break dependency on utils/ZipEntry.h and utils/ZipFile.h, get rid of inet_address.h and Socket.h which were not used

This commit is contained in:
Mathias Agopian
2009-06-05 14:56:35 -07:00
parent 5e23cbc660
commit 55e3d60da5
15 changed files with 15 additions and 841 deletions

View File

@@ -1,80 +0,0 @@
/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Socket class. Modeled after Java classes.
//
#ifndef _RUNTIME_SOCKET_H
#define _RUNTIME_SOCKET_H
#include <utils/inet_address.h>
#include <sys/types.h>
namespace android {
/*
* Basic socket class, needed to abstract away the differences between
* BSD sockets and WinSock. This establishes a streaming network
* connection (TCP/IP) to somebody.
*/
class Socket {
public:
Socket(void);
~Socket(void);
// Create a connection to somewhere.
// Return 0 on success.
int connect(const char* host, int port);
int connect(const InetAddress* addr, int port);
// Close the socket. Don't try to use this object again after
// calling this. Returns false on failure.
bool close(void);
// If we created the socket without an address, we can use these
// to finish the connection. Returns 0 on success.
int bind(const SocketAddress& bindPoint);
int connect(const SocketAddress& endPoint);
// Here we deviate from the traditional object-oriented fanciness
// and just provide read/write operators instead of getters for
// objects that abstract a stream.
//
// Standard read/write semantics.
int read(void* buf, ssize_t len) const;
int write(const void* buf, ssize_t len) const;
// This must be called once, at program startup.
static bool bootInit(void);
static void finalShutdown(void);
private:
// Internal function that establishes a connection.
int doConnect(const InetSocketAddress& addr);
unsigned long mSock; // holds SOCKET or int
static bool mBootInitialized;
};
// debug -- unit tests
void TestSockets(void);
}; // namespace android
#endif // _RUNTIME_SOCKET_H

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@@ -1,103 +0,0 @@
/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Internet address classes. Modeled after Java classes.
//
#ifndef _RUNTIME_INET_ADDRESS_H
#define _RUNTIME_INET_ADDRESS_H
#ifdef HAVE_ANDROID_OS
#error DO NOT USE THIS FILE IN THE DEVICE BUILD
#endif
namespace android {
/*
* This class holds Internet addresses. Perhaps more useful is its
* ability to look up addresses by name.
*
* Invoke one of the static factory methods to create a new object.
*/
class InetAddress {
public:
virtual ~InetAddress(void);
// create from w.x.y.z or foo.bar.com notation
static InetAddress* getByName(const char* host);
// copy-construction
InetAddress(const InetAddress& orig);
const void* getAddress(void) const { return mAddress; }
int getAddressLength(void) const { return mLength; }
const char* getHostName(void) const { return mName; }
private:
InetAddress(void);
// assignment (private)
InetAddress& operator=(const InetAddress& addr);
// use a void* here so we don't have to expose actual socket headers
void* mAddress; // this is really a ptr to sockaddr_in
int mLength;
char* mName;
};
/*
* Base class for socket addresses.
*/
class SocketAddress {
public:
SocketAddress() {}
virtual ~SocketAddress() {}
};
/*
* Internet address class. This combines an InetAddress with a port.
*/
class InetSocketAddress : public SocketAddress {
public:
InetSocketAddress() :
mAddress(0), mPort(-1)
{}
~InetSocketAddress(void) {
delete mAddress;
}
// Create an address with a host wildcard (useful for servers).
bool create(int port);
// Create an address with the specified host and port.
bool create(const InetAddress* addr, int port);
// Create an address with the specified host and port. Does the
// hostname lookup.
bool create(const char* host, int port);
const InetAddress* getAddress(void) const { return mAddress; }
const int getPort(void) const { return mPort; }
const char* getHostName(void) const { return mAddress->getHostName(); }
private:
InetAddress* mAddress;
int mPort;
};
}; // namespace android
#endif // _RUNTIME_INET_ADDRESS_H

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@@ -44,26 +44,13 @@ commonSources:= \
misc.cpp \
LogSocket.cpp
#
# The cpp files listed here do not belong in the device
# build. Consult with the swetland before even thinking about
# putting them in commonSources.
#
# They're used by the simulator runtime and by host-side tools like
# aapt and the simulator front-end.
#
hostSources:= \
InetAddress.cpp \
Socket.cpp \
ZipEntry.cpp \
ZipFile.cpp
# For the host
# =====================================================
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= $(commonSources) $(hostSources)
LOCAL_SRC_FILES:= $(commonSources)
ifeq ($(HOST_OS),linux)
# Use the futex based mutex and condition variable
@@ -100,10 +87,6 @@ LOCAL_SRC_FILES:= \
BackupData.cpp \
BackupHelpers.cpp
ifeq ($(TARGET_SIMULATOR),true)
LOCAL_SRC_FILES += $(hostSources)
endif
ifeq ($(TARGET_OS),linux)
# Use the futex based mutex and condition variable
# implementation from android-arm because it's shared mem safe
@@ -130,9 +113,5 @@ endif # linux-x86
endif # sim
LOCAL_MODULE:= libutils
#LOCAL_CFLAGS+=
#LOCAL_LDFLAGS:=
include $(BUILD_SHARED_LIBRARY)

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@@ -1,236 +0,0 @@
/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Internet address class.
//
#ifdef HAVE_WINSOCK
# include <winsock2.h>
#else
# include <sys/types.h>
# include <sys/socket.h>
# include <netinet/in.h>
//# include <arpa/inet.h>
# include <netdb.h>
#endif
#include <utils/inet_address.h>
#include <utils/threads.h>
#include <utils/Log.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
using namespace android;
/*
* ===========================================================================
* InetAddress
* ===========================================================================
*/
// lock for the next couple of functions; could tuck into InetAddress
static Mutex* gGHBNLock;
/*
* Lock/unlock access to the hostent struct returned by gethostbyname().
*/
static inline void lock_gethostbyname(void)
{
if (gGHBNLock == NULL)
gGHBNLock = new Mutex;
gGHBNLock->lock();
}
static inline void unlock_gethostbyname(void)
{
assert(gGHBNLock != NULL);
gGHBNLock->unlock();
}
/*
* Constructor -- just init members. This is private so that callers
* are required to use getByName().
*/
InetAddress::InetAddress(void)
: mAddress(NULL), mLength(-1), mName(NULL)
{
}
/*
* Destructor -- free address storage.
*/
InetAddress::~InetAddress(void)
{
delete[] (char*) mAddress;
delete[] mName;
}
/*
* Copy constructor.
*/
InetAddress::InetAddress(const InetAddress& orig)
{
*this = orig; // use assignment code
}
/*
* Assignment operator.
*/
InetAddress& InetAddress::operator=(const InetAddress& addr)
{
// handle self-assignment
if (this == &addr)
return *this;
// copy mLength and mAddress
mLength = addr.mLength;
if (mLength > 0) {
mAddress = new char[mLength];
memcpy(mAddress, addr.mAddress, mLength);
LOG(LOG_DEBUG, "socket",
"HEY: copied %d bytes in assignment operator\n", mLength);
} else {
mAddress = NULL;
}
// copy mName
mName = new char[strlen(addr.mName)+1];
strcpy(mName, addr.mName);
return *this;
}
/*
* Create a new object from a name or a dotted-number IP notation.
*
* Returns NULL on failure.
*/
InetAddress*
InetAddress::getByName(const char* host)
{
InetAddress* newAddr = NULL;
struct sockaddr_in addr;
struct hostent* he;
DurationTimer hostTimer, lockTimer;
// gethostbyname() isn't reentrant, so we need to lock things until
// we can copy the data out.
lockTimer.start();
lock_gethostbyname();
hostTimer.start();
he = gethostbyname(host);
if (he == NULL) {
LOG(LOG_WARN, "socket", "WARNING: cannot resolve host %s\n", host);
unlock_gethostbyname();
return NULL;
}
memcpy(&addr.sin_addr, he->h_addr, he->h_length);
addr.sin_family = he->h_addrtype;
addr.sin_port = 0;
// got it, unlock us
hostTimer.stop();
he = NULL;
unlock_gethostbyname();
lockTimer.stop();
if ((long) lockTimer.durationUsecs() > 100000) {
long lockTime = (long) lockTimer.durationUsecs();
long hostTime = (long) hostTimer.durationUsecs();
LOG(LOG_DEBUG, "socket",
"Lookup of %s took %.3fs (gethostbyname=%.3fs lock=%.3fs)\n",
host, lockTime / 1000000.0, hostTime / 1000000.0,
(lockTime - hostTime) / 1000000.0);
}
// Alloc storage and copy it over.
newAddr = new InetAddress();
if (newAddr == NULL)
return NULL;
newAddr->mLength = sizeof(struct sockaddr_in);
newAddr->mAddress = new char[sizeof(struct sockaddr_in)];
if (newAddr->mAddress == NULL) {
delete newAddr;
return NULL;
}
memcpy(newAddr->mAddress, &addr, newAddr->mLength);
// Keep this for debug messages.
newAddr->mName = new char[strlen(host)+1];
if (newAddr->mName == NULL) {
delete newAddr;
return NULL;
}
strcpy(newAddr->mName, host);
return newAddr;
}
/*
* ===========================================================================
* InetSocketAddress
* ===========================================================================
*/
/*
* Create an address with the host wildcard (INADDR_ANY).
*/
bool InetSocketAddress::create(int port)
{
assert(mAddress == NULL);
mAddress = InetAddress::getByName("0.0.0.0");
if (mAddress == NULL)
return false;
mPort = port;
return true;
}
/*
* Create address with host and port specified.
*/
bool InetSocketAddress::create(const InetAddress* addr, int port)
{
assert(mAddress == NULL);
mAddress = new InetAddress(*addr); // make a copy
if (mAddress == NULL)
return false;
mPort = port;
return true;
}
/*
* Create address with host and port specified.
*/
bool InetSocketAddress::create(const char* host, int port)
{
assert(mAddress == NULL);
mAddress = InetAddress::getByName(host);
if (mAddress == NULL)
return false;
mPort = port;
return true;
}

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@@ -1,388 +0,0 @@
/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Internet address class.
//
#ifdef HAVE_WINSOCK
// This needs to come first, or Cygwin gets concerned about a potential
// clash between WinSock and <sys/types.h>.
# include <winsock2.h>
#endif
#include <utils/Socket.h>
#include <utils/inet_address.h>
#include <utils/Log.h>
#include <utils/Timers.h>
#ifndef HAVE_WINSOCK
# include <sys/types.h>
# include <sys/socket.h>
# include <netinet/in.h>
# include <arpa/inet.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <assert.h>
using namespace android;
/*
* ===========================================================================
* Socket
* ===========================================================================
*/
#ifndef INVALID_SOCKET
# define INVALID_SOCKET (-1)
#endif
#define UNDEF_SOCKET ((unsigned long) INVALID_SOCKET)
/*static*/ bool Socket::mBootInitialized = false;
/*
* Extract system-dependent error code.
*/
static inline int getSocketError(void) {
#ifdef HAVE_WINSOCK
return WSAGetLastError();
#else
return errno;
#endif
}
/*
* One-time initialization for socket code.
*/
/*static*/ bool Socket::bootInit(void)
{
#ifdef HAVE_WINSOCK
WSADATA wsaData;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsaData);
if (err != 0) {
LOG(LOG_ERROR, "socket", "Unable to start WinSock\n");
return false;
}
LOG(LOG_INFO, "socket", "Using WinSock v%d.%d\n",
LOBYTE(wsaData.wVersion), HIBYTE(wsaData.wVersion));
#endif
mBootInitialized = true;
return true;
}
/*
* One-time shutdown for socket code.
*/
/*static*/ void Socket::finalShutdown(void)
{
#ifdef HAVE_WINSOCK
WSACleanup();
#endif
mBootInitialized = false;
}
/*
* Simple constructor. Allow the application to create us and then make
* bind/connect calls.
*/
Socket::Socket(void)
: mSock(UNDEF_SOCKET)
{
if (!mBootInitialized)
LOG(LOG_WARN, "socket", "WARNING: sockets not initialized\n");
}
/*
* Destructor. Closes the socket and resets our storage.
*/
Socket::~Socket(void)
{
close();
}
/*
* Create a socket and connect to the specified host and port.
*/
int Socket::connect(const char* host, int port)
{
if (mSock != UNDEF_SOCKET) {
LOG(LOG_WARN, "socket", "Socket already connected\n");
return -1;
}
InetSocketAddress sockAddr;
if (!sockAddr.create(host, port))
return -1;
//return doConnect(sockAddr);
int foo;
foo = doConnect(sockAddr);
return foo;
}
/*
* Create a socket and connect to the specified host and port.
*/
int Socket::connect(const InetAddress* addr, int port)
{
if (mSock != UNDEF_SOCKET) {
LOG(LOG_WARN, "socket", "Socket already connected\n");
return -1;
}
InetSocketAddress sockAddr;
if (!sockAddr.create(addr, port))
return -1;
return doConnect(sockAddr);
}
/*
* Finish creating a socket by connecting to the remote host.
*
* Returns 0 on success.
*/
int Socket::doConnect(const InetSocketAddress& sockAddr)
{
#ifdef HAVE_WINSOCK
SOCKET sock;
#else
int sock;
#endif
const InetAddress* addr = sockAddr.getAddress();
int port = sockAddr.getPort();
struct sockaddr_in inaddr;
DurationTimer connectTimer;
assert(sizeof(struct sockaddr_in) == addr->getAddressLength());
memcpy(&inaddr, addr->getAddress(), addr->getAddressLength());
inaddr.sin_port = htons(port);
//fprintf(stderr, "--- connecting to %s:%d\n",
// sockAddr.getHostName(), port);
sock = ::socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sock == INVALID_SOCKET) {
int err = getSocketError();
LOG(LOG_ERROR, "socket", "Unable to create socket (err=%d)\n", err);
return (err != 0) ? err : -1;
}
connectTimer.start();
if (::connect(sock, (struct sockaddr*) &inaddr, sizeof(inaddr)) != 0) {
int err = getSocketError();
LOG(LOG_WARN, "socket", "Connect to %s:%d failed: %d\n",
sockAddr.getHostName(), port, err);
return (err != 0) ? err : -1;
}
connectTimer.stop();
if ((long) connectTimer.durationUsecs() > 100000) {
LOG(LOG_INFO, "socket",
"Connect to %s:%d took %.3fs\n", sockAddr.getHostName(),
port, ((long) connectTimer.durationUsecs()) / 1000000.0);
}
mSock = (unsigned long) sock;
LOG(LOG_VERBOSE, "socket",
"--- connected to %s:%d\n", sockAddr.getHostName(), port);
return 0;
}
/*
* Close the socket if it needs closing.
*/
bool Socket::close(void)
{
if (mSock != UNDEF_SOCKET) {
//fprintf(stderr, "--- closing socket %lu\n", mSock);
#ifdef HAVE_WINSOCK
if (::closesocket((SOCKET) mSock) != 0)
return false;
#else
if (::close((int) mSock) != 0)
return false;
#endif
}
mSock = UNDEF_SOCKET;
return true;
}
/*
* Read data from socket.
*
* Standard semantics: read up to "len" bytes into "buf". Returns the
* number of bytes read, or less than zero on error.
*/
int Socket::read(void* buf, ssize_t len) const
{
if (mSock == UNDEF_SOCKET) {
LOG(LOG_ERROR, "socket", "ERROR: read on invalid socket\n");
return -500;
}
#ifdef HAVE_WINSOCK
SOCKET sock = (SOCKET) mSock;
#else
int sock = (int) mSock;
#endif
int cc;
cc = recv(sock, (char*)buf, len, 0);
if (cc < 0) {
int err = getSocketError();
return (err > 0) ? -err : -1;
}
return cc;
}
/*
* Write data to a socket.
*
* Standard semantics: write up to "len" bytes into "buf". Returns the
* number of bytes written, or less than zero on error.
*/
int Socket::write(const void* buf, ssize_t len) const
{
if (mSock == UNDEF_SOCKET) {
LOG(LOG_ERROR, "socket", "ERROR: write on invalid socket\n");
return -500;
}
#ifdef HAVE_WINSOCK
SOCKET sock = (SOCKET) mSock;
#else
int sock = (int) mSock;
#endif
int cc;
cc = send(sock, (const char*)buf, len, 0);
if (cc < 0) {
int err = getSocketError();
return (err > 0) ? -err : -1;
}
return cc;
}
/*
* ===========================================================================
* Socket tests
* ===========================================================================
*/
/*
* Read all data from the socket. The data is read into a buffer that
* expands as needed.
*
* On exit, the buffer is returned, and the length of the data is stored
* in "*sz". A null byte is added to the end, but is not included in
* the length.
*/
static char* socketReadAll(const Socket& s, int *sz)
{
int max, r;
char *data, *ptr, *tmp;
data = (char*) malloc(max = 32768);
if (data == NULL)
return NULL;
ptr = data;
for (;;) {
if ((ptr - data) == max) {
tmp = (char*) realloc(data, max *= 2);
if(tmp == 0) {
free(data);
return 0;
}
}
r = s.read(ptr, max - (ptr - data));
if (r == 0)
break;
if (r < 0) {
LOG(LOG_WARN, "socket", "WARNING: socket read failed (res=%d)\n",r);
break;
}
ptr += r;
}
if ((ptr - data) == max) {
tmp = (char*) realloc(data, max + 1);
if (tmp == NULL) {
free(data);
return NULL;
}
}
*ptr = '\0';
*sz = (ptr - data);
return data;
}
/*
* Exercise the Socket class.
*/
void android::TestSockets(void)
{
printf("----- SOCKET TEST ------\n");
Socket::bootInit();
char* buf = NULL;
int len, cc;
const char* kTestStr =
"GET / HTTP/1.0\n"
"Connection: close\n"
"\n";
Socket sock;
if (sock.connect("www.google.com", 80) != 0) {
fprintf(stderr, "socket connected failed\n");
goto bail;
}
cc = sock.write(kTestStr, strlen(kTestStr));
if (cc != (int) strlen(kTestStr)) {
fprintf(stderr, "write failed, res=%d\n", cc);
goto bail;
}
buf = socketReadAll(sock, &len);
printf("GOT '%s'\n", buf);
bail:
sock.close();
free(buf);
}

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@@ -15,7 +15,7 @@
#include <utils/String8.h>
#include <utils/Vector.h>
#include <utils/RefBase.h>
#include <utils/ZipFile.h>
#include "ZipFile.h"
#include "Bundle.h"
#include "SourcePos.h"

View File

@@ -17,7 +17,10 @@ LOCAL_SRC_FILES := \
ResourceTable.cpp \
Images.cpp \
Resource.cpp \
SourcePos.cpp
SourcePos.cpp \
ZipEntry.cpp \
ZipFile.cpp
LOCAL_CFLAGS += -Wno-format-y2k

View File

@@ -12,7 +12,6 @@
#include <utils/threads.h>
#include <utils/List.h>
#include <utils/Errors.h>
#include <utils/ZipFile.h>
#include <fcntl.h>
#include <errno.h>

View File

@@ -10,7 +10,6 @@
#include <utils/threads.h>
#include <utils/List.h>
#include <utils/Errors.h>
#include <utils/ZipFile.h>
#include <stdlib.h>
#include <getopt.h>

View File

@@ -12,7 +12,7 @@
#include <utils/Errors.h>
#include "Bundle.h"
#include "AaptAssets.h"
#include <utils/ZipFile.h>
#include "ZipFile.h"
extern int doVersion(Bundle* bundle);
extern int doList(Bundle* bundle);

View File

@@ -11,7 +11,6 @@
#include <utils/threads.h>
#include <utils/List.h>
#include <utils/Errors.h>
#include <utils/ZipFile.h>
#include <sys/types.h>
#include <dirent.h>

View File

@@ -20,7 +20,7 @@
#define LOG_TAG "zip"
#include <utils/ZipEntry.h>
#include "ZipEntry.h"
#include <utils/Log.h>
#include <stdio.h>

View File

@@ -22,7 +22,7 @@
#ifndef __LIBS_ZIPENTRY_H
#define __LIBS_ZIPENTRY_H
#include "Errors.h"
#include <utils/Errors.h>
#include <stdlib.h>
#include <stdio.h>

View File

@@ -20,10 +20,11 @@
#define LOG_TAG "zip"
#include <utils/ZipFile.h>
#include <utils/ZipUtils.h>
#include <utils/Log.h>
#include "ZipFile.h"
#include <zlib.h>
#define DEF_MEM_LEVEL 8 // normally in zutil.h?

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@@ -21,11 +21,12 @@
#ifndef __LIBS_ZIPFILE_H
#define __LIBS_ZIPFILE_H
#include "ZipEntry.h"
#include "Vector.h"
#include "Errors.h"
#include <utils/Vector.h>
#include <utils/Errors.h>
#include <stdio.h>
#include "ZipEntry.h"
namespace android {
/*