Merge "Remove Easing suffix" into udc-qpr-dev

This commit is contained in:
Mike Schneider
2023-05-30 07:31:59 +00:00
committed by Android (Google) Code Review
3 changed files with 12 additions and 12 deletions

View File

@@ -27,37 +27,37 @@ import com.android.app.animation.InterpolatorsAndroidX
object Easings {
/** The standard interpolator that should be used on every normal animation */
val StandardEasing = fromInterpolator(InterpolatorsAndroidX.STANDARD)
val Standard = fromInterpolator(InterpolatorsAndroidX.STANDARD)
/**
* The standard accelerating interpolator that should be used on every regular movement of
* content that is disappearing e.g. when moving off screen.
*/
val StandardAccelerateEasing = fromInterpolator(InterpolatorsAndroidX.STANDARD_ACCELERATE)
val StandardAccelerate = fromInterpolator(InterpolatorsAndroidX.STANDARD_ACCELERATE)
/**
* The standard decelerating interpolator that should be used on every regular movement of
* content that is appearing e.g. when coming from off screen.
*/
val StandardDecelerateEasing = fromInterpolator(InterpolatorsAndroidX.STANDARD_DECELERATE)
val StandardDecelerate = fromInterpolator(InterpolatorsAndroidX.STANDARD_DECELERATE)
/** The default emphasized interpolator. Used for hero / emphasized movement of content. */
val EmphasizedEasing = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED)
val Emphasized = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED)
/**
* The accelerated emphasized interpolator. Used for hero / emphasized movement of content that
* is disappearing e.g. when moving off screen.
*/
val EmphasizedAccelerateEasing = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_ACCELERATE)
val EmphasizedAccelerate = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_ACCELERATE)
/**
* The decelerating emphasized interpolator. Used for hero / emphasized movement of content that
* is appearing e.g. when coming from off screen
*/
val EmphasizedDecelerateEasing = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_DECELERATE)
val EmphasizedDecelerate = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_DECELERATE)
/** The linear interpolator. */
val LinearEasing = fromInterpolator(InterpolatorsAndroidX.LINEAR)
val Linear = fromInterpolator(InterpolatorsAndroidX.LINEAR)
private fun fromInterpolator(source: Interpolator) = Easing { x -> source.getInterpolation(x) }
}

View File

@@ -131,7 +131,7 @@ internal fun PatternBouncer(
animationSpec =
tween(
durationMillis = SELECTED_DOT_REACTION_ANIMATION_DURATION_MS,
easing = Easings.StandardAccelerateEasing,
easing = Easings.StandardAccelerate,
),
)
} else {
@@ -140,7 +140,7 @@ internal fun PatternBouncer(
animationSpec =
tween(
durationMillis = SELECTED_DOT_RETRACT_ANIMATION_DURATION_MS,
easing = Easings.StandardDecelerateEasing,
easing = Easings.StandardDecelerate,
),
)
}
@@ -333,7 +333,7 @@ private suspend fun showFailureAnimation(
FAILURE_ANIMATION_DOT_SHRINK_ANIMATION_DURATION_MS,
delayMillis =
rowIndex * FAILURE_ANIMATION_DOT_SHRINK_STAGGER_DELAY_MS,
easing = Easings.LinearEasing,
easing = Easings.Linear,
),
)
@@ -343,7 +343,7 @@ private suspend fun showFailureAnimation(
tween(
durationMillis =
FAILURE_ANIMATION_DOT_REVERT_ANIMATION_DURATION,
easing = Easings.StandardEasing,
easing = Easings.Standard,
),
)
}

View File

@@ -317,4 +317,4 @@ private val pinButtonPressedDuration = 100.milliseconds
private val pinButtonPressedEasing = LinearEasing
private val pinButtonHoldTime = 33.milliseconds
private val pinButtonReleasedDuration = 420.milliseconds
private val pinButtonReleasedEasing = Easings.StandardEasing
private val pinButtonReleasedEasing = Easings.Standard