Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.

This commit is contained in:
Mathias Agopian
2009-05-11 00:03:41 -07:00
parent 11be99de5f
commit 6158b1bf03
14 changed files with 1041 additions and 250 deletions

View File

@@ -24,6 +24,7 @@
#include <SkCanvas.h>
#include <SkBitmap.h>
#include <SkRegion.h>
#include "jni.h"
#include <android_runtime/AndroidRuntime.h>
@@ -268,7 +269,7 @@ static jobject Surface_lockCanvas(JNIEnv* env, jobject clazz, jobject dirtyRect)
dirty.top = env->GetIntField(dirtyRect, ro.t);
dirty.right = env->GetIntField(dirtyRect, ro.r);
dirty.bottom= env->GetIntField(dirtyRect, ro.b);
if (dirty.left < dirty.right && dirty.top < dirty.bottom) {
if (!dirty.isEmpty()) {
dirtyRegion.set(dirty);
}
} else {
@@ -300,13 +301,27 @@ static jobject Surface_lockCanvas(JNIEnv* env, jobject clazz, jobject dirtyRect)
bitmap.setPixels(NULL);
}
nativeCanvas->setBitmapDevice(bitmap);
nativeCanvas->clipRegion(dirtyRegion.toSkRegion());
SkRegion clipReg;
if (dirtyRegion.isRect()) { // very common case
const Rect& b(dirtyRegion.getBounds());
clipReg.setRect(b.left, b.top, b.right, b.bottom);
} else {
size_t count;
Rect const* r = dirtyRegion.getArray(&count);
while (count) {
clipReg.op(r->left, r->top, r->right, r->bottom, SkRegion::kUnion_Op);
r++, count--;
}
}
nativeCanvas->clipRegion(clipReg);
int saveCount = nativeCanvas->save();
env->SetIntField(clazz, so.saveCount, saveCount);
if (dirtyRect) {
Rect bounds(dirtyRegion.bounds());
const Rect& bounds(dirtyRegion.getBounds());
env->SetIntField(dirtyRect, ro.l, bounds.left);
env->SetIntField(dirtyRect, ro.t, bounds.top);
env->SetIntField(dirtyRect, ro.r, bounds.right);
@@ -475,7 +490,19 @@ static void Surface_setTransparentRegion(
const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
if (surface == 0) return;
SkRegion* nativeRegion = (SkRegion*)env->GetIntField(argRegion, no.native_region);
status_t err = surface->setTransparentRegionHint(Region(*nativeRegion));
const SkIRect& b(nativeRegion->getBounds());
Region reg(Rect(b.fLeft, b.fTop, b.fRight, b.fBottom));
if (nativeRegion->isComplex()) {
SkRegion::Iterator it(*nativeRegion);
while (!it.done()) {
const SkIRect& r(it.rect());
reg.addRectUnchecked(r.fLeft, r.fTop, r.fRight, r.fBottom);
it.next();
}
}
status_t err = surface->setTransparentRegionHint(reg);
if (err<0 && err!=NO_INIT)
doThrow(env, "java/lang/IllegalArgumentException", NULL);
}

View File

@@ -0,0 +1,279 @@
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_PRIVATE_REGION_HELPER_H
#define ANDROID_UI_PRIVATE_REGION_HELPER_H
#include <stdint.h>
#include <sys/types.h>
namespace android {
// ----------------------------------------------------------------------------
template<typename RECT>
class region_operator
{
typedef typename RECT::value_type TYPE;
static const TYPE max_value = 0x7FFFFFF;
public:
/*
* Common boolean operations:
* value is computed as 0b101 op 0b110
* other boolean operation are possible, simply compute
* their corresponding value with the above formulae and use
* it when instantiating a region_operator.
*/
static const uint32_t LHS = 0x5; // 0b101
static const uint32_t RHS = 0x6; // 0b110
enum {
op_nand = LHS & ~RHS,
op_and = LHS & RHS,
op_or = LHS | RHS,
op_xor = LHS ^ RHS
};
struct region {
RECT const* rects;
size_t count;
TYPE dx;
TYPE dy;
inline region(const region& rhs)
: rects(rhs.rects), count(rhs.count), dx(rhs.dx), dy(rhs.dy) { }
inline region(RECT const* r, size_t c)
: rects(r), count(c), dx(), dy() { }
inline region(RECT const* r, size_t c, TYPE dx, TYPE dy)
: rects(r), count(c), dx(dx), dy(dy) { }
};
class region_rasterizer {
friend class region_operator;
virtual void operator()(const RECT& rect) = 0;
};
inline region_operator(int op, const region& lhs, const region& rhs)
: op_mask(op), spanner(lhs, rhs)
{
}
void operator()(region_rasterizer& rasterizer) {
RECT current;
do {
SpannerInner spannerInner(spanner.lhs, spanner.rhs);
int inside = spanner.next(current.top, current.bottom);
spannerInner.prepare(inside);
do {
TYPE left, right;
int inside = spannerInner.next(current.left, current.right);
if ((op_mask >> inside) & 1) {
if (current.left < current.right &&
current.top < current.bottom) {
rasterizer(current);
}
}
} while(!spannerInner.isDone());
} while(!spanner.isDone());
}
private:
uint32_t op_mask;
class SpannerBase
{
public:
enum {
lhs_before_rhs = 0,
lhs_after_rhs = 1,
lhs_coincide_rhs = 2
};
protected:
TYPE lhs_head;
TYPE lhs_tail;
TYPE rhs_head;
TYPE rhs_tail;
inline int next(TYPE& head, TYPE& tail,
bool& more_lhs, bool& more_rhs)
{
int inside;
more_lhs = false;
more_rhs = false;
if (lhs_head < rhs_head) {
inside = lhs_before_rhs;
head = lhs_head;
if (lhs_tail <= rhs_head) {
tail = lhs_tail;
more_lhs = true;
} else {
lhs_head = rhs_head;
tail = rhs_head;
}
} else if (rhs_head < lhs_head) {
inside = lhs_after_rhs;
head = rhs_head;
if (rhs_tail <= lhs_head) {
tail = rhs_tail;
more_rhs = true;
} else {
rhs_head = lhs_head;
tail = lhs_head;
}
} else {
inside = lhs_coincide_rhs;
head = lhs_head;
if (lhs_tail <= rhs_tail) {
tail = rhs_head = lhs_tail;
more_lhs = true;
}
if (rhs_tail <= lhs_tail) {
tail = lhs_head = rhs_tail;
more_rhs = true;
}
}
return inside;
}
};
class Spanner : protected SpannerBase
{
friend class region_operator;
region lhs;
region rhs;
public:
inline Spanner(const region& lhs, const region& rhs)
: lhs(lhs), rhs(rhs)
{
SpannerBase::lhs_head = lhs.rects->top + lhs.dy;
SpannerBase::lhs_tail = lhs.rects->bottom + lhs.dy;
SpannerBase::rhs_head = rhs.rects->top + rhs.dy;
SpannerBase::rhs_tail = rhs.rects->bottom + rhs.dy;
}
inline bool isDone() const {
return !rhs.count && !lhs.count;
}
inline int next(TYPE& top, TYPE& bottom)
{
bool more_lhs = false;
bool more_rhs = false;
int inside = SpannerBase::next(top, bottom, more_lhs, more_rhs);
if (more_lhs) {
advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
}
if (more_rhs) {
advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
}
return inside;
}
private:
static inline
void advance(region& reg, TYPE& aTop, TYPE& aBottom) {
// got to next span
size_t count = reg.count;
RECT const * rects = reg.rects;
RECT const * const end = rects + count;
const int top = rects->top;
while (rects != end && rects->top == top) {
rects++;
count--;
}
if (rects != end) {
aTop = rects->top + reg.dy;
aBottom = rects->bottom + reg.dy;
} else {
aTop = max_value;
aBottom = max_value;
}
reg.rects = rects;
reg.count = count;
}
};
class SpannerInner : protected SpannerBase
{
region lhs;
region rhs;
public:
inline SpannerInner(const region& lhs, const region& rhs)
: lhs(lhs), rhs(rhs)
{
}
inline void prepare(int inside) {
SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
if (inside == SpannerBase::lhs_before_rhs) {
SpannerBase::rhs_head = max_value;
SpannerBase::rhs_tail = max_value;
} else if (inside == SpannerBase::lhs_after_rhs) {
SpannerBase::lhs_head = max_value;
SpannerBase::lhs_tail = max_value;
} else {
// use both spans
}
}
inline bool isDone() const {
return SpannerBase::lhs_head == max_value &&
SpannerBase::rhs_head == max_value;
}
inline int next(TYPE& left, TYPE& right)
{
bool more_lhs = false;
bool more_rhs = false;
int inside = SpannerBase::next(left, right, more_lhs, more_rhs);
if (more_lhs) {
advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
}
if (more_rhs) {
advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
}
return inside;
}
private:
static inline
void advance(region& reg, TYPE& left, TYPE& right) {
if (reg.rects && reg.count) {
const int cur_span_top = reg.rects->top;
reg.rects++;
reg.count--;
if (!reg.count || reg.rects->top != cur_span_top) {
left = max_value;
right = max_value;
} else {
left = reg.rects->left + reg.dx;
right = reg.rects->right + reg.dx;
}
}
}
};
Spanner spanner;
};
// ----------------------------------------------------------------------------
};
#endif /* ANDROID_UI_PRIVATE_REGION_HELPER_H */

View File

@@ -30,6 +30,8 @@ public:
int right;
int bottom;
typedef int value_type;
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
@@ -54,6 +56,10 @@ public:
void makeInvalid();
inline void clear() {
left = top = right = bottom = 0;
}
// a valid rectangle has a non negative width and height
inline bool isValid() const {
return (width()>=0) && (height()>=0);
@@ -78,28 +84,29 @@ public:
return bottom-top;
}
// returns left-top Point non-const reference, can be assigned
inline Point& leftTop() {
return reinterpret_cast<Point&>(left);
}
// returns right bottom non-const reference, can be assigned
inline Point& rightBottom() {
return reinterpret_cast<Point&>(right);
}
// the following 4 functions return the 4 corners of the rect as Point
inline const Point& leftTop() const {
return reinterpret_cast<const Point&>(left);
inline Point leftTop() const {
return Point(left, top);
}
inline const Point& rightBottom() const {
return reinterpret_cast<const Point&>(right);
inline Point rightBottom() const {
return Point(right, bottom);
}
Point rightTop() const {
inline Point rightTop() const {
return Point(right, top);
}
Point leftBottom() const {
inline Point leftBottom() const {
return Point(left, bottom);
}
inline void setLeftTop(const Point& p) {
left = p.x;
top = p.y;
}
inline void setRightBottom(const Point& p) {
right = p.x;
bottom = p.y;
}
// comparisons
inline bool operator == (const Rect& rhs) const {

View File

@@ -27,8 +27,6 @@
#include <hardware/copybit.h>
#include <core/SkRegion.h>
namespace android {
// ---------------------------------------------------------------------------
@@ -40,7 +38,6 @@ class Region
public:
Region();
Region(const Region& rhs);
explicit Region(const SkRegion& rhs);
explicit Region(const Rect& rhs);
explicit Region(const Parcel& parcel);
explicit Region(const void* buffer);
@@ -48,12 +45,11 @@ public:
Region& operator = (const Region& rhs);
inline bool isEmpty() const { return mRegion.isEmpty(); }
inline bool isRect() const { return mRegion.isRect(); }
inline bool isEmpty() const { return mBounds.isEmpty(); }
inline bool isRect() const { return mStorage.isEmpty(); }
Rect bounds() const;
const SkRegion& toSkRegion() const;
inline const Rect& getBounds() const { return mBounds; }
inline const Rect& bounds() const { return getBounds(); }
void clear();
void set(const Rect& r);
@@ -61,23 +57,29 @@ public:
Region& orSelf(const Rect& rhs);
Region& andSelf(const Rect& rhs);
Region& subtractSelf(const Rect& rhs);
// boolean operators, applied on this
Region& orSelf(const Region& rhs);
Region& andSelf(const Region& rhs);
Region& subtractSelf(const Region& rhs);
// these translate rhs first
Region& translateSelf(int dx, int dy);
Region& orSelf(const Region& rhs, int dx, int dy);
Region& andSelf(const Region& rhs, int dx, int dy);
Region& subtractSelf(const Region& rhs, int dx, int dy);
// boolean operators
Region merge(const Rect& rhs) const;
Region intersect(const Rect& rhs) const;
Region subtract(const Rect& rhs) const;
// boolean operators
Region merge(const Region& rhs) const;
Region intersect(const Region& rhs) const;
Region subtract(const Region& rhs) const;
// these translate rhs first
Region& translateSelf(int dx, int dy);
Region& orSelf(const Region& rhs, int dx, int dy);
Region& andSelf(const Region& rhs, int dx, int dy);
Region& subtractSelf(const Region& rhs, int dx, int dy);
// these translate rhs first
Region translate(int dx, int dy) const;
Region merge(const Region& rhs, int dx, int dy) const;
@@ -95,19 +97,23 @@ public:
inline Region& operator -= (const Region& rhs);
inline Region& operator += (const Point& pt);
class iterator {
SkRegion::Iterator mIt;
public:
iterator(const Region& r);
inline operator bool () const { return !done(); }
int iterate(Rect* rect);
private:
inline bool done() const {
return const_cast<SkRegion::Iterator&>(mIt).done();
}
};
/* various ways to access the rectangle list */
typedef Rect const* const_iterator;
const_iterator begin() const;
const_iterator end() const;
size_t rects(Vector<Rect>& rectList) const;
/* no user serviceable parts here... */
size_t getRects(Vector<Rect>& rectList) const;
Rect const* getArray(size_t* count) const;
// add a rectangle to the internal list. This rectangle must
// be sorted in Y and X and must not make the region invalid.
void addRectUnchecked(int l, int t, int r, int b);
// flatten/unflatten a region to/from a Parcel
status_t write(Parcel& parcel) const;
@@ -124,7 +130,33 @@ public:
void dump(const char* what, uint32_t flags=0) const;
private:
SkRegion mRegion;
class rasterizer;
friend class rasterizer;
Region& operationSelf(const Rect& r, int op);
Region& operationSelf(const Region& r, int op);
Region& operationSelf(const Region& r, int dx, int dy, int op);
Region operation(const Rect& rhs, int op) const;
Region operation(const Region& rhs, int op) const;
Region operation(const Region& rhs, int dx, int dy, int op) const;
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs, int dx, int dy);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs, int dx, int dy);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs);
static void translate(Region& reg, int dx, int dy);
static void translate(Region& dst, const Region& reg, int dx, int dy);
static bool validate(const Region& reg, const char* name);
Rect mBounds;
Vector<Rect> mStorage;
};
@@ -158,16 +190,23 @@ Region& Region::operator += (const Point& pt) {
// ---------------------------------------------------------------------------
struct region_iterator : public copybit_region_t {
region_iterator(const Region& region) : i(region) {
region_iterator(const Region& region)
: b(region.begin()), e(region.end()) {
this->next = iterate;
}
private:
static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
return static_cast<const region_iterator*>(self)
->i.iterate(reinterpret_cast<Rect*>(rect));
region_iterator const* me = static_cast<region_iterator const*>(self);
if (me->b != me->e) {
*reinterpret_cast<Rect*>(rect) = *me->b++;
return 1;
}
return 0;
}
mutable Region::iterator i;
mutable Region::const_iterator b;
Region::const_iterator const e;
};
// ---------------------------------------------------------------------------
}; // namespace android

View File

@@ -289,8 +289,9 @@ void LayerBase::invalidate()
void LayerBase::drawRegion(const Region& reg) const
{
Region::iterator iterator(reg);
if (iterator) {
Region::const_iterator it = reg.begin();
Region::const_iterator const end = reg.end();
if (it != end) {
Rect r;
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const int32_t fbWidth = hw.getWidth();
@@ -298,7 +299,8 @@ void LayerBase::drawRegion(const Region& reg) const
const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 },
{ fbWidth, fbHeight }, { 0, fbHeight } };
glVertexPointer(2, GL_SHORT, 0, vertices);
while (iterator.iterate(&r)) {
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -363,12 +365,14 @@ void LayerBase::clearWithOpenGL(const Region& clip) const
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
glDisable(GL_DITHER);
Rect r;
Region::iterator iterator(clip);
if (iterator) {
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
if (it != end) {
glEnable(GL_SCISSOR_TEST);
glVertexPointer(2, GL_FIXED, 0, mVertices);
while (iterator.iterate(&r)) {
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -434,8 +438,9 @@ void LayerBase::drawWithOpenGL(const Region& clip,
|| !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) ))
{
//StopWatch watch("GL transformed");
Region::iterator iterator(clip);
if (iterator) {
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
if (it != end) {
// always use high-quality filtering with fast configurations
bool fast = !(mFlags & DisplayHardware::SLOW_CONFIG);
if (!fast && s.flags & ISurfaceComposer::eLayerFilter) {
@@ -474,8 +479,8 @@ void LayerBase::drawWithOpenGL(const Region& clip,
glVertexPointer(2, GL_FIXED, 0, mVertices);
glTexCoordPointer(2, GL_FIXED, 0, texCoords);
Rect r;
while (iterator.iterate(&r)) {
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -488,15 +493,16 @@ void LayerBase::drawWithOpenGL(const Region& clip,
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
} else {
Region::iterator iterator(clip);
if (iterator) {
Rect r;
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
if (it != end) {
GLint crop[4] = { 0, height, width, -height };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
int x = tx();
int y = ty();
y = fbHeight - (y + height);
while (iterator.iterate(&r)) {
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawTexiOES(x, y, 0, width, height);

View File

@@ -136,8 +136,9 @@ void LayerBlur::onDraw(const Region& clip) const
glGenTextures(1, &mTextureName);
}
Region::iterator iterator(clip);
if (iterator) {
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
if (it != end) {
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, mTextureName);
@@ -198,27 +199,25 @@ void LayerBlur::onDraw(const Region& clip) const
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glVertexPointer(2, GL_FIXED, 0, mVertices);
glTexCoordPointer(2, GL_FIXED, 0, mVertices);
Rect r;
while (iterator.iterate(&r)) {
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
} else {
Region::iterator iterator(clip);
if (iterator) {
// NOTE: this is marginally faster with the software gl, because
// glReadPixels() reads the fb bottom-to-top, however we'll
// skip all the jaccobian computations.
Rect r;
GLint crop[4] = { 0, 0, w, h };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
y = fbHeight - (y + h);
while (iterator.iterate(&r)) {
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawTexiOES(x, y, 0, w, h);
}
// NOTE: this is marginally faster with the software gl, because
// glReadPixels() reads the fb bottom-to-top, however we'll
// skip all the jaccobian computations.
Rect r;
GLint crop[4] = { 0, 0, w, h };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
y = fbHeight - (y + h);
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawTexiOES(x, y, 0, w, h);
}
}
}

View File

@@ -52,8 +52,9 @@ void LayerDim::onDraw(const Region& clip) const
// FIXME: on some h/w (like msm7K, it will be faster to use a texture)
const State& s(drawingState());
Region::iterator iterator(clip);
if (s.alpha>0 && iterator) {
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
if (s.alpha>0 && (it != end)) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const GGLfixed alpha = (s.alpha << 16)/255;
const uint32_t fbHeight = hw.getHeight();
@@ -63,8 +64,8 @@ void LayerDim::onDraw(const Region& clip) const
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glColor4x(0, 0, 0, alpha);
glVertexPointer(2, GL_FIXED, 0, mVertices);
Rect r;
while (iterator.iterate(&r)) {
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);

View File

@@ -913,9 +913,10 @@ void SurfaceFlinger::debugFlashRegions()
glColor4x(0x10000, 0x10000, 0, 0x10000);
}
Rect r;
Region::iterator iterator(mDirtyRegion);
while (iterator.iterate(&r)) {
Region::const_iterator it = mDirtyRegion.begin();
Region::const_iterator const end = mDirtyRegion.end();
while (it != end) {
const Rect& r = *it++;
GLfloat vertices[][2] = {
{ r.left, r.top },
{ r.left, r.bottom },
@@ -951,9 +952,10 @@ void SurfaceFlinger::drawWormhole() const
if (LIKELY(!mDebugBackground)) {
glClearColorx(0,0,0,0);
Rect r;
Region::iterator iterator(region);
while (iterator.iterate(&r)) {
Region::const_iterator it = region.begin();
Region::const_iterator const end = region.end();
while (it != end) {
const Rect& r = *it++;
const GLint sy = height - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glClear(GL_COLOR_BUFFER_BIT);
@@ -971,9 +973,10 @@ void SurfaceFlinger::drawWormhole() const
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1);
Rect r;
Region::iterator iterator(region);
while (iterator.iterate(&r)) {
Region::const_iterator it = region.begin();
Region::const_iterator const end = region.end();
while (it != end) {
const Rect& r = *it++;
const GLint sy = height - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);

View File

@@ -177,10 +177,10 @@ Region Transform::transform(const Region& reg) const
Region out;
if (UNLIKELY(transformed())) {
if (LIKELY(preserveRects())) {
Rect r;
Region::iterator iterator(reg);
while (iterator.iterate(&r)) {
out.orSelf(transform(r));
Region::const_iterator it = reg.begin();
Region::const_iterator const end = reg.end();
while (it != end) {
out.orSelf(transform(*it++));
}
} else {
out.set(transform(reg.bounds()));

View File

@@ -29,7 +29,6 @@ LOCAL_SRC_FILES:= \
Time.cpp
LOCAL_SHARED_LIBRARIES := \
libcorecg \
libcutils \
libutils \
libpixelflinger \

View File

@@ -16,302 +16,653 @@
#define LOG_TAG "Region"
#include <stdio.h>
#include <utils/Atomic.h>
#include <utils/Debug.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Point.h>
#include <private/ui/RegionHelper.h>
// ----------------------------------------------------------------------------
#define VALIDATE_REGIONS (false)
#define VALIDATE_WITH_CORECG (false)
// ----------------------------------------------------------------------------
#if VALIDATE_WITH_CORECG
#include <core/SkRegion.h>
#endif
namespace android {
// ----------------------------------------------------------------------------
enum {
op_nand = region_operator<Rect>::op_nand,
op_and = region_operator<Rect>::op_and,
op_or = region_operator<Rect>::op_or,
op_xor = region_operator<Rect>::op_xor
};
// ----------------------------------------------------------------------------
Region::Region()
: mBounds(0,0)
{
}
Region::Region(const Region& rhs)
: mRegion(rhs.mRegion)
: mBounds(rhs.mBounds), mStorage(rhs.mStorage)
{
}
Region::Region(const SkRegion& rhs)
: mRegion(rhs)
Region::Region(const Rect& rhs)
: mBounds(rhs)
{
}
Region::Region(const Parcel& parcel)
{
status_t err = read(parcel);
LOGE_IF(err<0, "error %s reading Region from parcel", strerror(err));
}
Region::Region(const void* buffer)
{
status_t err = read(buffer);
LOGE_IF(err<0, "error %s reading Region from parcel", strerror(err));
}
Region::~Region()
{
}
Region::Region(const Rect& rhs)
{
set(rhs);
}
Region::Region(const Parcel& parcel)
{
read(parcel);
}
Region::Region(const void* buffer)
{
read(buffer);
}
Region& Region::operator = (const Region& rhs)
{
mRegion = rhs.mRegion;
#if VALIDATE_REGIONS
validate(rhs, "operator=");
#endif
mBounds = rhs.mBounds;
mStorage = rhs.mStorage;
return *this;
}
const SkRegion& Region::toSkRegion() const
{
return mRegion;
}
Rect Region::bounds() const
{
const SkIRect& b(mRegion.getBounds());
return Rect(b.fLeft, b.fTop, b.fRight, b.fBottom);
}
void Region::clear()
{
mRegion.setEmpty();
mBounds.clear();
mStorage.clear();
}
void Region::set(const Rect& r)
{
SkIRect ir;
ir.set(r.left, r.top, r.right, r.bottom);
mRegion.setRect(ir);
mBounds = r;
mStorage.clear();
}
void Region::set(uint32_t w, uint32_t h)
{
SkIRect ir;
ir.set(0, 0, w, h);
mRegion.setRect(ir);
mBounds = Rect(int(w), int(h));
mStorage.clear();
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r)
void Region::addRectUnchecked(int l, int t, int r, int b)
{
SkIRect ir;
ir.set(r.left, r.top, r.right, r.bottom);
mRegion.op(ir, SkRegion::kUnion_Op);
return *this;
mStorage.add(Rect(l,t,r,b));
#if VALIDATE_REGIONS
validate(*this, "addRectUnchecked");
#endif
}
Region& Region::andSelf(const Rect& r)
{
SkIRect ir;
ir.set(r.left, r.top, r.right, r.bottom);
mRegion.op(ir, SkRegion::kIntersect_Op);
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r) {
return operationSelf(r, op_or);
}
Region& Region::andSelf(const Rect& r) {
return operationSelf(r, op_and);
}
Region& Region::subtractSelf(const Rect& r) {
return operationSelf(r, op_nand);
}
Region& Region::operationSelf(const Rect& r, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, r);
return *this;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs) {
mRegion.op(rhs.mRegion, SkRegion::kUnion_Op);
return *this;
return operationSelf(rhs, op_or);
}
Region& Region::andSelf(const Region& rhs) {
mRegion.op(rhs.mRegion, SkRegion::kIntersect_Op);
return *this;
return operationSelf(rhs, op_and);
}
Region& Region::subtractSelf(const Region& rhs) {
mRegion.op(rhs.mRegion, SkRegion::kDifference_Op);
return operationSelf(rhs, op_nand);
}
Region& Region::operationSelf(const Region& rhs, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, rhs);
return *this;
}
Region& Region::translateSelf(int x, int y) {
if (x|y) mRegion.translate(x, y);
if (x|y) translate(*this, x, y);
return *this;
}
// ----------------------------------------------------------------------------
Region Region::merge(const Rect& rhs) const {
return operation(rhs, op_or);
}
Region Region::intersect(const Rect& rhs) const {
return operation(rhs, op_and);
}
Region Region::subtract(const Rect& rhs) const {
return operation(rhs, op_nand);
}
Region Region::operation(const Rect& rhs, int op) const {
Region result;
boolean_operation(op, result, *this, rhs);
return result;
}
// ----------------------------------------------------------------------------
Region Region::merge(const Region& rhs) const {
Region result;
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kUnion_Op);
return result;
return operation(rhs, op_or);
}
Region Region::intersect(const Region& rhs) const {
Region result;
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kIntersect_Op);
return result;
return operation(rhs, op_and);
}
Region Region::subtract(const Region& rhs) const {
return operation(rhs, op_nand);
}
Region Region::operation(const Region& rhs, int op) const {
Region result;
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kDifference_Op);
boolean_operation(op, result, *this, rhs);
return result;
}
Region Region::translate(int x, int y) const {
Region result;
mRegion.translate(x, y, &result.mRegion);
translate(result, *this, x, y);
return result;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs, int dx, int dy) {
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
mRegion.op(r, SkRegion::kUnion_Op);
return *this;
return operationSelf(rhs, dx, dy, op_or);
}
Region& Region::andSelf(const Region& rhs, int dx, int dy) {
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
mRegion.op(r, SkRegion::kIntersect_Op);
return operationSelf(rhs, dx, dy, op_and);
}
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
return operationSelf(rhs, dx, dy, op_nand);
}
Region& Region::operationSelf(const Region& rhs, int dx, int dy, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, rhs, dx, dy);
return *this;
}
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
mRegion.op(r, SkRegion::kDifference_Op);
return *this;
}
// ----------------------------------------------------------------------------
Region Region::merge(const Region& rhs, int dx, int dy) const {
Region result;
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
result.mRegion.op(mRegion, r, SkRegion::kUnion_Op);
return result;
return operation(rhs, dx, dy, op_or);
}
Region Region::intersect(const Region& rhs, int dx, int dy) const {
Region result;
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
result.mRegion.op(mRegion, r, SkRegion::kIntersect_Op);
return result;
return operation(rhs, dx, dy, op_and);
}
Region Region::subtract(const Region& rhs, int dx, int dy) const {
return operation(rhs, dx, dy, op_nand);
}
Region Region::operation(const Region& rhs, int dx, int dy, int op) const {
Region result;
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
result.mRegion.op(mRegion, r, SkRegion::kDifference_Op);
boolean_operation(op, result, *this, rhs, dx, dy);
return result;
}
// ----------------------------------------------------------------------------
Region::iterator::iterator(const Region& r)
: mIt(r.mRegion)
// This is our region rasterizer, which merges rects and spans together
// to obtain an optimal region.
class Region::rasterizer : public region_operator<Rect>::region_rasterizer
{
Rect& bounds;
Vector<Rect>& storage;
Rect* head;
Rect* tail;
Vector<Rect> span;
Rect* cur;
public:
rasterizer(Region& reg)
: bounds(reg.mBounds), storage(reg.mStorage), head(), tail(), cur() {
bounds.top = bounds.bottom = 0;
bounds.left = INT_MAX;
bounds.right = INT_MIN;
storage.clear();
}
~rasterizer() {
if (span.size()) {
flushSpan();
}
if (storage.size()) {
bounds.top = storage.itemAt(0).top;
bounds.bottom = storage.top().bottom;
if (storage.size() == 1) {
storage.clear();
}
} else {
bounds.left = 0;
bounds.right = 0;
}
}
virtual void operator()(const Rect& rect) {
//LOGD(">>> %3d, %3d, %3d, %3d",
// rect.left, rect.top, rect.right, rect.bottom);
if (span.size()) {
if (cur->top != rect.top) {
flushSpan();
} else if (cur->right == rect.left) {
cur->right = rect.right;
return;
}
}
span.add(rect);
cur = span.editArray() + (span.size() - 1);
}
private:
template<typename T>
static inline T min(T rhs, T lhs) { return rhs < lhs ? rhs : lhs; }
template<typename T>
static inline T max(T rhs, T lhs) { return rhs > lhs ? rhs : lhs; }
void flushSpan() {
bool merge = false;
if (tail-head == ssize_t(span.size())) {
Rect const* p = cur;
Rect const* q = head;
if (p->top == q->bottom) {
merge = true;
while (q != tail) {
if ((p->left != q->left) || (p->right != q->right)) {
merge = false;
break;
}
p++, q++;
}
}
}
if (merge) {
const int bottom = span[0].bottom;
Rect* r = head;
while (r != tail) {
r->bottom = bottom;
r++;
}
} else {
bounds.left = min(span.itemAt(0).left, bounds.left);
bounds.right = max(span.top().right, bounds.right);
storage.appendVector(span);
tail = storage.editArray() + storage.size();
head = tail - span.size();
}
span.clear();
}
};
bool Region::validate(const Region& reg, const char* name)
{
bool result = true;
const_iterator cur = reg.begin();
const_iterator const tail = reg.end();
const_iterator prev = cur++;
Rect b(*prev);
while (cur != tail) {
b.left = b.left < cur->left ? b.left : cur->left;
b.top = b.top < cur->top ? b.top : cur->top;
b.right = b.right > cur->right ? b.right : cur->right;
b.bottom = b.bottom > cur->bottom ? b.bottom : cur->bottom;
if (cur->top == prev->top) {
if (cur->bottom != prev->bottom) {
LOGE("%s: invalid span %p", name, cur);
result = false;
} else if (cur->left < prev->right) {
LOGE("%s: spans overlap horizontally prev=%p, cur=%p",
name, prev, cur);
result = false;
}
} else if (cur->top < prev->bottom) {
LOGE("%s: spans overlap vertically prev=%p, cur=%p",
name, prev, cur);
result = false;
}
prev = cur;
cur++;
}
if (b != reg.getBounds()) {
result = false;
LOGE("%s: invalid bounds [%d,%d,%d,%d] vs. [%d,%d,%d,%d]", name,
b.left, b.top, b.right, b.bottom,
reg.getBounds().left, reg.getBounds().top,
reg.getBounds().right, reg.getBounds().bottom);
}
if (result == false) {
reg.dump(name);
}
return result;
}
int Region::iterator::iterate(Rect* rect)
void Region::boolean_operation(int op, Region& dst,
const Region& lhs,
const Region& rhs, int dx, int dy)
{
if (mIt.done())
return 0;
const SkIRect& r(mIt.rect());
rect->left = r.fLeft;
rect->top = r.fTop;
rect->right = r.fRight;
rect->bottom= r.fBottom;
mIt.next();
return 1;
size_t lhs_count;
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
size_t rhs_count;
Rect const * const rhs_rects = rhs.getArray(&rhs_count);
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
region_operator<Rect>::region rhs_region(rhs_rects, rhs_count, dx, dy);
region_operator<Rect> operation(op, lhs_region, rhs_region);
{ // scope for rasterizer (dtor has side effects)
rasterizer r(dst);
operation(r);
}
#if VALIDATE_REGIONS
validate(lhs, "boolean_operation: lhs");
validate(rhs, "boolean_operation: rhs");
validate(dst, "boolean_operation: dst");
#endif
#if VALIDATE_WITH_CORECG
SkRegion sk_lhs;
SkRegion sk_rhs;
SkRegion sk_dst;
for (size_t i=0 ; i<lhs_count ; i++)
sk_lhs.op(
lhs_rects[i].left + dx,
lhs_rects[i].top + dy,
lhs_rects[i].right + dx,
lhs_rects[i].bottom + dy,
SkRegion::kUnion_Op);
for (size_t i=0 ; i<rhs_count ; i++)
sk_rhs.op(
rhs_rects[i].left + dx,
rhs_rects[i].top + dy,
rhs_rects[i].right + dx,
rhs_rects[i].bottom + dy,
SkRegion::kUnion_Op);
const char* name = "---";
SkRegion::Op sk_op;
switch (op) {
case op_or: sk_op = SkRegion::kUnion_Op; name="OR"; break;
case op_and: sk_op = SkRegion::kIntersect_Op; name="AND"; break;
case op_nand: sk_op = SkRegion::kDifference_Op; name="NAND"; break;
}
sk_dst.op(sk_lhs, sk_rhs, sk_op);
if (sk_dst.isEmpty() && dst.isEmpty())
return;
bool same = true;
Region::const_iterator head = dst.begin();
Region::const_iterator const tail = dst.end();
SkRegion::Iterator it(sk_dst);
while (!it.done()) {
if (head != tail) {
if (
head->left != it.rect().fLeft ||
head->top != it.rect().fTop ||
head->right != it.rect().fRight ||
head->bottom != it.rect().fBottom
) {
same = false;
break;
}
} else {
same = false;
break;
}
head++;
it.next();
}
if (head != tail) {
same = false;
}
if(!same) {
LOGD("---\nregion boolean %s failed", name);
lhs.dump("lhs");
rhs.dump("rhs");
dst.dump("dst");
LOGD("should be");
SkRegion::Iterator it(sk_dst);
while (!it.done()) {
LOGD(" [%3d, %3d, %3d, %3d]",
it.rect().fLeft,
it.rect().fTop,
it.rect().fRight,
it.rect().fBottom);
it.next();
}
}
#endif
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs,
const Rect& rhs, int dx, int dy)
{
#if VALIDATE_WITH_CORECG || VALIDATE_REGIONS
boolean_operation(op, dst, lhs, Region(rhs), dx, dy);
#else
size_t lhs_count;
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
region_operator<Rect>::region rhs_region(&rhs, 1, dx, dy);
region_operator<Rect> operation(op, lhs_region, rhs_region);
{ // scope for rasterizer (dtor has side effects)
rasterizer r(dst);
operation(r);
}
#endif
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs)
{
boolean_operation(op, dst, lhs, rhs, 0, 0);
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs)
{
boolean_operation(op, dst, lhs, rhs, 0, 0);
}
void Region::translate(Region& reg, int dx, int dy)
{
if (!reg.isEmpty()) {
#if VALIDATE_REGIONS
validate(reg, "translate (before)");
#endif
reg.mBounds.translate(dx, dy);
size_t count = reg.mStorage.size();
Rect* rects = reg.mStorage.editArray();
while (count) {
rects->translate(dx, dy);
rects++;
count--;
}
#if VALIDATE_REGIONS
validate(reg, "translate (after)");
#endif
}
}
void Region::translate(Region& dst, const Region& reg, int dx, int dy)
{
dst = reg;
translate(dst, dx, dy);
}
// ----------------------------------------------------------------------------
// we write a 4byte size ahead of the actual region, so we know how much we'll need for reading
status_t Region::write(Parcel& parcel) const
{
int32_t size = mRegion.flatten(NULL);
parcel.writeInt32(size);
mRegion.flatten(parcel.writeInplace(size));
#if VALIDATE_REGIONS
validate(*this, "write(Parcel)");
#endif
status_t err;
const size_t count = mStorage.size();
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
void* buffer = parcel.writeInplace(sizeNeeded);
if (!buffer) return NO_MEMORY;
ssize_t written = Region::write(buffer, sizeNeeded);
if (written < 0) return status_t(written);
return NO_ERROR;
}
status_t Region::read(const Parcel& parcel)
{
size_t size = parcel.readInt32();
mRegion.unflatten(parcel.readInplace(size));
void const* buffer = parcel.readInplace(sizeof(int32_t));
if (!buffer) return NO_MEMORY;
const size_t count = *static_cast<int32_t const *>(buffer);
void const* dummy = parcel.readInplace((1+count)*sizeof(Rect));
if (!dummy) return NO_MEMORY;
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
const ssize_t read = Region::read(buffer);
if (read < 0) return status_t(read);
#if VALIDATE_REGIONS
validate(*this, "read(Parcel)");
#endif
return NO_ERROR;
}
ssize_t Region::write(void* buffer, size_t size) const
{
size_t sizeNeeded = mRegion.flatten(NULL);
#if VALIDATE_REGIONS
validate(*this, "write(buffer)");
#endif
const size_t count = mStorage.size();
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
if (sizeNeeded > size) return NO_MEMORY;
return mRegion.flatten(buffer);
int32_t* const p = static_cast<int32_t*>(buffer);
*p = count;
memcpy(p+1, &mBounds, sizeof(Rect));
if (count) {
memcpy(p+5, mStorage.array(), count*sizeof(Rect));
}
return ssize_t(sizeNeeded);
}
ssize_t Region::read(const void* buffer)
{
return mRegion.unflatten(buffer);
int32_t const* const p = static_cast<int32_t const*>(buffer);
const size_t count = *p;
memcpy(&mBounds, p+1, sizeof(Rect));
mStorage.clear();
if (count) {
mStorage.insertAt(0, count);
memcpy(mStorage.editArray(), p+5, count*sizeof(Rect));
}
#if VALIDATE_REGIONS
validate(*this, "read(buffer)");
#endif
return ssize_t(sizeof(int32_t) + (1+count)*sizeof(Rect));
}
ssize_t Region::writeEmpty(void* buffer, size_t size)
{
if (size < 4) return NO_MEMORY;
// this needs to stay in sync with SkRegion
*static_cast<int32_t*>(buffer) = -1;
return 4;
const size_t sizeNeeded = sizeof(int32_t) + sizeof(Rect);
if (sizeNeeded > size) return NO_MEMORY;
int32_t* const p = static_cast<int32_t*>(buffer);
memset(p, 0, sizeNeeded);
return ssize_t(sizeNeeded);
}
bool Region::isEmpty(void* buffer)
{
// this needs to stay in sync with SkRegion
return *static_cast<int32_t*>(buffer) == -1;
int32_t const* const p = static_cast<int32_t const*>(buffer);
Rect const* const b = reinterpret_cast<Rect const *>(p+1);
return b->isEmpty();
}
size_t Region::rects(Vector<Rect>& rectList) const
// ----------------------------------------------------------------------------
Region::const_iterator Region::begin() const {
return isRect() ? &mBounds : mStorage.array();
}
Region::const_iterator Region::end() const {
return isRect() ? ((&mBounds) + 1) : (mStorage.array() + mStorage.size());
}
Rect const* Region::getArray(size_t* count) const {
const_iterator const b(begin());
const_iterator const e(end());
if (count) *count = e-b;
return b;
}
size_t Region::getRects(Vector<Rect>& rectList) const
{
rectList.clear();
if (!isEmpty()) {
SkRegion::Iterator iterator(mRegion);
while( !iterator.done() ) {
const SkIRect& ir(iterator.rect());
rectList.push(Rect(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom));
iterator.next();
}
rectList = mStorage;
if (rectList.isEmpty()) {
rectList.clear();
rectList.add(mBounds);
}
return rectList.size();
}
// ----------------------------------------------------------------------------
void Region::dump(String8& out, const char* what, uint32_t flags) const
{
(void)flags;
Vector<Rect> r;
rects(r);
const_iterator head = begin();
const_iterator const tail = end();
size_t SIZE = 256;
char buffer[SIZE];
snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n", what, this, r.size());
snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n",
what, this, tail-head);
out.append(buffer);
for (size_t i=0 ; i<r.size() ; i++) {
while (head != tail) {
snprintf(buffer, SIZE, " [%3d, %3d, %3d, %3d]\n",
r[i].left, r[i].top,r[i].right,r[i].bottom);
head->left, head->top, head->right, head->bottom);
out.append(buffer);
head++;
}
}
void Region::dump(const char* what, uint32_t flags) const
{
(void)flags;
Vector<Rect> r;
rects(r);
LOGD(" Region %s (this=%p, count=%d)\n", what, this, r.size());
for (size_t i=0 ; i<r.size() ; i++) {
const_iterator head = begin();
const_iterator const tail = end();
LOGD(" Region %s (this=%p, count=%d)\n", what, this, tail-head);
while (head != tail) {
LOGD(" [%3d, %3d, %3d, %3d]\n",
r[i].left, r[i].top,r[i].right,r[i].bottom);
head->left, head->top, head->right, head->bottom);
head++;
}
}

View File

@@ -125,15 +125,17 @@ static void copyBlt(
uint8_t* dst_bits;
dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
Region::iterator iterator(reg);
if (iterator) {
size_t c;
Rect const* const rects = reg.getArray(&c);
if (c) {
// NOTE: dst and src must be the same format
Rect r;
const size_t bpp = bytesPerPixel(src->format);
const size_t dbpr = dst->stride * bpp;
const size_t sbpr = src->stride * bpp;
while (iterator.iterate(&r)) {
for (size_t i=0 ; i<c ; i++) {
const Rect& r = rects[i];
ssize_t h = r.height();
if (h <= 0) continue;
size_t size = r.width() * bpp;

16
libs/ui/tests/Android.mk Normal file
View File

@@ -0,0 +1,16 @@
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
region.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libui
LOCAL_MODULE:= test-region
LOCAL_MODULE_TAGS := tests
include $(BUILD_EXECUTABLE)

62
libs/ui/tests/region.cpp Normal file
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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Region"
#include <stdio.h>
#include <utils/Debug.h>
#include <ui/Rect.h>
#include <ui/Region.h>
using namespace android;
int main()
{
Region reg0( Rect( 0, 0, 100, 100 ) );
Region reg1 = reg0;
Region reg2, reg3;
reg0.dump("reg0");
reg1.dump("reg1");
reg0 = reg0 | reg0.translate(150, 0);
reg0.dump("reg0");
reg1.dump("reg1");
reg0 = reg0 | reg0.translate(300, 0);
reg0.dump("reg0");
reg1.dump("reg1");
//reg2 = reg0 | reg0.translate(0, 100);
//reg0.dump("reg0");
//reg1.dump("reg1");
//reg2.dump("reg2");
//reg3 = reg0 | reg0.translate(0, 150);
//reg0.dump("reg0");
//reg1.dump("reg1");
//reg2.dump("reg2");
//reg3.dump("reg3");
LOGD("---");
reg2 = reg0 | reg0.translate(100, 0);
reg0.dump("reg0");
reg1.dump("reg1");
reg2.dump("reg2");
return 0;
}