Crop surface to the content size during drag-resizing

During drag-resizing, a fullscreen-sized surface is reused to
optimize reallocations, which can leave outdated app content on the
surface when resizing to a smaller size. This outdated app content
can then be briefly exposed to the user when drag-resizing to a
larger size until the app draws again and fills the new size.
To "clear" this garbage content, this change crops the content
directly from the client side during drag-resizing. The "gap" between
the cropped app content and the larger task that's in sync with the
drag-gesture is now the solid background color of the task surface
instead of the former garbage app content.

Bug: 270202228
Test: quickly drag-resize a freeform task to a smaller and then a
larger size, verify that the "gap" exposed while the app draw catches
up to the resize gesture is now a solid color instead of artifacts
from a previous app draw.

Change-Id: Ibc3ca2a8f5b83b3fef2fe4832f93ca52d3b156a8
This commit is contained in:
Jorge Gil
2023-05-31 20:48:27 +00:00
parent 2eb911d3cb
commit 52530935ec

View File

@@ -8317,10 +8317,20 @@ public final class ViewRootImpl implements ViewParent,
}
}
if (mSurfaceControl.isValid() && !HardwareRenderer.isDrawingEnabled()) {
// When drawing is disabled the window layer won't have a valid buffer.
// Set a window crop so input can get delivered to the window.
mTransaction.setWindowCrop(mSurfaceControl, mSurfaceSize.x, mSurfaceSize.y).apply();
if (mSurfaceControl.isValid()) {
if (mPendingDragResizing && !mSurfaceSize.equals(
mWinFrameInScreen.width(), mWinFrameInScreen.height())) {
// During drag-resize, a single fullscreen-sized surface is reused for optimization.
// Crop to the content size instead of the surface size to avoid exposing garbage
// content that is still on the surface from previous re-layouts (e.g. when
// resizing to a larger size).
mTransaction.setWindowCrop(mSurfaceControl,
mWinFrameInScreen.width(), mWinFrameInScreen.height());
} else if (!HardwareRenderer.isDrawingEnabled()) {
// When drawing is disabled the window layer won't have a valid buffer.
// Set a window crop so input can get delivered to the window.
mTransaction.setWindowCrop(mSurfaceControl, mSurfaceSize.x, mSurfaceSize.y).apply();
}
}
mLastTransformHint = transformHint;