Remove deprecated BufferQueue constructor
Bug: 13415624 Change-Id: I2a7cea5806869bcd6aeaeee7dee97d80f819c9aa
This commit is contained in:
@@ -162,9 +162,11 @@ bool GLEnv::InitWithNewContext() {
|
||||
}
|
||||
|
||||
// Create dummy surface using a GLConsumer
|
||||
sp<BufferQueue> bq = new BufferQueue();
|
||||
surfaceTexture_ = new GLConsumer(bq, 0);
|
||||
window_ = new Surface(static_cast<sp<IGraphicBufferProducer> >(bq));
|
||||
sp<IGraphicBufferProducer> producer;
|
||||
sp<IGraphicBufferConsumer> consumer;
|
||||
BufferQueue::createBufferQueue(&producer, &consumer);
|
||||
surfaceTexture_ = new GLConsumer(consumer, 0);
|
||||
window_ = new Surface(producer);
|
||||
|
||||
surfaces_[0] = SurfaceWindowPair(eglCreateWindowSurface(display(), config, window_.get(), NULL), NULL);
|
||||
if (CheckEGLError("eglCreateWindowSurface")) return false;
|
||||
|
||||
Reference in New Issue
Block a user