Fixed a bug where the notification icons wouldn't match
If there was just one ambient notification available, we Would suck in one icon too much when expanded. Test: add 1 high and 1 min priority notification, observe icons Change-Id: I043011c6d99c49b9764017565ee48349fce920eb
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@@ -255,7 +255,7 @@ public class NotificationIconContainer extends AlphaOptimizedFrameLayout {
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iconState.visibleState = StatusBarIconView.STATE_ICON;
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if (firstOverflowIndex == -1 && (isAmbient
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|| (translationX >= (noOverflowAfter ? layoutEnd - mIconSize : overflowStart)))) {
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firstOverflowIndex = noOverflowAfter ? i - 1 : i;
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firstOverflowIndex = noOverflowAfter && !isAmbient ? i - 1 : i;
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int totalDotLength = mStaticDotRadius * 6 + 2 * mDotPadding;
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visualOverflowStart = overflowStart + mIconSize * (1 + OVERFLOW_EARLY_AMOUNT)
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- totalDotLength / 2
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