Merge "Revert "Turn on vk unit tests"" into udc-dev
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Android (Google) Code Review
commit
51e65b5aac
@@ -17,7 +17,6 @@
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#include "Properties.h"
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#include "Debug.h"
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#include "log/log_main.h"
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#ifdef __ANDROID__
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#include "HWUIProperties.sysprop.h"
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#endif
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@@ -220,12 +219,15 @@ RenderPipelineType Properties::getRenderPipelineType() {
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return sRenderPipelineType;
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}
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void Properties::overrideRenderPipelineType(RenderPipelineType type, bool inUnitTest) {
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void Properties::overrideRenderPipelineType(RenderPipelineType type) {
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// If we're doing actual rendering then we can't change the renderer after it's been set.
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// Unit tests can freely change this as often as it wants.
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LOG_ALWAYS_FATAL_IF(sRenderPipelineType != RenderPipelineType::NotInitialized &&
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sRenderPipelineType != type && !inUnitTest,
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"Trying to change pipeline but it's already set.");
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// Unit tests can freely change this as often as it wants, though, as there's no actual
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// GL rendering happening
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if (sRenderPipelineType != RenderPipelineType::NotInitialized) {
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LOG_ALWAYS_FATAL_IF(sRenderPipelineType != type,
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"Trying to change pipeline but it's already set");
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return;
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}
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sRenderPipelineType = type;
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}
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@@ -303,7 +303,7 @@ public:
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static bool enableRTAnimations;
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// Used for testing only to change the render pipeline.
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static void overrideRenderPipelineType(RenderPipelineType, bool inUnitTest = false);
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static void overrideRenderPipelineType(RenderPipelineType);
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static bool runningInEmulator;
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@@ -23,13 +23,11 @@
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#include <GrDirectContext.h>
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#include <GrTypes.h>
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#include <android/sync.h>
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#include <gui/TraceUtils.h>
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#include <ui/FatVector.h>
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#include <vk/GrVkExtensions.h>
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#include <vk/GrVkTypes.h>
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#include <cstring>
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#include <gui/TraceUtils.h>
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#include "Properties.h"
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#include "RenderThread.h"
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#include "pipeline/skia/ShaderCache.h"
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@@ -90,19 +88,6 @@ static void free_features_extensions_structs(const VkPhysicalDeviceFeatures2& fe
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}
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}
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GrVkGetProc VulkanManager::sSkiaGetProp = [](const char* proc_name, VkInstance instance,
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VkDevice device) {
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if (device != VK_NULL_HANDLE) {
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if (strcmp("vkQueueSubmit", proc_name) == 0) {
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return (PFN_vkVoidFunction)VulkanManager::interceptedVkQueueSubmit;
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} else if (strcmp("vkQueueWaitIdle", proc_name) == 0) {
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return (PFN_vkVoidFunction)VulkanManager::interceptedVkQueueWaitIdle;
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}
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return vkGetDeviceProcAddr(device, proc_name);
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}
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return vkGetInstanceProcAddr(instance, proc_name);
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};
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#define GET_PROC(F) m##F = (PFN_vk##F)vkGetInstanceProcAddr(VK_NULL_HANDLE, "vk" #F)
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#define GET_INST_PROC(F) m##F = (PFN_vk##F)vkGetInstanceProcAddr(mInstance, "vk" #F)
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#define GET_DEV_PROC(F) m##F = (PFN_vk##F)vkGetDeviceProcAddr(mDevice, "vk" #F)
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@@ -138,6 +123,7 @@ VulkanManager::~VulkanManager() {
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}
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mGraphicsQueue = VK_NULL_HANDLE;
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mAHBUploadQueue = VK_NULL_HANDLE;
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mDevice = VK_NULL_HANDLE;
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mPhysicalDevice = VK_NULL_HANDLE;
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mInstance = VK_NULL_HANDLE;
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@@ -231,7 +217,7 @@ void VulkanManager::setupDevice(GrVkExtensions& grExtensions, VkPhysicalDeviceFe
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mDriverVersion = physDeviceProperties.driverVersion;
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// query to get the initial queue props size
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uint32_t queueCount;
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uint32_t queueCount = 0;
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mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, nullptr);
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LOG_ALWAYS_FATAL_IF(!queueCount);
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@@ -239,11 +225,14 @@ void VulkanManager::setupDevice(GrVkExtensions& grExtensions, VkPhysicalDeviceFe
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std::unique_ptr<VkQueueFamilyProperties[]> queueProps(new VkQueueFamilyProperties[queueCount]);
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mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, queueProps.get());
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constexpr auto kRequestedQueueCount = 2;
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// iterate to find the graphics queue
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mGraphicsQueueIndex = queueCount;
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for (uint32_t i = 0; i < queueCount; i++) {
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if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
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mGraphicsQueueIndex = i;
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LOG_ALWAYS_FATAL_IF(queueProps[i].queueCount < kRequestedQueueCount);
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break;
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}
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}
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@@ -273,7 +262,14 @@ void VulkanManager::setupDevice(GrVkExtensions& grExtensions, VkPhysicalDeviceFe
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LOG_ALWAYS_FATAL_IF(!hasKHRSwapchainExtension);
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}
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grExtensions.init(sSkiaGetProp, mInstance, mPhysicalDevice, mInstanceExtensions.size(),
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auto getProc = [](const char* proc_name, VkInstance instance, VkDevice device) {
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if (device != VK_NULL_HANDLE) {
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return vkGetDeviceProcAddr(device, proc_name);
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}
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return vkGetInstanceProcAddr(instance, proc_name);
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};
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grExtensions.init(getProc, mInstance, mPhysicalDevice, mInstanceExtensions.size(),
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mInstanceExtensions.data(), mDeviceExtensions.size(),
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mDeviceExtensions.data());
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@@ -312,7 +308,7 @@ void VulkanManager::setupDevice(GrVkExtensions& grExtensions, VkPhysicalDeviceFe
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// and we can't depend on it on all platforms
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features.features.robustBufferAccess = VK_FALSE;
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float queuePriorities[1] = {0.0};
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float queuePriorities[kRequestedQueueCount] = {0.0};
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void* queueNextPtr = nullptr;
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@@ -345,7 +341,7 @@ void VulkanManager::setupDevice(GrVkExtensions& grExtensions, VkPhysicalDeviceFe
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queueNextPtr, // pNext
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0, // VkDeviceQueueCreateFlags
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mGraphicsQueueIndex, // queueFamilyIndex
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1, // queueCount
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kRequestedQueueCount, // queueCount
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queuePriorities, // pQueuePriorities
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};
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@@ -403,6 +399,7 @@ void VulkanManager::initialize() {
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this->setupDevice(mExtensions, mPhysicalDeviceFeatures2);
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mGetDeviceQueue(mDevice, mGraphicsQueueIndex, 0, &mGraphicsQueue);
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mGetDeviceQueue(mDevice, mGraphicsQueueIndex, 1, &mAHBUploadQueue);
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if (Properties::enablePartialUpdates && Properties::useBufferAge) {
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mSwapBehavior = SwapBehavior::BufferAge;
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@@ -416,16 +413,24 @@ static void onGrContextReleased(void* context) {
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sk_sp<GrDirectContext> VulkanManager::createContext(GrContextOptions& options,
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ContextType contextType) {
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auto getProc = [](const char* proc_name, VkInstance instance, VkDevice device) {
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if (device != VK_NULL_HANDLE) {
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return vkGetDeviceProcAddr(device, proc_name);
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}
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return vkGetInstanceProcAddr(instance, proc_name);
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};
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GrVkBackendContext backendContext;
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backendContext.fInstance = mInstance;
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backendContext.fPhysicalDevice = mPhysicalDevice;
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backendContext.fDevice = mDevice;
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backendContext.fQueue = mGraphicsQueue;
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backendContext.fQueue =
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(contextType == ContextType::kRenderThread) ? mGraphicsQueue : mAHBUploadQueue;
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backendContext.fGraphicsQueueIndex = mGraphicsQueueIndex;
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backendContext.fMaxAPIVersion = mAPIVersion;
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backendContext.fVkExtensions = &mExtensions;
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backendContext.fDeviceFeatures2 = &mPhysicalDeviceFeatures2;
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backendContext.fGetProc = sSkiaGetProp;
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backendContext.fGetProc = std::move(getProc);
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LOG_ALWAYS_FATAL_IF(options.fContextDeleteProc != nullptr, "Conflicting fContextDeleteProcs!");
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this->incStrong((void*)onGrContextReleased);
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@@ -636,8 +641,6 @@ void VulkanManager::swapBuffers(VulkanSurface* surface, const SkRect& dirtyRect)
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ALOGE_IF(VK_SUCCESS != err, "VulkanManager::swapBuffers(): Failed to get semaphore Fd");
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} else {
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ALOGE("VulkanManager::swapBuffers(): Semaphore submission failed");
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std::lock_guard<std::mutex> lock(mGraphicsQueueMutex);
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mQueueWaitIdle(mGraphicsQueue);
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}
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if (mDestroySemaphoreContext) {
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@@ -652,7 +655,6 @@ void VulkanManager::swapBuffers(VulkanSurface* surface, const SkRect& dirtyRect)
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void VulkanManager::destroySurface(VulkanSurface* surface) {
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// Make sure all submit commands have finished before starting to destroy objects.
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if (VK_NULL_HANDLE != mGraphicsQueue) {
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std::lock_guard<std::mutex> lock(mGraphicsQueueMutex);
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mQueueWaitIdle(mGraphicsQueue);
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}
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mDeviceWaitIdle(mDevice);
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@@ -17,10 +17,6 @@
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#ifndef VULKANMANAGER_H
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#define VULKANMANAGER_H
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#include <functional>
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#include <mutex>
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#include "vulkan/vulkan_core.h"
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#if !defined(VK_USE_PLATFORM_ANDROID_KHR)
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#define VK_USE_PLATFORM_ANDROID_KHR
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#endif
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@@ -186,25 +182,8 @@ private:
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VkDevice mDevice = VK_NULL_HANDLE;
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uint32_t mGraphicsQueueIndex;
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std::mutex mGraphicsQueueMutex;
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VkQueue mGraphicsQueue = VK_NULL_HANDLE;
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static VKAPI_ATTR VkResult interceptedVkQueueSubmit(VkQueue queue, uint32_t submitCount,
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const VkSubmitInfo* pSubmits,
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VkFence fence) {
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sp<VulkanManager> manager = VulkanManager::getInstance();
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std::lock_guard<std::mutex> lock(manager->mGraphicsQueueMutex);
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return manager->mQueueSubmit(queue, submitCount, pSubmits, fence);
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}
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static VKAPI_ATTR VkResult interceptedVkQueueWaitIdle(VkQueue queue) {
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sp<VulkanManager> manager = VulkanManager::getInstance();
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std::lock_guard<std::mutex> lock(manager->mGraphicsQueueMutex);
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return manager->mQueueWaitIdle(queue);
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}
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static GrVkGetProc sSkiaGetProp;
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VkQueue mAHBUploadQueue = VK_NULL_HANDLE;
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// Variables saved to populate VkFunctorInitParams.
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static const uint32_t mAPIVersion = VK_MAKE_VERSION(1, 1, 0);
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@@ -61,12 +61,12 @@ namespace uirenderer {
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ADD_FAILURE() << "ClipState not a rect"; \
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}
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#define INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, functionCall) \
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TEST(test_case_name, test_name##_##pipeline) { \
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RenderPipelineType oldType = Properties::getRenderPipelineType(); \
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Properties::overrideRenderPipelineType(RenderPipelineType::pipeline, true); \
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functionCall; \
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Properties::overrideRenderPipelineType(oldType, true); \
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#define INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, functionCall) \
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TEST(test_case_name, test_name##_##pipeline) { \
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RenderPipelineType oldType = Properties::getRenderPipelineType(); \
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Properties::overrideRenderPipelineType(RenderPipelineType::pipeline); \
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functionCall; \
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Properties::overrideRenderPipelineType(oldType); \
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};
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#define INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, pipeline) \
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@@ -78,27 +78,29 @@ namespace uirenderer {
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* Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope
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* (for e.g. accessing its RenderState)
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*/
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#define RENDERTHREAD_TEST(test_case_name, test_name) \
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class test_case_name##_##test_name##_RenderThreadTest { \
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public: \
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static void doTheThing(renderthread::RenderThread& renderThread); \
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}; \
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INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
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INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); \
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void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
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#define RENDERTHREAD_TEST(test_case_name, test_name) \
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class test_case_name##_##test_name##_RenderThreadTest { \
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public: \
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static void doTheThing(renderthread::RenderThread& renderThread); \
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}; \
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INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
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/* Temporarily disabling Vulkan until we can figure out a way to stub out the driver */ \
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/* INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); */ \
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void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
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renderthread::RenderThread& renderThread)
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/**
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* Like RENDERTHREAD_TEST, but only runs with the Skia RenderPipelineTypes
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*/
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#define RENDERTHREAD_SKIA_PIPELINE_TEST(test_case_name, test_name) \
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class test_case_name##_##test_name##_RenderThreadTest { \
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public: \
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static void doTheThing(renderthread::RenderThread& renderThread); \
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}; \
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INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
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INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); \
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void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
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#define RENDERTHREAD_SKIA_PIPELINE_TEST(test_case_name, test_name) \
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class test_case_name##_##test_name##_RenderThreadTest { \
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public: \
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static void doTheThing(renderthread::RenderThread& renderThread); \
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}; \
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INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
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/* Temporarily disabling Vulkan until we can figure out a way to stub out the driver */ \
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/* INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); */ \
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void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
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renderthread::RenderThread& renderThread)
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/**
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