Fix refactoring of invalidate methods

Was incorrectly clearing the DRAWN flag and updating mLastIsOpaque from
partial invalidations, though why this should be different is somewhat
of a mystery.

BUG: 13138721
Change-Id: Ic8d11a64406bc78e94adec7355c1f50d87567887
This commit is contained in:
Alan Viverette
2014-02-21 16:48:17 -08:00
parent 4418372b21
commit 550267f72b

View File

@@ -11517,7 +11517,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
}
void invalidateInternal(int l, int t, int r, int b, boolean invalidateCache,
boolean checkOpaque) {
boolean fullInvalidate) {
if (skipInvalidate()) {
return;
}
@@ -11525,9 +11525,12 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
if ((mPrivateFlags & (PFLAG_DRAWN | PFLAG_HAS_BOUNDS)) == (PFLAG_DRAWN | PFLAG_HAS_BOUNDS)
|| (invalidateCache && (mPrivateFlags & PFLAG_DRAWING_CACHE_VALID) == PFLAG_DRAWING_CACHE_VALID)
|| (mPrivateFlags & PFLAG_INVALIDATED) != PFLAG_INVALIDATED
|| (checkOpaque && isOpaque() != mLastIsOpaque)) {
mLastIsOpaque = isOpaque();
mPrivateFlags &= ~PFLAG_DRAWN;
|| (fullInvalidate && isOpaque() != mLastIsOpaque)) {
if (fullInvalidate) {
mLastIsOpaque = isOpaque();
mPrivateFlags &= ~PFLAG_DRAWN;
}
mPrivateFlags |= PFLAG_DIRTY;
if (invalidateCache) {