Fix udfps auth scrim state
Keep notification scrim of the previous state Test: manual Fixes: 187734161 Change-Id: I255c033f0f8dda354b87a263054346765b0de6f5
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@@ -96,11 +96,14 @@ public enum ScrimState {
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AUTH_SCRIMMED {
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@Override
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public void prepare(ScrimState previousState) {
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mFrontTint = Color.BLACK;
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mNotifTint = previousState.mNotifTint;
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mNotifAlpha = previousState.mNotifAlpha;
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mBehindAlpha = 0f;
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mBehindTint = previousState.mBehindTint;
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mBehindAlpha = previousState.mBehindAlpha;
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mFrontTint = Color.BLACK;
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mFrontAlpha = .66f;
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mBubbleAlpha = 0f;
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}
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},
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