Batch ACTION_MOVE events to vsync boundries when resizing task

- Created helper class BatchedInputEventReceiver for batching
ACTION_MOVE events to vsync boundries.
- Switched TaskPositioner to use new helper class for input events
so we reduce the number of input events we process per vsync.

Bug: 24375616
Change-Id: I4ee27949b956784fb89d8f190497e4765522c9d3
This commit is contained in:
Wale Ogunwale
2015-09-24 13:47:31 -07:00
parent 6e3cc291ea
commit 4f52bc6f78
2 changed files with 90 additions and 6 deletions

View File

@@ -0,0 +1,82 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package android.view;
import android.os.Looper;
/**
* Similar to {@link InputEventReceiver}, but batches events to vsync boundaries when possible.
* @hide
*/
public class BatchedInputEventReceiver extends InputEventReceiver {
Choreographer mChoreographer;
private boolean mBatchedInputScheduled;
public BatchedInputEventReceiver(
InputChannel inputChannel, Looper looper, Choreographer choreographer) {
super(inputChannel, looper);
mChoreographer = choreographer;
}
@Override
public void onBatchedInputEventPending() {
scheduleBatchedInput();
}
@Override
public void dispose() {
unscheduleBatchedInput();
super.dispose();
}
void doConsumeBatchedInput(long frameTimeNanos) {
if (mBatchedInputScheduled) {
mBatchedInputScheduled = false;
if (consumeBatchedInputEvents(frameTimeNanos) && frameTimeNanos != -1) {
// If we consumed a batch here, we want to go ahead and schedule the
// consumption of batched input events on the next frame. Otherwise, we would
// wait until we have more input events pending and might get starved by other
// things occurring in the process. If the frame time is -1, however, then
// we're in a non-batching mode, so there's no need to schedule this.
scheduleBatchedInput();
}
}
}
private void scheduleBatchedInput() {
if (!mBatchedInputScheduled) {
mBatchedInputScheduled = true;
mChoreographer.postCallback(Choreographer.CALLBACK_INPUT, mBatchedInputRunnable, null);
}
}
private void unscheduleBatchedInput() {
if (mBatchedInputScheduled) {
mBatchedInputScheduled = false;
mChoreographer.removeCallbacks(
Choreographer.CALLBACK_INPUT, mBatchedInputRunnable, null);
}
}
private final class BatchedInputRunnable implements Runnable {
@Override
public void run() {
doConsumeBatchedInput(mChoreographer.getFrameTimeNanos());
}
}
private final BatchedInputRunnable mBatchedInputRunnable = new BatchedInputRunnable();
}

View File

@@ -35,12 +35,13 @@ import android.os.Process;
import android.os.RemoteException;
import android.util.DisplayMetrics;
import android.util.Slog;
import android.view.Choreographer;
import android.view.Display;
import android.view.DisplayInfo;
import android.view.InputChannel;
import android.view.InputDevice;
import android.view.InputEvent;
import android.view.InputEventReceiver;
import android.view.BatchedInputEventReceiver;
import android.view.MotionEvent;
import android.view.SurfaceControl;
import android.view.WindowManager;
@@ -102,9 +103,10 @@ class TaskPositioner implements DimLayer.DimLayerUser {
InputApplicationHandle mDragApplicationHandle;
InputWindowHandle mDragWindowHandle;
private final class WindowPositionerEventReceiver extends InputEventReceiver {
public WindowPositionerEventReceiver(InputChannel inputChannel, Looper looper) {
super(inputChannel, looper);
private final class WindowPositionerEventReceiver extends BatchedInputEventReceiver {
public WindowPositionerEventReceiver(
InputChannel inputChannel, Looper looper, Choreographer choreographer) {
super(inputChannel, looper, choreographer);
}
@Override
@@ -214,8 +216,8 @@ class TaskPositioner implements DimLayer.DimLayerUser {
mClientChannel = channels[1];
mService.mInputManager.registerInputChannel(mServerChannel, null);
mInputEventReceiver = new WindowPositionerEventReceiver(mClientChannel,
mService.mH.getLooper());
mInputEventReceiver = new WindowPositionerEventReceiver(
mClientChannel, mService.mH.getLooper(), mService.mChoreographer);
mDragApplicationHandle = new InputApplicationHandle(null);
mDragApplicationHandle.name = TAG;