Merge change 336 into donut

* changes:
  Ensure ongoing progress updates after using the scroll ball to adjust position.
This commit is contained in:
Android (Google) Code Review
2009-04-21 08:18:50 -07:00

View File

@@ -444,27 +444,55 @@ public class MediaController extends FrameLayout {
updatePausePlay();
}
// There are two scenarios that can trigger the seekbar listener to trigger:
//
// The first is the user using the touchpad to adjust the posititon of the
// seekbar's thumb. In this case onStartTrackingTouch is called followed by
// a number of onProgressChanged notifications, concluded by onStopTrackingTouch.
// We're setting the field "mDragging" to true for the duration of the dragging
// session to avoid jumps in the position in case of ongoing playback.
//
// The second scenario involves the user operating the scroll ball, in this
// case there WON'T BE onStartTrackingTouch/onStopTrackingTouch notifications,
// we will simply apply the updated position without suspending regular updates.
private OnSeekBarChangeListener mSeekListener = new OnSeekBarChangeListener() {
long duration;
public void onStartTrackingTouch(SeekBar bar) {
show(3600000);
duration = mPlayer.getDuration();
mDragging = true;
// By removing these pending progress messages we make sure
// that a) we won't update the progress while the user adjusts
// the seekbar and b) once the user is done dragging the thumb
// we will post one of these messages to the queue again and
// this ensures that there will be exactly one message queued up.
mHandler.removeMessages(SHOW_PROGRESS);
}
public void onProgressChanged(SeekBar bar, int progress, boolean fromtouch) {
if (fromtouch) {
mDragging = true;
duration = mPlayer.getDuration();
long newposition = (duration * progress) / 1000L;
mPlayer.seekTo( (int) newposition);
if (mCurrentTime != null)
mCurrentTime.setText(stringForTime( (int) newposition));
public void onProgressChanged(SeekBar bar, int progress, boolean fromuser) {
if (!fromuser) {
// We're not interested in programmatically generated changes to
// the progress bar's position.
return;
}
long duration = mPlayer.getDuration();
long newposition = (duration * progress) / 1000L;
mPlayer.seekTo( (int) newposition);
if (mCurrentTime != null)
mCurrentTime.setText(stringForTime( (int) newposition));
}
public void onStopTrackingTouch(SeekBar bar) {
mDragging = false;
setProgress();
updatePausePlay();
show(sDefaultTimeout);
// Ensure that progress is properly updated in the future,
// the call to show() does not guarantee this because it is a
// no-op if we are already showing.
mHandler.sendEmptyMessage(SHOW_PROGRESS);
}
};