Factor out roundness updates on scroll
Bug: 182486170 Test: manual Change-Id: Idc200ba8f1ca424b02d3cc097bd9d47949ad27b8
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@@ -255,7 +255,6 @@ public class NotificationShelf extends ActivatableNotificationView implements
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int backgroundTop = 0;
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int clipTopAmount = 0;
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float firstElementRoundness = 0.0f;
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ActivatableNotificationView previousAnv = null;
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for (int i = 0; i < mHostLayoutController.getChildCount(); i++) {
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ExpandableView child = mHostLayoutController.getChildAt(i);
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@@ -327,52 +326,10 @@ public class NotificationShelf extends ActivatableNotificationView implements
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notGoneIndex++;
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}
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final float viewEnd = viewStart + child.getActualHeight();
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final float cornerAnimationDistance = mCornerAnimationDistance
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* mAmbientState.getExpansionFraction();
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final float cornerAnimationTop = shelfStart - cornerAnimationDistance;
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if (child instanceof ActivatableNotificationView) {
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ActivatableNotificationView anv =
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(ActivatableNotificationView) child;
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final boolean isUnlockedHeadsUp = !mAmbientState.isOnKeyguard()
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&& !mAmbientState.isShadeExpanded()
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&& child instanceof ExpandableView
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&& ((ExpandableNotificationRow) child).isHeadsUp();
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if (viewStart < shelfStart
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&& !mHostLayoutController.isViewAffectedBySwipe(anv)
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&& !isUnlockedHeadsUp
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&& !mAmbientState.isPulsing()
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&& !mAmbientState.isDozing()) {
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if (viewEnd >= cornerAnimationTop) {
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// Round bottom corners within animation bounds
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final float changeFraction = MathUtils.saturate(
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(viewEnd - cornerAnimationTop) / cornerAnimationDistance);
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final float roundness = anv.isLastInSection() ? 1f : changeFraction * 1f;
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anv.setBottomRoundness(roundness, false);
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} else if (viewEnd < cornerAnimationTop) {
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// Fast scroll skips frames and leaves corners with unfinished rounding.
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// Reset top and bottom corners outside of animation bounds.
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anv.setBottomRoundness(anv.isLastInSection() ? 1f : 0f, false);
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}
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if (viewStart >= cornerAnimationTop) {
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// Round top corners within animation bounds
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final float changeFraction = MathUtils.saturate(
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(viewStart - cornerAnimationTop) / cornerAnimationDistance);
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final float roundness = anv.isFirstInSection() ? 1f : changeFraction * 1f;
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anv.setTopRoundness(roundness, false);
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} else if (viewStart < cornerAnimationTop) {
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// Fast scroll skips frames and leaves corners with unfinished rounding.
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// Reset top and bottom corners outside of animation bounds.
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anv.setTopRoundness(anv.isFirstInSection() ? 1f : 0f, false);
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}
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}
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previousAnv = anv;
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updateCornerRoundnessOnScroll(anv, viewStart, shelfStart);
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}
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}
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@@ -408,6 +365,58 @@ public class NotificationShelf extends ActivatableNotificationView implements
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}
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}
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private void updateCornerRoundnessOnScroll(ActivatableNotificationView anv, float viewStart,
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float shelfStart) {
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final boolean isUnlockedHeadsUp = !mAmbientState.isOnKeyguard()
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&& !mAmbientState.isShadeExpanded()
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&& anv instanceof ExpandableNotificationRow
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&& ((ExpandableNotificationRow) anv).isHeadsUp();
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final boolean shouldUpdateCornerRoundness = viewStart < shelfStart
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&& !mHostLayoutController.isViewAffectedBySwipe(anv)
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&& !isUnlockedHeadsUp
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&& !mAmbientState.isPulsing()
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&& !mAmbientState.isDozing();
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if (!shouldUpdateCornerRoundness) {
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return;
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}
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final float viewEnd = viewStart + anv.getActualHeight();
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final float cornerAnimationDistance = mCornerAnimationDistance
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* mAmbientState.getExpansionFraction();
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final float cornerAnimationTop = shelfStart - cornerAnimationDistance;
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if (viewEnd >= cornerAnimationTop) {
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// Round bottom corners within animation bounds
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final float changeFraction = MathUtils.saturate(
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(viewEnd - cornerAnimationTop) / cornerAnimationDistance);
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anv.setBottomRoundness(anv.isLastInSection() ? 1f : changeFraction,
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false /* animate */);
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} else if (viewEnd < cornerAnimationTop) {
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// Fast scroll skips frames and leaves corners with unfinished rounding.
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// Reset top and bottom corners outside of animation bounds.
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anv.setBottomRoundness(anv.isLastInSection() ? 1f : 0f,
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false /* animate */);
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}
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if (viewStart >= cornerAnimationTop) {
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// Round top corners within animation bounds
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final float changeFraction = MathUtils.saturate(
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(viewStart - cornerAnimationTop) / cornerAnimationDistance);
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anv.setTopRoundness(anv.isFirstInSection() ? 1f : changeFraction,
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false /* animate */);
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} else if (viewStart < cornerAnimationTop) {
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// Fast scroll skips frames and leaves corners with unfinished rounding.
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// Reset top and bottom corners outside of animation bounds.
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anv.setTopRoundness(anv.isFirstInSection() ? 1f : 0f,
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false /* animate */);
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}
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}
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/**
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* Clips transient views to the top of the shelf - Transient views are only used for
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* disappearing views/animations and need to be clipped correctly by the shelf to ensure they
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