Merge "Revert "Nuke WindowState#mShownPosition. Rework mXOffset/mYOffset.""

This commit is contained in:
TreeHugger Robot
2018-02-06 19:45:37 +00:00
committed by Android (Google) Code Review
8 changed files with 91 additions and 33 deletions

View File

@@ -295,6 +295,7 @@ message WindowStateProto {
optional bool animating_exit = 14;
repeated WindowStateProto child_windows = 15;
optional .android.graphics.RectProto surface_position = 16;
optional .android.graphics.RectProto shown_position = 17;
optional int32 requested_width = 18;
optional int32 requested_height = 19;
optional int32 view_visibility = 20;

View File

@@ -5603,7 +5603,9 @@ public class PhoneWindowManager implements WindowManagerPolicy {
final int fl = PolicyControl.getWindowFlags(null,
mTopFullscreenOpaqueWindowState.getAttrs());
if (localLOGV) {
Slog.d(TAG, "frame: " + mTopFullscreenOpaqueWindowState.getFrameLw());
Slog.d(TAG, "frame: " + mTopFullscreenOpaqueWindowState.getFrameLw()
+ " shown position: "
+ mTopFullscreenOpaqueWindowState.getShownPositionLw());
Slog.d(TAG, "attr: " + mTopFullscreenOpaqueWindowState.getAttrs()
+ " lp.flags=0x" + Integer.toHexString(fl));
}

View File

@@ -231,6 +231,14 @@ public interface WindowManagerPolicy extends WindowManagerPolicyConstants {
*/
public Rect getFrameLw();
/**
* Retrieve the current position of the window that is actually shown.
* Must be called with the window manager lock held.
*
* @return Point The point holding the shown window position.
*/
public Point getShownPositionLw();
/**
* Retrieve the frame of the display that this window was last
* laid out in. Must be called with the

View File

@@ -272,8 +272,6 @@ class WallpaperController {
}
boolean updateWallpaperOffset(WindowState wallpaperWin, int dw, int dh, boolean sync) {
int xOffset = 0;
int yOffset = 0;
boolean rawChanged = false;
// Set the default wallpaper x-offset to either edge of the screen (depending on RTL), to
// match the behavior of most Launchers
@@ -285,8 +283,11 @@ class WallpaperController {
if (mLastWallpaperDisplayOffsetX != Integer.MIN_VALUE) {
offset += mLastWallpaperDisplayOffsetX;
}
xOffset = offset;
boolean changed = wallpaperWin.mXOffset != offset;
if (changed) {
if (DEBUG_WALLPAPER) Slog.v(TAG, "Update wallpaper " + wallpaperWin + " x: " + offset);
wallpaperWin.mXOffset = offset;
}
if (wallpaperWin.mWallpaperX != wpx || wallpaperWin.mWallpaperXStep != wpxs) {
wallpaperWin.mWallpaperX = wpx;
wallpaperWin.mWallpaperXStep = wpxs;
@@ -300,16 +301,17 @@ class WallpaperController {
if (mLastWallpaperDisplayOffsetY != Integer.MIN_VALUE) {
offset += mLastWallpaperDisplayOffsetY;
}
yOffset = offset;
if (wallpaperWin.mYOffset != offset) {
if (DEBUG_WALLPAPER) Slog.v(TAG, "Update wallpaper " + wallpaperWin + " y: " + offset);
changed = true;
wallpaperWin.mYOffset = offset;
}
if (wallpaperWin.mWallpaperY != wpy || wallpaperWin.mWallpaperYStep != wpys) {
wallpaperWin.mWallpaperY = wpy;
wallpaperWin.mWallpaperYStep = wpys;
rawChanged = true;
}
boolean changed = wallpaperWin.mWinAnimator.setWallpaperOffset(xOffset, yOffset);
if (rawChanged && (wallpaperWin.mAttrs.privateFlags &
WindowManager.LayoutParams.PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS) != 0) {
try {

View File

@@ -74,6 +74,10 @@ class WallpaperWindowToken extends WindowToken {
for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
final WindowState wallpaper = mChildren.get(wallpaperNdx);
if (wallpaperController.updateWallpaperOffset(wallpaper, dw, dh, sync)) {
final WindowStateAnimator winAnimator = wallpaper.mWinAnimator;
winAnimator.computeShownFrameLocked();
// No need to lay out the windows - we can just set the wallpaper position directly.
winAnimator.setWallpaperOffset(wallpaper.mShownPosition);
// We only want to be synchronous with one wallpaper.
sync = false;
}

View File

@@ -137,6 +137,7 @@ import static com.android.server.wm.proto.WindowStateProto.REMOVED;
import static com.android.server.wm.proto.WindowStateProto.REMOVE_ON_EXIT;
import static com.android.server.wm.proto.WindowStateProto.REQUESTED_HEIGHT;
import static com.android.server.wm.proto.WindowStateProto.REQUESTED_WIDTH;
import static com.android.server.wm.proto.WindowStateProto.SHOWN_POSITION;
import static com.android.server.wm.proto.WindowStateProto.STABLE_INSETS;
import static com.android.server.wm.proto.WindowStateProto.STACK_ID;
import static com.android.server.wm.proto.WindowStateProto.SURFACE_INSETS;
@@ -295,6 +296,12 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
*/
private final MergedConfiguration mLastReportedConfiguration = new MergedConfiguration();
/**
* Actual position of the surface shown on-screen (may be modified by animation). These are
* in the screen's coordinate space (WITH the compatibility scale applied).
*/
final Point mShownPosition = new Point();
/**
* Insets that determine the actually visible area. These are in the application's
* coordinate space (without compatibility scale applied).
@@ -454,6 +461,10 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
int mWallpaperDisplayOffsetX = Integer.MIN_VALUE;
int mWallpaperDisplayOffsetY = Integer.MIN_VALUE;
// Wallpaper windows: pixels offset based on above variables.
int mXOffset;
int mYOffset;
/**
* This is set after IWindowSession.relayout() has been called at
* least once for the window. It allows us to detect the situation
@@ -734,6 +745,8 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
mRequestedHeight = 0;
mLastRequestedWidth = 0;
mLastRequestedHeight = 0;
mXOffset = 0;
mYOffset = 0;
mLayer = 0;
mInputWindowHandle = new InputWindowHandle(
mAppToken != null ? mAppToken.mInputApplicationHandle : null, this, c,
@@ -1098,6 +1111,11 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
return mFrame;
}
@Override
public Point getShownPositionLw() {
return mShownPosition;
}
@Override
public Rect getDisplayFrameLw() {
return mDisplayFrame;
@@ -3116,6 +3134,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
mContentInsets.writeToProto(proto, CONTENT_INSETS);
mAttrs.surfaceInsets.writeToProto(proto, SURFACE_INSETS);
mSurfacePosition.writeToProto(proto, SURFACE_POSITION);
mShownPosition.writeToProto(proto, SHOWN_POSITION);
mWinAnimator.writeToProto(proto, ANIMATOR);
proto.write(ANIMATING_EXIT, mAnimatingExit);
for (int i = 0; i < mChildren.size(); i++) {
@@ -3231,6 +3250,10 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
pw.print(prefix); pw.print("mRelayoutCalled="); pw.print(mRelayoutCalled);
pw.print(" mLayoutNeeded="); pw.println(mLayoutNeeded);
}
if (mXOffset != 0 || mYOffset != 0) {
pw.print(prefix); pw.print("Offsets x="); pw.print(mXOffset);
pw.print(" y="); pw.println(mYOffset);
}
if (dumpAll) {
pw.print(prefix); pw.print("mGivenContentInsets=");
mGivenContentInsets.printShortString(pw);
@@ -3249,6 +3272,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
pw.println(getLastReportedConfiguration());
}
pw.print(prefix); pw.print("mHasSurface="); pw.print(mHasSurface);
pw.print(" mShownPosition="); mShownPosition.printShortString(pw);
pw.print(" isReadyForDisplay()="); pw.print(isReadyForDisplay());
pw.print(" mWindowRemovalAllowed="); pw.println(mWindowRemovalAllowed);
if (dumpAll) {
@@ -4171,8 +4195,9 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
final int width = mFrame.width();
final int height = mFrame.height();
final int left = mFrame.left;
final int top = mFrame.top;
// Compute the offset of the window in relation to the decor rect.
final int left = mXOffset + mFrame.left;
final int top = mYOffset + mFrame.top;
// Initialize the decor rect to the entire frame.
if (isDockedResizing()) {
@@ -4367,8 +4392,8 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
float9[Matrix.MSKEW_Y] = mWinAnimator.mDtDx;
float9[Matrix.MSKEW_X] = mWinAnimator.mDtDy;
float9[Matrix.MSCALE_Y] = mWinAnimator.mDsDy;
int x = mSurfacePosition.x;
int y = mSurfacePosition.y;
int x = mSurfacePosition.x + mShownPosition.x;
int y = mSurfacePosition.y + mShownPosition.y;
// If changed, also adjust transformFrameToSurfacePosition
final WindowContainer parent = getParent();

View File

@@ -209,12 +209,6 @@ class WindowStateAnimator {
float mExtraHScale = (float) 1.0;
float mExtraVScale = (float) 1.0;
// An offset in pixel of the surface contents from the window position. Used for Wallpaper
// to provide the effect of scrolling within a large surface. We just use these values as
// a cache.
int mXOffset = 0;
int mYOffset = 0;
private final Rect mTmpSize = new Rect();
private final SurfaceControl.Transaction mReparentTransaction = new SurfaceControl.Transaction();
@@ -444,7 +438,7 @@ class WindowStateAnimator {
flags |= SurfaceControl.SECURE;
}
mTmpSize.set(0, 0, 0, 0);
mTmpSize.set(w.mFrame.left + w.mXOffset, w.mFrame.top + w.mYOffset, 0, 0);
calculateSurfaceBounds(w, attrs);
final int width = mTmpSize.width();
final int height = mTmpSize.height();
@@ -685,8 +679,8 @@ class WindowStateAnimator {
// WindowState.prepareSurfaces expands for surface insets (in order they don't get
// clipped by the WindowState surface), so we need to go into the other direction here.
tmpMatrix.postTranslate(mWin.mAttrs.surfaceInsets.left,
mWin.mAttrs.surfaceInsets.top);
tmpMatrix.postTranslate(mWin.mXOffset + mWin.mAttrs.surfaceInsets.left,
mWin.mYOffset + mWin.mAttrs.surfaceInsets.top);
// "convert" it into SurfaceFlinger's format
@@ -701,6 +695,9 @@ class WindowStateAnimator {
mDtDx = tmpFloats[Matrix.MSKEW_Y];
mDtDy = tmpFloats[Matrix.MSKEW_X];
mDsDy = tmpFloats[Matrix.MSCALE_Y];
float x = tmpFloats[Matrix.MTRANS_X];
float y = tmpFloats[Matrix.MTRANS_Y];
mWin.mShownPosition.set(Math.round(x), Math.round(y));
// Now set the alpha... but because our current hardware
// can't do alpha transformation on a non-opaque surface,
@@ -710,7 +707,8 @@ class WindowStateAnimator {
mShownAlpha = mAlpha;
if (!mService.mLimitedAlphaCompositing
|| (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
|| (mWin.isIdentityMatrix(mDsDx, mDtDx, mDtDy, mDsDy)))) {
|| (mWin.isIdentityMatrix(mDsDx, mDtDx, mDtDy, mDsDy)
&& x == frame.left && y == frame.top))) {
//Slog.i(TAG_WM, "Applying alpha transform");
if (screenAnimation) {
mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
@@ -740,6 +738,10 @@ class WindowStateAnimator {
TAG, "computeShownFrameLocked: " + this +
" not attached, mAlpha=" + mAlpha);
// WindowState.prepareSurfaces expands for surface insets (in order they don't get
// clipped by the WindowState surface), so we need to go into the other direction here.
mWin.mShownPosition.set(mWin.mXOffset + mWin.mAttrs.surfaceInsets.left,
mWin.mYOffset + mWin.mAttrs.surfaceInsets.top);
mShownAlpha = mAlpha;
mHaveMatrix = false;
mDsDx = mWin.mGlobalScale;
@@ -790,6 +792,12 @@ class WindowStateAnimator {
if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect
+ " fullscreen=" + fullscreen);
if (isFreeformResizing && !w.isChildWindow()) {
// For freeform resizing non child windows, we are using the big surface positioned
// at 0,0. Thus we must express the crop in that coordinate space.
clipRect.offset(w.mShownPosition.x, w.mShownPosition.y);
}
w.expandForSurfaceInsets(clipRect);
// The clip rect was generated assuming (0,0) as the window origin,
@@ -831,7 +839,7 @@ class WindowStateAnimator {
return;
}
mTmpSize.set(0, 0, 0, 0);
mTmpSize.set(w.mShownPosition.x, w.mShownPosition.y, 0, 0);
calculateSurfaceBounds(w, attrs);
mExtraHScale = (float) 1.0;
@@ -965,6 +973,11 @@ class WindowStateAnimator {
// then take over the scaling until the new buffer arrives, and things
// will be seamless.
mForceScaleUntilResize = true;
} else {
if (!w.mSeamlesslyRotated) {
mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top,
recoveringMemory);
}
}
// If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE
@@ -1156,26 +1169,24 @@ class WindowStateAnimator {
mSurfaceController.setTransparentRegionHint(region);
}
boolean setWallpaperOffset(int dx, int dy) {
if (mXOffset == dx && mYOffset == dy) {
return false;
}
mXOffset = dx;
mYOffset = dy;
void setWallpaperOffset(Point shownPosition) {
final LayoutParams attrs = mWin.getAttrs();
final int left = shownPosition.x - attrs.surfaceInsets.left;
final int top = shownPosition.y - attrs.surfaceInsets.top;
try {
if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset");
mService.openSurfaceTransaction();
mSurfaceController.setPositionInTransaction(dx, dy, false);
mSurfaceController.setPositionInTransaction(mWin.mFrame.left + left,
mWin.mFrame.top + top, false);
applyCrop(null, false);
} catch (RuntimeException e) {
Slog.w(TAG, "Error positioning surface of " + mWin
+ " pos=(" + dx + "," + dy + ")", e);
+ " pos=(" + left + "," + top + ")", e);
} finally {
mService.closeSurfaceTransaction("setWallpaperOffset");
if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
"<<< CLOSE TRANSACTION setWallpaperOffset");
return true;
}
}

View File

@@ -78,6 +78,11 @@ public class FakeWindowState implements WindowManagerPolicy.WindowState {
return parentFrame;
}
@Override
public Point getShownPositionLw() {
return new Point(parentFrame.left, parentFrame.top);
}
@Override
public Rect getDisplayFrameLw() {
return displayFrame;