Merge "Update Script java classes and llvm samples."

This commit is contained in:
Jason Sams
2010-03-26 16:27:04 -07:00
committed by Android (Google) Code Review
4 changed files with 151 additions and 14 deletions

View File

@@ -42,6 +42,10 @@ public class Script extends BaseObj {
}
}
protected void invoke(int slot) {
mRS.nScriptInvoke(mID, slot);
}
Script(int id, RenderScript rs) {
super(rs);
mID = id;
@@ -145,5 +149,48 @@ public class Script extends BaseObj {
}
public static class FieldBase {
protected Element mElement;
protected Type mType;
protected Allocation mAllocation;
protected void init(RenderScript rs, int dimx) {
mAllocation = Allocation.createSized(rs, mElement, dimx);
mType = mAllocation.getType();
}
protected FieldBase() {
}
public Element getElement() {
return mElement;
}
public Type getType() {
return mType;
}
public Allocation getAllocation() {
return mAllocation;
}
//@Override
public void updateAllocation() {
}
//
/*
public class ScriptField_UserField
extends android.renderscript.Script.FieldBase {
protected
}
*/
}
}

View File

@@ -37,6 +37,47 @@ public class ScriptC extends Script {
super(id, rs);
}
protected ScriptC(RenderScript rs, Resources resources, int resourceID, boolean isRoot) {
super(0, rs);
mID = internalCreate(rs, resources, resourceID, isRoot);
}
private static synchronized int internalCreate(RenderScript rs, Resources resources, int resourceID, boolean isRoot) {
byte[] pgm;
int pgmLength;
InputStream is = resources.openRawResource(resourceID);
try {
try {
pgm = new byte[1024];
pgmLength = 0;
while(true) {
int bytesLeft = pgm.length - pgmLength;
if (bytesLeft == 0) {
byte[] buf2 = new byte[pgm.length * 2];
System.arraycopy(pgm, 0, buf2, 0, pgm.length);
pgm = buf2;
bytesLeft = pgm.length - pgmLength;
}
int bytesRead = is.read(pgm, pgmLength, bytesLeft);
if (bytesRead <= 0) {
break;
}
pgmLength += bytesRead;
}
} finally {
is.close();
}
} catch(IOException e) {
throw new Resources.NotFoundException();
}
rs.nScriptCBegin();
rs.nScriptCSetScript(pgm, 0, pgmLength);
rs.nScriptSetRoot(isRoot);
return rs.nScriptCCreate();
}
public static class Builder extends Script.Builder {
byte[] mProgram;
int mProgramLength;

View File

@@ -1,9 +1,9 @@
// Fountain test script
#pragma version(1)
#include "rs_types.rsh"
#include "rs_math.rsh"
#include "rs_graphics.rsh"
#include "../../../../scriptc/rs_types.rsh"
#include "../../../../scriptc/rs_math.rsh"
#include "../../../../scriptc/rs_graphics.rsh"
static int newPart = 0;
@@ -12,15 +12,15 @@ typedef struct Control_s {
int rate;
int count;
float r, g, b;
rs_allocation partBuffer;
rs_mesh partMesh;
rs_allocation partBuffer;
} Control_t;
Control_t *Control;
typedef struct Point_s{
float2 delta;
float2 position;
unsigned int color;
rs_position2 pos;
rs_color4u color;
} Point_t;
Point_t *point;
@@ -33,8 +33,6 @@ int main(int launchID) {
if (rate) {
float rMax = ((float)rate) * 0.005f;
int x = Control->x;
int y = Control->y;
int color = ((int)(Control->r * 255.f)) |
((int)(Control->g * 255.f)) << 8 |
((int)(Control->b * 255.f)) << 16 |
@@ -42,9 +40,11 @@ int main(int launchID) {
Point_t * np = &p[newPart];
while (rate--) {
np->delta = vec2Rand(rMax);
np->position.x = x;
np->position.y = y;
np->delta.x = rand(rMax);
np->delta.y = rand(rMax);
//np->delta = vec2Rand(rMax);
np->pos.x = Control->x;
np->pos.y = Control->y;
np->color = color;
newPart++;
np++;
@@ -57,13 +57,13 @@ int main(int launchID) {
for (ct=0; ct < count; ct++) {
float dy = p->delta.y + 0.15f;
float posy = p->position.y + dy;
float posy = p->pos.y + dy;
if ((posy > height) && (dy > 0)) {
dy *= -0.3f;
}
p->delta.y = dy;
p->position.x += p->delta.x;
p->position.y = posy;
p->pos.x += p->delta.x;
p->pos.y = posy;
p++;
}

View File

@@ -0,0 +1,49 @@
#pragma version(1)
#include "../../../../scriptc/rs_types.rsh"
#include "../../../../scriptc/rs_math.rsh"
#include "../../../../scriptc/rs_graphics.rsh"
typedef struct Params_s{
int inHeight;
int inWidth;
int outHeight;
int outWidth;
float threshold;
} Params_t;
Params_t * Params;
rs_color4u * InPixel;
rs_color4u * OutPixel;
int main() {
int t = uptimeMillis();
rs_color4u *in = InPixel;
rs_color4u *out = OutPixel;
int count = Params->inWidth * Params->inHeight;
int i;
float threshold = Params->threshold * 255.f;
for (i = 0; i < count; i++) {
float luminance = 0.2125f * in->x +
0.7154f * in->y +
0.0721f * in->z;
if (luminance > threshold) {
*out = *in;
} else {
*((int *)out) = *((int *)in) & 0xff000000;
}
in++;
out++;
}
t= uptimeMillis() - t;
debugI32("Filter time", t);
sendToClient(&count, 1, 4, 0);
return 0;
}