Merge "beging np2 extension check work."

This commit is contained in:
Jason Sams
2010-02-22 17:06:21 -08:00
committed by Android (Google) Code Review
7 changed files with 41 additions and 5 deletions

View File

@@ -546,6 +546,8 @@ void Context::setSurface(uint32_t w, uint32_t h, android_native_window_t *sur)
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot");
}
}

View File

@@ -163,6 +163,8 @@ public:
mutable const ObjectBase * mObjHead;
bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;}
protected:
Device *mDev;
@@ -196,6 +198,8 @@ protected:
int32_t mMaxVertexAttribs;
int32_t mMaxVertexUniformVectors;
int32_t mMaxVertexTextureUnits;
bool OES_texture_npot;
} mGL;
uint32_t mWidth;

View File

@@ -109,7 +109,7 @@ void ProgramFragment::setupGL(const Context *rsc, ProgramFragmentState *state)
}
if (mSamplers[ct].get()) {
mSamplers[ct]->setupGL(rsc);
mSamplers[ct]->setupGL(rsc, mTextures[ct]->getType()->getIsNp2());
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -159,7 +159,7 @@ void ProgramFragment::setupGL2(const Context *rsc, ProgramFragmentState *state,
glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
rsc->checkError("ProgramFragment::setupGL2 tex bind");
if (mSamplers[ct].get()) {
mSamplers[ct]->setupGL(rsc);
mSamplers[ct]->setupGL(rsc, mTextures[ct]->getType()->getIsNp2());
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);

View File

@@ -53,7 +53,7 @@ Sampler::~Sampler()
{
}
void Sampler::setupGL(const Context *rsc)
void Sampler::setupGL(const Context *rsc, bool npot)
{
GLenum trans[] = {
GL_NEAREST, //RS_SAMPLER_NEAREST,
@@ -64,11 +64,21 @@ void Sampler::setupGL(const Context *rsc)
};
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]);
bool forceNonMip = false;
if (!rsc->ext_OES_texture_npot() && npot) {
forceNonMip = true;
}
if ((mMinFilter == RS_SAMPLER_LINEAR_MIP_LINEAR) && forceNonMip) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]);
}
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, trans[mMagFilter]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, trans[mWrapS]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, trans[mWrapT]);
rsc->checkError("ProgramFragment::setupGL2 tex env");
}

View File

@@ -41,7 +41,7 @@ public:
virtual ~Sampler();
void bind(Allocation *);
void setupGL(const Context *);
void setupGL(const Context *, bool npot);
void bindToContext(SamplerState *, uint32_t slot);
void unbindFromContext(SamplerState *);

View File

@@ -283,6 +283,24 @@ void Type::dumpLOGV(const char *prefix) const
mElement->dumpLOGV(buf);
}
bool Type::getIsNp2() const
{
uint32_t x = getDimX();
uint32_t y = getDimY();
uint32_t z = getDimZ();
if (x && (x & (x-1))) {
return true;
}
if (y && (y & (y-1))) {
return true;
}
if (z && (z & (z-1))) {
return true;
}
return false;
}
//////////////////////////////////////////////////
//

View File

@@ -56,6 +56,7 @@ public:
uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const;
uint32_t getLODCount() const {return mLODCount;}
bool getIsNp2() const;
void setElement(const Element *e) {mElement.set(e);}
@@ -65,6 +66,7 @@ public:
void setDimFaces(bool v) {mFaces = v;}
void setDimLOD(bool v) {mDimLOD = v;}
void clear();
void compute();