Merge "Fix issues around GL on incorrect thread" into lmp-preview-dev

This commit is contained in:
Chris Craik
2014-06-05 21:53:48 +00:00
committed by Android (Google) Code Review

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@@ -153,6 +153,11 @@ public:
// TODO: rename for consistency
virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
protected:
// NOTE: must override these to avoid calling into super class, which calls GL. These may be
// removed once DisplayListRenderer no longer inherits from OpenGLRenderer
virtual void onViewportInitialized() {};
virtual void onSnapshotRestored() {};
private:
void insertRestoreToCount();