After a seek there's a brief period where audio time isn't reestablished.

Don't use audio time to trigger a "we're very late, skipping ahead" action
until it's reestablished.

Change-Id: Ia8534e5bed60203d49a457d14b2e55eb972b5fa1
related-to-bug: 4173683
This commit is contained in:
Andreas Huber
2011-03-25 16:36:13 -07:00
parent 837430dd34
commit 59529e1474

View File

@@ -405,6 +405,10 @@ int64_t AudioPlayer::getMediaTimeUs() {
Mutex::Autolock autoLock(mLock);
if (mPositionTimeMediaUs < 0 || mPositionTimeRealUs < 0) {
if (mSeeking) {
return mSeekTimeUs;
}
return 0;
}
@@ -430,6 +434,7 @@ status_t AudioPlayer::seekTo(int64_t time_us) {
Mutex::Autolock autoLock(mLock);
mSeeking = true;
mPositionTimeRealUs = mPositionTimeMediaUs = -1;
mReachedEOS = false;
mSeekTimeUs = time_us;