AOD: Introduce night brightness bucket

Also refactors the brightness level translation such that it can
be done purely in config.xml.

Bug: 63995944
Test: mp sysuig
Change-Id: I995082c74ba0eda7baa7879abeb34862f6989725
This commit is contained in:
Adrian Roos
2017-07-26 19:17:51 +02:00
parent 382644aa74
commit 4d4aaba532
2 changed files with 19 additions and 28 deletions

View File

@@ -267,14 +267,15 @@
<!-- Doze: alpha to apply to small icons when dozing -->
<integer name="doze_small_icon_alpha">222</integer><!-- 87% of 0xff -->
<!-- Doze: the brightness value to use for the lower brightness AOD mode -->
<integer name="config_doze_aod_brightness_low">5</integer>
<!-- Doze: the brightness value to use for the higher brightness AOD mode -->
<integer name="config_doze_aod_brightness_high">27</integer>
<!-- Doze: the brightness value to use for the sunlight AOD mode -->
<integer name="config_doze_aod_brightness_sunlight">28</integer>
<!-- Doze: Table that translates sensor values from the doze_brightness_sensor_type sensor
to brightness values; -1 means keeping the current brightness. -->
<integer-array name="config_doze_brightness_sensor_to_brightness">
<item>-1</item> <!-- 0: OFF -->
<item>2</item> <!-- 1: NIGHT -->
<item>5</item> <!-- 2: LOW -->
<item>27</item> <!-- 3: HIGH -->
<item>28</item> <!-- 4: SUN -->
</integer-array>
<!-- Doze: whether the double tap sensor reports 2D touch coordinates -->
<bool name="doze_double_tap_reports_touch_coordinates">false</bool>

View File

@@ -35,12 +35,9 @@ public class DozeScreenBrightness implements DozeMachine.Part, SensorEventListen
private final Handler mHandler;
private final SensorManager mSensorManager;
private final Sensor mLightSensor;
private final int[] mSensorToBrightness;
private boolean mRegistered;
private final int mHighBrightness;
private final int mLowBrightness;
private final int mSunlightBrightness;
public DozeScreenBrightness(Context context, DozeMachine.Service service,
SensorManager sensorManager, Sensor lightSensor, Handler handler) {
mContext = context;
@@ -49,12 +46,8 @@ public class DozeScreenBrightness implements DozeMachine.Part, SensorEventListen
mLightSensor = lightSensor;
mHandler = handler;
mLowBrightness = context.getResources().getInteger(
R.integer.config_doze_aod_brightness_low);
mHighBrightness = context.getResources().getInteger(
R.integer.config_doze_aod_brightness_high);
mSunlightBrightness = context.getResources().getInteger(
R.integer.config_doze_aod_brightness_sunlight);
mSensorToBrightness = context.getResources().getIntArray(
R.array.config_doze_brightness_sensor_to_brightness);
}
@Override
@@ -81,21 +74,18 @@ public class DozeScreenBrightness implements DozeMachine.Part, SensorEventListen
@Override
public void onSensorChanged(SensorEvent event) {
if (mRegistered) {
mDozeService.setDozeScreenBrightness(computeBrightness((int) event.values[0]));
int brightness = computeBrightness((int) event.values[0]);
if (brightness > 0) {
mDozeService.setDozeScreenBrightness(brightness);
}
}
}
private int computeBrightness(int sensorValue) {
// The sensor reports 0 for off, 1 for low brightness, 2 for high brightness, and 3 for
// sunlight. We currently use DozeScreenState for screen off, so we treat off as low
// brightness.
if (sensorValue >= 3) {
return mSunlightBrightness;
} else if (sensorValue == 2) {
return mHighBrightness;
} else {
return mLowBrightness;
if (sensorValue < 0 || sensorValue >= mSensorToBrightness.length) {
return -1;
}
return mSensorToBrightness[sensorValue];
}
@Override