { }
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inline region(RECT const* r, size_t c, TYPE dx, TYPE dy)
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: rects(r), count(c), dx(dx), dy(dy) { }
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};
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class region_rasterizer {
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friend class region_operator;
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virtual void operator()(const RECT& rect) = 0;
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};
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inline region_operator(int op, const region& lhs, const region& rhs)
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: op_mask(op), spanner(lhs, rhs)
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{
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}
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void operator()(region_rasterizer& rasterizer) {
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RECT current;
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do {
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SpannerInner spannerInner(spanner.lhs, spanner.rhs);
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int inside = spanner.next(current.top, current.bottom);
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spannerInner.prepare(inside);
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do {
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TYPE left, right;
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int inside = spannerInner.next(current.left, current.right);
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if ((op_mask >> inside) & 1) {
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if (current.left < current.right &&
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current.top < current.bottom) {
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rasterizer(current);
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}
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}
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} while(!spannerInner.isDone());
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} while(!spanner.isDone());
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}
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private:
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uint32_t op_mask;
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class SpannerBase
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{
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public:
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enum {
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lhs_before_rhs = 0,
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lhs_after_rhs = 1,
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lhs_coincide_rhs = 2
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};
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protected:
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TYPE lhs_head;
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TYPE lhs_tail;
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TYPE rhs_head;
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TYPE rhs_tail;
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inline int next(TYPE& head, TYPE& tail,
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bool& more_lhs, bool& more_rhs)
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{
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int inside;
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more_lhs = false;
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more_rhs = false;
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if (lhs_head < rhs_head) {
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inside = lhs_before_rhs;
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head = lhs_head;
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if (lhs_tail <= rhs_head) {
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tail = lhs_tail;
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more_lhs = true;
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} else {
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lhs_head = rhs_head;
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tail = rhs_head;
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}
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} else if (rhs_head < lhs_head) {
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inside = lhs_after_rhs;
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head = rhs_head;
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if (rhs_tail <= lhs_head) {
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tail = rhs_tail;
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more_rhs = true;
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} else {
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rhs_head = lhs_head;
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tail = lhs_head;
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}
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} else {
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inside = lhs_coincide_rhs;
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head = lhs_head;
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if (lhs_tail <= rhs_tail) {
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tail = rhs_head = lhs_tail;
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more_lhs = true;
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}
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if (rhs_tail <= lhs_tail) {
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tail = lhs_head = rhs_tail;
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more_rhs = true;
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}
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}
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return inside;
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}
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};
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class Spanner : protected SpannerBase
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{
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friend class region_operator;
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region lhs;
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region rhs;
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public:
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inline Spanner(const region& lhs, const region& rhs)
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: lhs(lhs), rhs(rhs)
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{
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SpannerBase::lhs_head = lhs.rects->top + lhs.dy;
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SpannerBase::lhs_tail = lhs.rects->bottom + lhs.dy;
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SpannerBase::rhs_head = rhs.rects->top + rhs.dy;
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SpannerBase::rhs_tail = rhs.rects->bottom + rhs.dy;
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}
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inline bool isDone() const {
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return !rhs.count && !lhs.count;
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}
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inline int next(TYPE& top, TYPE& bottom)
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{
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bool more_lhs = false;
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bool more_rhs = false;
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int inside = SpannerBase::next(top, bottom, more_lhs, more_rhs);
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if (more_lhs) {
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advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
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}
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if (more_rhs) {
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advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
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}
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return inside;
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}
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private:
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static inline
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void advance(region& reg, TYPE& aTop, TYPE& aBottom) {
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// got to next span
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size_t count = reg.count;
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RECT const * rects = reg.rects;
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RECT const * const end = rects + count;
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const int top = rects->top;
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while (rects != end && rects->top == top) {
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rects++;
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count--;
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}
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if (rects != end) {
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aTop = rects->top + reg.dy;
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aBottom = rects->bottom + reg.dy;
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} else {
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aTop = max_value;
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aBottom = max_value;
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}
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reg.rects = rects;
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reg.count = count;
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}
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};
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class SpannerInner : protected SpannerBase
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{
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region lhs;
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region rhs;
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public:
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inline SpannerInner(const region& lhs, const region& rhs)
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: lhs(lhs), rhs(rhs)
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{
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}
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inline void prepare(int inside) {
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SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
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SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
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SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
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SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
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if (inside == SpannerBase::lhs_before_rhs) {
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SpannerBase::rhs_head = max_value;
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SpannerBase::rhs_tail = max_value;
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} else if (inside == SpannerBase::lhs_after_rhs) {
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SpannerBase::lhs_head = max_value;
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SpannerBase::lhs_tail = max_value;
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} else {
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// use both spans
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}
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}
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inline bool isDone() const {
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return SpannerBase::lhs_head == max_value &&
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SpannerBase::rhs_head == max_value;
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}
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inline int next(TYPE& left, TYPE& right)
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{
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bool more_lhs = false;
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bool more_rhs = false;
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int inside = SpannerBase::next(left, right, more_lhs, more_rhs);
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if (more_lhs) {
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advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
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}
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if (more_rhs) {
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advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
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}
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return inside;
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}
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private:
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static inline
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void advance(region& reg, TYPE& left, TYPE& right) {
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if (reg.rects && reg.count) {
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const int cur_span_top = reg.rects->top;
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reg.rects++;
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reg.count--;
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if (!reg.count || reg.rects->top != cur_span_top) {
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left = max_value;
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right = max_value;
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} else {
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left = reg.rects->left + reg.dx;
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right = reg.rects->right + reg.dx;
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}
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}
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}
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};
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Spanner spanner;
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};
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// ----------------------------------------------------------------------------
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};
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#endif /* ANDROID_UI_PRIVATE_REGION_HELPER_H */
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@@ -30,6 +30,8 @@ public:
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int right;
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int bottom;
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typedef int value_type;
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// we don't provide copy-ctor and operator= on purpose
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// because we want the compiler generated versions
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@@ -54,6 +56,10 @@ public:
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void makeInvalid();
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inline void clear() {
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left = top = right = bottom = 0;
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}
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// a valid rectangle has a non negative width and height
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inline bool isValid() const {
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return (width()>=0) && (height()>=0);
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@@ -78,28 +84,29 @@ public:
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return bottom-top;
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}
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// returns left-top Point non-const reference, can be assigned
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inline Point& leftTop() {
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return reinterpret_cast<Point&>(left);
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}
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// returns right bottom non-const reference, can be assigned
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inline Point& rightBottom() {
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return reinterpret_cast<Point&>(right);
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}
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// the following 4 functions return the 4 corners of the rect as Point
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inline const Point& leftTop() const {
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return reinterpret_cast<const Point&>(left);
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inline Point leftTop() const {
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return Point(left, top);
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}
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inline const Point& rightBottom() const {
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return reinterpret_cast<const Point&>(right);
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inline Point rightBottom() const {
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return Point(right, bottom);
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}
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Point rightTop() const {
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inline Point rightTop() const {
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return Point(right, top);
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}
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Point leftBottom() const {
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inline Point leftBottom() const {
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return Point(left, bottom);
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}
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inline void setLeftTop(const Point& p) {
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left = p.x;
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top = p.y;
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}
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inline void setRightBottom(const Point& p) {
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right = p.x;
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bottom = p.y;
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}
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// comparisons
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inline bool operator == (const Rect& rhs) const {
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@@ -27,8 +27,6 @@
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#include <hardware/copybit.h>
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#include <core/SkRegion.h>
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namespace android {
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// ---------------------------------------------------------------------------
|
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|
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@@ -40,7 +38,6 @@ class Region
|
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public:
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Region();
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Region(const Region& rhs);
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explicit Region(const SkRegion& rhs);
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explicit Region(const Rect& rhs);
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explicit Region(const Parcel& parcel);
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explicit Region(const void* buffer);
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@@ -48,12 +45,11 @@ public:
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Region& operator = (const Region& rhs);
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inline bool isEmpty() const { return mRegion.isEmpty(); }
|
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inline bool isRect() const { return mRegion.isRect(); }
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inline bool isEmpty() const { return mBounds.isEmpty(); }
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inline bool isRect() const { return mStorage.isEmpty(); }
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Rect bounds() const;
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|
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const SkRegion& toSkRegion() const;
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inline const Rect& getBounds() const { return mBounds; }
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inline const Rect& bounds() const { return getBounds(); }
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|
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void clear();
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void set(const Rect& r);
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@@ -61,23 +57,29 @@ public:
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Region& orSelf(const Rect& rhs);
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Region& andSelf(const Rect& rhs);
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Region& subtractSelf(const Rect& rhs);
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// boolean operators, applied on this
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Region& orSelf(const Region& rhs);
|
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Region& andSelf(const Region& rhs);
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Region& subtractSelf(const Region& rhs);
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|
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// these translate rhs first
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Region& translateSelf(int dx, int dy);
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Region& orSelf(const Region& rhs, int dx, int dy);
|
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Region& andSelf(const Region& rhs, int dx, int dy);
|
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Region& subtractSelf(const Region& rhs, int dx, int dy);
|
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// boolean operators
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Region merge(const Rect& rhs) const;
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Region intersect(const Rect& rhs) const;
|
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Region subtract(const Rect& rhs) const;
|
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|
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// boolean operators
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Region merge(const Region& rhs) const;
|
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Region intersect(const Region& rhs) const;
|
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Region subtract(const Region& rhs) const;
|
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|
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// these translate rhs first
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Region& translateSelf(int dx, int dy);
|
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Region& orSelf(const Region& rhs, int dx, int dy);
|
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Region& andSelf(const Region& rhs, int dx, int dy);
|
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Region& subtractSelf(const Region& rhs, int dx, int dy);
|
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|
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// these translate rhs first
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Region translate(int dx, int dy) const;
|
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Region merge(const Region& rhs, int dx, int dy) const;
|
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@@ -95,19 +97,23 @@ public:
|
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inline Region& operator -= (const Region& rhs);
|
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inline Region& operator += (const Point& pt);
|
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|
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class iterator {
|
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SkRegion::Iterator mIt;
|
||||
public:
|
||||
iterator(const Region& r);
|
||||
inline operator bool () const { return !done(); }
|
||||
int iterate(Rect* rect);
|
||||
private:
|
||||
inline bool done() const {
|
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return const_cast<SkRegion::Iterator&>(mIt).done();
|
||||
}
|
||||
};
|
||||
|
||||
/* various ways to access the rectangle list */
|
||||
|
||||
typedef Rect const* const_iterator;
|
||||
|
||||
const_iterator begin() const;
|
||||
const_iterator end() const;
|
||||
|
||||
size_t rects(Vector<Rect>& rectList) const;
|
||||
/* no user serviceable parts here... */
|
||||
|
||||
size_t getRects(Vector<Rect>& rectList) const;
|
||||
Rect const* getArray(size_t* count) const;
|
||||
|
||||
|
||||
// add a rectangle to the internal list. This rectangle must
|
||||
// be sorted in Y and X and must not make the region invalid.
|
||||
void addRectUnchecked(int l, int t, int r, int b);
|
||||
|
||||
// flatten/unflatten a region to/from a Parcel
|
||||
status_t write(Parcel& parcel) const;
|
||||
@@ -124,7 +130,33 @@ public:
|
||||
void dump(const char* what, uint32_t flags=0) const;
|
||||
|
||||
private:
|
||||
SkRegion mRegion;
|
||||
class rasterizer;
|
||||
friend class rasterizer;
|
||||
|
||||
Region& operationSelf(const Rect& r, int op);
|
||||
Region& operationSelf(const Region& r, int op);
|
||||
Region& operationSelf(const Region& r, int dx, int dy, int op);
|
||||
Region operation(const Rect& rhs, int op) const;
|
||||
Region operation(const Region& rhs, int op) const;
|
||||
Region operation(const Region& rhs, int dx, int dy, int op) const;
|
||||
|
||||
static void boolean_operation(int op, Region& dst,
|
||||
const Region& lhs, const Region& rhs, int dx, int dy);
|
||||
static void boolean_operation(int op, Region& dst,
|
||||
const Region& lhs, const Rect& rhs, int dx, int dy);
|
||||
|
||||
static void boolean_operation(int op, Region& dst,
|
||||
const Region& lhs, const Region& rhs);
|
||||
static void boolean_operation(int op, Region& dst,
|
||||
const Region& lhs, const Rect& rhs);
|
||||
|
||||
static void translate(Region& reg, int dx, int dy);
|
||||
static void translate(Region& dst, const Region& reg, int dx, int dy);
|
||||
|
||||
static bool validate(const Region& reg, const char* name);
|
||||
|
||||
Rect mBounds;
|
||||
Vector<Rect> mStorage;
|
||||
};
|
||||
|
||||
|
||||
@@ -158,16 +190,23 @@ Region& Region::operator += (const Point& pt) {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct region_iterator : public copybit_region_t {
|
||||
region_iterator(const Region& region) : i(region) {
|
||||
region_iterator(const Region& region)
|
||||
: b(region.begin()), e(region.end()) {
|
||||
this->next = iterate;
|
||||
}
|
||||
private:
|
||||
static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
|
||||
return static_cast<const region_iterator*>(self)
|
||||
->i.iterate(reinterpret_cast<Rect*>(rect));
|
||||
region_iterator const* me = static_cast<region_iterator const*>(self);
|
||||
if (me->b != me->e) {
|
||||
*reinterpret_cast<Rect*>(rect) = *me->b++;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
mutable Region::iterator i;
|
||||
mutable Region::const_iterator b;
|
||||
Region::const_iterator const e;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
|
||||
@@ -289,8 +289,9 @@ void LayerBase::invalidate()
|
||||
|
||||
void LayerBase::drawRegion(const Region& reg) const
|
||||
{
|
||||
Region::iterator iterator(reg);
|
||||
if (iterator) {
|
||||
Region::const_iterator it = reg.begin();
|
||||
Region::const_iterator const end = reg.end();
|
||||
if (it != end) {
|
||||
Rect r;
|
||||
const DisplayHardware& hw(graphicPlane(0).displayHardware());
|
||||
const int32_t fbWidth = hw.getWidth();
|
||||
@@ -298,7 +299,8 @@ void LayerBase::drawRegion(const Region& reg) const
|
||||
const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 },
|
||||
{ fbWidth, fbHeight }, { 0, fbHeight } };
|
||||
glVertexPointer(2, GL_SHORT, 0, vertices);
|
||||
while (iterator.iterate(&r)) {
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
@@ -363,12 +365,14 @@ void LayerBase::clearWithOpenGL(const Region& clip) const
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_DITHER);
|
||||
Rect r;
|
||||
Region::iterator iterator(clip);
|
||||
if (iterator) {
|
||||
|
||||
Region::const_iterator it = clip.begin();
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (it != end) {
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glVertexPointer(2, GL_FIXED, 0, mVertices);
|
||||
while (iterator.iterate(&r)) {
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
@@ -434,8 +438,9 @@ void LayerBase::drawWithOpenGL(const Region& clip,
|
||||
|| !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) ))
|
||||
{
|
||||
//StopWatch watch("GL transformed");
|
||||
Region::iterator iterator(clip);
|
||||
if (iterator) {
|
||||
Region::const_iterator it = clip.begin();
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (it != end) {
|
||||
// always use high-quality filtering with fast configurations
|
||||
bool fast = !(mFlags & DisplayHardware::SLOW_CONFIG);
|
||||
if (!fast && s.flags & ISurfaceComposer::eLayerFilter) {
|
||||
@@ -474,8 +479,8 @@ void LayerBase::drawWithOpenGL(const Region& clip,
|
||||
glVertexPointer(2, GL_FIXED, 0, mVertices);
|
||||
glTexCoordPointer(2, GL_FIXED, 0, texCoords);
|
||||
|
||||
Rect r;
|
||||
while (iterator.iterate(&r)) {
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
@@ -488,15 +493,16 @@ void LayerBase::drawWithOpenGL(const Region& clip,
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
}
|
||||
} else {
|
||||
Region::iterator iterator(clip);
|
||||
if (iterator) {
|
||||
Rect r;
|
||||
Region::const_iterator it = clip.begin();
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (it != end) {
|
||||
GLint crop[4] = { 0, height, width, -height };
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
|
||||
int x = tx();
|
||||
int y = ty();
|
||||
y = fbHeight - (y + height);
|
||||
while (iterator.iterate(&r)) {
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawTexiOES(x, y, 0, width, height);
|
||||
|
||||
@@ -136,8 +136,9 @@ void LayerBlur::onDraw(const Region& clip) const
|
||||
glGenTextures(1, &mTextureName);
|
||||
}
|
||||
|
||||
Region::iterator iterator(clip);
|
||||
if (iterator) {
|
||||
Region::const_iterator it = clip.begin();
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (it != end) {
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, mTextureName);
|
||||
|
||||
@@ -198,27 +199,25 @@ void LayerBlur::onDraw(const Region& clip) const
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glVertexPointer(2, GL_FIXED, 0, mVertices);
|
||||
glTexCoordPointer(2, GL_FIXED, 0, mVertices);
|
||||
Rect r;
|
||||
while (iterator.iterate(&r)) {
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
}
|
||||
} else {
|
||||
Region::iterator iterator(clip);
|
||||
if (iterator) {
|
||||
// NOTE: this is marginally faster with the software gl, because
|
||||
// glReadPixels() reads the fb bottom-to-top, however we'll
|
||||
// skip all the jaccobian computations.
|
||||
Rect r;
|
||||
GLint crop[4] = { 0, 0, w, h };
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
|
||||
y = fbHeight - (y + h);
|
||||
while (iterator.iterate(&r)) {
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawTexiOES(x, y, 0, w, h);
|
||||
}
|
||||
// NOTE: this is marginally faster with the software gl, because
|
||||
// glReadPixels() reads the fb bottom-to-top, however we'll
|
||||
// skip all the jaccobian computations.
|
||||
Rect r;
|
||||
GLint crop[4] = { 0, 0, w, h };
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
|
||||
y = fbHeight - (y + h);
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawTexiOES(x, y, 0, w, h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,8 +52,9 @@ void LayerDim::onDraw(const Region& clip) const
|
||||
// FIXME: on some h/w (like msm7K, it will be faster to use a texture)
|
||||
|
||||
const State& s(drawingState());
|
||||
Region::iterator iterator(clip);
|
||||
if (s.alpha>0 && iterator) {
|
||||
Region::const_iterator it = clip.begin();
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (s.alpha>0 && (it != end)) {
|
||||
const DisplayHardware& hw(graphicPlane(0).displayHardware());
|
||||
const GGLfixed alpha = (s.alpha << 16)/255;
|
||||
const uint32_t fbHeight = hw.getHeight();
|
||||
@@ -63,8 +64,8 @@ void LayerDim::onDraw(const Region& clip) const
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glColor4x(0, 0, 0, alpha);
|
||||
glVertexPointer(2, GL_FIXED, 0, mVertices);
|
||||
Rect r;
|
||||
while (iterator.iterate(&r)) {
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
@@ -913,9 +913,10 @@ void SurfaceFlinger::debugFlashRegions()
|
||||
glColor4x(0x10000, 0x10000, 0, 0x10000);
|
||||
}
|
||||
|
||||
Rect r;
|
||||
Region::iterator iterator(mDirtyRegion);
|
||||
while (iterator.iterate(&r)) {
|
||||
Region::const_iterator it = mDirtyRegion.begin();
|
||||
Region::const_iterator const end = mDirtyRegion.end();
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
GLfloat vertices[][2] = {
|
||||
{ r.left, r.top },
|
||||
{ r.left, r.bottom },
|
||||
@@ -951,9 +952,10 @@ void SurfaceFlinger::drawWormhole() const
|
||||
|
||||
if (LIKELY(!mDebugBackground)) {
|
||||
glClearColorx(0,0,0,0);
|
||||
Rect r;
|
||||
Region::iterator iterator(region);
|
||||
while (iterator.iterate(&r)) {
|
||||
Region::const_iterator it = region.begin();
|
||||
Region::const_iterator const end = region.end();
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = height - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
@@ -971,9 +973,10 @@ void SurfaceFlinger::drawWormhole() const
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glLoadIdentity();
|
||||
glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1);
|
||||
Rect r;
|
||||
Region::iterator iterator(region);
|
||||
while (iterator.iterate(&r)) {
|
||||
Region::const_iterator it = region.begin();
|
||||
Region::const_iterator const end = region.end();
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = height - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
@@ -177,10 +177,10 @@ Region Transform::transform(const Region& reg) const
|
||||
Region out;
|
||||
if (UNLIKELY(transformed())) {
|
||||
if (LIKELY(preserveRects())) {
|
||||
Rect r;
|
||||
Region::iterator iterator(reg);
|
||||
while (iterator.iterate(&r)) {
|
||||
out.orSelf(transform(r));
|
||||
Region::const_iterator it = reg.begin();
|
||||
Region::const_iterator const end = reg.end();
|
||||
while (it != end) {
|
||||
out.orSelf(transform(*it++));
|
||||
}
|
||||
} else {
|
||||
out.set(transform(reg.bounds()));
|
||||
|
||||
@@ -29,7 +29,6 @@ LOCAL_SRC_FILES:= \
|
||||
Time.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := \
|
||||
libcorecg \
|
||||
libcutils \
|
||||
libutils \
|
||||
libpixelflinger \
|
||||
|
||||
@@ -16,302 +16,653 @@
|
||||
|
||||
#define LOG_TAG "Region"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <utils/Atomic.h>
|
||||
#include <utils/Debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/String8.h>
|
||||
|
||||
#include <ui/Rect.h>
|
||||
#include <ui/Region.h>
|
||||
#include <ui/Point.h>
|
||||
|
||||
#include <private/ui/RegionHelper.h>
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
#define VALIDATE_REGIONS (false)
|
||||
#define VALIDATE_WITH_CORECG (false)
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#if VALIDATE_WITH_CORECG
|
||||
#include <core/SkRegion.h>
|
||||
#endif
|
||||
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
enum {
|
||||
op_nand = region_operator<Rect>::op_nand,
|
||||
op_and = region_operator<Rect>::op_and,
|
||||
op_or = region_operator<Rect>::op_or,
|
||||
op_xor = region_operator<Rect>::op_xor
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region::Region()
|
||||
: mBounds(0,0)
|
||||
{
|
||||
}
|
||||
|
||||
Region::Region(const Region& rhs)
|
||||
: mRegion(rhs.mRegion)
|
||||
: mBounds(rhs.mBounds), mStorage(rhs.mStorage)
|
||||
{
|
||||
}
|
||||
|
||||
Region::Region(const SkRegion& rhs)
|
||||
: mRegion(rhs)
|
||||
Region::Region(const Rect& rhs)
|
||||
: mBounds(rhs)
|
||||
{
|
||||
}
|
||||
|
||||
Region::Region(const Parcel& parcel)
|
||||
{
|
||||
status_t err = read(parcel);
|
||||
LOGE_IF(err<0, "error %s reading Region from parcel", strerror(err));
|
||||
}
|
||||
|
||||
Region::Region(const void* buffer)
|
||||
{
|
||||
status_t err = read(buffer);
|
||||
LOGE_IF(err<0, "error %s reading Region from parcel", strerror(err));
|
||||
}
|
||||
|
||||
Region::~Region()
|
||||
{
|
||||
}
|
||||
|
||||
Region::Region(const Rect& rhs)
|
||||
{
|
||||
set(rhs);
|
||||
}
|
||||
|
||||
Region::Region(const Parcel& parcel)
|
||||
{
|
||||
read(parcel);
|
||||
}
|
||||
|
||||
Region::Region(const void* buffer)
|
||||
{
|
||||
read(buffer);
|
||||
}
|
||||
|
||||
Region& Region::operator = (const Region& rhs)
|
||||
{
|
||||
mRegion = rhs.mRegion;
|
||||
#if VALIDATE_REGIONS
|
||||
validate(rhs, "operator=");
|
||||
#endif
|
||||
mBounds = rhs.mBounds;
|
||||
mStorage = rhs.mStorage;
|
||||
return *this;
|
||||
}
|
||||
|
||||
const SkRegion& Region::toSkRegion() const
|
||||
{
|
||||
return mRegion;
|
||||
}
|
||||
|
||||
Rect Region::bounds() const
|
||||
{
|
||||
const SkIRect& b(mRegion.getBounds());
|
||||
return Rect(b.fLeft, b.fTop, b.fRight, b.fBottom);
|
||||
}
|
||||
|
||||
void Region::clear()
|
||||
{
|
||||
mRegion.setEmpty();
|
||||
mBounds.clear();
|
||||
mStorage.clear();
|
||||
}
|
||||
|
||||
void Region::set(const Rect& r)
|
||||
{
|
||||
SkIRect ir;
|
||||
ir.set(r.left, r.top, r.right, r.bottom);
|
||||
mRegion.setRect(ir);
|
||||
mBounds = r;
|
||||
mStorage.clear();
|
||||
}
|
||||
|
||||
void Region::set(uint32_t w, uint32_t h)
|
||||
{
|
||||
SkIRect ir;
|
||||
ir.set(0, 0, w, h);
|
||||
mRegion.setRect(ir);
|
||||
mBounds = Rect(int(w), int(h));
|
||||
mStorage.clear();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region& Region::orSelf(const Rect& r)
|
||||
void Region::addRectUnchecked(int l, int t, int r, int b)
|
||||
{
|
||||
SkIRect ir;
|
||||
ir.set(r.left, r.top, r.right, r.bottom);
|
||||
mRegion.op(ir, SkRegion::kUnion_Op);
|
||||
return *this;
|
||||
mStorage.add(Rect(l,t,r,b));
|
||||
#if VALIDATE_REGIONS
|
||||
validate(*this, "addRectUnchecked");
|
||||
#endif
|
||||
}
|
||||
|
||||
Region& Region::andSelf(const Rect& r)
|
||||
{
|
||||
SkIRect ir;
|
||||
ir.set(r.left, r.top, r.right, r.bottom);
|
||||
mRegion.op(ir, SkRegion::kIntersect_Op);
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region& Region::orSelf(const Rect& r) {
|
||||
return operationSelf(r, op_or);
|
||||
}
|
||||
Region& Region::andSelf(const Rect& r) {
|
||||
return operationSelf(r, op_and);
|
||||
}
|
||||
Region& Region::subtractSelf(const Rect& r) {
|
||||
return operationSelf(r, op_nand);
|
||||
}
|
||||
Region& Region::operationSelf(const Rect& r, int op) {
|
||||
Region lhs(*this);
|
||||
boolean_operation(op, *this, lhs, r);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region& Region::orSelf(const Region& rhs) {
|
||||
mRegion.op(rhs.mRegion, SkRegion::kUnion_Op);
|
||||
return *this;
|
||||
return operationSelf(rhs, op_or);
|
||||
}
|
||||
|
||||
Region& Region::andSelf(const Region& rhs) {
|
||||
mRegion.op(rhs.mRegion, SkRegion::kIntersect_Op);
|
||||
return *this;
|
||||
return operationSelf(rhs, op_and);
|
||||
}
|
||||
|
||||
Region& Region::subtractSelf(const Region& rhs) {
|
||||
mRegion.op(rhs.mRegion, SkRegion::kDifference_Op);
|
||||
return operationSelf(rhs, op_nand);
|
||||
}
|
||||
Region& Region::operationSelf(const Region& rhs, int op) {
|
||||
Region lhs(*this);
|
||||
boolean_operation(op, *this, lhs, rhs);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Region& Region::translateSelf(int x, int y) {
|
||||
if (x|y) mRegion.translate(x, y);
|
||||
if (x|y) translate(*this, x, y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region Region::merge(const Rect& rhs) const {
|
||||
return operation(rhs, op_or);
|
||||
}
|
||||
Region Region::intersect(const Rect& rhs) const {
|
||||
return operation(rhs, op_and);
|
||||
}
|
||||
Region Region::subtract(const Rect& rhs) const {
|
||||
return operation(rhs, op_nand);
|
||||
}
|
||||
Region Region::operation(const Rect& rhs, int op) const {
|
||||
Region result;
|
||||
boolean_operation(op, result, *this, rhs);
|
||||
return result;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region Region::merge(const Region& rhs) const {
|
||||
Region result;
|
||||
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kUnion_Op);
|
||||
return result;
|
||||
return operation(rhs, op_or);
|
||||
}
|
||||
|
||||
Region Region::intersect(const Region& rhs) const {
|
||||
Region result;
|
||||
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kIntersect_Op);
|
||||
return result;
|
||||
return operation(rhs, op_and);
|
||||
}
|
||||
|
||||
Region Region::subtract(const Region& rhs) const {
|
||||
return operation(rhs, op_nand);
|
||||
}
|
||||
Region Region::operation(const Region& rhs, int op) const {
|
||||
Region result;
|
||||
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kDifference_Op);
|
||||
boolean_operation(op, result, *this, rhs);
|
||||
return result;
|
||||
}
|
||||
|
||||
Region Region::translate(int x, int y) const {
|
||||
Region result;
|
||||
mRegion.translate(x, y, &result.mRegion);
|
||||
translate(result, *this, x, y);
|
||||
return result;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region& Region::orSelf(const Region& rhs, int dx, int dy) {
|
||||
SkRegion r(rhs.mRegion);
|
||||
r.translate(dx, dy);
|
||||
mRegion.op(r, SkRegion::kUnion_Op);
|
||||
return *this;
|
||||
return operationSelf(rhs, dx, dy, op_or);
|
||||
}
|
||||
|
||||
Region& Region::andSelf(const Region& rhs, int dx, int dy) {
|
||||
SkRegion r(rhs.mRegion);
|
||||
r.translate(dx, dy);
|
||||
mRegion.op(r, SkRegion::kIntersect_Op);
|
||||
return operationSelf(rhs, dx, dy, op_and);
|
||||
}
|
||||
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
|
||||
return operationSelf(rhs, dx, dy, op_nand);
|
||||
}
|
||||
Region& Region::operationSelf(const Region& rhs, int dx, int dy, int op) {
|
||||
Region lhs(*this);
|
||||
boolean_operation(op, *this, lhs, rhs, dx, dy);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
|
||||
SkRegion r(rhs.mRegion);
|
||||
r.translate(dx, dy);
|
||||
mRegion.op(r, SkRegion::kDifference_Op);
|
||||
return *this;
|
||||
}
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region Region::merge(const Region& rhs, int dx, int dy) const {
|
||||
Region result;
|
||||
SkRegion r(rhs.mRegion);
|
||||
r.translate(dx, dy);
|
||||
result.mRegion.op(mRegion, r, SkRegion::kUnion_Op);
|
||||
return result;
|
||||
return operation(rhs, dx, dy, op_or);
|
||||
}
|
||||
|
||||
Region Region::intersect(const Region& rhs, int dx, int dy) const {
|
||||
Region result;
|
||||
SkRegion r(rhs.mRegion);
|
||||
r.translate(dx, dy);
|
||||
result.mRegion.op(mRegion, r, SkRegion::kIntersect_Op);
|
||||
return result;
|
||||
return operation(rhs, dx, dy, op_and);
|
||||
}
|
||||
|
||||
Region Region::subtract(const Region& rhs, int dx, int dy) const {
|
||||
return operation(rhs, dx, dy, op_nand);
|
||||
}
|
||||
Region Region::operation(const Region& rhs, int dx, int dy, int op) const {
|
||||
Region result;
|
||||
SkRegion r(rhs.mRegion);
|
||||
r.translate(dx, dy);
|
||||
result.mRegion.op(mRegion, r, SkRegion::kDifference_Op);
|
||||
boolean_operation(op, result, *this, rhs, dx, dy);
|
||||
return result;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region::iterator::iterator(const Region& r)
|
||||
: mIt(r.mRegion)
|
||||
// This is our region rasterizer, which merges rects and spans together
|
||||
// to obtain an optimal region.
|
||||
class Region::rasterizer : public region_operator<Rect>::region_rasterizer
|
||||
{
|
||||
Rect& bounds;
|
||||
Vector<Rect>& storage;
|
||||
Rect* head;
|
||||
Rect* tail;
|
||||
Vector<Rect> span;
|
||||
Rect* cur;
|
||||
public:
|
||||
rasterizer(Region& reg)
|
||||
: bounds(reg.mBounds), storage(reg.mStorage), head(), tail(), cur() {
|
||||
bounds.top = bounds.bottom = 0;
|
||||
bounds.left = INT_MAX;
|
||||
bounds.right = INT_MIN;
|
||||
storage.clear();
|
||||
}
|
||||
|
||||
~rasterizer() {
|
||||
if (span.size()) {
|
||||
flushSpan();
|
||||
}
|
||||
if (storage.size()) {
|
||||
bounds.top = storage.itemAt(0).top;
|
||||
bounds.bottom = storage.top().bottom;
|
||||
if (storage.size() == 1) {
|
||||
storage.clear();
|
||||
}
|
||||
} else {
|
||||
bounds.left = 0;
|
||||
bounds.right = 0;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void operator()(const Rect& rect) {
|
||||
//LOGD(">>> %3d, %3d, %3d, %3d",
|
||||
// rect.left, rect.top, rect.right, rect.bottom);
|
||||
if (span.size()) {
|
||||
if (cur->top != rect.top) {
|
||||
flushSpan();
|
||||
} else if (cur->right == rect.left) {
|
||||
cur->right = rect.right;
|
||||
return;
|
||||
}
|
||||
}
|
||||
span.add(rect);
|
||||
cur = span.editArray() + (span.size() - 1);
|
||||
}
|
||||
private:
|
||||
template<typename T>
|
||||
static inline T min(T rhs, T lhs) { return rhs < lhs ? rhs : lhs; }
|
||||
template<typename T>
|
||||
static inline T max(T rhs, T lhs) { return rhs > lhs ? rhs : lhs; }
|
||||
void flushSpan() {
|
||||
bool merge = false;
|
||||
if (tail-head == ssize_t(span.size())) {
|
||||
Rect const* p = cur;
|
||||
Rect const* q = head;
|
||||
if (p->top == q->bottom) {
|
||||
merge = true;
|
||||
while (q != tail) {
|
||||
if ((p->left != q->left) || (p->right != q->right)) {
|
||||
merge = false;
|
||||
break;
|
||||
}
|
||||
p++, q++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (merge) {
|
||||
const int bottom = span[0].bottom;
|
||||
Rect* r = head;
|
||||
while (r != tail) {
|
||||
r->bottom = bottom;
|
||||
r++;
|
||||
}
|
||||
} else {
|
||||
bounds.left = min(span.itemAt(0).left, bounds.left);
|
||||
bounds.right = max(span.top().right, bounds.right);
|
||||
storage.appendVector(span);
|
||||
tail = storage.editArray() + storage.size();
|
||||
head = tail - span.size();
|
||||
}
|
||||
span.clear();
|
||||
}
|
||||
};
|
||||
|
||||
bool Region::validate(const Region& reg, const char* name)
|
||||
{
|
||||
bool result = true;
|
||||
const_iterator cur = reg.begin();
|
||||
const_iterator const tail = reg.end();
|
||||
const_iterator prev = cur++;
|
||||
Rect b(*prev);
|
||||
while (cur != tail) {
|
||||
b.left = b.left < cur->left ? b.left : cur->left;
|
||||
b.top = b.top < cur->top ? b.top : cur->top;
|
||||
b.right = b.right > cur->right ? b.right : cur->right;
|
||||
b.bottom = b.bottom > cur->bottom ? b.bottom : cur->bottom;
|
||||
if (cur->top == prev->top) {
|
||||
if (cur->bottom != prev->bottom) {
|
||||
LOGE("%s: invalid span %p", name, cur);
|
||||
result = false;
|
||||
} else if (cur->left < prev->right) {
|
||||
LOGE("%s: spans overlap horizontally prev=%p, cur=%p",
|
||||
name, prev, cur);
|
||||
result = false;
|
||||
}
|
||||
} else if (cur->top < prev->bottom) {
|
||||
LOGE("%s: spans overlap vertically prev=%p, cur=%p",
|
||||
name, prev, cur);
|
||||
result = false;
|
||||
}
|
||||
prev = cur;
|
||||
cur++;
|
||||
}
|
||||
if (b != reg.getBounds()) {
|
||||
result = false;
|
||||
LOGE("%s: invalid bounds [%d,%d,%d,%d] vs. [%d,%d,%d,%d]", name,
|
||||
b.left, b.top, b.right, b.bottom,
|
||||
reg.getBounds().left, reg.getBounds().top,
|
||||
reg.getBounds().right, reg.getBounds().bottom);
|
||||
}
|
||||
if (result == false) {
|
||||
reg.dump(name);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int Region::iterator::iterate(Rect* rect)
|
||||
void Region::boolean_operation(int op, Region& dst,
|
||||
const Region& lhs,
|
||||
const Region& rhs, int dx, int dy)
|
||||
{
|
||||
if (mIt.done())
|
||||
return 0;
|
||||
const SkIRect& r(mIt.rect());
|
||||
rect->left = r.fLeft;
|
||||
rect->top = r.fTop;
|
||||
rect->right = r.fRight;
|
||||
rect->bottom= r.fBottom;
|
||||
mIt.next();
|
||||
return 1;
|
||||
size_t lhs_count;
|
||||
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
|
||||
|
||||
size_t rhs_count;
|
||||
Rect const * const rhs_rects = rhs.getArray(&rhs_count);
|
||||
|
||||
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
|
||||
region_operator<Rect>::region rhs_region(rhs_rects, rhs_count, dx, dy);
|
||||
region_operator<Rect> operation(op, lhs_region, rhs_region);
|
||||
{ // scope for rasterizer (dtor has side effects)
|
||||
rasterizer r(dst);
|
||||
operation(r);
|
||||
}
|
||||
|
||||
#if VALIDATE_REGIONS
|
||||
validate(lhs, "boolean_operation: lhs");
|
||||
validate(rhs, "boolean_operation: rhs");
|
||||
validate(dst, "boolean_operation: dst");
|
||||
#endif
|
||||
|
||||
#if VALIDATE_WITH_CORECG
|
||||
SkRegion sk_lhs;
|
||||
SkRegion sk_rhs;
|
||||
SkRegion sk_dst;
|
||||
|
||||
for (size_t i=0 ; i<lhs_count ; i++)
|
||||
sk_lhs.op(
|
||||
lhs_rects[i].left + dx,
|
||||
lhs_rects[i].top + dy,
|
||||
lhs_rects[i].right + dx,
|
||||
lhs_rects[i].bottom + dy,
|
||||
SkRegion::kUnion_Op);
|
||||
|
||||
for (size_t i=0 ; i<rhs_count ; i++)
|
||||
sk_rhs.op(
|
||||
rhs_rects[i].left + dx,
|
||||
rhs_rects[i].top + dy,
|
||||
rhs_rects[i].right + dx,
|
||||
rhs_rects[i].bottom + dy,
|
||||
SkRegion::kUnion_Op);
|
||||
|
||||
const char* name = "---";
|
||||
SkRegion::Op sk_op;
|
||||
switch (op) {
|
||||
case op_or: sk_op = SkRegion::kUnion_Op; name="OR"; break;
|
||||
case op_and: sk_op = SkRegion::kIntersect_Op; name="AND"; break;
|
||||
case op_nand: sk_op = SkRegion::kDifference_Op; name="NAND"; break;
|
||||
}
|
||||
sk_dst.op(sk_lhs, sk_rhs, sk_op);
|
||||
|
||||
if (sk_dst.isEmpty() && dst.isEmpty())
|
||||
return;
|
||||
|
||||
bool same = true;
|
||||
Region::const_iterator head = dst.begin();
|
||||
Region::const_iterator const tail = dst.end();
|
||||
SkRegion::Iterator it(sk_dst);
|
||||
while (!it.done()) {
|
||||
if (head != tail) {
|
||||
if (
|
||||
head->left != it.rect().fLeft ||
|
||||
head->top != it.rect().fTop ||
|
||||
head->right != it.rect().fRight ||
|
||||
head->bottom != it.rect().fBottom
|
||||
) {
|
||||
same = false;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
same = false;
|
||||
break;
|
||||
}
|
||||
head++;
|
||||
it.next();
|
||||
}
|
||||
|
||||
if (head != tail) {
|
||||
same = false;
|
||||
}
|
||||
|
||||
if(!same) {
|
||||
LOGD("---\nregion boolean %s failed", name);
|
||||
lhs.dump("lhs");
|
||||
rhs.dump("rhs");
|
||||
dst.dump("dst");
|
||||
LOGD("should be");
|
||||
SkRegion::Iterator it(sk_dst);
|
||||
while (!it.done()) {
|
||||
LOGD(" [%3d, %3d, %3d, %3d]",
|
||||
it.rect().fLeft,
|
||||
it.rect().fTop,
|
||||
it.rect().fRight,
|
||||
it.rect().fBottom);
|
||||
it.next();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Region::boolean_operation(int op, Region& dst,
|
||||
const Region& lhs,
|
||||
const Rect& rhs, int dx, int dy)
|
||||
{
|
||||
#if VALIDATE_WITH_CORECG || VALIDATE_REGIONS
|
||||
boolean_operation(op, dst, lhs, Region(rhs), dx, dy);
|
||||
#else
|
||||
size_t lhs_count;
|
||||
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
|
||||
|
||||
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
|
||||
region_operator<Rect>::region rhs_region(&rhs, 1, dx, dy);
|
||||
region_operator<Rect> operation(op, lhs_region, rhs_region);
|
||||
{ // scope for rasterizer (dtor has side effects)
|
||||
rasterizer r(dst);
|
||||
operation(r);
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void Region::boolean_operation(int op, Region& dst,
|
||||
const Region& lhs, const Region& rhs)
|
||||
{
|
||||
boolean_operation(op, dst, lhs, rhs, 0, 0);
|
||||
}
|
||||
|
||||
void Region::boolean_operation(int op, Region& dst,
|
||||
const Region& lhs, const Rect& rhs)
|
||||
{
|
||||
boolean_operation(op, dst, lhs, rhs, 0, 0);
|
||||
}
|
||||
|
||||
void Region::translate(Region& reg, int dx, int dy)
|
||||
{
|
||||
if (!reg.isEmpty()) {
|
||||
#if VALIDATE_REGIONS
|
||||
validate(reg, "translate (before)");
|
||||
#endif
|
||||
reg.mBounds.translate(dx, dy);
|
||||
size_t count = reg.mStorage.size();
|
||||
Rect* rects = reg.mStorage.editArray();
|
||||
while (count) {
|
||||
rects->translate(dx, dy);
|
||||
rects++;
|
||||
count--;
|
||||
}
|
||||
#if VALIDATE_REGIONS
|
||||
validate(reg, "translate (after)");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void Region::translate(Region& dst, const Region& reg, int dx, int dy)
|
||||
{
|
||||
dst = reg;
|
||||
translate(dst, dx, dy);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// we write a 4byte size ahead of the actual region, so we know how much we'll need for reading
|
||||
|
||||
status_t Region::write(Parcel& parcel) const
|
||||
{
|
||||
int32_t size = mRegion.flatten(NULL);
|
||||
parcel.writeInt32(size);
|
||||
mRegion.flatten(parcel.writeInplace(size));
|
||||
#if VALIDATE_REGIONS
|
||||
validate(*this, "write(Parcel)");
|
||||
#endif
|
||||
status_t err;
|
||||
const size_t count = mStorage.size();
|
||||
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
|
||||
void* buffer = parcel.writeInplace(sizeNeeded);
|
||||
if (!buffer) return NO_MEMORY;
|
||||
ssize_t written = Region::write(buffer, sizeNeeded);
|
||||
if (written < 0) return status_t(written);
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t Region::read(const Parcel& parcel)
|
||||
{
|
||||
size_t size = parcel.readInt32();
|
||||
mRegion.unflatten(parcel.readInplace(size));
|
||||
void const* buffer = parcel.readInplace(sizeof(int32_t));
|
||||
if (!buffer) return NO_MEMORY;
|
||||
const size_t count = *static_cast<int32_t const *>(buffer);
|
||||
void const* dummy = parcel.readInplace((1+count)*sizeof(Rect));
|
||||
if (!dummy) return NO_MEMORY;
|
||||
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
|
||||
const ssize_t read = Region::read(buffer);
|
||||
if (read < 0) return status_t(read);
|
||||
#if VALIDATE_REGIONS
|
||||
validate(*this, "read(Parcel)");
|
||||
#endif
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
ssize_t Region::write(void* buffer, size_t size) const
|
||||
{
|
||||
size_t sizeNeeded = mRegion.flatten(NULL);
|
||||
#if VALIDATE_REGIONS
|
||||
validate(*this, "write(buffer)");
|
||||
#endif
|
||||
const size_t count = mStorage.size();
|
||||
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
|
||||
if (sizeNeeded > size) return NO_MEMORY;
|
||||
return mRegion.flatten(buffer);
|
||||
int32_t* const p = static_cast<int32_t*>(buffer);
|
||||
*p = count;
|
||||
memcpy(p+1, &mBounds, sizeof(Rect));
|
||||
if (count) {
|
||||
memcpy(p+5, mStorage.array(), count*sizeof(Rect));
|
||||
}
|
||||
return ssize_t(sizeNeeded);
|
||||
}
|
||||
|
||||
ssize_t Region::read(const void* buffer)
|
||||
{
|
||||
return mRegion.unflatten(buffer);
|
||||
int32_t const* const p = static_cast<int32_t const*>(buffer);
|
||||
const size_t count = *p;
|
||||
memcpy(&mBounds, p+1, sizeof(Rect));
|
||||
mStorage.clear();
|
||||
if (count) {
|
||||
mStorage.insertAt(0, count);
|
||||
memcpy(mStorage.editArray(), p+5, count*sizeof(Rect));
|
||||
}
|
||||
#if VALIDATE_REGIONS
|
||||
validate(*this, "read(buffer)");
|
||||
#endif
|
||||
return ssize_t(sizeof(int32_t) + (1+count)*sizeof(Rect));
|
||||
}
|
||||
|
||||
ssize_t Region::writeEmpty(void* buffer, size_t size)
|
||||
{
|
||||
if (size < 4) return NO_MEMORY;
|
||||
// this needs to stay in sync with SkRegion
|
||||
*static_cast<int32_t*>(buffer) = -1;
|
||||
return 4;
|
||||
const size_t sizeNeeded = sizeof(int32_t) + sizeof(Rect);
|
||||
if (sizeNeeded > size) return NO_MEMORY;
|
||||
int32_t* const p = static_cast<int32_t*>(buffer);
|
||||
memset(p, 0, sizeNeeded);
|
||||
return ssize_t(sizeNeeded);
|
||||
}
|
||||
|
||||
bool Region::isEmpty(void* buffer)
|
||||
{
|
||||
// this needs to stay in sync with SkRegion
|
||||
return *static_cast<int32_t*>(buffer) == -1;
|
||||
int32_t const* const p = static_cast<int32_t const*>(buffer);
|
||||
Rect const* const b = reinterpret_cast<Rect const *>(p+1);
|
||||
return b->isEmpty();
|
||||
}
|
||||
|
||||
size_t Region::rects(Vector<Rect>& rectList) const
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
Region::const_iterator Region::begin() const {
|
||||
return isRect() ? &mBounds : mStorage.array();
|
||||
}
|
||||
|
||||
Region::const_iterator Region::end() const {
|
||||
return isRect() ? ((&mBounds) + 1) : (mStorage.array() + mStorage.size());
|
||||
}
|
||||
|
||||
Rect const* Region::getArray(size_t* count) const {
|
||||
const_iterator const b(begin());
|
||||
const_iterator const e(end());
|
||||
if (count) *count = e-b;
|
||||
return b;
|
||||
}
|
||||
|
||||
size_t Region::getRects(Vector<Rect>& rectList) const
|
||||
{
|
||||
rectList.clear();
|
||||
if (!isEmpty()) {
|
||||
SkRegion::Iterator iterator(mRegion);
|
||||
while( !iterator.done() ) {
|
||||
const SkIRect& ir(iterator.rect());
|
||||
rectList.push(Rect(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom));
|
||||
iterator.next();
|
||||
}
|
||||
rectList = mStorage;
|
||||
if (rectList.isEmpty()) {
|
||||
rectList.clear();
|
||||
rectList.add(mBounds);
|
||||
}
|
||||
return rectList.size();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void Region::dump(String8& out, const char* what, uint32_t flags) const
|
||||
{
|
||||
(void)flags;
|
||||
Vector<Rect> r;
|
||||
rects(r);
|
||||
|
||||
const_iterator head = begin();
|
||||
const_iterator const tail = end();
|
||||
|
||||
size_t SIZE = 256;
|
||||
char buffer[SIZE];
|
||||
|
||||
snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n", what, this, r.size());
|
||||
|
||||
snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n",
|
||||
what, this, tail-head);
|
||||
out.append(buffer);
|
||||
for (size_t i=0 ; i<r.size() ; i++) {
|
||||
while (head != tail) {
|
||||
snprintf(buffer, SIZE, " [%3d, %3d, %3d, %3d]\n",
|
||||
r[i].left, r[i].top,r[i].right,r[i].bottom);
|
||||
head->left, head->top, head->right, head->bottom);
|
||||
out.append(buffer);
|
||||
head++;
|
||||
}
|
||||
}
|
||||
|
||||
void Region::dump(const char* what, uint32_t flags) const
|
||||
{
|
||||
(void)flags;
|
||||
Vector<Rect> r;
|
||||
rects(r);
|
||||
LOGD(" Region %s (this=%p, count=%d)\n", what, this, r.size());
|
||||
for (size_t i=0 ; i<r.size() ; i++) {
|
||||
const_iterator head = begin();
|
||||
const_iterator const tail = end();
|
||||
LOGD(" Region %s (this=%p, count=%d)\n", what, this, tail-head);
|
||||
while (head != tail) {
|
||||
LOGD(" [%3d, %3d, %3d, %3d]\n",
|
||||
r[i].left, r[i].top,r[i].right,r[i].bottom);
|
||||
head->left, head->top, head->right, head->bottom);
|
||||
head++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -125,15 +125,17 @@ static void copyBlt(
|
||||
uint8_t* dst_bits;
|
||||
dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
|
||||
|
||||
Region::iterator iterator(reg);
|
||||
if (iterator) {
|
||||
size_t c;
|
||||
Rect const* const rects = reg.getArray(&c);
|
||||
|
||||
if (c) {
|
||||
// NOTE: dst and src must be the same format
|
||||
Rect r;
|
||||
const size_t bpp = bytesPerPixel(src->format);
|
||||
const size_t dbpr = dst->stride * bpp;
|
||||
const size_t sbpr = src->stride * bpp;
|
||||
|
||||
while (iterator.iterate(&r)) {
|
||||
for (size_t i=0 ; i<c ; i++) {
|
||||
const Rect& r = rects[i];
|
||||
ssize_t h = r.height();
|
||||
if (h <= 0) continue;
|
||||
size_t size = r.width() * bpp;
|
||||
|
||||
16
libs/ui/tests/Android.mk
Normal file
16
libs/ui/tests/Android.mk
Normal file
@@ -0,0 +1,16 @@
|
||||
LOCAL_PATH:= $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_SRC_FILES:= \
|
||||
region.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := \
|
||||
libcutils \
|
||||
libutils \
|
||||
libui
|
||||
|
||||
LOCAL_MODULE:= test-region
|
||||
|
||||
LOCAL_MODULE_TAGS := tests
|
||||
|
||||
include $(BUILD_EXECUTABLE)
|
||||
62
libs/ui/tests/region.cpp
Normal file
62
libs/ui/tests/region.cpp
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* Copyright (C) 2009 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "Region"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <utils/Debug.h>
|
||||
#include <ui/Rect.h>
|
||||
#include <ui/Region.h>
|
||||
|
||||
using namespace android;
|
||||
|
||||
int main()
|
||||
{
|
||||
Region reg0( Rect( 0, 0, 100, 100 ) );
|
||||
Region reg1 = reg0;
|
||||
Region reg2, reg3;
|
||||
|
||||
reg0.dump("reg0");
|
||||
reg1.dump("reg1");
|
||||
|
||||
reg0 = reg0 | reg0.translate(150, 0);
|
||||
reg0.dump("reg0");
|
||||
reg1.dump("reg1");
|
||||
|
||||
reg0 = reg0 | reg0.translate(300, 0);
|
||||
reg0.dump("reg0");
|
||||
reg1.dump("reg1");
|
||||
|
||||
//reg2 = reg0 | reg0.translate(0, 100);
|
||||
//reg0.dump("reg0");
|
||||
//reg1.dump("reg1");
|
||||
//reg2.dump("reg2");
|
||||
|
||||
//reg3 = reg0 | reg0.translate(0, 150);
|
||||
//reg0.dump("reg0");
|
||||
//reg1.dump("reg1");
|
||||
//reg2.dump("reg2");
|
||||
//reg3.dump("reg3");
|
||||
|
||||
LOGD("---");
|
||||
reg2 = reg0 | reg0.translate(100, 0);
|
||||
reg0.dump("reg0");
|
||||
reg1.dump("reg1");
|
||||
reg2.dump("reg2");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user