Disable the attention light on devices that do not have it.
If the attention and notificaiton light are mapped to the same physical LED, then pulsing the attention light can turn off the notification light. See bug for detailed discussion. Bug: 12900389 Change-Id: I2703af23f50ecc3e92140b9843aaf340d520bce5
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@@ -364,6 +364,9 @@
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<!-- If this is true, the screen will come on when you unplug usb/power/whatever. -->
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<bool name="config_unplugTurnsOnScreen">false</bool>
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<!-- Set this true only if the device has separate attention and notification lights. -->
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<bool name="config_useAttentionLight">false</bool>
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<!-- If this is true, the screen will fade off. -->
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<bool name="config_animateScreenLights">true</bool>
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@@ -1456,6 +1456,7 @@
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<java-symbol type="array" name="config_defaultNotificationVibePattern" />
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<java-symbol type="array" name="config_notificationFallbackVibePattern" />
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<java-symbol type="array" name="config_onlySingleDcAllowed" />
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<java-symbol type="bool" name="config_useAttentionLight" />
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<java-symbol type="bool" name="config_animateScreenLights" />
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<java-symbol type="bool" name="config_automatic_brightness_available" />
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<java-symbol type="bool" name="config_enableFusedLocationOverlay" />
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@@ -163,6 +163,7 @@ public class NotificationManagerService extends SystemService {
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private long[] mDefaultVibrationPattern;
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private long[] mFallbackVibrationPattern;
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private boolean mUseAttentionLight;
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boolean mSystemReady;
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private boolean mDisableNotificationAlerts;
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@@ -797,6 +798,8 @@ public class NotificationManagerService extends SystemService {
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VIBRATE_PATTERN_MAXLEN,
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DEFAULT_VIBRATE_PATTERN);
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mUseAttentionLight = resources.getBoolean(R.bool.config_useAttentionLight);
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// Don't start allowing notifications until the setup wizard has run once.
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// After that, including subsequent boots, init with notifications turned on.
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// This works on the first boot because the setup wizard will toggle this
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@@ -1742,7 +1745,9 @@ public class NotificationManagerService extends SystemService {
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if ((notification.flags & Notification.FLAG_SHOW_LIGHTS) != 0 && canInterrupt) {
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mLights.add(record.getKey());
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updateLightsLocked();
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mAttentionLight.pulse();
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if (mUseAttentionLight) {
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mAttentionLight.pulse();
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}
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} else if (wasShowLights) {
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updateLightsLocked();
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}
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