make the boot animation 32-bits to avoid banding

Bug: 6611693

Change-Id: Id31b711ea755c89240eaea26f6403a031cd939e4
This commit is contained in:
Mathias Agopian
2012-06-11 14:08:02 -07:00
parent 0d8eba64b2
commit 60691ce160

View File

@@ -160,7 +160,7 @@ status_t BootAnimation::initTexture(void* buffer, size_t len)
codec->setDitherImage(false);
if (codec) {
codec->decode(&stream, &bitmap,
SkBitmap::kRGB_565_Config,
SkBitmap::kARGB_8888_Config,
SkImageDecoder::kDecodePixels_Mode);
delete codec;
}